6.1CLNov 16, 2023
Human Still Wins over LLM: An Empirical Study of Active Learning on Domain-Specific Annotation TasksYuxuan Lu, Bingsheng Yao, Shao Zhang et al.
Large Language Models (LLMs) have demonstrated considerable advances, and several claims have been made about their exceeding human performance. However, in real-world tasks, domain knowledge is often required. Low-resource learning methods like Active Learning (AL) have been proposed to tackle the cost of domain expert annotation, raising this question: Can LLMs surpass compact models trained with expert annotations in domain-specific tasks? In this work, we conduct an empirical experiment on four datasets from three different domains comparing SOTA LLMs with small models trained on expert annotations with AL. We found that small models can outperform GPT-3.5 with a few hundreds of labeled data, and they achieve higher or similar performance with GPT-4 despite that they are hundreds time smaller. Based on these findings, we posit that LLM predictions can be used as a warmup method in real-world applications and human experts remain indispensable in tasks involving data annotation driven by domain-specific knowledge.
15.3IRApr 23, 2023
Triple Structural Information Modelling for Accurate, Explainable and Interactive RecommendationJiahao Liu, Dongsheng Li, Hansu Gu et al.
In dynamic interaction graphs, user-item interactions usually follow heterogeneous patterns, represented by different structural information, such as user-item co-occurrence, sequential information of user interactions and the transition probabilities of item pairs. However, the existing methods cannot simultaneously leverage all three structural information, resulting in suboptimal performance. To this end, we propose TriSIM4Rec, a triple structural information modeling method for accurate, explainable and interactive recommendation on dynamic interaction graphs. Specifically, TriSIM4Rec consists of 1) a dynamic ideal low-pass graph filter to dynamically mine co-occurrence information in user-item interactions, which is implemented by incremental singular value decomposition (SVD); 2) a parameter-free attention module to capture sequential information of user interactions effectively and efficiently; and 3) an item transition matrix to store the transition probabilities of item pairs. Then, we fuse the predictions from the triple structural information sources to obtain the final recommendation results. By analyzing the relationship between the SVD-based and the recently emerging graph signal processing (GSP)-based collaborative filtering methods, we find that the essence of SVD is an ideal low-pass graph filter, so that the interest vector space in TriSIM4Rec can be extended to achieve explainable and interactive recommendation, making it possible for users to actively break through the information cocoons. Experiments on six public datasets demonstrated the effectiveness of TriSIM4Rec in accuracy, explainability and interactivity.
Unbiased Collaborative Filtering with Fair SamplingJiahao Liu, Dongsheng Li, Hansu Gu et al.
Recommender systems leverage extensive user interaction data to model preferences; however, directly modeling these data may introduce biases that disproportionately favor popular items. In this paper, we demonstrate that popularity bias arises from the influence of propensity factors during training. Building on this insight, we propose a fair sampling (FS) method that ensures each user and each item has an equal likelihood of being selected as both positive and negative instances, thereby mitigating the influence of propensity factors. The proposed FS method does not require estimating propensity scores, thus avoiding the risk of failing to fully eliminate popularity bias caused by estimation inaccuracies. Comprehensive experiments demonstrate that the proposed FS method achieves state-of-the-art performance in both point-wise and pair-wise recommendation tasks. The code implementation is available at https://github.com/jhliu0807/Fair-Sampling.
3.6SEFeb 5, 2021
Mutant reduction evaluation: what is there and what is missing?Peng Zhang, Yang Wang, Xutong Liu et al.
Background. Many mutation reduction strategies, which aim to reduce the number of mutants, have been proposed. Problem. It is important to measure the ability of a mutation reduction strategy to maintain test suite effectiveness evaluation. However, existing evaluation indicators are unable to measure the "order-preserving ability". Objective. We aim to propose evaluation indicators to measure the "order-preserving ability" of a mutation reduction strategy, which is important but missing in our community. Method. Given a test suite on a Software Under Test (SUT) with a set of original mutants, we leverage the test suite to generate a group of test suites that have a partial order relationship in fault detecting potential. When evaluating a reduction strategy, we first construct two partial order relationships among the generated test suites in terms of mutation score, one with the original mutants and another with the reduced mutants. Then, we measure the extent to which the two partial order relationships are consistent. The more consistent the two partial order relationships are, the stronger the Order Preservation (OP) of the mutation reduction strategy is, and the more effective the reduction strategy is. Furthermore, we propose Effort-aware Relative Order Preservation (EROP) to measure how much gain a mutation reduction strategy can provide compared with a random reduction strategy. Result. The experimental results show that OP and EROP are able to efficiently measure the "order-preserving ability" of a mutation reduction strategy. As a result, they have a better ability to distinguish various mutation reduction strategies compared with the existing evaluation indicators. Conclusion. We suggest, for the researchers, that OP and EROP should be used to measure the effectiveness of a mutant reduction strategy.