Jinyu Li

CV
h-index14
4papers
230citations
Novelty55%
AI Score43

4 Papers

12.5ROOct 23, 2023Code
RD-VIO: Robust Visual-Inertial Odometry for Mobile Augmented Reality in Dynamic Environments

Jinyu Li, Xiaokun Pan, Gan Huang et al.

It is typically challenging for visual or visual-inertial odometry systems to handle the problems of dynamic scenes and pure rotation. In this work, we design a novel visual-inertial odometry (VIO) system called RD-VIO to handle both of these two problems. Firstly, we propose an IMU-PARSAC algorithm which can robustly detect and match keypoints in a two-stage process. In the first state, landmarks are matched with new keypoints using visual and IMU measurements. We collect statistical information from the matching and then guide the intra-keypoint matching in the second stage. Secondly, to handle the problem of pure rotation, we detect the motion type and adapt the deferred-triangulation technique during the data-association process. We make the pure-rotational frames into the special subframes. When solving the visual-inertial bundle adjustment, they provide additional constraints to the pure-rotational motion. We evaluate the proposed VIO system on public datasets and online comparison. Experiments show the proposed RD-VIO has obvious advantages over other methods in dynamic environments. The source code is available at: \href{https://github.com/openxrlab/xrslam}{{\fontfamily{pcr}\selectfont https://github.com/openxrlab/xrslam}}.

8.8CVJul 18, 2022Code
D$^3$FlowSLAM: Self-Supervised Dynamic SLAM with Flow Motion Decomposition and DINO Guidance

Xingyuan Yu, Weicai Ye, Xiyue Guo et al.

In this paper, we introduce a self-supervised deep SLAM method that robustly operates in dynamic scenes while accurately identifying dynamic components. Our method leverages a dual-flow representation for static flow and dynamic flow, facilitating effective scene decomposition in dynamic environments. We propose a dynamic update module based on this representation and develop a dense SLAM system that excels in dynamic scenarios. In addition, we design a self-supervised training scheme using DINO as a prior, enabling label-free training. Our method achieves superior accuracy compared to other self-supervised methods. It also matches or even surpasses the performance of existing supervised methods in some cases. All code and data will be made publicly available upon acceptance.

12.9SDJun 14, 2025
StreamMel: Real-Time Zero-shot Text-to-Speech via Interleaved Continuous Autoregressive Modeling

Hui Wang, Yifan Yang, Shujie Liu et al.

Recent advances in zero-shot text-to-speech (TTS) synthesis have achieved high-quality speech generation for unseen speakers, but most systems remain unsuitable for real-time applications because of their offline design. Current streaming TTS paradigms often rely on multi-stage pipelines and discrete representations, leading to increased computational cost and suboptimal system performance. In this work, we propose StreamMel, a pioneering single-stage streaming TTS framework that models continuous mel-spectrograms. By interleaving text tokens with acoustic frames, StreamMel enables low-latency, autoregressive synthesis while preserving high speaker similarity and naturalness. Experiments on LibriSpeech demonstrate that StreamMel outperforms existing streaming TTS baselines in both quality and latency. It even achieves performance comparable to offline systems while supporting efficient real-time generation, showcasing broad prospects for integration with real-time speech large language models. Audio samples are available at: https://aka.ms/StreamMel.

23.6CVMay 8, 2023Code
PillarNeXt: Rethinking Network Designs for 3D Object Detection in LiDAR Point Clouds

Jinyu Li, Chenxu Luo, Xiaodong Yang

In order to deal with the sparse and unstructured raw point clouds, LiDAR based 3D object detection research mostly focuses on designing dedicated local point aggregators for fine-grained geometrical modeling. In this paper, we revisit the local point aggregators from the perspective of allocating computational resources. We find that the simplest pillar based models perform surprisingly well considering both accuracy and latency. Additionally, we show that minimal adaptions from the success of 2D object detection, such as enlarging receptive field, significantly boost the performance. Extensive experiments reveal that our pillar based networks with modernized designs in terms of architecture and training render the state-of-the-art performance on the two popular benchmarks: Waymo Open Dataset and nuScenes. Our results challenge the common intuition that the detailed geometry modeling is essential to achieve high performance for 3D object detection.