Shuo Chen

CV
h-index41
17papers
1,329citations
Novelty48%
AI Score46

17 Papers

22.7CVOct 2, 2022Code
IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesis

Weicai Ye, Shuo Chen, Chong Bao et al.

Existing inverse rendering combined with neural rendering methods can only perform editable novel view synthesis on object-specific scenes, while we present intrinsic neural radiance fields, dubbed IntrinsicNeRF, which introduce intrinsic decomposition into the NeRF-based neural rendering method and can extend its application to room-scale scenes. Since intrinsic decomposition is a fundamentally under-constrained inverse problem, we propose a novel distance-aware point sampling and adaptive reflectance iterative clustering optimization method, which enables IntrinsicNeRF with traditional intrinsic decomposition constraints to be trained in an unsupervised manner, resulting in multi-view consistent intrinsic decomposition results. To cope with the problem that different adjacent instances of similar reflectance in a scene are incorrectly clustered together, we further propose a hierarchical clustering method with coarse-to-fine optimization to obtain a fast hierarchical indexing representation. It supports compelling real-time augmented applications such as recoloring and illumination variation. Extensive experiments and editing samples on both object-specific/room-scale scenes and synthetic/real-word data demonstrate that we can obtain consistent intrinsic decomposition results and high-fidelity novel view synthesis even for challenging sequences.

16.0CVJul 4, 2022Code
PVO: Panoptic Visual Odometry

Weicai Ye, Xinyue Lan, Shuo Chen et al.

We present PVO, a novel panoptic visual odometry framework to achieve more comprehensive modeling of the scene motion, geometry, and panoptic segmentation information. Our PVO models visual odometry (VO) and video panoptic segmentation (VPS) in a unified view, which makes the two tasks mutually beneficial. Specifically, we introduce a panoptic update module into the VO Module with the guidance of image panoptic segmentation. This Panoptic-Enhanced VO Module can alleviate the impact of dynamic objects in the camera pose estimation with a panoptic-aware dynamic mask. On the other hand, the VO-Enhanced VPS Module also improves the segmentation accuracy by fusing the panoptic segmentation result of the current frame on the fly to the adjacent frames, using geometric information such as camera pose, depth, and optical flow obtained from the VO Module. These two modules contribute to each other through recurrent iterative optimization. Extensive experiments demonstrate that PVO outperforms state-of-the-art methods in both visual odometry and video panoptic segmentation tasks.

4.6LGJul 4, 2024
Robust Learning under Hybrid Noise

Yang Wei, Shuo Chen, Shanshan Ye et al.

Feature noise and label noise are ubiquitous in practical scenarios, which pose great challenges for training a robust machine learning model. Most previous approaches usually deal with only a single problem of either feature noise or label noise. However, in real-world applications, hybrid noise, which contains both feature noise and label noise, is very common due to the unreliable data collection and annotation processes. Although some results have been achieved by a few representation learning based attempts, this issue is still far from being addressed with promising performance and guaranteed theoretical analyses. To address the challenge, we propose a novel unified learning framework called "Feature and Label Recovery" (FLR) to combat the hybrid noise from the perspective of data recovery, where we concurrently reconstruct both the feature matrix and the label matrix of input data. Specifically, the clean feature matrix is discovered by the low-rank approximation, and the ground-truth label matrix is embedded based on the recovered features with a nuclear norm regularization. Meanwhile, the feature noise and label noise are characterized by their respective adaptive matrix norms to satisfy the corresponding maximum likelihood. As this framework leads to a non-convex optimization problem, we develop the non-convex Alternating Direction Method of Multipliers (ADMM) with the convergence guarantee to solve our learning objective. We also provide the theoretical analysis to show that the generalization error of FLR can be upper-bounded in the presence of hybrid noise. Experimental results on several typical benchmark datasets clearly demonstrate the superiority of our proposed method over the state-of-the-art robust learning approaches for various noises.

11.4LGOct 10, 2025Code
RepDL: Bit-level Reproducible Deep Learning Training and Inference

Peichen Xie, Xian Zhang, Shuo Chen

Non-determinism and non-reproducibility present significant challenges in deep learning, leading to inconsistent results across runs and platforms. These issues stem from two origins: random number generation and floating-point computation. While randomness can be controlled through deterministic configurations, floating-point inconsistencies remain largely unresolved. To address this, we introduce RepDL, an open-source library that ensures deterministic and bitwise-reproducible deep learning training and inference across diverse computing environments. RepDL achieves this by enforcing correct rounding and order invariance in floating-point computation. The source code is available at https://github.com/microsoft/RepDL .

26.3CVMar 30, 2021Code
Contrastive Embedding for Generalized Zero-Shot Learning

Zongyan Han, Zhenyong Fu, Shuo Chen et al.

Generalized zero-shot learning (GZSL) aims to recognize objects from both seen and unseen classes, when only the labeled examples from seen classes are provided. Recent feature generation methods learn a generative model that can synthesize the missing visual features of unseen classes to mitigate the data-imbalance problem in GZSL. However, the original visual feature space is suboptimal for GZSL classification since it lacks discriminative information. To tackle this issue, we propose to integrate the generation model with the embedding model, yielding a hybrid GZSL framework. The hybrid GZSL approach maps both the real and the synthetic samples produced by the generation model into an embedding space, where we perform the final GZSL classification. Specifically, we propose a contrastive embedding (CE) for our hybrid GZSL framework. The proposed contrastive embedding can leverage not only the class-wise supervision but also the instance-wise supervision, where the latter is usually neglected by existing GZSL researches. We evaluate our proposed hybrid GZSL framework with contrastive embedding, named CE-GZSL, on five benchmark datasets. The results show that our CEGZSL method can outperform the state-of-the-arts by a significant margin on three datasets. Our codes are available on https://github.com/Hanzy1996/CE-GZSL.

26.5CVJan 9, 2024
MagicVideo-V2: Multi-Stage High-Aesthetic Video Generation

Weimin Wang, Jiawei Liu, Zhijie Lin et al.

The growing demand for high-fidelity video generation from textual descriptions has catalyzed significant research in this field. In this work, we introduce MagicVideo-V2 that integrates the text-to-image model, video motion generator, reference image embedding module and frame interpolation module into an end-to-end video generation pipeline. Benefiting from these architecture designs, MagicVideo-V2 can generate an aesthetically pleasing, high-resolution video with remarkable fidelity and smoothness. It demonstrates superior performance over leading Text-to-Video systems such as Runway, Pika 1.0, Morph, Moon Valley and Stable Video Diffusion model via user evaluation at large scale.

10.8NIApr 22, 2024
Beyond the Edge: An Advanced Exploration of Reinforcement Learning for Mobile Edge Computing, its Applications, and Future Research Trajectories

Ning Yang, Shuo Chen, Haijun Zhang et al.

Mobile Edge Computing (MEC) broadens the scope of computation and storage beyond the central network, incorporating edge nodes close to end devices. This expansion facilitates the implementation of large-scale "connected things" within edge networks. The advent of applications necessitating real-time, high-quality service presents several challenges, such as low latency, high data rate, reliability, efficiency, and security, all of which demand resolution. The incorporation of reinforcement learning (RL) methodologies within MEC networks promotes a deeper understanding of mobile user behaviors and network dynamics, thereby optimizing resource use in computing and communication processes. This paper offers an exhaustive survey of RL applications in MEC networks, initially presenting an overview of RL from its fundamental principles to the latest advanced frameworks. Furthermore, it outlines various RL strategies employed in offloading, caching, and communication within MEC networks. Finally, it explores open issues linked with software and hardware platforms, representation, RL robustness, safe RL, large-scale scheduling, generalization, security, and privacy. The paper proposes specific RL techniques to mitigate these issues and provides insights into their practical applications.

30.1CVMar 19, 2025
DiST-4D: Disentangled Spatiotemporal Diffusion with Metric Depth for 4D Driving Scene Generation

Jiazhe Guo, Yikang Ding, Xiwu Chen et al.

Current generative models struggle to synthesize dynamic 4D driving scenes that simultaneously support temporal extrapolation and spatial novel view synthesis (NVS) without per-scene optimization. A key challenge lies in finding an efficient and generalizable geometric representation that seamlessly connects temporal and spatial synthesis. To address this, we propose DiST-4D, the first disentangled spatiotemporal diffusion framework for 4D driving scene generation, which leverages metric depth as the core geometric representation. DiST-4D decomposes the problem into two diffusion processes: DiST-T, which predicts future metric depth and multi-view RGB sequences directly from past observations, and DiST-S, which enables spatial NVS by training only on existing viewpoints while enforcing cycle consistency. This cycle consistency mechanism introduces a forward-backward rendering constraint, reducing the generalization gap between observed and unseen viewpoints. Metric depth is essential for both accurate reliable forecasting and accurate spatial NVS, as it provides a view-consistent geometric representation that generalizes well to unseen perspectives. Experiments demonstrate that DiST-4D achieves state-of-the-art performance in both temporal prediction and NVS tasks, while also delivering competitive performance in planning-related evaluations.

12.5LGNov 12, 2024
PERFT: Parameter-Efficient Routed Fine-Tuning for Mixture-of-Expert Model

Yilun Liu, Yunpu Ma, Shuo Chen et al.

The Mixture-of-Experts (MoE) paradigm has emerged as a powerful approach for scaling transformers with improved resource utilization. However, efficiently fine-tuning MoE models remains largely underexplored. Inspired by recent works on Parameter-Efficient Fine-Tuning (PEFT), we present a unified framework for integrating PEFT modules directly into the MoE mechanism. Aligning with the core principles and architecture of MoE, our framework encompasses a set of design dimensions including various functional and composition strategies. By combining design choices within our framework, we introduce Parameter-Efficient Routed Fine-Tuning (PERFT) as a flexible and scalable family of PEFT strategies tailored for MoE models. Extensive experiments on adapting OLMoE-1B-7B and Mixtral-8$\times$7B for commonsense and arithmetic reasoning tasks demonstrate the effectiveness, scalability, and intriguing dynamics of PERFT. Additionally, we provide empirical findings for each specific design choice to facilitate better application of MoE and PEFT.

13.5CVOct 27, 2024
BlinkVision: A Benchmark for Optical Flow, Scene Flow and Point Tracking Estimation using RGB Frames and Events

Yijin Li, Yichen Shen, Zhaoyang Huang et al.

Recent advances in event-based vision suggest that these systems complement traditional cameras by providing continuous observation without frame rate limitations and a high dynamic range, making them well-suited for correspondence tasks such as optical flow and point tracking. However, there is still a lack of comprehensive benchmarks for correspondence tasks that include both event data and images. To address this gap, we propose BlinkVision, a large-scale and diverse benchmark with multiple modalities and dense correspondence annotations. BlinkVision offers several valuable features: 1) Rich modalities: It includes both event data and RGB images. 2) Extensive annotations: It provides dense per-pixel annotations covering optical flow, scene flow, and point tracking. 3) Large vocabulary: It contains 410 everyday categories, sharing common classes with popular 2D and 3D datasets like LVIS and ShapeNet. 4) Naturalistic: It delivers photorealistic data and covers various naturalistic factors, such as camera shake and deformation. BlinkVision enables extensive benchmarks on three types of correspondence tasks (optical flow, point tracking, and scene flow estimation) for both image-based and event-based methods, offering new observations, practices, and insights for future research. The benchmark website is https://www.blinkvision.net/.

9.6CLSep 20, 2025
Can an Individual Manipulate the Collective Decisions of Multi-Agents?

Fengyuan Liu, Rui Zhao, Shuo Chen et al.

Individual Large Language Models (LLMs) have demonstrated significant capabilities across various domains, such as healthcare and law. Recent studies also show that coordinated multi-agent systems exhibit enhanced decision-making and reasoning abilities through collaboration. However, due to the vulnerabilities of individual LLMs and the difficulty of accessing all agents in a multi-agent system, a key question arises: If attackers only know one agent, could they still generate adversarial samples capable of misleading the collective decision? To explore this question, we formulate it as a game with incomplete information, where attackers know only one target agent and lack knowledge of the other agents in the system. With this formulation, we propose M-Spoiler, a framework that simulates agent interactions within a multi-agent system to generate adversarial samples. These samples are then used to manipulate the target agent in the target system, misleading the system's collaborative decision-making process. More specifically, M-Spoiler introduces a stubborn agent that actively aids in optimizing adversarial samples by simulating potential stubborn responses from agents in the target system. This enhances the effectiveness of the generated adversarial samples in misleading the system. Through extensive experiments across various tasks, our findings confirm the risks posed by the knowledge of an individual agent in multi-agent systems and demonstrate the effectiveness of our framework. We also explore several defense mechanisms, showing that our proposed attack framework remains more potent than baselines, underscoring the need for further research into defensive strategies.

8.4CVApr 11, 2025
CoProSketch: Controllable and Progressive Sketch Generation with Diffusion Model

Ruohao Zhan, Yijin Li, Yisheng He et al.

Sketches serve as fundamental blueprints in artistic creation because sketch editing is easier and more intuitive than pixel-level RGB image editing for painting artists, yet sketch generation remains unexplored despite advancements in generative models. We propose a novel framework CoProSketch, providing prominent controllability and details for sketch generation with diffusion models. A straightforward method is fine-tuning a pretrained image generation diffusion model with binarized sketch images. However, we find that the diffusion models fail to generate clear binary images, which makes the produced sketches chaotic. We thus propose to represent the sketches by unsigned distance field (UDF), which is continuous and can be easily decoded to sketches through a lightweight network. With CoProSketch, users generate a rough sketch from a bounding box and a text prompt. The rough sketch can be manually edited and fed back into the model for iterative refinement and will be decoded to a detailed sketch as the final result. Additionally, we curate the first large-scale text-sketch paired dataset as the training data. Experiments demonstrate superior semantic consistency and controllability over baselines, offering a practical solution for integrating user feedback into generative workflows.

3.7CVJan 21, 2024Code
Multi-View Neural 3D Reconstruction of Micro-/Nanostructures with Atomic Force Microscopy

Shuo Chen, Mao Peng, Yijin Li et al.

Atomic Force Microscopy (AFM) is a widely employed tool for micro-/nanoscale topographic imaging. However, conventional AFM scanning struggles to reconstruct complex 3D micro-/nanostructures precisely due to limitations such as incomplete sample topography capturing and tip-sample convolution artifacts. Here, we propose a multi-view neural-network-based framework with AFM (MVN-AFM), which accurately reconstructs surface models of intricate micro-/nanostructures. Unlike previous works, MVN-AFM does not depend on any specially shaped probes or costly modifications to the AFM system. To achieve this, MVN-AFM uniquely employs an iterative method to align multi-view data and eliminate AFM artifacts simultaneously. Furthermore, we pioneer the application of neural implicit surface reconstruction in nanotechnology and achieve markedly improved results. Extensive experiments show that MVN-AFM effectively eliminates artifacts present in raw AFM images and reconstructs various micro-/nanostructures including complex geometrical microstructures printed via Two-photon Lithography and nanoparticles such as PMMA nanospheres and ZIF-67 nanocrystals. This work presents a cost-effective tool for micro-/nanoscale 3D analysis.

2.9CRFeb 18, 2022
Decentralized Verifiable Mail-in Ballot Counting for Postal Voting

Peichen Xie, Zihan Zheng, Xian Zhang et al.

As computer vision is prevalently used for mail-in ballot processing and counting, it becomes a point of centralized trust in postal voting. We propose DVote, a prototype system of postal voting that provides decentralized trust in computer vision. With blockchain and layer-2 technologies, DVote decentralizes the computation and model training of computer vision to a group of scrutineers that hold the AnyTrust assumption, i.e., at least one member is honest. Consequently, the computational integrity is anchored to the trustworthiness of a large public blockchain such as Ethereum.

8.7CVMay 31, 2021
Analogous to Evolutionary Algorithm: Designing a Unified Sequence Model

Jiangning Zhang, Chao Xu, Jian Li et al.

Inspired by biological evolution, we explain the rationality of Vision Transformer by analogy with the proven practical Evolutionary Algorithm (EA) and derive that both of them have consistent mathematical representation. Analogous to the dynamic local population in EA, we improve the existing transformer structure and propose a more efficient EAT model, and design task-related heads to deal with different tasks more flexibly. Moreover, we introduce the spatial-filling curve into the current vision transformer to sequence image data into a uniform sequential format. Thus we can design a unified EAT framework to address multi-modal tasks, separating the network architecture from the data format adaptation. Our approach achieves state-of-the-art results on the ImageNet classification task compared with recent vision transformer works while having smaller parameters and greater throughput. We further conduct multi-modal tasks to demonstrate the superiority of the unified EAT, e.g., Text-Based Image Retrieval, and our approach improves the rank-1 by +3.7 points over the baseline on the CSS dataset.

37.9SDFeb 23, 2019
GANSynth: Adversarial Neural Audio Synthesis

Jesse Engel, Kumar Krishna Agrawal, Shuo Chen et al.

Efficient audio synthesis is an inherently difficult machine learning task, as human perception is sensitive to both global structure and fine-scale waveform coherence. Autoregressive models, such as WaveNet, model local structure at the expense of global latent structure and slow iterative sampling, while Generative Adversarial Networks (GANs), have global latent conditioning and efficient parallel sampling, but struggle to generate locally-coherent audio waveforms. Herein, we demonstrate that GANs can in fact generate high-fidelity and locally-coherent audio by modeling log magnitudes and instantaneous frequencies with sufficient frequency resolution in the spectral domain. Through extensive empirical investigations on the NSynth dataset, we demonstrate that GANs are able to outperform strong WaveNet baselines on automated and human evaluation metrics, and efficiently generate audio several orders of magnitude faster than their autoregressive counterparts.

23.7LGJan 16, 2018
Understanding the Disharmony between Dropout and Batch Normalization by Variance Shift

Xiang Li, Shuo Chen, Xiaolin Hu et al.

This paper first answers the question "why do the two most powerful techniques Dropout and Batch Normalization (BN) often lead to a worse performance when they are combined together?" in both theoretical and statistical aspects. Theoretically, we find that Dropout would shift the variance of a specific neural unit when we transfer the state of that network from train to test. However, BN would maintain its statistical variance, which is accumulated from the entire learning procedure, in the test phase. The inconsistency of that variance (we name this scheme as "variance shift") causes the unstable numerical behavior in inference that leads to more erroneous predictions finally, when applying Dropout before BN. Thorough experiments on DenseNet, ResNet, ResNeXt and Wide ResNet confirm our findings. According to the uncovered mechanism, we next explore several strategies that modifies Dropout and try to overcome the limitations of their combination by avoiding the variance shift risks.