Yufeng Wang

CV
h-index19
9papers
160citations
Novelty48%
AI Score46

9 Papers

12.7CVNov 29, 2022Code
One is All: Bridging the Gap Between Neural Radiance Fields Architectures with Progressive Volume Distillation

Shuangkang Fang, Weixin Xu, Heng Wang et al.

Neural Radiance Fields (NeRF) methods have proved effective as compact, high-quality and versatile representations for 3D scenes, and enable downstream tasks such as editing, retrieval, navigation, etc. Various neural architectures are vying for the core structure of NeRF, including the plain Multi-Layer Perceptron (MLP), sparse tensors, low-rank tensors, hashtables and their compositions. Each of these representations has its particular set of trade-offs. For example, the hashtable-based representations admit faster training and rendering but their lack of clear geometric meaning hampers downstream tasks like spatial-relation-aware editing. In this paper, we propose Progressive Volume Distillation (PVD), a systematic distillation method that allows any-to-any conversions between different architectures, including MLP, sparse or low-rank tensors, hashtables and their compositions. PVD consequently empowers downstream applications to optimally adapt the neural representations for the task at hand in a post hoc fashion. The conversions are fast, as distillation is progressively performed on different levels of volume representations, from shallower to deeper. We also employ special treatment of density to deal with its specific numerical instability problem. Empirical evidence is presented to validate our method on the NeRF-Synthetic, LLFF and TanksAndTemples datasets. For example, with PVD, an MLP-based NeRF model can be distilled from a hashtable-based Instant-NGP model at a 10X~20X faster speed than being trained the original NeRF from scratch, while achieving a superior level of synthesis quality. Code is available at https://github.com/megvii-research/AAAI2023-PVD.

5.0CVApr 8, 2023Code
Progressive Volume Distillation with Active Learning for Efficient NeRF Architecture Conversion

Shuangkang Fang, Yufeng Wang, Yi Yang et al.

Neural Radiance Fields (NeRF) have been widely adopted as practical and versatile representations for 3D scenes, facilitating various downstream tasks. However, different architectures, including the plain Multi-Layer Perceptron (MLP), Tensors, low-rank Tensors, Hashtables, and their combinations, entail distinct trade-offs. For instance, representations based on Hashtables enable faster rendering but lack clear geometric meaning, thereby posing challenges for spatial-relation-aware editing. To address this limitation and maximize the potential of each architecture, we propose Progressive Volume Distillation with Active Learning (PVD-AL), a systematic distillation method that enables any-to-any conversion between diverse architectures. PVD-AL decomposes each structure into two parts and progressively performs distillation from shallower to deeper volume representation, leveraging effective information retrieved from the rendering process. Additionally, a three-level active learning technique provides continuous feedback from teacher to student during the distillation process, achieving high-performance outcomes. Experimental evidence showcases the effectiveness of our method across multiple benchmark datasets. For instance, PVD-AL can distill an MLP-based model from a Hashtables-based model at a 10~20X faster speed and 0.8dB~2dB higher PSNR than training the MLP-based model from scratch. Moreover, PVD-AL permits the fusion of diverse features among distinct structures, enabling models with multiple editing properties and providing a more efficient model to meet real-time requirements like mobile devices. Project website: https://sk-fun.fun/PVD-AL.

8.4CVSep 10, 2023
Editing 3D Scenes via Text Prompts without Retraining

Shuangkang Fang, Yufeng Wang, Yi Yang et al.

Numerous diffusion models have recently been applied to image synthesis and editing. However, editing 3D scenes is still in its early stages. It poses various challenges, such as the requirement to design specific methods for different editing types, retraining new models for various 3D scenes, and the absence of convenient human interaction during editing. To tackle these issues, we introduce a text-driven editing method, termed DN2N, which allows for the direct acquisition of a NeRF model with universal editing capabilities, eliminating the requirement for retraining. Our method employs off-the-shelf text-based editing models of 2D images to modify the 3D scene images, followed by a filtering process to discard poorly edited images that disrupt 3D consistency. We then consider the remaining inconsistency as a problem of removing noise perturbation, which can be solved by generating training data with similar perturbation characteristics for training. We further propose cross-view regularization terms to help the generalized NeRF model mitigate these perturbations. Our text-driven method allows users to edit a 3D scene with their desired description, which is more friendly, intuitive, and practical than prior works. Empirical results show that our method achieves multiple editing types, including but not limited to appearance editing, weather transition, material changing, and style transfer. Most importantly, our method generalizes well with editing abilities shared among a set of model parameters without requiring a customized editing model for some specific scenes, thus inferring novel views with editing effects directly from user input. The project website is available at https://sk-fun.fun/DN2N

9.3AIMay 30
Doing What They Say, Not What They Reason: Locating the Faithfulness Gap in LLM Agents

Yufeng Wang

Do LLM agents act on the reasoning they state? This question of process fidelity is central to using LLMs in social simulation, yet it is hard to measure where no reference for correct behavior exists. We study it in acontrolled setting, a Texas Poker simulator with a verifiable reference action for every decision by decomposing the faithfulness gap into two steps: reasoning-conclusion and conclusion-action. The two steps behave oppositely.

7.1RODec 1, 2024Code
Open-World Drone Active Tracking with Goal-Centered Rewards

Haowei Sun, Jinwu Hu, Zhirui Zhang et al.

Drone Visual Active Tracking aims to autonomously follow a target object by controlling the motion system based on visual observations, providing a more practical solution for effective tracking in dynamic environments. However, accurate Drone Visual Active Tracking using reinforcement learning remains challenging due to the absence of a unified benchmark and the complexity of open-world environments with frequent interference. To address these issues, we pioneer a systematic solution. First, we propose DAT, the first open-world drone active air-to-ground tracking benchmark. It encompasses 24 city-scale scenes, featuring targets with human-like behaviors and high-fidelity dynamics simulation. DAT also provides a digital twin tool for unlimited scene generation. Additionally, we propose a novel reinforcement learning method called GC-VAT, which aims to improve the performance of drone tracking targets in complex scenarios. Specifically, we design a Goal-Centered Reward to provide precise feedback across viewpoints to the agent, enabling it to expand perception and movement range through unrestricted perspectives. Inspired by curriculum learning, we introduce a Curriculum-Based Training strategy that progressively enhances the tracking performance in complex environments. Besides, experiments on simulator and real-world images demonstrate the superior performance of GC-VAT, achieving a Tracking Success Rate of approximately 72% on the simulator. The benchmark and code are available at https://github.com/SHWplus/DAT_Benchmark.

9.0LGNov 16, 2020Code
PC-GAIN: Pseudo-label Conditional Generative Adversarial Imputation Networks for Incomplete Data

Yufeng Wang, Dan Li, Xiang Li et al.

Datasets with missing values are very common in real world applications. GAIN, a recently proposed deep generative model for missing data imputation, has been proved to outperform many state-of-the-art methods. But GAIN only uses a reconstruction loss in the generator to minimize the imputation error of the non-missing part, ignoring the potential category information which can reflect the relationship between samples. In this paper, we propose a novel unsupervised missing data imputation method named PC-GAIN, which utilizes potential category information to further enhance the imputation power. Specifically, we first propose a pre-training procedure to learn potential category information contained in a subset of low-missing-rate data. Then an auxiliary classifier is determined using the synthetic pseudo-labels. Further, this classifier is incorporated into the generative adversarial framework to help the generator to yield higher quality imputation results. The proposed method can improve the imputation quality of GAIN significantly. Experimental results on various benchmark datasets show that our method is also superior to other baseline approaches. Our code is available at \url{https://github.com/WYu-Feng/pc-gain}.

3.8LGDec 10, 2023
DCIR: Dynamic Consistency Intrinsic Reward for Multi-Agent Reinforcement Learning

Kunyang Lin, Yufeng Wang, Peihao Chen et al.

Learning optimal behavior policy for each agent in multi-agent systems is an essential yet difficult problem. Despite fruitful progress in multi-agent reinforcement learning, the challenge of addressing the dynamics of whether two agents should exhibit consistent behaviors is still under-explored. In this paper, we propose a new approach that enables agents to learn whether their behaviors should be consistent with that of other agents by utilizing intrinsic rewards to learn the optimal policy for each agent. We begin by defining behavior consistency as the divergence in output actions between two agents when provided with the same observation. Subsequently, we introduce dynamic consistency intrinsic reward (DCIR) to stimulate agents to be aware of others' behaviors and determine whether to be consistent with them. Lastly, we devise a dynamic scale network (DSN) that provides learnable scale factors for the agent at every time step to dynamically ascertain whether to award consistent behavior and the magnitude of rewards. We evaluate DCIR in multiple environments including Multi-agent Particle, Google Research Football and StarCraft II Micromanagement, demonstrating its efficacy.

1.4CVFeb 13, 2022
Improve Deep Image Inpainting by Emphasizing the Complexity of Missing Regions

Yufeng Wang, Dan Li, Cong Xu et al.

Deep image inpainting research mainly focuses on constructing various neural network architectures or imposing novel optimization objectives. However, on the one hand, building a state-of-the-art deep inpainting model is an extremely complex task, and on the other hand, the resulting performance gains are sometimes very limited. We believe that besides the frameworks of inpainting models, lightweight traditional image processing techniques, which are often overlooked, can actually be helpful to these deep models. In this paper, we enhance the deep image inpainting models with the help of classical image complexity metrics. A knowledge-assisted index composed of missingness complexity and forward loss is presented to guide the batch selection in the training procedure. This index helps find samples that are more conducive to optimization in each iteration and ultimately boost the overall inpainting performance. The proposed approach is simple and can be plugged into many deep inpainting models by changing only a few lines of code. We experimentally demonstrate the improvements for several recently developed image inpainting models on various datasets.

10.6CVOct 14, 2021
Semi-supervised Multi-task Learning for Semantics and Depth

Yufeng Wang, Yi-Hsuan Tsai, Wei-Chih Hung et al.

Multi-Task Learning (MTL) aims to enhance the model generalization by sharing representations between related tasks for better performance. Typical MTL methods are jointly trained with the complete multitude of ground-truths for all tasks simultaneously. However, one single dataset may not contain the annotations for each task of interest. To address this issue, we propose the Semi-supervised Multi-Task Learning (SemiMTL) method to leverage the available supervisory signals from different datasets, particularly for semantic segmentation and depth estimation tasks. To this end, we design an adversarial learning scheme in our semi-supervised training by leveraging unlabeled data to optimize all the task branches simultaneously and accomplish all tasks across datasets with partial annotations. We further present a domain-aware discriminator structure with various alignment formulations to mitigate the domain discrepancy issue among datasets. Finally, we demonstrate the effectiveness of the proposed method to learn across different datasets on challenging street view and remote sensing benchmarks.