Ziyi Chen

CV
h-index9
8papers
112citations
Novelty53%
AI Score47

8 Papers

23.3SDMay 6, 2022Code
Transformer-Based Multi-Aspect Multi-Granularity Non-Native English Speaker Pronunciation Assessment

Yuan Gong, Ziyi Chen, Iek-Heng Chu et al. · mit

Automatic pronunciation assessment is an important technology to help self-directed language learners. While pronunciation quality has multiple aspects including accuracy, fluency, completeness, and prosody, previous efforts typically only model one aspect (e.g., accuracy) at one granularity (e.g., at the phoneme-level). In this work, we explore modeling multi-aspect pronunciation assessment at multiple granularities. Specifically, we train a Goodness Of Pronunciation feature-based Transformer (GOPT) with multi-task learning. Experiments show that GOPT achieves the best results on speechocean762 with a public automatic speech recognition (ASR) acoustic model trained on Librispeech.

18.2CVApr 1, 2025Code
Data-free Knowledge Distillation with Diffusion Models

Xiaohua Qi, Renda Li, Long Peng et al.

Recently Data-Free Knowledge Distillation (DFKD) has garnered attention and can transfer knowledge from a teacher neural network to a student neural network without requiring any access to training data. Although diffusion models are adept at synthesizing high-fidelity photorealistic images across various domains, existing methods cannot be easiliy implemented to DFKD. To bridge that gap, this paper proposes a novel approach based on diffusion models, DiffDFKD. Specifically, DiffDFKD involves targeted optimizations in two key areas. Firstly, DiffDFKD utilizes valuable information from teacher models to guide the pre-trained diffusion models' data synthesis, generating datasets that mirror the training data distribution and effectively bridge domain gaps. Secondly, to reduce computational burdens, DiffDFKD introduces Latent CutMix Augmentation, an efficient technique, to enhance the diversity of diffusion model-generated images for DFKD while preserving key attributes for effective knowledge transfer. Extensive experiments validate the efficacy of DiffDFKD, yielding state-of-the-art results exceeding existing DFKD approaches. We release our code at https://github.com/xhqi0109/DiffDFKD.

8.7CVMay 1, 2024
NC-SDF: Enhancing Indoor Scene Reconstruction Using Neural SDFs with View-Dependent Normal Compensation

Ziyi Chen, Xiaolong Wu, Yu Zhang

State-of-the-art neural implicit surface representations have achieved impressive results in indoor scene reconstruction by incorporating monocular geometric priors as additional supervision. However, we have observed that multi-view inconsistency between such priors poses a challenge for high-quality reconstructions. In response, we present NC-SDF, a neural signed distance field (SDF) 3D reconstruction framework with view-dependent normal compensation (NC). Specifically, we integrate view-dependent biases in monocular normal priors into the neural implicit representation of the scene. By adaptively learning and correcting the biases, our NC-SDF effectively mitigates the adverse impact of inconsistent supervision, enhancing both the global consistency and local details in the reconstructions. To further refine the details, we introduce an informative pixel sampling strategy to pay more attention to intricate geometry with higher information content. Additionally, we design a hybrid geometry modeling approach to improve the neural implicit representation. Experiments on synthetic and real-world datasets demonstrate that NC-SDF outperforms existing approaches in terms of reconstruction quality.

15.5RONov 26, 2025
SocialNav: Training Human-Inspired Foundation Model for Socially-Aware Embodied Navigation

Ziyi Chen, Yingnan Guo, Zedong Chu et al.

Embodied navigation that adheres to social norms remains an open research challenge. Our SocialNav is a foundational model for socially-aware navigation with a hierarchical "brain-action" architecture, capable of understanding high-level social norms and generating low-level, socially compliant trajectories. To enable such dual capabilities, we construct the SocNav Dataset, a large-scale collection of 7 million samples, comprising (1) a Cognitive Activation Dataset providing social reasoning signals such as chain-of-thought explanations and social traversability prediction, and (2) an Expert Trajectories Pyramid aggregating diverse navigation demonstrations from internet videos, simulated environments, and real-world robots. A multi-stage training pipeline is proposed to gradually inject and refine navigation intelligence: we first inject general navigation skills and social norms understanding into the model via imitation learning, and then refine such skills through a deliberately designed Socially-Aware Flow Exploration GRPO (SAFE-GRPO), the first flow-based reinforcement learning framework for embodied navigation that explicitly rewards socially compliant behaviors. SocialNav achieves +38% success rate and +46% social compliance rate compared to the state-of-the-art method, demonstrating strong gains in both navigation performance and social compliance. Our project page: https://amap-eai.github.io/SocialNav/

4.1LGOct 6, 2025
Trade-off in Estimating the Number of Byzantine Clients in Federated Learning

Ziyi Chen, Su Zhang, Heng Huang

Federated learning has attracted increasing attention at recent large-scale optimization and machine learning research and applications, but is also vulnerable to Byzantine clients that can send any erroneous signals. Robust aggregators are commonly used to resist Byzantine clients. This usually requires to estimate the unknown number $f$ of Byzantine clients, and thus accordingly select the aggregators with proper degree of robustness (i.e., the maximum number $\hat{f}$ of Byzantine clients allowed by the aggregator). Such an estimation should have important effect on the performance, which has not been systematically studied to our knowledge. This work will fill in the gap by theoretically analyzing the worst-case error of aggregators as well as its induced federated learning algorithm for any cases of $\hat{f}$ and $f$. Specifically, we will show that underestimation ($\hat{f}<f$) can lead to arbitrarily poor performance for both aggregators and federated learning. For non-underestimation ($\hat{f}\ge f$), we have proved optimal lower and upper bounds of the same order on the errors of both aggregators and federated learning. All these optimal bounds are proportional to $\hat{f}/(n-f-\hat{f})$ with $n$ clients, which monotonically increases with larger $\hat{f}$. This indicates a fundamental trade-off: while an aggregator with a larger robustness degree $\hat{f}$ can solve federated learning problems of wider range $f\in [0,\hat{f}]$, the performance can deteriorate when there are actually fewer or even no Byzantine clients (i.e., $f\in [0,\hat{f})$).

8.4CVOct 2, 2025
Input-Aware Sparse Attention for Real-Time Co-Speech Video Generation

Beijia Lu, Ziyi Chen, Jing Xiao et al.

Diffusion models can synthesize realistic co-speech video from audio for various applications, such as video creation and virtual agents. However, existing diffusion-based methods are slow due to numerous denoising steps and costly attention mechanisms, preventing real-time deployment. In this work, we distill a many-step diffusion video model into a few-step student model. Unfortunately, directly applying recent diffusion distillation methods degrades video quality and falls short of real-time performance. To address these issues, our new video distillation method leverages input human pose conditioning for both attention and loss functions. We first propose using accurate correspondence between input human pose keypoints to guide attention to relevant regions, such as the speaker's face, hands, and upper body. This input-aware sparse attention reduces redundant computations and strengthens temporal correspondences of body parts, improving inference efficiency and motion coherence. To further enhance visual quality, we introduce an input-aware distillation loss that improves lip synchronization and hand motion realism. By integrating our input-aware sparse attention and distillation loss, our method achieves real-time performance with improved visual quality compared to recent audio-driven and input-driven methods. We also conduct extensive experiments showing the effectiveness of our algorithmic design choices.

3.6CVApr 11, 2025
EasyGenNet: An Efficient Framework for Audio-Driven Gesture Video Generation Based on Diffusion Model

Renda Li, Xiaohua Qi, Qiang Ling et al.

Audio-driven cospeech video generation typically involves two stages: speech-to-gesture and gesture-to-video. While significant advances have been made in speech-to-gesture generation, synthesizing natural expressions and gestures remains challenging in gesture-to-video systems. In order to improve the generation effect, previous works adopted complex input and training strategies and required a large amount of data sets for pre-training, which brought inconvenience to practical applications. We propose a simple one-stage training method and a temporal inference method based on a diffusion model to synthesize realistic and continuous gesture videos without the need for additional training of temporal modules.The entire model makes use of existing pre-trained weights, and only a few thousand frames of data are needed for each character at a time to complete fine-tuning. Built upon the video generator, we introduce a new audio-to-video pipeline to synthesize co-speech videos, using 2D human skeleton as the intermediate motion representation. Our experiments show that our method outperforms existing GAN-based and diffusion-based methods.

4.1LGFeb 3, 2025
Exploratory Utility Maximization Problem with Tsallis Entropy

Chen Ziyi, Gu Jia-wen

We study expected utility maximization problem with constant relative risk aversion utility function in a complete market under the reinforcement learning framework. To induce exploration, we introduce the Tsallis entropy regularizer, which generalizes the commonly used Shannon entropy. Unlike the classical Merton's problem, which is always well-posed and admits closed-form solutions, we find that the utility maximization exploratory problem is ill-posed in certain cases, due to over-exploration. With a carefully selected primary temperature function, we investigate two specific examples, for which we fully characterize their well-posedness and provide semi-closed-form solutions. It is interesting to find that one example has the well-known Gaussian distribution as the optimal strategy, while the other features the rare Wigner semicircle distribution, which is equivalent to a scaled Beta distribution. The means of the two optimal exploratory policies coincide with that of the classical counterpart. In addition, we examine the convergence of the value function and optimal exploratory strategy as the exploration vanishes. Finally, we design a reinforcement learning algorithm and conduct numerical experiments to demonstrate the advantages of reinforcement learning.