CVApr 19, 2023Code
Enhancing Multi-Camera People Tracking with Anchor-Guided Clustering and Spatio-Temporal Consistency ID Re-AssignmentHsiang-Wei Huang, Cheng-Yen Yang, Zhongyu Jiang et al.
Multi-camera multiple people tracking has become an increasingly important area of research due to the growing demand for accurate and efficient indoor people tracking systems, particularly in settings such as retail, healthcare centers, and transit hubs. We proposed a novel multi-camera multiple people tracking method that uses anchor-guided clustering for cross-camera re-identification and spatio-temporal consistency for geometry-based cross-camera ID reassigning. Our approach aims to improve the accuracy of tracking by identifying key features that are unique to every individual and utilizing the overlap of views between cameras to predict accurate trajectories without needing the actual camera parameters. The method has demonstrated robustness and effectiveness in handling both synthetic and real-world data. The proposed method is evaluated on CVPR AI City Challenge 2023 dataset, achieving IDF1 of 95.36% with the first-place ranking in the challenge. The code is available at: https://github.com/ipl-uw/AIC23_Track1_UWIPL_ETRI.
CVJul 18, 2024Code
RT-Pose: A 4D Radar Tensor-based 3D Human Pose Estimation and Localization BenchmarkYuan-Hao Ho, Jen-Hao Cheng, Sheng Yao Kuan et al.
Traditional methods for human localization and pose estimation (HPE), which mainly rely on RGB images as an input modality, confront substantial limitations in real-world applications due to privacy concerns. In contrast, radar-based HPE methods emerge as a promising alternative, characterized by distinctive attributes such as through-wall recognition and privacy-preserving, rendering the method more conducive to practical deployments. This paper presents a Radar Tensor-based human pose (RT-Pose) dataset and an open-source benchmarking framework. The RT-Pose dataset comprises 4D radar tensors, LiDAR point clouds, and RGB images, and is collected for a total of 72k frames across 240 sequences with six different complexity-level actions. The 4D radar tensor provides raw spatio-temporal information, differentiating it from other radar point cloud-based datasets. We develop an annotation process using RGB images and LiDAR point clouds to accurately label 3D human skeletons. In addition, we propose HRRadarPose, the first single-stage architecture that extracts the high-resolution representation of 4D radar tensors in 3D space to aid human keypoint estimation. HRRadarPose outperforms previous radar-based HPE work on the RT-Pose benchmark. The overall HRRadarPose performance on the RT-Pose dataset, as reflected in a mean per joint position error (MPJPE) of 9.91cm, indicates the persistent challenges in achieving accurate HPE in complex real-world scenarios. RT-Pose is available at https://huggingface.co/datasets/uwipl/RT-Pose.
CVJul 7, 2023
Back to Optimization: Diffusion-based Zero-Shot 3D Human Pose EstimationZhongyu Jiang, Zhuoran Zhou, Lei Li et al.
Learning-based methods have dominated the 3D human pose estimation (HPE) tasks with significantly better performance in most benchmarks than traditional optimization-based methods. Nonetheless, 3D HPE in the wild is still the biggest challenge for learning-based models, whether with 2D-3D lifting, image-to-3D, or diffusion-based methods, since the trained networks implicitly learn camera intrinsic parameters and domain-based 3D human pose distributions and estimate poses by statistical average. On the other hand, the optimization-based methods estimate results case-by-case, which can predict more diverse and sophisticated human poses in the wild. By combining the advantages of optimization-based and learning-based methods, we propose the \textbf{Ze}ro-shot \textbf{D}iffusion-based \textbf{O}ptimization (\textbf{ZeDO}) pipeline for 3D HPE to solve the problem of cross-domain and in-the-wild 3D HPE. Our multi-hypothesis \textit{\textbf{ZeDO}} achieves state-of-the-art (SOTA) performance on Human3.6M, with minMPJPE $51.4$mm, without training with any 2D-3D or image-3D pairs. Moreover, our single-hypothesis \textit{\textbf{ZeDO}} achieves SOTA performance on 3DPW dataset with PA-MPJPE $40.3$mm on cross-dataset evaluation, which even outperforms learning-based methods trained on 3DPW.
CVMar 29, 2023
Global Adaptation meets Local Generalization: Unsupervised Domain Adaptation for 3D Human Pose EstimationWenhao Chai, Zhongyu Jiang, Jenq-Neng Hwang et al.
When applying a pre-trained 2D-to-3D human pose lifting model to a target unseen dataset, large performance degradation is commonly encountered due to domain shift issues. We observe that the degradation is caused by two factors: 1) the large distribution gap over global positions of poses between the source and target datasets due to variant camera parameters and settings, and 2) the deficient diversity of local structures of poses in training. To this end, we combine \textbf{global adaptation} and \textbf{local generalization} in \textit{PoseDA}, a simple yet effective framework of unsupervised domain adaptation for 3D human pose estimation. Specifically, global adaptation aims to align global positions of poses from the source domain to the target domain with a proposed global position alignment (GPA) module. And local generalization is designed to enhance the diversity of 2D-3D pose mapping with a local pose augmentation (LPA) module. These modules bring significant performance improvement without introducing additional learnable parameters. In addition, we propose local pose augmentation (LPA) to enhance the diversity of 3D poses following an adversarial training scheme consisting of 1) a augmentation generator that generates the parameters of pre-defined pose transformations and 2) an anchor discriminator to ensure the reality and quality of the augmented data. Our approach can be applicable to almost all 2D-3D lifting models. \textit{PoseDA} achieves 61.3 mm of MPJPE on MPI-INF-3DHP under a cross-dataset evaluation setup, improving upon the previous state-of-the-art method by 10.2\%.
CVJan 8, 2023
CameraPose: Weakly-Supervised Monocular 3D Human Pose Estimation by Leveraging In-the-wild 2D AnnotationsCheng-Yen Yang, Jiajia Luo, Lu Xia et al.
To improve the generalization of 3D human pose estimators, many existing deep learning based models focus on adding different augmentations to training poses. However, data augmentation techniques are limited to the "seen" pose combinations and hard to infer poses with rare "unseen" joint positions. To address this problem, we present CameraPose, a weakly-supervised framework for 3D human pose estimation from a single image, which can not only be applied on 2D-3D pose pairs but also on 2D alone annotations. By adding a camera parameter branch, any in-the-wild 2D annotations can be fed into our pipeline to boost the training diversity and the 3D poses can be implicitly learned by reprojecting back to 2D. Moreover, CameraPose introduces a refinement network module with confidence-guided loss to further improve the quality of noisy 2D keypoints extracted by 2D pose estimators. Experimental results demonstrate that the CameraPose brings in clear improvements on cross-scenario datasets. Notably, it outperforms the baseline method by 3mm on the most challenging dataset 3DPW. In addition, by combining our proposed refinement network module with existing 3D pose estimators, their performance can be improved in cross-scenario evaluation.
CVMay 4, 2022
Unsupervised Domain Adaptation Learning for Hierarchical Infant Pose Recognition with Synthetic DataCheng-Yen Yang, Zhongyu Jiang, Shih-Yu Gu et al.
The Alberta Infant Motor Scale (AIMS) is a well-known assessment scheme that evaluates the gross motor development of infants by recording the number of specific poses achieved. With the aid of the image-based pose recognition model, the AIMS evaluation procedure can be shortened and automated, providing early diagnosis or indicator of potential developmental disorder. Due to limited public infant-related datasets, many works use the SMIL-based method to generate synthetic infant images for training. However, this domain mismatch between real and synthetic training samples often leads to performance degradation during inference. In this paper, we present a CNN-based model which takes any infant image as input and predicts the coarse and fine-level pose labels. The model consists of an image branch and a pose branch, which respectively generates the coarse-level logits facilitated by the unsupervised domain adaptation and the 3D keypoints using the HRNet with SMPLify optimization. Then the outputs of these branches will be sent into the hierarchical pose recognition module to estimate the fine-level pose labels. We also collect and label a new AIMS dataset, which contains 750 real and 4000 synthetic infants images with AIMS pose labels. Our experimental results show that the proposed method can significantly align the distribution of synthetic and real-world datasets, thus achieving accurate performance on fine-grained infant pose recognition.
CVJun 29, 2023
MPM: A Unified 2D-3D Human Pose Representation via Masked Pose ModelingZhenyu Zhang, Wenhao Chai, Zhongyu Jiang et al.
Estimating 3D human poses only from a 2D human pose sequence is thoroughly explored in recent years. Yet, prior to this, no such work has attempted to unify 2D and 3D pose representations in the shared feature space. In this paper, we propose \mpm, a unified 2D-3D human pose representation framework via masked pose modeling. We treat 2D and 3D poses as two different modalities like vision and language and build a single-stream transformer-based architecture. We apply two pretext tasks, which are masked 2D pose modeling, and masked 3D pose modeling to pre-train our network and use full-supervision to perform further fine-tuning. A high masking ratio of $71.8~\%$ in total with a spatio-temporal mask sampling strategy leads to better relation modeling both in spatial and temporal domains. \mpm~can handle multiple tasks including 3D human pose estimation, 3D pose estimation from occluded 2D pose, and 3D pose completion in a \textbf{single} framework. We conduct extensive experiments and ablation studies on several widely used human pose datasets and achieve state-of-the-art performance on MPI-INF-3DHP.
CVNov 23, 2023
The 2nd Workshop on Maritime Computer Vision (MaCVi) 2024Benjamin Kiefer, Lojze Žust, Matej Kristan et al.
The 2nd Workshop on Maritime Computer Vision (MaCVi) 2024 addresses maritime computer vision for Unmanned Aerial Vehicles (UAV) and Unmanned Surface Vehicles (USV). Three challenges categories are considered: (i) UAV-based Maritime Object Tracking with Re-identification, (ii) USV-based Maritime Obstacle Segmentation and Detection, (iii) USV-based Maritime Boat Tracking. The USV-based Maritime Obstacle Segmentation and Detection features three sub-challenges, including a new embedded challenge addressing efficicent inference on real-world embedded devices. This report offers a comprehensive overview of the findings from the challenges. We provide both statistical and qualitative analyses, evaluating trends from over 195 submissions. All datasets, evaluation code, and the leaderboard are available to the public at https://macvi.org/workshop/macvi24.
CVApr 10, 2023
Multi-Object Tracking by Iteratively Associating Detections with Uniform Appearance for Trawl-Based Fishing Bycatch MonitoringCheng-Yen Yang, Alan Yu Shyang Tan, Melanie J. Underwood et al.
The aim of in-trawl catch monitoring for use in fishing operations is to detect, track and classify fish targets in real-time from video footage. Information gathered could be used to release unwanted bycatch in real-time. However, traditional multi-object tracking (MOT) methods have limitations, as they are developed for tracking vehicles or pedestrians with linear motions and diverse appearances, which are different from the scenarios such as livestock monitoring. Therefore, we propose a novel MOT method, built upon an existing observation-centric tracking algorithm, by adopting a new iterative association step to significantly boost the performance of tracking targets with a uniform appearance. The iterative association module is designed as an extendable component that can be merged into most existing tracking methods. Our method offers improved performance in tracking targets with uniform appearance and outperforms state-of-the-art techniques on our underwater fish datasets as well as the MOT17 dataset, without increasing latency nor sacrificing accuracy as measured by HOTA, MOTA, and IDF1 performance metrics.
LGFeb 13Code
On Robustness and Chain-of-Thought Consistency of RL-Finetuned VLMsRosie Zhao, Anshul Shah, Xiaoyu Zhu et al.
Reinforcement learning (RL) fine-tuning has become a key technique for enhancing large language models (LLMs) on reasoning-intensive tasks, motivating its extension to vision language models (VLMs). While RL-tuned VLMs improve on visual reasoning benchmarks, they remain vulnerable to weak visual grounding, hallucinations, and over-reliance on textual cues. We show that simple, controlled textual perturbations--misleading captions or incorrect chain-of-thought (CoT) traces--cause substantial drops in robustness and confidence, and that these effects are more pronounced when CoT consistency is taken into account across open-source multimodal reasoning models. Entropy-based metrics further show that these perturbations reshape model uncertainty and probability mass on the correct option, exposing model-specific trends in miscalibration. To better understand these vulnerabilities, we further analyze RL fine-tuning dynamics and uncover an accuracy-faithfulness trade-off: fine-tuning raises benchmark accuracy, but can simultaneously erode the reliability of the accompanying CoT and its robustness to contextual shifts. Although adversarial augmentation improves robustness, it does not by itself prevent faithfulness drift. Incorporating a faithfulness-aware reward can restore alignment between answers and reasoning, but when paired with augmentation, training risks collapsing onto shortcut strategies and robustness remains elusive. Together, these findings highlight the limitations of accuracy-only evaluations and motivate training and assessment protocols that jointly emphasize correctness, robustness, and the faithfulness of visually grounded reasoning.
CVAug 31, 2024Code
ToddlerAct: A Toddler Action Recognition Dataset for Gross Motor Development AssessmentHsiang-Wei Huang, Jiacheng Sun, Cheng-Yen Yang et al.
Assessing gross motor development in toddlers is crucial for understanding their physical development and identifying potential developmental delays or disorders. However, existing datasets for action recognition primarily focus on adults, lacking the diversity and specificity required for accurate assessment in toddlers. In this paper, we present ToddlerAct, a toddler gross motor action recognition dataset, aiming to facilitate research in early childhood development. The dataset consists of video recordings capturing a variety of gross motor activities commonly observed in toddlers aged under three years old. We describe the data collection process, annotation methodology, and dataset characteristics. Furthermore, we benchmarked multiple state-of-the-art methods including image-based and skeleton-based action recognition methods on our datasets. Our findings highlight the importance of domain-specific datasets for accurate assessment of gross motor development in toddlers and lay the foundation for future research in this critical area. Our dataset will be available at https://github.com/ipl-uw/ToddlerAct.
CVNov 17, 2023
Efficient Domain Adaptation via Generative Prior for 3D Infant Pose EstimationZhuoran Zhou, Zhongyu Jiang, Wenhao Chai et al.
Although 3D human pose estimation has gained impressive development in recent years, only a few works focus on infants, that have different bone lengths and also have limited data. Directly applying adult pose estimation models typically achieves low performance in the infant domain and suffers from out-of-distribution issues. Moreover, the limitation of infant pose data collection also heavily constrains the efficiency of learning-based models to lift 2D poses to 3D. To deal with the issues of small datasets, domain adaptation and data augmentation are commonly used techniques. Following this paradigm, we take advantage of an optimization-based method that utilizes generative priors to predict 3D infant keypoints from 2D keypoints without the need of large training data. We further apply a guided diffusion model to domain adapt 3D adult pose to infant pose to supplement small datasets. Besides, we also prove that our method, ZeDO-i, could attain efficient domain adaptation, even if only a small number of data is given. Quantitatively, we claim that our model attains state-of-the-art MPJPE performance of 43.6 mm on the SyRIP dataset and 21.2 mm on the MINI-RGBD dataset.
CVNov 24, 2023
UniHPE: Towards Unified Human Pose Estimation via Contrastive LearningZhongyu Jiang, Wenhao Chai, Lei Li et al.
In recent times, there has been a growing interest in developing effective perception techniques for combining information from multiple modalities. This involves aligning features obtained from diverse sources to enable more efficient training with larger datasets and constraints, as well as leveraging the wealth of information contained in each modality. 2D and 3D Human Pose Estimation (HPE) are two critical perceptual tasks in computer vision, which have numerous downstream applications, such as Action Recognition, Human-Computer Interaction, Object tracking, etc. Yet, there are limited instances where the correlation between Image and 2D/3D human pose has been clearly researched using a contrastive paradigm. In this paper, we propose UniHPE, a unified Human Pose Estimation pipeline, which aligns features from all three modalities, i.e., 2D human pose estimation, lifting-based and image-based 3D human pose estimation, in the same pipeline. To align more than two modalities at the same time, we propose a novel singular value based contrastive learning loss, which better aligns different modalities and further boosts the performance. In our evaluation, UniHPE achieves remarkable performance metrics: MPJPE $50.5$mm on the Human3.6M dataset and PAMPJPE $51.6$mm on the 3DPW dataset. Our proposed method holds immense potential to advance the field of computer vision and contribute to various applications.
CVJul 26, 2024
ScalingGaussian: Enhancing 3D Content Creation with Generative Gaussian SplattingShen Chen, Jiale Zhou, Zhongyu Jiang et al.
The creation of high-quality 3D assets is paramount for applications in digital heritage preservation, entertainment, and robotics. Traditionally, this process necessitates skilled professionals and specialized software for the modeling, texturing, and rendering of 3D objects. However, the rising demand for 3D assets in gaming and virtual reality (VR) has led to the creation of accessible image-to-3D technologies, allowing non-professionals to produce 3D content and decreasing dependence on expert input. Existing methods for 3D content generation struggle to simultaneously achieve detailed textures and strong geometric consistency. We introduce a novel 3D content creation framework, ScalingGaussian, which combines 3D and 2D diffusion models to achieve detailed textures and geometric consistency in generated 3D assets. Initially, a 3D diffusion model generates point clouds, which are then densified through a process of selecting local regions, introducing Gaussian noise, followed by using local density-weighted selection. To refine the 3D gaussians, we utilize a 2D diffusion model with Score Distillation Sampling (SDS) loss, guiding the 3D Gaussians to clone and split. Finally, the 3D Gaussians are converted into meshes, and the surface textures are optimized using Mean Square Error(MSE) and Gradient Profile Prior(GPP) losses. Our method addresses the common issue of sparse point clouds in 3D diffusion, resulting in improved geometric structure and detailed textures. Experiments on image-to-3D tasks demonstrate that our approach efficiently generates high-quality 3D assets.
CVNov 6, 2023
Sea You Later: Metadata-Guided Long-Term Re-Identification for UAV-Based Multi-Object TrackingCheng-Yen Yang, Hsiang-Wei Huang, Zhongyu Jiang et al.
Re-identification (ReID) in multi-object tracking (MOT) for UAVs in maritime computer vision has been challenging for several reasons. More specifically, short-term re-identification (ReID) is difficult due to the nature of the characteristics of small targets and the sudden movement of the drone's gimbal. Long-term ReID suffers from the lack of useful appearance diversity. In response to these challenges, we present an adaptable motion-based MOT algorithm, called Metadata Guided MOT (MG-MOT). This algorithm effectively merges short-term tracking data into coherent long-term tracks, harnessing crucial metadata from UAVs, including GPS position, drone altitude, and camera orientations. Extensive experiments are conducted to validate the efficacy of our MOT algorithm. Utilizing the challenging SeaDroneSee tracking dataset, which encompasses the aforementioned scenarios, we achieve a much-improved performance in the latest edition of the UAV-based Maritime Object Tracking Challenge with a state-of-the-art HOTA of 69.5% and an IDF1 of 85.9% on the testing split.
AINov 25, 2024Code
Human Motion Instruction TuningLei Li, Sen Jia, Jianhao Wang et al.
This paper presents LLaMo (Large Language and Human Motion Assistant), a multimodal framework for human motion instruction tuning. In contrast to conventional instruction-tuning approaches that convert non-linguistic inputs, such as video or motion sequences, into language tokens, LLaMo retains motion in its native form for instruction tuning. This method preserves motion-specific details that are often diminished in tokenization, thereby improving the model's ability to interpret complex human behaviors. By processing both video and motion data alongside textual inputs, LLaMo enables a flexible, human-centric analysis. Experimental evaluations across high-complexity domains, including human behaviors and professional activities, indicate that LLaMo effectively captures domain-specific knowledge, enhancing comprehension and prediction in motion-intensive scenarios. We hope LLaMo offers a foundation for future multimodal AI systems with broad applications, from sports analytics to behavioral prediction. Our code and models are available on the project website: https://github.com/ILGLJ/LLaMo.
CVNov 12, 2024Code
GTA: Global Tracklet Association for Multi-Object Tracking in SportsJiacheng Sun, Hsiang-Wei Huang, Cheng-Yen Yang et al.
Multi-object tracking in sports scenarios has become one of the focal points in computer vision, experiencing significant advancements through the integration of deep learning techniques. Despite these breakthroughs, challenges remain, such as accurately re-identifying players upon re-entry into the scene and minimizing ID switches. In this paper, we propose an appearance-based global tracklet association algorithm designed to enhance tracking performance by splitting tracklets containing multiple identities and connecting tracklets seemingly from the same identity. This method can serve as a plug-and-play refinement tool for any multi-object tracker to further boost their performance. The proposed method achieved a new state-of-the-art performance on the SportsMOT dataset with HOTA score of 81.04%. Similarly, on the SoccerNet dataset, our method enhanced multiple trackers' performance, consistently increasing the HOTA score from 79.41% to 83.11%. These significant and consistent improvements across different trackers and datasets underscore our proposed method's potential impact on the application of sports player tracking. We open-source our project codebase at https://github.com/sjc042/gta-link.git.
CVNov 27, 2024Code
Graph Canvas for Controllable 3D Scene GenerationLibin Liu, Shen Chen, Sen Jia et al.
Spatial intelligence is foundational to AI systems that interact with the physical world, particularly in 3D scene generation and spatial comprehension. Current methodologies for 3D scene generation often rely heavily on predefined datasets, and struggle to adapt dynamically to changing spatial relationships. In this paper, we introduce GraphCanvas3D, a programmable, extensible, and adaptable framework for controllable 3D scene generation. Leveraging in-context learning, GraphCanvas3D enables dynamic adaptability without the need for retraining, supporting flexible and customizable scene creation. Our framework employs hierarchical, graph-driven scene descriptions, representing spatial elements as graph nodes and establishing coherent relationships among objects in 3D environments. Unlike conventional approaches, which are constrained in adaptability and often require predefined input masks or retraining for modifications, GraphCanvas3D allows for seamless object manipulation and scene adjustments on the fly. Additionally, GraphCanvas3D supports 4D scene generation, incorporating temporal dynamics to model changes over time. Experimental results and user studies demonstrate that GraphCanvas3D enhances usability, flexibility, and adaptability for scene generation. Our code and models are available on the project website: https://github.com/ILGLJ/Graph-Canvas.
CVNov 18, 2024
SAMURAI: Adapting Segment Anything Model for Zero-Shot Visual Tracking with Motion-Aware MemoryCheng-Yen Yang, Hsiang-Wei Huang, Wenhao Chai et al.
The Segment Anything Model 2 (SAM 2) has demonstrated strong performance in object segmentation tasks but faces challenges in visual object tracking, particularly when managing crowded scenes with fast-moving or self-occluding objects. Furthermore, the fixed-window memory approach in the original model does not consider the quality of memories selected to condition the image features for the next frame, leading to error propagation in videos. This paper introduces SAMURAI, an enhanced adaptation of SAM 2 specifically designed for visual object tracking. By incorporating temporal motion cues with the proposed motion-aware memory selection mechanism, SAMURAI effectively predicts object motion and refines mask selection, achieving robust, accurate tracking without the need for retraining or fine-tuning. SAMURAI operates in real-time and demonstrates strong zero-shot performance across diverse benchmark datasets, showcasing its ability to generalize without fine-tuning. In evaluations, SAMURAI achieves significant improvements in success rate and precision over existing trackers, with a 7.1% AUC gain on LaSOT$_{\text{ext}}$ and a 3.5% AO gain on GOT-10k. Moreover, it achieves competitive results compared to fully supervised methods on LaSOT, underscoring its robustness in complex tracking scenarios and its potential for real-world applications in dynamic environments.
CVFeb 25, 2025
Bayesian Optimization for Controlled Image Editing via LLMsChengkun Cai, Haoliang Liu, Xu Zhao et al.
In the rapidly evolving field of image generation, achieving precise control over generated content and maintaining semantic consistency remain significant limitations, particularly concerning grounding techniques and the necessity for model fine-tuning. To address these challenges, we propose BayesGenie, an off-the-shelf approach that integrates Large Language Models (LLMs) with Bayesian Optimization to facilitate precise and user-friendly image editing. Our method enables users to modify images through natural language descriptions without manual area marking, while preserving the original image's semantic integrity. Unlike existing techniques that require extensive pre-training or fine-tuning, our approach demonstrates remarkable adaptability across various LLMs through its model-agnostic design. BayesGenie employs an adapted Bayesian optimization strategy to automatically refine the inference process parameters, achieving high-precision image editing with minimal user intervention. Through extensive experiments across diverse scenarios, we demonstrate that our framework significantly outperforms existing methods in both editing accuracy and semantic preservation, as validated using different LLMs including Claude3 and GPT-4.
CVMar 16, 2024
MambaMOT: State-Space Model as Motion Predictor for Multi-Object TrackingHsiang-Wei Huang, Cheng-Yen Yang, Wenhao Chai et al.
In the field of multi-object tracking (MOT), traditional methods often rely on the Kalman filter for motion prediction, leveraging its strengths in linear motion scenarios. However, the inherent limitations of these methods become evident when confronted with complex, nonlinear motions and occlusions prevalent in dynamic environments like sports and dance. This paper explores the possibilities of replacing the Kalman filter with a learning-based motion model that effectively enhances tracking accuracy and adaptability beyond the constraints of Kalman filter-based tracker. In this paper, our proposed method MambaMOT and MambaMOT+, demonstrate advanced performance on challenging MOT datasets such as DanceTrack and SportsMOT, showcasing their ability to handle intricate, non-linear motion patterns and frequent occlusions more effectively than traditional methods.
CVJan 27, 2025
PackDiT: Joint Human Motion and Text Generation via Mutual PromptingZhongyu Jiang, Wenhao Chai, Zhuoran Zhou et al.
Human motion generation has advanced markedly with the advent of diffusion models. Most recent studies have concentrated on generating motion sequences based on text prompts, commonly referred to as text-to-motion generation. However, the bidirectional generation of motion and text, enabling tasks such as motion-to-text alongside text-to-motion, has been largely unexplored. This capability is essential for aligning diverse modalities and supports unconditional generation. In this paper, we introduce PackDiT, the first diffusion-based generative model capable of performing various tasks simultaneously, including motion generation, motion prediction, text generation, text-to-motion, motion-to-text, and joint motion-text generation. Our core innovation leverages mutual blocks to integrate multiple diffusion transformers (DiTs) across different modalities seamlessly. We train PackDiT on the HumanML3D dataset, achieving state-of-the-art text-to-motion performance with an FID score of 0.106, along with superior results in motion prediction and in-between tasks. Our experiments further demonstrate that diffusion models are effective for motion-to-text generation, achieving performance comparable to that of autoregressive models.
CVMar 6, 2024
A Density-Guided Temporal Attention Transformer for Indiscernible Object Counting in Underwater VideoCheng-Yen Yang, Hsiang-Wei Huang, Zhongyu Jiang et al.
Dense object counting or crowd counting has come a long way thanks to the recent development in the vision community. However, indiscernible object counting, which aims to count the number of targets that are blended with respect to their surroundings, has been a challenge. Image-based object counting datasets have been the mainstream of the current publicly available datasets. Therefore, we propose a large-scale dataset called YoutubeFish-35, which contains a total of 35 sequences of high-definition videos with high frame-per-second and more than 150,000 annotated center points across a selected variety of scenes. For benchmarking purposes, we select three mainstream methods for dense object counting and carefully evaluate them on the newly collected dataset. We propose TransVidCount, a new strong baseline that combines density and regression branches along the temporal domain in a unified framework and can effectively tackle indiscernible object counting with state-of-the-art performance on YoutubeFish-35 dataset.
CVMar 4, 2024
Tree Counting by Bridging 3D Point Clouds with ImageryLei Li, Tianfang Zhang, Zhongyu Jiang et al.
Accurate and consistent methods for counting trees based on remote sensing data are needed to support sustainable forest management, assess climate change mitigation strategies, and build trust in tree carbon credits. Two-dimensional remote sensing imagery primarily shows overstory canopy, and it does not facilitate easy differentiation of individual trees in areas with a dense canopy and does not allow for easy separation of trees when the canopy is dense. We leverage the fusion of three-dimensional LiDAR measurements and 2D imagery to facilitate the accurate counting of trees. We compare a deep learning approach to counting trees in forests using 3D airborne LiDAR data and 2D imagery. The approach is compared with state-of-the-art algorithms, like operating on 3D point cloud and 2D imagery. We empirically evaluate the different methods on the NeonTreeCount data set, which we use to define a tree-counting benchmark. The experiments show that FuseCountNet yields more accurate tree counts.
CVOct 21, 2025
UniHPR: Unified Human Pose Representation via Singular Value Contrastive LearningZhongyu Jiang, Wenhao Chai, Lei Li et al.
In recent years, there has been a growing interest in developing effective alignment pipelines to generate unified representations from different modalities for multi-modal fusion and generation. As an important component of Human-Centric applications, Human Pose representations are critical in many downstream tasks, such as Human Pose Estimation, Action Recognition, Human-Computer Interaction, Object tracking, etc. Human Pose representations or embeddings can be extracted from images, 2D keypoints, 3D skeletons, mesh models, and lots of other modalities. Yet, there are limited instances where the correlation among all of those representations has been clearly researched using a contrastive paradigm. In this paper, we propose UniHPR, a unified Human Pose Representation learning pipeline, which aligns Human Pose embeddings from images, 2D and 3D human poses. To align more than two data representations at the same time, we propose a novel singular value-based contrastive learning loss, which better aligns different modalities and further boosts performance. To evaluate the effectiveness of the aligned representation, we choose 2D and 3D Human Pose Estimation (HPE) as our evaluation tasks. In our evaluation, with a simple 3D human pose decoder, UniHPR achieves remarkable performance metrics: MPJPE 49.9mm on the Human3.6M dataset and PA-MPJPE 51.6mm on the 3DPW dataset with cross-domain evaluation. Meanwhile, we are able to achieve 2D and 3D pose retrieval with our unified human pose representations in Human3.6M dataset, where the retrieval error is 9.24mm in MPJPE.
CVFeb 9, 2021
RODNet: A Real-Time Radar Object Detection Network Cross-Supervised by Camera-Radar Fused Object 3D LocalizationYizhou Wang, Zhongyu Jiang, Yudong Li et al.
Various autonomous or assisted driving strategies have been facilitated through the accurate and reliable perception of the environment around a vehicle. Among the commonly used sensors, radar has usually been considered as a robust and cost-effective solution even in adverse driving scenarios, e.g., weak/strong lighting or bad weather. Instead of considering to fuse the unreliable information from all available sensors, perception from pure radar data becomes a valuable alternative that is worth exploring. In this paper, we propose a deep radar object detection network, named RODNet, which is cross-supervised by a camera-radar fused algorithm without laborious annotation efforts, to effectively detect objects from the radio frequency (RF) images in real-time. First, the raw signals captured by millimeter-wave radars are transformed to RF images in range-azimuth coordinates. Second, our proposed RODNet takes a sequence of RF images as the input to predict the likelihood of objects in the radar field of view (FoV). Two customized modules are also added to handle multi-chirp information and object relative motion. Instead of using human-labeled ground truth for training, the proposed RODNet is cross-supervised by a novel 3D localization of detected objects using a camera-radar fusion (CRF) strategy in the training stage. Finally, we propose a method to evaluate the object detection performance of the RODNet. Due to no existing public dataset available for our task, we create a new dataset, named CRUW, which contains synchronized RGB and RF image sequences in various driving scenarios. With intensive experiments, our proposed cross-supervised RODNet achieves 86% average precision and 88% average recall of object detection performance, which shows the robustness to noisy scenarios in various driving conditions.
ROApr 3, 2020
VGPN: Voice-Guided Pointing Robot Navigation for HumansJun Hu, Zhongyu Jiang, Xionghao Ding et al.
Pointing gestures are widely used in robot navigationapproaches nowadays. However, most approaches only use point-ing gestures, and these have two major limitations. Firstly, they need to recognize pointing gestures all the time, which leads to long processing time and significant system overheads. Secondly,the user's pointing direction may not be very accurate, so the robot may go to an undesired place. To relieve these limitations,we propose a voice-guided pointing robot navigation approach named VGPN, and implement its prototype on a wheeled robot,TurtleBot 2. VGPN recognizes a pointing gesture only if voice information is insufficient for navigation. VGPN also uses voice information as a supplementary channel to help determine the target position of the user's pointing gesture. In the evaluation,we compare VGPN to the pointing-only navigation approach. The results show that VGPN effectively reduces the processing timecost when pointing gesture is unnecessary, and improves the usersatisfaction with navigation accuracy.
CVMar 3, 2020
RODNet: Radar Object Detection Using Cross-Modal SupervisionYizhou Wang, Zhongyu Jiang, Xiangyu Gao et al.
Radar is usually more robust than the camera in severe driving scenarios, e.g., weak/strong lighting and bad weather. However, unlike RGB images captured by a camera, the semantic information from the radar signals is noticeably difficult to extract. In this paper, we propose a deep radar object detection network (RODNet), to effectively detect objects purely from the carefully processed radar frequency data in the format of range-azimuth frequency heatmaps (RAMaps). Three different 3D autoencoder based architectures are introduced to predict object confidence distribution from each snippet of the input RAMaps. The final detection results are then calculated using our post-processing method, called location-based non-maximum suppression (L-NMS). Instead of using burdensome human-labeled ground truth, we train the RODNet using the annotations generated automatically by a novel 3D localization method using a camera-radar fusion (CRF) strategy. To train and evaluate our method, we build a new dataset -- CRUW, containing synchronized videos and RAMaps in various driving scenarios. After intensive experiments, our RODNet shows favorable object detection performance without the presence of the camera.