Jianping Li

h-index23
2papers
2,724citations

2 Papers

2.0CVFeb 2, 2024Code
DeepAAT: Deep Automated Aerial Triangulation for Fast UAV-based Mapping

Zequan Chen, Jianping Li, Qusheng Li et al.

Automated Aerial Triangulation (AAT), aiming to restore image pose and reconstruct sparse points simultaneously, plays a pivotal role in earth observation. With its rich research heritage spanning several decades in photogrammetry, AAT has evolved into a fundamental process widely applied in large-scale Unmanned Aerial Vehicle (UAV) based mapping. Despite its advancements, classic AAT methods still face challenges like low efficiency and limited robustness. This paper introduces DeepAAT, a deep learning network designed specifically for AAT of UAV imagery. DeepAAT considers both spatial and spectral characteristics of imagery, enhancing its capability to resolve erroneous matching pairs and accurately predict image poses. DeepAAT marks a significant leap in AAT's efficiency, ensuring thorough scene coverage and precision. Its processing speed outpaces incremental AAT methods by hundreds of times and global AAT methods by tens of times while maintaining a comparable level of reconstruction accuracy. Additionally, DeepAAT's scene clustering and merging strategy facilitate rapid localization and pose determination for large-scale UAV images, even under constrained computing resources. The experimental results demonstrate DeepAAT's substantial improvements over conventional AAT methods, highlighting its potential in the efficiency and accuracy of UAV-based 3D reconstruction tasks. To benefit the photogrammetry society, the code of DeepAAT will be released at: https://github.com/WHU-USI3DV/DeepAAT.

7.1LGAug 18, 2025Code
X-MoE: Enabling Scalable Training for Emerging Mixture-of-Experts Architectures on HPC Platforms

Yueming Yuan, Ahan Gupta, Jianping Li et al.

Emerging expert-specialized Mixture-of-Experts (MoE) architectures, such as DeepSeek-MoE, deliver strong model quality through fine-grained expert segmentation and large top-k routing. However, their scalability is limited by substantial activation memory overhead and costly all-to-all communication. Furthermore, current MoE training systems - primarily optimized for NVIDIA GPUs - perform suboptimally on non-NVIDIA platforms, leaving significant computational potential untapped. In this work, we present X-MoE, a novel MoE training system designed to deliver scalable training performance for next-generation MoE architectures. X-MoE achieves this via several novel techniques, including efficient padding-free MoE training with cross-platform kernels, redundancy-bypassing dispatch, and hybrid parallelism with sequence-sharded MoE blocks. Our evaluation on the Frontier supercomputer, powered by AMD MI250X GPUs, shows that X-MoE scales DeepSeek-style MoEs up to 545 billion parameters across 1024 GPUs - 10x larger than the largest trainable model with existing methods under the same hardware budget, while maintaining high training throughput. The source code of X-MoE is available at https://github.com/Supercomputing-System-AI-Lab/X-MoE.