Zheng Chen

h-index13
2papers
1,096citations

2 Papers

8.9MLMar 21, 2022
GCF: Generalized Causal Forest for Heterogeneous Treatment Effect Estimation in Online Marketplace

Shu Wan, Chen Zheng, Zhonggen Sun et al.

Uplift modeling is a rapidly growing approach that utilizes causal inference and machine learning methods to directly estimate the heterogeneous treatment effects, which has been widely applied to various online marketplaces to assist large-scale decision-making in recent years. The existing popular models, like causal forest (CF), are limited to either discrete treatments or posing parametric assumptions on the outcome-treatment relationship that may suffer model misspecification. However, continuous treatments (e.g., price, duration) often arise in marketplaces. To alleviate these restrictions, we use a kernel-based doubly robust estimator to recover the non-parametric dose-response functions that can flexibly model continuous treatment effects. Moreover, we propose a generic distance-based splitting criterion to capture the heterogeneity for the continuous treatments. We call the proposed algorithm generalized causal forest (GCF) as it generalizes the use case of CF to a much broader setting. We show the effectiveness of GCF by deriving the asymptotic property of the estimator and comparing it to popular uplift modeling methods on both synthetic and real-world datasets. We implement GCF on Spark and successfully deploy it into a large-scale online pricing system at a leading ride-sharing company. Online A/B testing results further validate the superiority of GCF.

13.5CVOct 28, 2024Code
MovieCharacter: A Tuning-Free Framework for Controllable Character Video Synthesis

Di Qiu, Zheng Chen, Rui Wang et al.

Recent advancements in character video synthesis still depend on extensive fine-tuning or complex 3D modeling processes, which can restrict accessibility and hinder real-time applicability. To address these challenges, we propose a simple yet effective tuning-free framework for character video synthesis, named MovieCharacter, designed to streamline the synthesis process while ensuring high-quality outcomes. Our framework decomposes the synthesis task into distinct, manageable modules: character segmentation and tracking, video object removal, character motion imitation, and video composition. This modular design not only facilitates flexible customization but also ensures that each component operates collaboratively to effectively meet user needs. By leveraging existing open-source models and integrating well-established techniques, MovieCharacter achieves impressive synthesis results without necessitating substantial resources or proprietary datasets. Experimental results demonstrate that our framework enhances the efficiency, accessibility, and adaptability of character video synthesis, paving the way for broader creative and interactive applications.