Yuchen Liu

CV
h-index20
6papers
145citations
Novelty45%
AI Score41

6 Papers

24.5CVJul 31, 2022Code
SdAE: Self-distillated Masked Autoencoder

Yabo Chen, Yuchen Liu, Dongsheng Jiang et al.

With the development of generative-based self-supervised learning (SSL) approaches like BeiT and MAE, how to learn good representations by masking random patches of the input image and reconstructing the missing information has grown in concern. However, BeiT and PeCo need a "pre-pretraining" stage to produce discrete codebooks for masked patches representing. MAE does not require a pre-training codebook process, but setting pixels as reconstruction targets may introduce an optimization gap between pre-training and downstream tasks that good reconstruction quality may not always lead to the high descriptive capability for the model. Considering the above issues, in this paper, we propose a simple Self-distillated masked AutoEncoder network, namely SdAE. SdAE consists of a student branch using an encoder-decoder structure to reconstruct the missing information, and a teacher branch producing latent representation of masked tokens. We also analyze how to build good views for the teacher branch to produce latent representation from the perspective of information bottleneck. After that, we propose a multi-fold masking strategy to provide multiple masked views with balanced information for boosting the performance, which can also reduce the computational complexity. Our approach generalizes well: with only 300 epochs pre-training, a vanilla ViT-Base model achieves an 84.1% fine-tuning accuracy on ImageNet-1k classification, 48.6 mIOU on ADE20K segmentation, and 48.9 mAP on COCO detection, which surpasses other methods by a considerable margin. Code is available at https://github.com/AbrahamYabo/SdAE.

5.0CVJun 17, 2023Code
NBMOD: Find It and Grasp It in Noisy Background

Boyuan Cao, Xinyu Zhou, Congmin Guo et al.

Grasping objects is a fundamental yet important capability of robots, and many tasks such as sorting and picking rely on this skill. The prerequisite for stable grasping is the ability to correctly identify suitable grasping positions. However, finding appropriate grasping points is challenging due to the diverse shapes, varying density distributions, and significant differences between the barycenter of various objects. In the past few years, researchers have proposed many methods to address the above-mentioned issues and achieved very good results on publicly available datasets such as the Cornell dataset and the Jacquard dataset. The problem is that the backgrounds of Cornell and Jacquard datasets are relatively simple - typically just a whiteboard, while in real-world operational environments, the background could be complex and noisy. Moreover, in real-world scenarios, robots usually only need to grasp fixed types of objects. To address the aforementioned issues, we proposed a large-scale grasp detection dataset called NBMOD: Noisy Background Multi-Object Dataset for grasp detection, which consists of 31,500 RGB-D images of 20 different types of fruits. Accurate prediction of angles has always been a challenging problem in the detection task of oriented bounding boxes. This paper presents a Rotation Anchor Mechanism (RAM) to address this issue. Considering the high real-time requirement of robotic systems, we propose a series of lightweight architectures called RA-GraspNet (GraspNet with Rotation Anchor): RARA (network with Rotation Anchor and Region Attention), RAST (network with Rotation Anchor and Semi Transformer), and RAGT (network with Rotation Anchor and Global Transformer) to tackle this problem. Among them, the RAGT-3/3 model achieves an accuracy of 99% on the NBMOD dataset. The NBMOD and our code are available at https://github.com/kmittle/Grasp-Detection-NBMOD.

24.0CVMay 8, 2024
Attention-Driven Training-Free Efficiency Enhancement of Diffusion Models

Hongjie Wang, Difan Liu, Yan Kang et al.

Diffusion Models (DMs) have exhibited superior performance in generating high-quality and diverse images. However, this exceptional performance comes at the cost of expensive architectural design, particularly due to the attention module heavily used in leading models. Existing works mainly adopt a retraining process to enhance DM efficiency. This is computationally expensive and not very scalable. To this end, we introduce the Attention-driven Training-free Efficient Diffusion Model (AT-EDM) framework that leverages attention maps to perform run-time pruning of redundant tokens, without the need for any retraining. Specifically, for single-denoising-step pruning, we develop a novel ranking algorithm, Generalized Weighted Page Rank (G-WPR), to identify redundant tokens, and a similarity-based recovery method to restore tokens for the convolution operation. In addition, we propose a Denoising-Steps-Aware Pruning (DSAP) approach to adjust the pruning budget across different denoising timesteps for better generation quality. Extensive evaluations show that AT-EDM performs favorably against prior art in terms of efficiency (e.g., 38.8% FLOPs saving and up to 1.53x speed-up over Stable Diffusion XL) while maintaining nearly the same FID and CLIP scores as the full model. Project webpage: https://atedm.github.io.

3.6CVOct 14, 2025
Zero-Shot CFC: Fast Real-World Image Denoising based on Cross-Frequency Consistency

Yanlin Jiang, Yuchen Liu, Mingren Liu

Zero-shot denoisers address the dataset dependency of deep-learning-based denoisers, enabling the denoising of unseen single images. Nonetheless, existing zero-shot methods suffer from long training times and rely on the assumption of noise independence and a zero-mean property, limiting their effectiveness in real-world denoising scenarios where noise characteristics are more complicated. This paper proposes an efficient and effective method for real-world denoising, the Zero-Shot denoiser based on Cross-Frequency Consistency (ZSCFC), which enables training and denoising with a single noisy image and does not rely on assumptions about noise distribution. Specifically, image textures exhibit position similarity and content consistency across different frequency bands, while noise does not. Based on this property, we developed cross-frequency consistency loss and an ultralight network to realize image denoising. Experiments on various real-world image datasets demonstrate that our ZSCFC outperforms other state-of-the-art zero-shot methods in terms of computational efficiency and denoising performance.

3.0ROOct 8, 2021
Mobile 3D Printing Robot Simulation with Viscoelastic Fluids

Uljad Berdica, Yuewei Fu, Yuchen Liu et al.

The system design and algorithm development of mobile 3D printing robots need a realistic simulation. They require a mobile robot simulation platform to interoperate with a physics-based material simulation for handling interactions between the time-variant deformable 3D printing materials and other simulated rigid bodies in the environment, which is not available for roboticists yet. To bridge this gap and enable the real-time simulation of mobile 3D printing processes, we develop a simulation framework that includes particle-based viscoelastic fluid simulation and particle-to-mesh conversion in the widely adopted Gazebo robotics simulator, avoiding the bottlenecks of traditional additive manufacturing simulation approaches. This framework is the first of its kind that enables the simulation of robot arms or mobile manipulators together with viscoelastic fluids. The method is tested using various material properties and multiple collaborating robots to demonstrate its simulation ability for the robots to plan and control the printhead trajectories and to visually sense at the same time the printed fluid materials as a free-form mesh. The scalability as a function of available material particles in the simulation was also studied. A simulation with an average of 5 FPS was achieved on a regular desktop computer.

7.0ROOct 6, 2020
The Autonomous Racing Software Stack of the KIT19d

Sherif Nekkah, Josua Janus, Mario Boxheimer et al.

Formula Student Driverless challenges engineering students to develop autonomous single-seater race cars in a quest to bring about more graduates who are well-prepared to solve the real world problems associated with autonomous driving. In this paper, we present the software stack of KA-RaceIng's entry to the 2019 competitions. We cover the essential modules of the system, including perception, localization, mapping, motion planning, and control. Furthermore, development methods are outlined and an overview of the system architecture is given. We conclude by presenting selected runtime measurements, data logs, and competition results to provide an insight into the performance of the final prototype.