LiDAR-Based 3D Object Detection via Hybrid 2D Semantic Scene GenerationHaitao Yang, Zaiwei Zhang, Xiangru Huang et al.
Bird's-Eye View (BEV) features are popular intermediate scene representations shared by the 3D backbone and the detector head in LiDAR-based object detectors. However, little research has been done to investigate how to incorporate additional supervision on the BEV features to improve proposal generation in the detector head, while still balancing the number of powerful 3D layers and efficient 2D network operations. This paper proposes a novel scene representation that encodes both the semantics and geometry of the 3D environment in 2D, which serves as a dense supervision signal for better BEV feature learning. The key idea is to use auxiliary networks to predict a combination of explicit and implicit semantic probabilities by exploiting their complementary properties. Extensive experiments show that our simple yet effective design can be easily integrated into most state-of-the-art 3D object detectors and consistently improves upon baseline models.
H3DNet: 3D Object Detection Using Hybrid Geometric PrimitivesZaiwei Zhang, Bo Sun, Haitao Yang et al.
We introduce H3DNet, which takes a colorless 3D point cloud as input and outputs a collection of oriented object bounding boxes (or BB) and their semantic labels. The critical idea of H3DNet is to predict a hybrid set of geometric primitives, i.e., BB centers, BB face centers, and BB edge centers. We show how to convert the predicted geometric primitives into object proposals by defining a distance function between an object and the geometric primitives. This distance function enables continuous optimization of object proposals, and its local minimums provide high-fidelity object proposals. H3DNet then utilizes a matching and refinement module to classify object proposals into detected objects and fine-tune the geometric parameters of the detected objects. The hybrid set of geometric primitives not only provides more accurate signals for object detection than using a single type of geometric primitives, but it also provides an overcomplete set of constraints on the resulting 3D layout. Therefore, H3DNet can tolerate outliers in predicted geometric primitives. Our model achieves state-of-the-art 3D detection results on two large datasets with real 3D scans, ScanNet and SUN RGB-D.
10.7CVNov 23, 2018
MVPNet: Multi-View Point Regression Networks for 3D Object Reconstruction from A Single ImageJinglu Wang, Bo Sun, Yan Lu
In this paper, we address the problem of reconstructing an object's surface from a single image using generative networks. First, we represent a 3D surface with an aggregation of dense point clouds from multiple views. Each point cloud is embedded in a regular 2D grid aligned on an image plane of a viewpoint, making the point cloud convolution-favored and ordered so as to fit into deep network architectures. The point clouds can be easily triangulated by exploiting connectivities of the 2D grids to form mesh-based surfaces. Second, we propose an encoder-decoder network that generates such kind of multiple view-dependent point clouds from a single image by regressing their 3D coordinates and visibilities. We also introduce a novel geometric loss that is able to interpret discrepancy over 3D surfaces as opposed to 2D projective planes, resorting to the surface discretization on the constructed meshes. We demonstrate that the multi-view point regression network outperforms state-of-the-art methods with a significant improvement on challenging datasets.