Mutual-Learning Knowledge Distillation for Nighttime UAV TrackingYufeng Liu
Nighttime unmanned aerial vehicle (UAV) tracking has been facilitated with indispensable plug-and-play low-light enhancers. However, the introduction of low-light enhancers increases the extra computational burden for the UAV, significantly hindering the development of real-time UAV applications. Meanwhile, these state-of-the-art (SOTA) enhancers lack tight coupling with the advanced daytime UAV tracking approach. To solve the above issues, this work proposes a novel mutual-learning knowledge distillation framework for nighttime UAV tracking, i.e., MLKD. This framework is constructed to learn a compact and fast nighttime tracker via knowledge transferring from the teacher and knowledge sharing among various students. Specifically, an advanced teacher based on a SOTA enhancer and a superior tracking backbone is adopted for guiding the student based only on the tight coupling-aware tracking backbone to directly extract nighttime object features. To address the biased learning of a single student, diverse lightweight students with different distillation methods are constructed to focus on various aspects of the teacher's knowledge. Moreover, an innovative mutual-learning room is designed to elect the superior student candidate to assist the remaining students frame-by-frame in the training phase. Furthermore, the final best student, i.e., MLKD-Track, is selected through the testing dataset. Extensive experiments demonstrate the effectiveness and superiority of MLKD and MLKD-Track. The practicality of the MLKD-Track is verified in real-world tests with different challenging situations. The code is available at https://github.com/lyfeng001/MLKD.
MobRecon: Mobile-Friendly Hand Mesh Reconstruction from Monocular ImageXingyu Chen, Yufeng Liu, Yajiao Dong et al.
In this work, we propose a framework for single-view hand mesh reconstruction, which can simultaneously achieve high reconstruction accuracy, fast inference speed, and temporal coherence. Specifically, for 2D encoding, we propose lightweight yet effective stacked structures. Regarding 3D decoding, we provide an efficient graph operator, namely depth-separable spiral convolution. Moreover, we present a novel feature lifting module for bridging the gap between 2D and 3D representations. This module begins with a map-based position regression (MapReg) block to integrate the merits of both heatmap encoding and position regression paradigms for improved 2D accuracy and temporal coherence. Furthermore, MapReg is followed by pose pooling and pose-to-vertex lifting approaches, which transform 2D pose encodings to semantic features of 3D vertices. Overall, our hand reconstruction framework, called MobRecon, comprises affordable computational costs and miniature model size, which reaches a high inference speed of 83FPS on Apple A14 CPU. Extensive experiments on popular datasets such as FreiHAND, RHD, and HO3Dv2 demonstrate that our MobRecon achieves superior performance on reconstruction accuracy and temporal coherence. Our code is publicly available at https://github.com/SeanChenxy/HandMesh.
Camera-Space Hand Mesh Recovery via Semantic Aggregation and Adaptive 2D-1D RegistrationXingyu Chen, Yufeng Liu, Chongyang Ma et al.
Recent years have witnessed significant progress in 3D hand mesh recovery. Nevertheless, because of the intrinsic 2D-to-3D ambiguity, recovering camera-space 3D information from a single RGB image remains challenging. To tackle this problem, we divide camera-space mesh recovery into two sub-tasks, i.e., root-relative mesh recovery and root recovery. First, joint landmarks and silhouette are extracted from a single input image to provide 2D cues for the 3D tasks. In the root-relative mesh recovery task, we exploit semantic relations among joints to generate a 3D mesh from the extracted 2D cues. Such generated 3D mesh coordinates are expressed relative to a root position, i.e., wrist of the hand. In the root recovery task, the root position is registered to the camera space by aligning the generated 3D mesh back to 2D cues, thereby completing cameraspace 3D mesh recovery. Our pipeline is novel in that (1) it explicitly makes use of known semantic relations among joints and (2) it exploits 1D projections of the silhouette and mesh to achieve robust registration. Extensive experiments on popular datasets such as FreiHAND, RHD, and Human3.6M demonstrate that our approach achieves stateof-the-art performance on both root-relative mesh recovery and root recovery. Our code is publicly available at https://github.com/SeanChenxy/HandMesh.
2.6CVMay 8, 2021
Improving Robustness for Pose Estimation via Stable Heatmap RegressionYumeng Zhang, Li Chen, Yufeng Liu et al.
Deep learning methods have achieved excellent performance in pose estimation, but the lack of robustness causes the keypoints to change drastically between similar images. In view of this problem, a stable heatmap regression method is proposed to alleviate network vulnerability to small perturbations. We utilize the correlation between different rows and columns in a heatmap to alleviate the multi-peaks problem, and design a highly differentiated heatmap regression to make a keypoint discriminative from surrounding points. A maximum stability training loss is used to simplify the optimization difficulty when minimizing the prediction gap of two similar images. The proposed method achieves a significant advance in robustness over state-of-the-art approaches on two benchmark datasets and maintains high performance.
Regressive Domain Adaptation for Unsupervised Keypoint DetectionJunguang Jiang, Yifei Ji, Ximei Wang et al.
Domain adaptation (DA) aims at transferring knowledge from a labeled source domain to an unlabeled target domain. Though many DA theories and algorithms have been proposed, most of them are tailored into classification settings and may fail in regression tasks, especially in the practical keypoint detection task. To tackle this difficult but significant task, we present a method of regressive domain adaptation (RegDA) for unsupervised keypoint detection. Inspired by the latest theoretical work, we first utilize an adversarial regressor to maximize the disparity on the target domain and train a feature generator to minimize this disparity. However, due to the high dimension of the output space, this regressor fails to detect samples that deviate from the support of the source. To overcome this problem, we propose two important ideas. First, based on our observation that the probability density of the output space is sparse, we introduce a spatial probability distribution to describe this sparsity and then use it to guide the learning of the adversarial regressor. Second, to alleviate the optimization difficulty in the high-dimensional space, we innovatively convert the minimax game in the adversarial training to the minimization of two opposite goals. Extensive experiments show that our method brings large improvement by 8% to 11% in terms of PCK on different datasets.
1.8CVSep 11, 2019
Adaptive Wasserstein Hourglass for Weakly Supervised Hand Pose Estimation from Monocular RGBYumeng Zhang, Li Chen, Yufeng Liu et al.
Insufficient labeled training datasets is one of the bottlenecks of 3D hand pose estimation from monocular RGB images. Synthetic datasets have a large number of images with precise annotations, but the obvious difference with real-world datasets impacts the generalization. Little work has been done to bridge the gap between two domains over their wide difference. In this paper, we propose a domain adaptation method called Adaptive Wasserstein Hourglass (AW Hourglass) for weakly-supervised 3D hand pose estimation, which aims to distinguish the difference and explore the common characteristics (e.g. hand structure) of synthetic and real-world datasets. Learning the common characteristics helps the network focus on pose-related information. The similarity of the characteristics makes it easier to enforce domain-invariant constraints. During training, based on the relation between these common characteristics and 3D pose learned from fully-annotated synthetic datasets, it is beneficial for the network to restore the 3D pose of weakly labeled real-world datasets with the aid of 2D annotations and depth images. While in testing, the network predicts the 3D pose with the input of RGB.