Yun Wang

SD
h-index58
4papers
238citations
Novelty35%
AI Score31

4 Papers

11.8CVMar 11, 2025Code
DyArtbank: Diverse Artistic Style Transfer via Pre-trained Stable Diffusion and Dynamic Style Prompt Artbank

Zhanjie Zhang, Quanwei Zhang, Guangyuan Li et al.

Artistic style transfer aims to transfer the learned style onto an arbitrary content image. However, most existing style transfer methods can only render consistent artistic stylized images, making it difficult for users to get enough stylized images to enjoy. To solve this issue, we propose a novel artistic style transfer framework called DyArtbank, which can generate diverse and highly realistic artistic stylized images. Specifically, we introduce a Dynamic Style Prompt ArtBank (DSPA), a set of learnable parameters. It can learn and store the style information from the collection of artworks, dynamically guiding pre-trained stable diffusion to generate diverse and highly realistic artistic stylized images. DSPA can also generate random artistic image samples with the learned style information, providing a new idea for data augmentation. Besides, a Key Content Feature Prompt (KCFP) module is proposed to provide sufficient content prompts for pre-trained stable diffusion to preserve the detailed structure of the input content image. Extensive qualitative and quantitative experiments verify the effectiveness of our proposed method. Code is available: https://github.com/Jamie-Cheung/DyArtbank

26.2SDOct 22, 2018Code
A Comparison of Five Multiple Instance Learning Pooling Functions for Sound Event Detection with Weak Labeling

Yun Wang, Juncheng Li, Florian Metze

Sound event detection (SED) entails two subtasks: recognizing what types of sound events are present in an audio stream (audio tagging), and pinpointing their onset and offset times (localization). In the popular multiple instance learning (MIL) framework for SED with weak labeling, an important component is the pooling function. This paper compares five types of pooling functions both theoretically and experimentally, with special focus on their performance of localization. Although the attention pooling function is currently receiving the most attention, we find the linear softmax pooling function to perform the best among the five. Using this pooling function, we build a neural network called TALNet. It is the first system to reach state-of-the-art audio tagging performance on Audio Set, while exhibiting strong localization performance on the DCASE 2017 challenge at the same time.

10.2SDApr 3, 2018
Comparing the Max and Noisy-Or Pooling Functions in Multiple Instance Learning for Weakly Supervised Sequence Learning Tasks

Yun Wang, Juncheng Li, Florian Metze

Many sequence learning tasks require the localization of certain events in sequences. Because it can be expensive to obtain strong labeling that specifies the starting and ending times of the events, modern systems are often trained with weak labeling without explicit timing information. Multiple instance learning (MIL) is a popular framework for learning from weak labeling. In a common scenario of MIL, it is necessary to choose a pooling function to aggregate the predictions for the individual steps of the sequences. In this paper, we compare the "max" and "noisy-or" pooling functions on a speech recognition task and a sound event detection task. We find that max pooling is able to localize phonemes and sound events, while noisy-or pooling fails. We provide a theoretical explanation of the different behavior of the two pooling functions on sequence learning tasks.

4.3SDDec 27, 2017
A Light-Weight Multimodal Framework for Improved Environmental Audio Tagging

Juncheng Li, Yun Wang, Joseph Szurley et al.

The lack of strong labels has severely limited the state-of-the-art fully supervised audio tagging systems to be scaled to larger dataset. Meanwhile, audio-visual learning models based on unlabeled videos have been successfully applied to audio tagging, but they are inevitably resource hungry and require a long time to train. In this work, we propose a light-weight, multimodal framework for environmental audio tagging. The audio branch of the framework is a convolutional and recurrent neural network (CRNN) based on multiple instance learning (MIL). It is trained with the audio tracks of a large collection of weakly labeled YouTube video excerpts; the video branch uses pretrained state-of-the-art image recognition networks and word embeddings to extract information from the video track and to map visual objects to sound events. Experiments on the audio tagging task of the DCASE 2017 challenge show that the incorporation of video information improves a strong baseline audio tagging system by 5.3\% absolute in terms of $F_1$ score. The entire system can be trained within 6~hours on a single GPU, and can be easily carried over to other audio tasks such as speech sentimental analysis.