Ji-Hoon Kim

CV
h-index21
11papers
348citations
Novelty46%
AI Score43

11 Papers

30.5LGJul 13, 2022Code
Simulation-guided Beam Search for Neural Combinatorial Optimization

Jinho Choo, Yeong-Dae Kwon, Jihoon Kim et al.

Neural approaches for combinatorial optimization (CO) equip a learning mechanism to discover powerful heuristics for solving complex real-world problems. While neural approaches capable of high-quality solutions in a single shot are emerging, state-of-the-art approaches are often unable to take full advantage of the solving time available to them. In contrast, hand-crafted heuristics perform highly effective search well and exploit the computation time given to them, but contain heuristics that are difficult to adapt to a dataset being solved. With the goal of providing a powerful search procedure to neural CO approaches, we propose simulation-guided beam search (SGBS), which examines candidate solutions within a fixed-width tree search that both a neural net-learned policy and a simulation (rollout) identify as promising. We further hybridize SGBS with efficient active search (EAS), where SGBS enhances the quality of solutions backpropagated in EAS, and EAS improves the quality of the policy used in SGBS. We evaluate our methods on well-known CO benchmarks and show that SGBS significantly improves the quality of the solutions found under reasonable runtime assumptions.

22.2SDSep 18, 2024
SpoofCeleb: Speech Deepfake Detection and SASV In The Wild

Jee-weon Jung, Yihan Wu, Xin Wang et al.

This paper introduces SpoofCeleb, a dataset designed for Speech Deepfake Detection (SDD) and Spoofing-robust Automatic Speaker Verification (SASV), utilizing source data from real-world conditions and spoofing attacks generated by Text-To-Speech (TTS) systems also trained on the same real-world data. Robust recognition systems require speech data recorded in varied acoustic environments with different levels of noise to be trained. However, current datasets typically include clean, high-quality recordings (bona fide data) due to the requirements for TTS training; studio-quality or well-recorded read speech is typically necessary to train TTS models. Current SDD datasets also have limited usefulness for training SASV models due to insufficient speaker diversity. SpoofCeleb leverages a fully automated pipeline we developed that processes the VoxCeleb1 dataset, transforming it into a suitable form for TTS training. We subsequently train 23 contemporary TTS systems. SpoofCeleb comprises over 2.5 million utterances from 1,251 unique speakers, collected under natural, real-world conditions. The dataset includes carefully partitioned training, validation, and evaluation sets with well-controlled experimental protocols. We present the baseline results for both SDD and SASV tasks. All data, protocols, and baselines are publicly available at https://jungjee.github.io/spoofceleb.

6.6ASSep 13, 2024
Text-To-Speech Synthesis In The Wild

Jee-weon Jung, Wangyou Zhang, Soumi Maiti et al.

Traditional Text-to-Speech (TTS) systems rely on studio-quality speech recorded in controlled settings.a Recently, an effort known as noisy-TTS training has emerged, aiming to utilize in-the-wild data. However, the lack of dedicated datasets has been a significant limitation. We introduce the TTS In the Wild (TITW) dataset, which is publicly available, created through a fully automated pipeline applied to the VoxCeleb1 dataset. It comprises two training sets: TITW-Hard, derived from the transcription, segmentation, and selection of raw VoxCeleb1 data, and TITW-Easy, which incorporates additional enhancement and data selection based on DNSMOS. State-of-the-art TTS models achieve over 3.0 UTMOS score with TITW-Easy, while TITW-Hard remains difficult showing UTMOS below 2.8.

5.1ARJul 12, 2022
Accelerating Large-Scale Graph-based Nearest Neighbor Search on a Computational Storage Platform

Ji-Hoon Kim, Yeo-Reum Park, Jaeyoung Do et al.

K-nearest neighbor search is one of the fundamental tasks in various applications and the hierarchical navigable small world (HNSW) has recently drawn attention in large-scale cloud services, as it easily scales up the database while offering fast search. On the other hand, a computational storage device (CSD) that combines programmable logic and storage modules on a single board becomes popular to address the data bandwidth bottleneck of modern computing systems. In this paper, we propose a computational storage platform that can accelerate a large-scale graph-based nearest neighbor search algorithm based on SmartSSD CSD. To this end, we modify the algorithm more amenable on the hardware and implement two types of accelerators using HLS- and RTL-based methodology with various optimization methods. In addition, we scale up the proposed platform to have 4 SmartSSDs and apply graph parallelism to boost the system performance further. As a result, the proposed computational storage platform achieves 75.59 query per second throughput for the SIFT1B dataset at 258.66W power dissipation, which is 12.83x and 17.91x faster and 10.43x and 24.33x more energy efficient than the conventional CPU-based and GPU-based server platform, respectively. With multi-terabyte storage and custom acceleration capability, we believe that the proposed computational storage platform is a promising solution for cost-sensitive cloud datacenters.

4.8CVOct 27, 2022
Learning Joint Representation of Human Motion and Language

Jihoon Kim, Youngjae Yu, Seungyoun Shin et al.

In this work, we present MoLang (a Motion-Language connecting model) for learning joint representation of human motion and language, leveraging both unpaired and paired datasets of motion and language modalities. To this end, we propose a motion-language model with contrastive learning, empowering our model to learn better generalizable representations of the human motion domain. Empirical results show that our model learns strong representations of human motion data through navigating language modality. Our proposed method is able to perform both action recognition and motion retrieval tasks with a single model where it outperforms state-of-the-art approaches on a number of action recognition benchmarks.

5.8AIJun 11, 2024Code
CAAP: Context-Aware Action Planning Prompting to Solve Computer Tasks with Front-End UI Only

Junhee Cho, Jihoon Kim, Daseul Bae et al.

Software robots have long been used in Robotic Process Automation (RPA) to automate mundane and repetitive computer tasks. With the advent of Large Language Models (LLMs) and their advanced reasoning capabilities, these agents are now able to handle more complex or previously unseen tasks. However, LLM-based automation techniques in recent literature frequently rely on HTML source code for input or application-specific API calls for actions, limiting their applicability to specific environments. We propose an LLM-based agent that mimics human behavior in solving computer tasks. It perceives its environment solely through screenshot images, which are then converted into text for an LLM to process. By leveraging the reasoning capability of the LLM, we eliminate the need for large-scale human demonstration data typically required for model training. The agent only executes keyboard and mouse operations on Graphical User Interface (GUI), removing the need for pre-provided APIs to function. To further enhance the agent's performance in this setting, we propose a novel prompting strategy called Context-Aware Action Planning (CAAP) prompting, which enables the agent to thoroughly examine the task context from multiple perspectives. Our agent achieves an average success rate of 94.5% on MiniWoB++ and an average task score of 62.3 on WebShop, outperforming all previous studies of agents that rely solely on screen images. This method demonstrates potential for broader applications, particularly for tasks requiring coordination across multiple applications on desktops or smartphones, marking a significant advancement in the field of automation agents. Codes and models are accessible at https://github.com/caap-agent/caap-agent.

19.0CVMay 16, 2024
Faces that Speak: Jointly Synthesising Talking Face and Speech from Text

Youngjoon Jang, Ji-Hoon Kim, Junseok Ahn et al.

The goal of this work is to simultaneously generate natural talking faces and speech outputs from text. We achieve this by integrating Talking Face Generation (TFG) and Text-to-Speech (TTS) systems into a unified framework. We address the main challenges of each task: (1) generating a range of head poses representative of real-world scenarios, and (2) ensuring voice consistency despite variations in facial motion for the same identity. To tackle these issues, we introduce a motion sampler based on conditional flow matching, which is capable of high-quality motion code generation in an efficient way. Moreover, we introduce a novel conditioning method for the TTS system, which utilises motion-removed features from the TFG model to yield uniform speech outputs. Our extensive experiments demonstrate that our method effectively creates natural-looking talking faces and speech that accurately match the input text. To our knowledge, this is the first effort to build a multimodal synthesis system that can generalise to unseen identities.

1.2ASDec 28, 2024
CrossSpeech++: Cross-lingual Speech Synthesis with Decoupled Language and Speaker Generation

Ji-Hoon Kim, Hong-Sun Yang, Yoon-Cheol Ju et al.

The goal of this work is to generate natural speech in multiple languages while maintaining the same speaker identity, a task known as cross-lingual speech synthesis. A key challenge of cross-lingual speech synthesis is the language-speaker entanglement problem, which causes the quality of cross-lingual systems to lag behind that of intra-lingual systems. In this paper, we propose CrossSpeech++, which effectively disentangles language and speaker information and significantly improves the quality of cross-lingual speech synthesis. To this end, we break the complex speech generation pipeline into two simple components: language-dependent and speaker-dependent generators. The language-dependent generator produces linguistic variations that are not biased by specific speaker attributes. The speaker-dependent generator models acoustic variations that characterize speaker identity. By handling each type of information in separate modules, our method can effectively disentangle language and speaker representation. We conduct extensive experiments using various metrics, and demonstrate that CrossSpeech++ achieves significant improvements in cross-lingual speech synthesis, outperforming existing methods by a large margin.

1.4LGFeb 4
Learning Where It Matters: Geometric Anchoring for Robust Preference Alignment

Youngjae Cho, Jongsuk Kim, Ji-Hoon Kim

Direct Preference Optimization (DPO) and related methods align large language models from pairwise preferences by regularizing updates against a fixed reference policy. As the policy drifts, a static reference, however, can become increasingly miscalibrated, leading to distributional mismatch and amplifying spurious preference signals under noisy supervision. Conversely, reference-free variants avoid mismatch but often suffer from unconstrained reward drift. We propose Geometric Anchor Preference Optimization (GAPO), which replaces the fixed reference with a dynamic, geometry-aware anchor: an adversarial local perturbation of the current policy within a small radius that serves as a pessimistic baseline. This anchor enables an adaptive reweighting mechanism, modulating the importance of each preference pair based on its local sensitivity. We further introduce the Anchor Gap, the reward discrepancy between the policy and its anchor, and show under smoothness conditions that it approximates worst-case local margin degradation. Optimizing a logistic objective weighted by this gap downweights geometrically brittle instances while emphasizing robust preference signals. Across diverse noise settings, GAPO consistently improves robustness while matching or improving performance on standard LLM alignment and reasoning benchmarks.

13.6CVFeb 9, 2022Code
Conditional Motion In-betweening

Jihoon Kim, Taehyun Byun, Seungyoun Shin et al.

Motion in-betweening (MIB) is a process of generating intermediate skeletal movement between the given start and target poses while preserving the naturalness of the motion, such as periodic footstep motion while walking. Although state-of-the-art MIB methods are capable of producing plausible motions given sparse key-poses, they often lack the controllability to generate motions satisfying the semantic contexts required in practical applications. We focus on the method that can handle pose or semantic conditioned MIB tasks using a unified model. We also present a motion augmentation method to improve the quality of pose-conditioned motion generation via defining a distribution over smooth trajectories. Our proposed method outperforms the existing state-of-the-art MIB method in pose prediction errors while providing additional controllability.

11.3ASJun 4, 2021
Fre-GAN: Adversarial Frequency-consistent Audio Synthesis

Ji-Hoon Kim, Sang-Hoon Lee, Ji-Hyun Lee et al.

Although recent works on neural vocoder have improved the quality of synthesized audio, there still exists a gap between generated and ground-truth audio in frequency space. This difference leads to spectral artifacts such as hissing noise or reverberation, and thus degrades the sample quality. In this paper, we propose Fre-GAN which achieves frequency-consistent audio synthesis with highly improved generation quality. Specifically, we first present resolution-connected generator and resolution-wise discriminators, which help learn various scales of spectral distributions over multiple frequency bands. Additionally, to reproduce high-frequency components accurately, we leverage discrete wavelet transform in the discriminators. From our experiments, Fre-GAN achieves high-fidelity waveform generation with a gap of only 0.03 MOS compared to ground-truth audio while outperforming standard models in quality.