Fan Wang

h-index24
2papers
3,014citations

2 Papers

17.9CVNov 1, 2022
Behavioral Intention Prediction in Driving Scenes: A Survey

Jianwu Fang, Fan Wang, Jianru Xue et al.

In the driving scene, the road agents usually conduct frequent interactions and intention understanding of the surroundings. Ego-agent (each road agent itself) predicts what behavior will be engaged by other road users all the time and expects a shared and consistent understanding for safe movement. Behavioral Intention Prediction (BIP) simulates such a human consideration process and fulfills the early prediction of specific behaviors. Similar to other prediction tasks, such as trajectory prediction, data-driven deep learning methods have taken the primary pipeline in research. The rapid development of BIP inevitably leads to new issues and challenges. To catalyze future research, this work provides a comprehensive review of BIP from the available datasets, key factors and challenges, pedestrian-centric and vehicle-centric BIP approaches, and BIP-aware applications. Based on the investigation, data-driven deep learning approaches have become the primary pipelines. The behavioral intention types are still monotonous in most current datasets and methods (e.g., Crossing (C) and Not Crossing (NC) for pedestrians and Lane Changing (LC) for vehicles) in this field. In addition, for the safe-critical scenarios (e.g., near-crashing situations), current research is limited. Through this investigation, we identify open issues in behavioral intention prediction and suggest possible insights for future research.

12.1CVJul 5, 2024Code
VCD-Texture: Variance Alignment based 3D-2D Co-Denoising for Text-Guided Texturing

Shang Liu, Chaohui Yu, Chenjie Cao et al.

Recent research on texture synthesis for 3D shapes benefits a lot from dramatically developed 2D text-to-image diffusion models, including inpainting-based and optimization-based approaches. However, these methods ignore the modal gap between the 2D diffusion model and 3D objects, which primarily render 3D objects into 2D images and texture each image separately. In this paper, we revisit the texture synthesis and propose a Variance alignment based 3D-2D Collaborative Denoising framework, dubbed VCD-Texture, to address these issues. Formally, we first unify both 2D and 3D latent feature learning in diffusion self-attention modules with re-projected 3D attention receptive fields. Subsequently, the denoised multi-view 2D latent features are aggregated into 3D space and then rasterized back to formulate more consistent 2D predictions. However, the rasterization process suffers from an intractable variance bias, which is theoretically addressed by the proposed variance alignment, achieving high-fidelity texture synthesis. Moreover, we present an inpainting refinement to further improve the details with conflicting regions. Notably, there is not a publicly available benchmark to evaluate texture synthesis, which hinders its development. Thus we construct a new evaluation set built upon three open-source 3D datasets and propose to use four metrics to thoroughly validate the texturing performance. Comprehensive experiments demonstrate that VCD-Texture achieves superior performance against other counterparts.