DM-NeRF: 3D Scene Geometry Decomposition and Manipulation from 2D ImagesBing Wang, Lu Chen, Bo Yang
In this paper, we study the problem of 3D scene geometry decomposition and manipulation from 2D views. By leveraging the recent implicit neural representation techniques, particularly the appealing neural radiance fields, we introduce an object field component to learn unique codes for all individual objects in 3D space only from 2D supervision. The key to this component is a series of carefully designed loss functions to enable every 3D point, especially in non-occupied space, to be effectively optimized even without 3D labels. In addition, we introduce an inverse query algorithm to freely manipulate any specified 3D object shape in the learned scene representation. Notably, our manipulation algorithm can explicitly tackle key issues such as object collisions and visual occlusions. Our method, called DM-NeRF, is among the first to simultaneously reconstruct, decompose, manipulate and render complex 3D scenes in a single pipeline. Extensive experiments on three datasets clearly show that our method can accurately decompose all 3D objects from 2D views, allowing any interested object to be freely manipulated in 3D space such as translation, rotation, size adjustment, and deformation.
11.6CVAug 30, 2023
Drone-NeRF: Efficient NeRF Based 3D Scene Reconstruction for Large-Scale Drone SurveyZhihao Jia, Bing Wang, Changhao Chen
Neural rendering has garnered substantial attention owing to its capacity for creating realistic 3D scenes. However, its applicability to extensive scenes remains challenging, with limitations in effectiveness. In this work, we propose the Drone-NeRF framework to enhance the efficient reconstruction of unbounded large-scale scenes suited for drone oblique photography using Neural Radiance Fields (NeRF). Our approach involves dividing the scene into uniform sub-blocks based on camera position and depth visibility. Sub-scenes are trained in parallel using NeRF, then merged for a complete scene. We refine the model by optimizing camera poses and guiding NeRF with a uniform sampler. Integrating chosen samples enhances accuracy. A hash-coded fusion MLP accelerates density representation, yielding RGB and Depth outputs. Our framework accounts for sub-scene constraints, reduces parallel-training noise, handles shadow occlusion, and merges sub-regions for a polished rendering result. This Drone-NeRF framework demonstrates promising capabilities in addressing challenges related to scene complexity, rendering efficiency, and accuracy in drone-obtained imagery.
19.4CVNov 19, 2024
Mini-Splatting2: Building 360 Scenes within Minutes via Aggressive Gaussian DensificationGuangchi Fang, Bing Wang
In this study, we explore the essential challenge of fast scene optimization for Gaussian Splatting. Through a thorough analysis of the geometry modeling process, we reveal that dense point clouds can be effectively reconstructed early in optimization through Gaussian representations. This insight leads to our approach of aggressive Gaussian densification, which provides a more efficient alternative to conventional progressive densification methods. By significantly increasing the number of critical Gaussians, we enhance the model capacity to capture dense scene geometry at the early stage of optimization. This strategy is seamlessly integrated into the Mini-Splatting densification and simplification framework, enabling rapid convergence without compromising quality. Additionally, we introduce visibility culling within Gaussian Splatting, leveraging per-view Gaussian importance as precomputed visibility to accelerate the optimization process. Our Mini-Splatting2 achieves a balanced trade-off among optimization time, the number of Gaussians, and rendering quality, establishing a strong baseline for future Gaussian-Splatting-based works. Our work sets the stage for more efficient, high-quality 3D scene modeling in real-world applications, and the code will be made available no matter acceptance.
0.9CVSep 9, 2017
Joint Calibration of Panoramic Camera and Lidar Based on Supervised LearningMingwei Cao, Ming Yang, Chunxiang Wang et al.
In view of contemporary panoramic camera-laser scanner system, the traditional calibration method is not suitable for panoramic cameras whose imaging model is extremely nonlinear. The method based on statistical optimization has the disadvantage that the requirement of the number of laser scanner's channels is relatively high. Calibration equipments with extreme accuracy for panoramic camera-laser scanner system are costly. Facing all these in the calibration of panoramic camera-laser scanner system, a method based on supervised learning is proposed. Firstly, corresponding feature points of panoramic images and point clouds are gained to generate the training dataset by designing a round calibration object. Furthermore, the traditional calibration problem is transformed into a multiple nonlinear regression optimization problem by designing a supervised learning network with preprocessing of the panoramic imaging model. Back propagation algorithm is utilized to regress the rotation and translation matrix with high accuracy. Experimental results show that this method can quickly regress the calibration parameters and the accuracy is better than the traditional calibration method and the method based on statistical optimization. The calibration accuracy of this method is really high, and it is more highly-automated.