Modulated Contrast for Versatile Image SynthesisFangneng Zhan, Jiahui Zhang, Yingchen Yu et al.
Perceiving the similarity between images has been a long-standing and fundamental problem underlying various visual generation tasks. Predominant approaches measure the inter-image distance by computing pointwise absolute deviations, which tends to estimate the median of instance distributions and leads to blurs and artifacts in the generated images. This paper presents MoNCE, a versatile metric that introduces image contrast to learn a calibrated metric for the perception of multifaceted inter-image distances. Unlike vanilla contrast which indiscriminately pushes negative samples from the anchor regardless of their similarity, we propose to re-weight the pushing force of negative samples adaptively according to their similarity to the anchor, which facilitates the contrastive learning from informative negative samples. Since multiple patch-level contrastive objectives are involved in image distance measurement, we introduce optimal transport in MoNCE to modulate the pushing force of negative samples collaboratively across multiple contrastive objectives. Extensive experiments over multiple image translation tasks show that the proposed MoNCE outperforms various prevailing metrics substantially. The code is available at https://github.com/fnzhan/MoNCE.
StyleRF: Zero-shot 3D Style Transfer of Neural Radiance FieldsKunhao Liu, Fangneng Zhan, Yiwen Chen et al.
3D style transfer aims to render stylized novel views of a 3D scene with multi-view consistency. However, most existing work suffers from a three-way dilemma over accurate geometry reconstruction, high-quality stylization, and being generalizable to arbitrary new styles. We propose StyleRF (Style Radiance Fields), an innovative 3D style transfer technique that resolves the three-way dilemma by performing style transformation within the feature space of a radiance field. StyleRF employs an explicit grid of high-level features to represent 3D scenes, with which high-fidelity geometry can be reliably restored via volume rendering. In addition, it transforms the grid features according to the reference style which directly leads to high-quality zero-shot style transfer. StyleRF consists of two innovative designs. The first is sampling-invariant content transformation that makes the transformation invariant to the holistic statistics of the sampled 3D points and accordingly ensures multi-view consistency. The second is deferred style transformation of 2D feature maps which is equivalent to the transformation of 3D points but greatly reduces memory footprint without degrading multi-view consistency. Extensive experiments show that StyleRF achieves superior 3D stylization quality with precise geometry reconstruction and it can generalize to various new styles in a zero-shot manner.
22.6CVMar 11, 2023
Regularized Vector Quantization for Tokenized Image SynthesisJiahui Zhang, Fangneng Zhan, Christian Theobalt et al.
Quantizing images into discrete representations has been a fundamental problem in unified generative modeling. Predominant approaches learn the discrete representation either in a deterministic manner by selecting the best-matching token or in a stochastic manner by sampling from a predicted distribution. However, deterministic quantization suffers from severe codebook collapse and misalignment with inference stage while stochastic quantization suffers from low codebook utilization and perturbed reconstruction objective. This paper presents a regularized vector quantization framework that allows to mitigate above issues effectively by applying regularization from two perspectives. The first is a prior distribution regularization which measures the discrepancy between a prior token distribution and the predicted token distribution to avoid codebook collapse and low codebook utilization. The second is a stochastic mask regularization that introduces stochasticity during quantization to strike a good balance between inference stage misalignment and unperturbed reconstruction objective. In addition, we design a probabilistic contrastive loss which serves as a calibrated metric to further mitigate the perturbed reconstruction objective. Extensive experiments show that the proposed quantization framework outperforms prevailing vector quantization methods consistently across different generative models including auto-regressive models and diffusion models.
16.4CVAug 9, 2023
WaveNeRF: Wavelet-based Generalizable Neural Radiance FieldsMuyu Xu, Fangneng Zhan, Jiahui Zhang et al.
Neural Radiance Field (NeRF) has shown impressive performance in novel view synthesis via implicit scene representation. However, it usually suffers from poor scalability as requiring densely sampled images for each new scene. Several studies have attempted to mitigate this problem by integrating Multi-View Stereo (MVS) technique into NeRF while they still entail a cumbersome fine-tuning process for new scenes. Notably, the rendering quality will drop severely without this fine-tuning process and the errors mainly appear around the high-frequency features. In the light of this observation, we design WaveNeRF, which integrates wavelet frequency decomposition into MVS and NeRF to achieve generalizable yet high-quality synthesis without any per-scene optimization. To preserve high-frequency information when generating 3D feature volumes, WaveNeRF builds Multi-View Stereo in the Wavelet domain by integrating the discrete wavelet transform into the classical cascade MVS, which disentangles high-frequency information explicitly. With that, disentangled frequency features can be injected into classic NeRF via a novel hybrid neural renderer to yield faithful high-frequency details, and an intuitive frequency-guided sampling strategy can be designed to suppress artifacts around high-frequency regions. Extensive experiments over three widely studied benchmarks show that WaveNeRF achieves superior generalizable radiance field modeling when only given three images as input.
Towards Counterfactual Image Manipulation via CLIPYingchen Yu, Fangneng Zhan, Rongliang Wu et al.
Leveraging StyleGAN's expressivity and its disentangled latent codes, existing methods can achieve realistic editing of different visual attributes such as age and gender of facial images. An intriguing yet challenging problem arises: Can generative models achieve counterfactual editing against their learnt priors? Due to the lack of counterfactual samples in natural datasets, we investigate this problem in a text-driven manner with Contrastive-Language-Image-Pretraining (CLIP), which can offer rich semantic knowledge even for various counterfactual concepts. Different from in-domain manipulation, counterfactual manipulation requires more comprehensive exploitation of semantic knowledge encapsulated in CLIP as well as more delicate handling of editing directions for avoiding being stuck in local minimum or undesired editing. To this end, we design a novel contrastive loss that exploits predefined CLIP-space directions to guide the editing toward desired directions from different perspectives. In addition, we design a simple yet effective scheme that explicitly maps CLIP embeddings (of target text) to the latent space and fuses them with latent codes for effective latent code optimization and accurate editing. Extensive experiments show that our design achieves accurate and realistic editing while driving by target texts with various counterfactual concepts.
15.3CVApr 1, 2022
Marginal Contrastive Correspondence for Guided Image GenerationFangneng Zhan, Yingchen Yu, Rongliang Wu et al.
Exemplar-based image translation establishes dense correspondences between a conditional input and an exemplar (from two different domains) for leveraging detailed exemplar styles to achieve realistic image translation. Existing work builds the cross-domain correspondences implicitly by minimizing feature-wise distances across the two domains. Without explicit exploitation of domain-invariant features, this approach may not reduce the domain gap effectively which often leads to sub-optimal correspondences and image translation. We design a Marginal Contrastive Learning Network (MCL-Net) that explores contrastive learning to learn domain-invariant features for realistic exemplar-based image translation. Specifically, we design an innovative marginal contrastive loss that guides to establish dense correspondences explicitly. Nevertheless, building correspondence with domain-invariant semantics alone may impair the texture patterns and lead to degraded texture generation. We thus design a Self-Correlation Map (SCM) that incorporates scene structures as auxiliary information which improves the built correspondences substantially. Quantitative and qualitative experiments on multifarious image translation tasks show that the proposed method outperforms the state-of-the-art consistently.
14.1CVJul 6, 2022
VMRF: View Matching Neural Radiance FieldsJiahui Zhang, Fangneng Zhan, Rongliang Wu et al.
Neural Radiance Fields (NeRF) have demonstrated very impressive performance in novel view synthesis via implicitly modelling 3D representations from multi-view 2D images. However, most existing studies train NeRF models with either reasonable camera pose initialization or manually-crafted camera pose distributions which are often unavailable or hard to acquire in various real-world data. We design VMRF, an innovative view matching NeRF that enables effective NeRF training without requiring prior knowledge in camera poses or camera pose distributions. VMRF introduces a view matching scheme, which exploits unbalanced optimal transport to produce a feature transport plan for mapping a rendered image with randomly initialized camera pose to the corresponding real image. With the feature transport plan as the guidance, a novel pose calibration technique is designed which rectifies the initially randomized camera poses by predicting relative pose transformations between the pair of rendered and real images. Extensive experiments over a number of synthetic and real datasets show that the proposed VMRF outperforms the state-of-the-art qualitatively and quantitatively by large margins.
10.1CVJul 21, 2022
Auto-regressive Image Synthesis with Integrated QuantizationFangneng Zhan, Yingchen Yu, Rongliang Wu et al.
Deep generative models have achieved conspicuous progress in realistic image synthesis with multifarious conditional inputs, while generating diverse yet high-fidelity images remains a grand challenge in conditional image generation. This paper presents a versatile framework for conditional image generation which incorporates the inductive bias of CNNs and powerful sequence modeling of auto-regression that naturally leads to diverse image generation. Instead of independently quantizing the features of multiple domains as in prior research, we design an integrated quantization scheme with a variational regularizer that mingles the feature discretization in multiple domains, and markedly boosts the auto-regressive modeling performance. Notably, the variational regularizer enables to regularize feature distributions in incomparable latent spaces by penalizing the intra-domain variations of distributions. In addition, we design a Gumbel sampling strategy that allows to incorporate distribution uncertainty into the auto-regressive training procedure. The Gumbel sampling substantially mitigates the exposure bias that often incurs misalignment between the training and inference stages and severely impairs the inference performance. Extensive experiments over multiple conditional image generation tasks show that our method achieves superior diverse image generation performance qualitatively and quantitatively as compared with the state-of-the-art.
10.4CVAug 29, 2023
Pose-Free Neural Radiance Fields via Implicit Pose RegularizationJiahui Zhang, Fangneng Zhan, Yingchen Yu et al.
Pose-free neural radiance fields (NeRF) aim to train NeRF with unposed multi-view images and it has achieved very impressive success in recent years. Most existing works share the pipeline of training a coarse pose estimator with rendered images at first, followed by a joint optimization of estimated poses and neural radiance field. However, as the pose estimator is trained with only rendered images, the pose estimation is usually biased or inaccurate for real images due to the domain gap between real images and rendered images, leading to poor robustness for the pose estimation of real images and further local minima in joint optimization. We design IR-NeRF, an innovative pose-free NeRF that introduces implicit pose regularization to refine pose estimator with unposed real images and improve the robustness of the pose estimation for real images. With a collection of 2D images of a specific scene, IR-NeRF constructs a scene codebook that stores scene features and captures the scene-specific pose distribution implicitly as priors. Thus, the robustness of pose estimation can be promoted with the scene priors according to the rationale that a 2D real image can be well reconstructed from the scene codebook only when its estimated pose lies within the pose distribution. Extensive experiments show that IR-NeRF achieves superior novel view synthesis and outperforms the state-of-the-art consistently across multiple synthetic and real datasets.
5.9CVApr 18, 2023
Audio-Driven Talking Face Generation with Diverse yet Realistic Facial AnimationsRongliang Wu, Yingchen Yu, Fangneng Zhan et al.
Audio-driven talking face generation, which aims to synthesize talking faces with realistic facial animations (including accurate lip movements, vivid facial expression details and natural head poses) corresponding to the audio, has achieved rapid progress in recent years. However, most existing work focuses on generating lip movements only without handling the closely correlated facial expressions, which degrades the realism of the generated faces greatly. This paper presents DIRFA, a novel method that can generate talking faces with diverse yet realistic facial animations from the same driving audio. To accommodate fair variation of plausible facial animations for the same audio, we design a transformer-based probabilistic mapping network that can model the variational facial animation distribution conditioned upon the input audio and autoregressively convert the audio signals into a facial animation sequence. In addition, we introduce a temporally-biased mask into the mapping network, which allows to model the temporal dependency of facial animations and produce temporally smooth facial animation sequence. With the generated facial animation sequence and a source image, photo-realistic talking faces can be synthesized with a generic generation network. Extensive experiments show that DIRFA can generate talking faces with realistic facial animations effectively.
8.4CVApr 18, 2023
POCE: Pose-Controllable Expression EditingRongliang Wu, Yingchen Yu, Fangneng Zhan et al.
Facial expression editing has attracted increasing attention with the advance of deep neural networks in recent years. However, most existing methods suffer from compromised editing fidelity and limited usability as they either ignore pose variations (unrealistic editing) or require paired training data (not easy to collect) for pose controls. This paper presents POCE, an innovative pose-controllable expression editing network that can generate realistic facial expressions and head poses simultaneously with just unpaired training images. POCE achieves the more accessible and realistic pose-controllable expression editing by mapping face images into UV space, where facial expressions and head poses can be disentangled and edited separately. POCE has two novel designs. The first is self-supervised UV completion that allows to complete UV maps sampled under different head poses, which often suffer from self-occlusions and missing facial texture. The second is weakly-supervised UV editing that allows to generate new facial expressions with minimal modification of facial identity, where the synthesized expression could be controlled by either an expression label or directly transplanted from a reference UV map via feature transfer. Extensive experiments show that POCE can learn from unpaired face images effectively, and the learned model can generate realistic and high-fidelity facial expressions under various new poses.
1.4CVAug 4, 2022
Latent Multi-Relation Reasoning for GAN-Prior based Image Super-ResolutionJiahui Zhang, Fangneng Zhan, Yingchen Yu et al.
Recently, single image super-resolution (SR) under large scaling factors has witnessed impressive progress by introducing pre-trained generative adversarial networks (GANs) as priors. However, most GAN-Priors based SR methods are constrained by an attribute disentanglement problem in inverted latent codes which directly leads to mismatches of visual attributes in the generator layers and further degraded reconstruction. In addition, stochastic noises fed to the generator are employed for unconditional detail generation, which tends to produce unfaithful details that compromise the fidelity of the generated SR image. We design LAREN, a LAtent multi-Relation rEasoNing technique that achieves superb large-factor SR through graph-based multi-relation reasoning in latent space. LAREN consists of two innovative designs. The first is graph-based disentanglement that constructs a superior disentangled latent space via hierarchical multi-relation reasoning. The second is graph-based code generation that produces image-specific codes progressively via recursive relation reasoning which enables prior GANs to generate desirable image details. Extensive experiments show that LAREN achieves superior large-factor image SR and outperforms the state-of-the-art consistently across multiple benchmarks.
4.8CVJul 26, 2022
RenderNet: Visual Relocalization Using Virtual Viewpoints in Large-Scale Indoor EnvironmentsJiahui Zhang, Shitao Tang, Kejie Qiu et al.
Visual relocalization has been a widely discussed problem in 3D vision: given a pre-constructed 3D visual map, the 6 DoF (Degrees-of-Freedom) pose of a query image is estimated. Relocalization in large-scale indoor environments enables attractive applications such as augmented reality and robot navigation. However, appearance changes fast in such environments when the camera moves, which is challenging for the relocalization system. To address this problem, we propose a virtual view synthesis-based approach, RenderNet, to enrich the database and refine poses regarding this particular scenario. Instead of rendering real images which requires high-quality 3D models, we opt to directly render the needed global and local features of virtual viewpoints and apply them in the subsequent image retrieval and feature matching operations respectively. The proposed method can largely improve the performance in large-scale indoor environments, e.g., achieving an improvement of 7.1\% and 12.2\% on the Inloc dataset.
Weakly Supervised 3D Open-vocabulary SegmentationKunhao Liu, Fangneng Zhan, Jiahui Zhang et al.
Open-vocabulary segmentation of 3D scenes is a fundamental function of human perception and thus a crucial objective in computer vision research. However, this task is heavily impeded by the lack of large-scale and diverse 3D open-vocabulary segmentation datasets for training robust and generalizable models. Distilling knowledge from pre-trained 2D open-vocabulary segmentation models helps but it compromises the open-vocabulary feature as the 2D models are mostly finetuned with close-vocabulary datasets. We tackle the challenges in 3D open-vocabulary segmentation by exploiting pre-trained foundation models CLIP and DINO in a weakly supervised manner. Specifically, given only the open-vocabulary text descriptions of the objects in a scene, we distill the open-vocabulary multimodal knowledge and object reasoning capability of CLIP and DINO into a neural radiance field (NeRF), which effectively lifts 2D features into view-consistent 3D segmentation. A notable aspect of our approach is that it does not require any manual segmentation annotations for either the foundation models or the distillation process. Extensive experiments show that our method even outperforms fully supervised models trained with segmentation annotations in certain scenes, suggesting that 3D open-vocabulary segmentation can be effectively learned from 2D images and text-image pairs. Code is available at \url{https://github.com/Kunhao-Liu/3D-OVS}.
QuadTree Attention for Vision TransformersShitao Tang, Jiahui Zhang, Siyu Zhu et al.
Transformers have been successful in many vision tasks, thanks to their capability of capturing long-range dependency. However, their quadratic computational complexity poses a major obstacle for applying them to vision tasks requiring dense predictions, such as object detection, feature matching, stereo, etc. We introduce QuadTree Attention, which reduces the computational complexity from quadratic to linear. Our quadtree transformer builds token pyramids and computes attention in a coarse-to-fine manner. At each level, the top K patches with the highest attention scores are selected, such that at the next level, attention is only evaluated within the relevant regions corresponding to these top K patches. We demonstrate that quadtree attention achieves state-of-the-art performance in various vision tasks, e.g. with 4.0% improvement in feature matching on ScanNet, about 50% flops reduction in stereo matching, 0.4-1.5% improvement in top-1 accuracy on ImageNet classification, 1.2-1.8% improvement on COCO object detection, and 0.7-2.4% improvement on semantic segmentation over previous state-of-the-art transformers. The codes are available at https://github.com/Tangshitao/QuadtreeAttention.
Multimodal Image Synthesis and Editing: The Generative AI EraFangneng Zhan, Yingchen Yu, Rongliang Wu et al.
As information exists in various modalities in real world, effective interaction and fusion among multimodal information plays a key role for the creation and perception of multimodal data in computer vision and deep learning research. With superb power in modeling the interaction among multimodal information, multimodal image synthesis and editing has become a hot research topic in recent years. Instead of providing explicit guidance for network training, multimodal guidance offers intuitive and flexible means for image synthesis and editing. On the other hand, this field is also facing several challenges in alignment of multimodal features, synthesis of high-resolution images, faithful evaluation metrics, etc. In this survey, we comprehensively contextualize the advance of the recent multimodal image synthesis and editing and formulate taxonomies according to data modalities and model types. We start with an introduction to different guidance modalities in image synthesis and editing, and then describe multimodal image synthesis and editing approaches extensively according to their model types. After that, we describe benchmark datasets and evaluation metrics as well as corresponding experimental results. Finally, we provide insights about the current research challenges and possible directions for future research. A project associated with this survey is available at https://github.com/fnzhan/Generative-AI.
KFNet: Learning Temporal Camera Relocalization using Kalman FilteringLei Zhou, Zixin Luo, Tianwei Shen et al.
Temporal camera relocalization estimates the pose with respect to each video frame in sequence, as opposed to one-shot relocalization which focuses on a still image. Even though the time dependency has been taken into account, current temporal relocalization methods still generally underperform the state-of-the-art one-shot approaches in terms of accuracy. In this work, we improve the temporal relocalization method by using a network architecture that incorporates Kalman filtering (KFNet) for online camera relocalization. In particular, KFNet extends the scene coordinate regression problem to the time domain in order to recursively establish 2D and 3D correspondences for the pose determination. The network architecture design and the loss formulation are based on Kalman filtering in the context of Bayesian learning. Extensive experiments on multiple relocalization benchmarks demonstrate the high accuracy of KFNet at the top of both one-shot and temporal relocalization approaches. Our codes are released at https://github.com/zlthinker/KFNet.
Learning Two-View Correspondences and Geometry Using Order-Aware NetworkJiahui Zhang, Dawei Sun, Zixin Luo et al.
Establishing correspondences between two images requires both local and global spatial context. Given putative correspondences of feature points in two views, in this paper, we propose Order-Aware Network, which infers the probabilities of correspondences being inliers and regresses the relative pose encoded by the essential matrix. Specifically, this proposed network is built hierarchically and comprises three novel operations. First, to capture the local context of sparse correspondences, the network clusters unordered input correspondences by learning a soft assignment matrix. These clusters are in a canonical order and invariant to input permutations. Next, the clusters are spatially correlated to form the global context of correspondences. After that, the context-encoded clusters are recovered back to the original size through a proposed upsampling operator. We intensively experiment on both outdoor and indoor datasets. The accuracy of the two-view geometry and correspondences are significantly improved over the state-of-the-arts. Code will be available at https://github.com/zjhthu/OANet.git.
WoVoGen: World Volume-aware Diffusion for Controllable Multi-camera Driving Scene GenerationJiachen Lu, Ze Huang, Zeyu Yang et al.
Generating multi-camera street-view videos is critical for augmenting autonomous driving datasets, addressing the urgent demand for extensive and varied data. Due to the limitations in diversity and challenges in handling lighting conditions, traditional rendering-based methods are increasingly being supplanted by diffusion-based methods. However, a significant challenge in diffusion-based methods is ensuring that the generated sensor data preserve both intra-world consistency and inter-sensor coherence. To address these challenges, we combine an additional explicit world volume and propose the World Volume-aware Multi-camera Driving Scene Generator (WoVoGen). This system is specifically designed to leverage 4D world volume as a foundational element for video generation. Our model operates in two distinct phases: (i) envisioning the future 4D temporal world volume based on vehicle control sequences, and (ii) generating multi-camera videos, informed by this envisioned 4D temporal world volume and sensor interconnectivity. The incorporation of the 4D world volume empowers WoVoGen not only to generate high-quality street-view videos in response to vehicle control inputs but also to facilitate scene editing tasks.
27.9CVJun 27, 2025
4D-VLA: Spatiotemporal Vision-Language-Action Pretraining with Cross-Scene CalibrationJiahui Zhang, Yurui Chen, Yueming Xu et al.
Leveraging diverse robotic data for pretraining remains a critical challenge. Existing methods typically model the dataset's action distribution using simple observations as inputs. However, these inputs are often incomplete, resulting in a dispersed conditional action distribution-an issue we refer to as coordinate system chaos and state chaos. This inconsistency significantly hampers pretraining efficiency. To address this, we propose 4D-VLA, a novel approach that effectively integrates 4D information into the input to mitigate these sources of chaos. Our model introduces depth and temporal information into visual features with sequential RGB-D inputs, aligning the coordinate systems of the robot and the scene. This alignment endows the model with strong spatiotemporal reasoning capabilities while minimizing training overhead. Additionally, we introduce memory bank sampling, a frame sampling strategy designed to extract informative frames from historical images, further improving effectiveness and efficiency. Experimental results demonstrate that our pretraining method and architectural components substantially enhance model performance. In both simulated and real-world experiments, our model achieves a significant increase in success rate over OpenVLA. To further assess spatial perception and generalization to novel views, we introduce MV-Bench, a multi-view simulation benchmark. Our model consistently outperforms existing methods, demonstrating stronger spatial understanding and adaptability.
16.9CVJul 1, 2021
Blind Image Super-Resolution via Contrastive Representation LearningJiahui Zhang, Shijian Lu, Fangneng Zhan et al.
Image super-resolution (SR) research has witnessed impressive progress thanks to the advance of convolutional neural networks (CNNs) in recent years. However, most existing SR methods are non-blind and assume that degradation has a single fixed and known distribution (e.g., bicubic) which struggle while handling degradation in real-world data that usually follows a multi-modal, spatially variant, and unknown distribution. The recent blind SR studies address this issue via degradation estimation, but they do not generalize well to multi-source degradation and cannot handle spatially variant degradation. We design CRL-SR, a contrastive representation learning network that focuses on blind SR of images with multi-modal and spatially variant distributions. CRL-SR addresses the blind SR challenges from two perspectives. The first is contrastive decoupling encoding which introduces contrastive learning to extract resolution-invariant embedding and discard resolution-variant embedding under the guidance of a bidirectional contrastive loss. The second is contrastive feature refinement which generates lost or corrupted high-frequency details under the guidance of a conditional contrastive loss. Extensive experiments on synthetic datasets and real images show that the proposed CRL-SR can handle multi-modal and spatially variant degradation effectively under blind settings and it also outperforms state-of-the-art SR methods qualitatively and quantitatively.
ASLFeat: Learning Local Features of Accurate Shape and LocalizationZixin Luo, Lei Zhou, Xuyang Bai et al.
This work focuses on mitigating two limitations in the joint learning of local feature detectors and descriptors. First, the ability to estimate the local shape (scale, orientation, etc.) of feature points is often neglected during dense feature extraction, while the shape-awareness is crucial to acquire stronger geometric invariance. Second, the localization accuracy of detected keypoints is not sufficient to reliably recover camera geometry, which has become the bottleneck in tasks such as 3D reconstruction. In this paper, we present ASLFeat, with three light-weight yet effective modifications to mitigate above issues. First, we resort to deformable convolutional networks to densely estimate and apply local transformation. Second, we take advantage of the inherent feature hierarchy to restore spatial resolution and low-level details for accurate keypoint localization. Finally, we use a peakiness measurement to relate feature responses and derive more indicative detection scores. The effect of each modification is thoroughly studied, and the evaluation is extensively conducted across a variety of practical scenarios. State-of-the-art results are reported that demonstrate the superiority of our methods.
ContextDesc: Local Descriptor Augmentation with Cross-Modality ContextZixin Luo, Tianwei Shen, Lei Zhou et al.
Most existing studies on learning local features focus on the patch-based descriptions of individual keypoints, whereas neglecting the spatial relations established from their keypoint locations. In this paper, we go beyond the local detail representation by introducing context awareness to augment off-the-shelf local feature descriptors. Specifically, we propose a unified learning framework that leverages and aggregates the cross-modality contextual information, including (i) visual context from high-level image representation, and (ii) geometric context from 2D keypoint distribution. Moreover, we propose an effective N-pair loss that eschews the empirical hyper-parameter search and improves the convergence. The proposed augmentation scheme is lightweight compared with the raw local feature description, meanwhile improves remarkably on several large-scale benchmarks with diversified scenes, which demonstrates both strong practicality and generalization ability in geometric matching applications.