LGOct 4, 2022
Structural Estimation of Markov Decision Processes in High-Dimensional State Space with Finite-Time GuaranteesSiliang Zeng, Mingyi Hong, Alfredo Garcia
We consider the task of estimating a structural model of dynamic decisions by a human agent based upon the observable history of implemented actions and visited states. This problem has an inherent nested structure: in the inner problem, an optimal policy for a given reward function is identified while in the outer problem, a measure of fit is maximized. Several approaches have been proposed to alleviate the computational burden of this nested-loop structure, but these methods still suffer from high complexity when the state space is either discrete with large cardinality or continuous in high dimensions. Other approaches in the inverse reinforcement learning (IRL) literature emphasize policy estimation at the expense of reduced reward estimation accuracy. In this paper we propose a single-loop estimation algorithm with finite time guarantees that is equipped to deal with high-dimensional state spaces without compromising reward estimation accuracy. In the proposed algorithm, each policy improvement step is followed by a stochastic gradient step for likelihood maximization. We show that the proposed algorithm converges to a stationary solution with a finite-time guarantee. Further, if the reward is parameterized linearly, we show that the algorithm approximates the maximum likelihood estimator sublinearly. Finally, by using robotics control problems in MuJoCo and their transfer settings, we show that the proposed algorithm achieves superior performance compared with other IRL and imitation learning benchmarks.
LGOct 4, 2022
Maximum-Likelihood Inverse Reinforcement Learning with Finite-Time GuaranteesSiliang Zeng, Chenliang Li, Alfredo Garcia et al.
Inverse reinforcement learning (IRL) aims to recover the reward function and the associated optimal policy that best fits observed sequences of states and actions implemented by an expert. Many algorithms for IRL have an inherently nested structure: the inner loop finds the optimal policy given parametrized rewards while the outer loop updates the estimates towards optimizing a measure of fit. For high dimensional environments such nested-loop structure entails a significant computational burden. To reduce the computational burden of a nested loop, novel methods such as SQIL [1] and IQ-Learn [2] emphasize policy estimation at the expense of reward estimation accuracy. However, without accurate estimated rewards, it is not possible to do counterfactual analysis such as predicting the optimal policy under different environment dynamics and/or learning new tasks. In this paper we develop a novel single-loop algorithm for IRL that does not compromise reward estimation accuracy. In the proposed algorithm, each policy improvement step is followed by a stochastic gradient step for likelihood maximization. We show that the proposed algorithm provably converges to a stationary solution with a finite-time guarantee. If the reward is parameterized linearly, we show the identified solution corresponds to the solution of the maximum entropy IRL problem. Finally, by using robotics control problems in MuJoCo and their transfer settings, we show that the proposed algorithm achieves superior performance compared with other IRL and imitation learning benchmarks.
LGSep 15, 2023
A Bayesian Approach to Robust Inverse Reinforcement LearningRan Wei, Siliang Zeng, Chenliang Li et al.
We consider a Bayesian approach to offline model-based inverse reinforcement learning (IRL). The proposed framework differs from existing offline model-based IRL approaches by performing simultaneous estimation of the expert's reward function and subjective model of environment dynamics. We make use of a class of prior distributions which parameterizes how accurate the expert's model of the environment is to develop efficient algorithms to estimate the expert's reward and subjective dynamics in high-dimensional settings. Our analysis reveals a novel insight that the estimated policy exhibits robust performance when the expert is believed (a priori) to have a highly accurate model of the environment. We verify this observation in the MuJoCo environments and show that our algorithms outperform state-of-the-art offline IRL algorithms.
LGMar 27, 2023
Learning An Active Inference Model of Driver Perception and Control: Application to Vehicle Car-FollowingRan Wei, Anthony D. McDonald, Alfredo Garcia et al.
In this paper we introduce a general estimation methodology for learning a model of human perception and control in a sensorimotor control task based upon a finite set of demonstrations. The model's structure consists of i the agent's internal representation of how the environment and associated observations evolve as a result of control actions and ii the agent's preferences over observable outcomes. We consider a model's structure specification consistent with active inference, a theory of human perception and behavior from cognitive science. According to active inference, the agent acts upon the world so as to minimize surprise defined as a measure of the extent to which an agent's current sensory observations differ from its preferred sensory observations. We propose a bi-level optimization approach to estimation which relies on a structural assumption on prior distributions that parameterize the statistical accuracy of the human agent's model of the environment. To illustrate the proposed methodology, we present the estimation of a model for car-following behavior based upon a naturalistic dataset. Overall, the results indicate that learning active inference models of human perception and control from data is a promising alternative to black-box models of driving.
LGOct 10, 2023
A Unified View on Solving Objective Mismatch in Model-Based Reinforcement LearningRan Wei, Nathan Lambert, Anthony McDonald et al.
Model-based Reinforcement Learning (MBRL) aims to make agents more sample-efficient, adaptive, and explainable by learning an explicit model of the environment. While the capabilities of MBRL agents have significantly improved in recent years, how to best learn the model is still an unresolved question. The majority of MBRL algorithms aim at training the model to make accurate predictions about the environment and subsequently using the model to determine the most rewarding actions. However, recent research has shown that model predictive accuracy is often not correlated with action quality, tracing the root cause to the objective mismatch between accurate dynamics model learning and policy optimization of rewards. A number of interrelated solution categories to the objective mismatch problem have emerged as MBRL continues to mature as a research area. In this work, we provide an in-depth survey of these solution categories and propose a taxonomy to foster future research.
LGFeb 15, 2023
When Demonstrations Meet Generative World Models: A Maximum Likelihood Framework for Offline Inverse Reinforcement LearningSiliang Zeng, Chenliang Li, Alfredo Garcia et al.
Offline inverse reinforcement learning (Offline IRL) aims to recover the structure of rewards and environment dynamics that underlie observed actions in a fixed, finite set of demonstrations from an expert agent. Accurate models of expertise in executing a task has applications in safety-sensitive applications such as clinical decision making and autonomous driving. However, the structure of an expert's preferences implicit in observed actions is closely linked to the expert's model of the environment dynamics (i.e. the ``world'' model). Thus, inaccurate models of the world obtained from finite data with limited coverage could compound inaccuracy in estimated rewards. To address this issue, we propose a bi-level optimization formulation of the estimation task wherein the upper level is likelihood maximization based upon a conservative model of the expert's policy (lower level). The policy model is conservative in that it maximizes reward subject to a penalty that is increasing in the uncertainty of the estimated model of the world. We propose a new algorithmic framework to solve the bi-level optimization problem formulation and provide statistical and computational guarantees of performance for the associated optimal reward estimator. Finally, we demonstrate that the proposed algorithm outperforms the state-of-the-art offline IRL and imitation learning benchmarks by a large margin, over the continuous control tasks in MuJoCo and different datasets in the D4RL benchmark.
LGAug 25, 2024
FedGlu: A personalized federated learning-based glucose forecasting algorithm for improved performance in glycemic excursion regionsDarpit Dave, Kathan Vyas, Jagadish Kumaran Jayagopal et al.
Continuous glucose monitoring (CGM) devices provide real-time glucose monitoring and timely alerts for glycemic excursions, improving glycemic control among patients with diabetes. However, identifying rare events like hypoglycemia and hyperglycemia remain challenging due to their infrequency. Moreover, limited access to sensitive patient data hampers the development of robust machine learning models. Our objective is to accurately predict glycemic excursions while addressing data privacy concerns. To tackle excursion prediction, we propose a novel Hypo-Hyper (HH) loss function, which significantly improves performance in the glycemic excursion regions. The HH loss function demonstrates a 46% improvement over mean-squared error (MSE) loss across 125 patients. To address privacy concerns, we propose FedGlu, a machine learning model trained in a federated learning (FL) framework. FL allows collaborative learning without sharing sensitive data by training models locally and sharing only model parameters across other patients. FedGlu achieves a 35% superior glycemic excursion detection rate compared to local models. This improvement translates to enhanced performance in predicting both, hypoglycemia and hyperglycemia, for 105 out of 125 patients. These results underscore the effectiveness of the proposed HH loss function in augmenting the predictive capabilities of glucose predictions. Moreover, implementing models within a federated learning framework not only ensures better predictive capabilities but also safeguards sensitive data concurrently.
RONov 10, 2023
Resolving uncertainty on the fly: Modeling adaptive driving behavior as active inferenceJohan Engström, Ran Wei, Anthony McDonald et al.
Understanding adaptive human driving behavior, in particular how drivers manage uncertainty, is of key importance for developing simulated human driver models that can be used in the evaluation and development of autonomous vehicles. However, existing traffic psychology models of adaptive driving behavior either lack computational rigor or only address specific scenarios and/or behavioral phenomena. While models developed in the fields of machine learning and robotics can effectively learn adaptive driving behavior from data, due to their black box nature, they offer little or no explanation of the mechanisms underlying the adaptive behavior. Thus, a generalizable, interpretable, computational model of adaptive human driving behavior is still lacking. This paper proposes such a model based on active inference, a behavioral modeling framework originating in computational neuroscience. The model offers a principled solution to how humans trade progress against caution through policy selection based on the single mandate to minimize expected free energy. This casts goal-seeking and information-seeking (uncertainty-resolving) behavior under a single objective function, allowing the model to seamlessly resolve uncertainty as a means to obtain its goals. We apply the model in two apparently disparate driving scenarios that require managing uncertainty, (1) driving past an occluding object and (2) visual time sharing between driving and a secondary task, and show how human-like adaptive driving behavior emerges from the single principle of expected free energy minimization.
LGFeb 18
HiPER: Hierarchical Reinforcement Learning with Explicit Credit Assignment for Large Language Model AgentsJiangweizhi Peng, Yuanxin Liu, Ruida Zhou et al.
Training LLMs as interactive agents for multi-turn decision-making remains challenging, particularly in long-horizon tasks with sparse and delayed rewards, where agents must execute extended sequences of actions before receiving meaningful feedback. Most existing reinforcement learning (RL) approaches model LLM agents as flat policies operating at a single time scale, selecting one action at each turn. In sparse-reward settings, such flat policies must propagate credit across the entire trajectory without explicit temporal abstraction, which often leads to unstable optimization and inefficient credit assignment. We propose HiPER, a novel Hierarchical Plan-Execute RL framework that explicitly separates high-level planning from low-level execution. HiPER factorizes the policy into a high-level planner that proposes subgoals and a low-level executor that carries them out over multiple action steps. To align optimization with this structure, we introduce a key technique called hierarchical advantage estimation (HAE), which carefully assigns credit at both the planning and execution levels. By aggregating returns over the execution of each subgoal and coordinating updates across the two levels, HAE provides an unbiased gradient estimator and provably reduces variance compared to flat generalized advantage estimation. Empirically, HiPER achieves state-of-the-art performance on challenging interactive benchmarks, reaching 97.4\% success on ALFWorld and 83.3\% on WebShop with Qwen2.5-7B-Instruct (+6.6\% and +8.3\% over the best prior method), with especially large gains on long-horizon tasks requiring multiple dependent subtasks. These results highlight the importance of explicit hierarchical decomposition for scalable RL training of multi-turn LLM agents.
LGMay 19, 2024
Retraction-Free Decentralized Non-convex Optimization with Orthogonal ConstraintsYoubang Sun, Shixiang Chen, Alfredo Garcia et al.
In this paper, we investigate decentralized non-convex optimization with orthogonal constraints. Conventional algorithms for this setting require either manifold retractions or other types of projection to ensure feasibility, both of which involve costly linear algebra operations (e.g., SVD or matrix inversion). On the other hand, infeasible methods are able to provide similar performance with higher computational efficiency. Inspired by this, we propose the first decentralized version of the retraction-free landing algorithm, called \textbf{D}ecentralized \textbf{R}etraction-\textbf{F}ree \textbf{G}radient \textbf{T}racking (DRFGT). We theoretically prove that DRFGT enjoys the ergodic convergence rate of $\mathcal{O}(1/K)$, matching the convergence rate of centralized, retraction-based methods. We further establish that under a local Riemannian PŁ condition, DRFGT achieves a much faster linear convergence rate. Numerical experiments demonstrate that DRFGT performs on par with the state-of-the-art retraction-based methods with substantially reduced computational overhead.
LGMay 17, 2025
Reinforcing Multi-Turn Reasoning in LLM Agents via Turn-Level Reward DesignQuan Wei, Siliang Zeng, Chenliang Li et al.
This paper investigates Reinforcement Learning (RL) approaches to enhance the reasoning capabilities of Large Language Model (LLM) agents in long-horizon, multi-turn scenarios. Although RL algorithms such as Group Relative Policy Optimization (GRPO) and Proximal Policy Optimization (PPO) have been widely applied to train multi-turn LLM agents, they typically rely only on sparse outcome rewards and lack dense intermediate signals across multiple decision steps, limiting their performance on complex reasoning tasks. To bridge this gap, we present the first systematic study of \textit{turn-level reward design} for multi-turn RL algorithms and agent applications. By integrating turn-level rewards, we extend GRPO and PPO to their respective multi-turn variants, enabling fine-grained credit assignment. We conduct case studies on multi-turn reasoning-augmented search agents, where we carefully design two types of turn-level rewards: verifiable and LLM-as-judge. Our experiments on multi-turn search tasks demonstrate that incorporating well-designed turn-level rewards enables RL algorithms to significantly outperform baseline methods with trajectory-level rewards. Both training and validation reward curves illustrate that our method achieves \textit{greater stability}, \textit{faster convergence}, and \textit{higher accuracy}. Numerical results across diverse question-answering datasets further show that our approach consistently delivers highest answer correctness and 100\% format correctness.
OCDec 7, 2024
Local Linear Convergence of Infeasible Optimization with Orthogonal ConstraintsYoubang Sun, Shixiang Chen, Alfredo Garcia et al.
Many classical and modern machine learning algorithms require solving optimization tasks under orthogonality constraints. Solving these tasks with feasible methods requires a gradient descent update followed by a retraction operation on the Stiefel manifold, which can be computationally expensive. Recently, an infeasible retraction-free approach, termed the landing algorithm, was proposed as an efficient alternative. Motivated by the common occurrence of orthogonality constraints in tasks such as principle component analysis and training of deep neural networks, this paper studies the landing algorithm and establishes a novel linear convergence rate for smooth non-convex functions using only a local Riemannian PŁ condition. Numerical experiments demonstrate that the landing algorithm performs on par with the state-of-the-art retraction-based methods with substantially reduced computational overhead.
LGNov 25, 2025
Stabilizing Off-Policy Training for Long-Horizon LLM Agent via Turn-Level Importance Sampling and Clipping-Triggered NormalizationChenliang Li, Adel Elmahdy, Alex Boyd et al.
Reinforcement learning (RL) algorithms such as PPO and GRPO are widely used to train large language models (LLMs) for multi-turn agentic tasks. However, in off-policy training pipelines, these methods often exhibit unstable optimization dynamics and are prone to performance collapse. Through empirical analysis, we identify two fundamental sources of instability in this setting: (1)~a granularity mismatch between token-level policy optimization and turn-structured interactions, and (2) high-variance and unreliable gradient updates induced by off-policy importance sampling and inaccurate advantage estimation. To address these challenges, we propose SORL, \underline{S}tabilizing \underline{O}ff-Policy \underline{R}einforcement \underline{L}earning for Long-Horizon Agent Training. SORL introduces principled mechanisms that align policy optimization with the structure of multi-turn interactions and adaptively suppress unreliable off-policy updates, yielding more conservative and robust learning dynamics. Within this framework, we instantiate two stabilized algorithms: SO-PPO and SO-GRPO. Both algorithms are designed to mitigate gradient variance and prevent optimization collapse without requiring careful early stopping or heuristic tuning. We evaluate SO-PPO and SO-GRPO on a range of multi-turn search benchmarks, including general question answering, multi-hop question answering, and medical multiple-choice QA tasks. Experimental results show that both methods consistently prevent training instabilities and performance collapses observed in standard PPO and GRPO, maintain lower clipping ratios and more stable optimization trajectories, and achieve superior or comparable task performance. These results demonstrate that the proposed algorithm provides a practical, scalable, and general framework for stabilizing reinforcement learning in multi-turn LLM agent training.
LGOct 20, 2025
Do LLMs Recognize Your Latent Preferences? A Benchmark for Latent Information Discovery in Personalized InteractionIoannis Tsaknakis, Bingqing Song, Shuyu Gan et al.
Large Language Models (LLMs) excel at producing broadly relevant text, but this generality becomes a limitation when user-specific preferences are required, such as recommending restaurants or planning travel. In these scenarios, users rarely articulate every preference explicitly; instead, much of what they care about remains latent, waiting to be inferred. This raises a fundamental question: Can LLMs uncover and reason about such latent information through conversation? We address this problem by introducing a unified benchmark for evaluating latent information discovery - the ability of LLMs to reveal and utilize hidden user attributes through multi-turn interaction. The benchmark spans three progressively realistic settings: the classic 20 Questions game, Personalized Question Answering, and Personalized Text Summarization. All tasks share a tri-agent framework (User, Assistant, Judge) enabling turn-level evaluation of elicitation and adaptation. Our results reveal that while LLMs can indeed surface latent information through dialogue, their success varies dramatically with context: from 32% to 98%, depending on task complexity, topic, and number of hidden attributes. This benchmark provides the first systematic framework for studying latent information discovery in personalized interaction, highlighting that effective preference inference remains an open frontier for building truly adaptive AI systems.
LGOct 13, 2025
ADARL: Adaptive Low-Rank Structures for Robust Policy Learning under UncertaintyChenliang Li, Junyu Leng, Jiaxiang Li et al.
Robust reinforcement learning (Robust RL) seeks to handle epistemic uncertainty in environment dynamics, but existing approaches often rely on nested min--max optimization, which is computationally expensive and yields overly conservative policies. We propose \textbf{Adaptive Rank Representation (AdaRL)}, a bi-level optimization framework that improves robustness by aligning policy complexity with the intrinsic dimension of the task. At the lower level, AdaRL performs policy optimization under fixed-rank constraints with dynamics sampled from a Wasserstein ball around a centroid model. At the upper level, it adaptively adjusts the rank to balance the bias--variance trade-off, projecting policy parameters onto a low-rank manifold. This design avoids solving adversarial worst-case dynamics while ensuring robustness without over-parameterization. Empirical results on MuJoCo continuous control benchmarks demonstrate that AdaRL not only consistently outperforms fixed-rank baselines (e.g., SAC) and state-of-the-art robust RL methods (e.g., RNAC, Parseval), but also converges toward the intrinsic rank of the underlying tasks. These results highlight that adaptive low-rank policy representations provide an efficient and principled alternative for robust RL under model uncertainty.
LGJun 21, 2025
Aligning Frozen LLMs by Reinforcement Learning: An Iterative Reweight-then-Optimize ApproachXinnan Zhang, Chenliang Li, Siliang Zeng et al.
Aligning large language models (LLMs) with human preferences usually requires fine-tuning methods such as RLHF and DPO. These methods directly optimize the model parameters, so they cannot be used in test-time to improve model performance, nor are they applicable when the model weights are not accessible. In contrast, test-time methods sidestep weight updates by leveraging reward functions to guide and improve output quality. However, they incur high inference costs, and their one-shot guidance is often based on imperfect reward or value functions, leading to suboptimal outputs. In this work, we present a method named Iterative Reweight-then-Optimize (IRO), a reinforcement learning (RL) framework that performs RL-style alignment of the (frozen) base model without touching its parameters. During training, each iteration (i) samples candidates from the base model, (ii) resamples using current value functions, and (iii) trains a new lightweight value function that guides the next decoding pass. At test time, the value functions are used to guide the base model generation via a search-based optimization process. Notably, users can apply IRO to align a model on their own dataset, similar to OpenAI's reinforcement fine-tuning (RFT), but without requiring access to the model weights.
MLMar 22, 2025
Understanding Inverse Reinforcement Learning under Overparameterization: Non-Asymptotic Analysis and Global OptimalityRuijia Zhang, Siliang Zeng, Chenliang Li et al.
The goal of the Inverse reinforcement learning (IRL) task is to identify the underlying reward function and the corresponding optimal policy from a set of expert demonstrations. While most IRL algorithms' theoretical guarantees rely on a linear reward structure, we aim to extend the theoretical understanding of IRL to scenarios where the reward function is parameterized by neural networks. Meanwhile, conventional IRL algorithms usually adopt a nested structure, leading to computational inefficiency, especially in high-dimensional settings. To address this problem, we propose the first two-timescale single-loop IRL algorithm under neural network parameterized reward and provide a non-asymptotic convergence analysis under overparameterization. Although prior optimality results for linear rewards do not apply, we show that our algorithm can identify the globally optimal reward and policy under certain neural network structures. This is the first IRL algorithm with a non-asymptotic convergence guarantee that provably achieves global optimality in neural network settings.
AIJun 11, 2024
Learning Reward and Policy Jointly from Demonstration and Preference Improves AlignmentChenliang Li, Siliang Zeng, Zeyi Liao et al.
Aligning human preference and value is an important requirement for building contemporary foundation models and embodied AI. However, popular approaches such as reinforcement learning with human feedback (RLHF) break down the task into successive stages, such as supervised fine-tuning (SFT), reward modeling (RM), and reinforcement learning (RL), each performing one specific learning task. Such a sequential approach results in serious issues such as significant under-utilization of data and distribution mismatch between the learned reward model and generated policy, which eventually lead to poor alignment performance. We develop a single stage approach named Alignment with Integrated Human Feedback (AIHF), capable of integrating both human preference and demonstration to train reward models and the policy. The proposed approach admits a suite of efficient algorithms, which can easily reduce to, and leverage, popular alignment algorithms such as RLHF and Directly Policy Optimization (DPO), and only requires minor changes to the existing alignment pipelines. We demonstrate the efficiency of the proposed solutions with extensive experiments involving alignment problems in LLMs and robotic control problems in MuJoCo. We observe that the proposed solutions outperform the existing alignment algorithms such as RLHF and DPO by large margins, especially when the amount of high-quality preference data is relatively limited.
AIJan 26, 2024
Regularized Q-Learning with Linear Function ApproximationJiachen Xi, Alfredo Garcia, Petar Momcilovic
Regularized Markov Decision Processes serve as models of sequential decision making under uncertainty wherein the decision maker has limited information processing capacity and/or aversion to model ambiguity. With functional approximation, the convergence properties of learning algorithms for regularized MDPs (e.g. soft Q-learning) are not well understood because the composition of the regularized Bellman operator and a projection onto the span of basis vectors is not a contraction with respect to any norm. In this paper, we consider a bi-level optimization formulation of regularized Q-learning with linear functional approximation. The {\em lower} level optimization problem aims to identify a value function approximation that satisfies Bellman's recursive optimality condition and the {\em upper} level aims to find the projection onto the span of basis vectors. This formulation motivates a single-loop algorithm with finite time convergence guarantees. The algorithm operates on two time-scales: updates to the projection of state-action values are `slow' in that they are implemented with a step size that is smaller than the one used for `faster' updates of approximate solutions to Bellman's recursive optimality equation. We show that, under certain assumptions, the proposed algorithm converges to a stationary point in the presence of Markovian noise. In addition, we provide a performance guarantee for the policies derived from the proposed algorithm.
LGOct 11, 2021
Learning to Coordinate in Multi-Agent Systems: A Coordinated Actor-Critic Algorithm and Finite-Time GuaranteesSiliang Zeng, Tianyi Chen, Alfredo Garcia et al.
Multi-agent reinforcement learning (MARL) has attracted much research attention recently. However, unlike its single-agent counterpart, many theoretical and algorithmic aspects of MARL have not been well-understood. In this paper, we study the emergence of coordinated behavior by autonomous agents using an actor-critic (AC) algorithm. Specifically, we propose and analyze a class of coordinated actor-critic algorithms (CAC) in which individually parametrized policies have a {\it shared} part (which is jointly optimized among all agents) and a {\it personalized} part (which is only locally optimized). Such kind of {\it partially personalized} policy allows agents to learn to coordinate by leveraging peers' past experience and adapt to individual tasks. The flexibility in our design allows the proposed MARL-CAC algorithm to be used in a {\it fully decentralized} setting, where the agents can only communicate with their neighbors, as well as a {\it federated} setting, where the agents occasionally communicate with a server while optimizing their (partially personalized) local models. Theoretically, we show that under some standard regularity assumptions, the proposed MARL-CAC algorithm requires $\mathcal{O}(ε^{-\frac{5}{2}})$ samples to achieve an $ε$-stationary solution (defined as the solution whose squared norm of the gradient of the objective function is less than $ε$). To the best of our knowledge, this work provides the first finite-sample guarantee for decentralized AC algorithm with partially personalized policies.
OCFeb 14, 2021
Decentralized Riemannian Gradient Descent on the Stiefel ManifoldShixiang Chen, Alfredo Garcia, Mingyi Hong et al.
We consider a distributed non-convex optimization where a network of agents aims at minimizing a global function over the Stiefel manifold. The global function is represented as a finite sum of smooth local functions, where each local function is associated with one agent and agents communicate with each other over an undirected connected graph. The problem is non-convex as local functions are possibly non-convex (but smooth) and the Steifel manifold is a non-convex set. We present a decentralized Riemannian stochastic gradient method (DRSGD) with the convergence rate of $\mathcal{O}(1/\sqrt{K})$ to a stationary point. To have exact convergence with constant stepsize, we also propose a decentralized Riemannian gradient tracking algorithm (DRGTA) with the convergence rate of $\mathcal{O}(1/K)$ to a stationary point. We use multi-step consensus to preserve the iteration in the local (consensus) region. DRGTA is the first decentralized algorithm with exact convergence for distributed optimization on Stiefel manifold.
OCJan 22, 2021
On the Local Linear Rate of Consensus on the Stiefel ManifoldShixiang Chen, Alfredo Garcia, Mingyi Hong et al.
We study the convergence properties of Riemannian gradient method for solving the consensus problem (for an undirected connected graph) over the Stiefel manifold. The Stiefel manifold is a non-convex set and the standard notion of averaging in the Euclidean space does not work for this problem. We propose Distributed Riemannian Consensus on Stiefel Manifold (DRCS) and prove that it enjoys a local linear convergence rate to global consensus. More importantly, this local rate asymptotically scales with the second largest singular value of the communication matrix, which is on par with the well-known rate in the Euclidean space. To the best of our knowledge, this is the first work showing the equality of the two rates. The main technical challenges include (i) developing a Riemannian restricted secant inequality for convergence analysis, and (ii) to identify the conditions (e.g., suitable step-size and initialization) under which the algorithm always stays in the local region.
LGAug 2, 2020
Structural Estimation of Partially Observable Markov Decision ProcessesYanling Chang, Alfredo Garcia, Zhide Wang et al.
In many practical settings control decisions must be made under partial/imperfect information about the evolution of a relevant state variable. Partially Observable Markov Decision Processes (POMDPs) is a relatively well-developed framework for modeling and analyzing such problems. In this paper we consider the structural estimation of the primitives of a POMDP model based upon the observable history of the process. We analyze the structural properties of POMDP model with random rewards and specify conditions under which the model is identifiable without knowledge of the state dynamics. We consider a soft policy gradient algorithm to compute a maximum likelihood estimator and provide a finite-time characterization of convergence to a stationary point. We illustrate the estimation methodology with an application to optimal equipment replacement. In this context, replacement decisions must be made under partial/imperfect information on the true state (i.e. condition of the equipment). We use synthetic and real data to highlight the robustness of the proposed methodology and characterize the potential for misspecification when partial state observability is ignored.
OCApr 28, 2020
On Distributed Non-convex Optimization: Projected Subgradient Method For Weakly Convex Problems in NetworksShixiang Chen, Alfredo Garcia, Shahin Shahrampour
The stochastic subgradient method is a widely-used algorithm for solving large-scale optimization problems arising in machine learning. Often these problems are neither smooth nor convex. Recently, Davis et al. [1-2] characterized the convergence of the stochastic subgradient method for the weakly convex case, which encompasses many important applications (e.g., robust phase retrieval, blind deconvolution, biconvex compressive sensing, and dictionary learning). In practice, distributed implementations of the projected stochastic subgradient method (stoDPSM) are used to speed-up risk minimization. In this paper, we propose a distributed implementation of the stochastic subgradient method with a theoretical guarantee. Specifically, we show the global convergence of stoDPSM using the Moreau envelope stationarity measure. Furthermore, under a so-called sharpness condition, we show that deterministic DPSM (with a proper initialization) converges linearly to the sharp minima, using geometrically diminishing step-size. We provide numerical experiments to support our theoretical analysis.
LGOct 28, 2019
Distributed Networked Learning with Correlated DataLingzhou Hong, Alfredo Garcia, Ceyhun Eksin
We consider a distributed estimation method in a setting with heterogeneous streams of correlated data distributed across nodes in a network. In the considered approach, linear models are estimated locally (i.e., with only local data) subject to a network regularization term that penalizes a local model that differs from neighboring models. We analyze computation dynamics (associated with stochastic gradient updates) and information exchange (associated with exchanging current models with neighboring nodes). We provide a finite-time characterization of convergence of the weighted ensemble average estimate and compare this result to federated learning, an alternative approach to estimation wherein a single model is updated by locally generated gradient updates. This comparison highlights the trade-off between speed vs precision: while model updates take place at a faster rate in federated learning, the proposed networked approach to estimation enables the identification of models with higher precision. We illustrate the method's general applicability in two examples: estimating a Markov random field using wireless sensor networks and modeling prey escape behavior of flocking birds based on a publicly available dataset.
OCJun 11, 2018
Swarming for Faster Convergence in Stochastic OptimizationShi Pu, Alfredo Garcia
We study a distributed framework for stochastic optimization which is inspired by models of collective motion found in nature (e.g., swarming) with mild communication requirements. Specifically, we analyze a scheme in which each one of $N > 1$ independent threads, implements in a distributed and unsynchronized fashion, a stochastic gradient-descent algorithm which is perturbed by a swarming potential. Assuming the overhead caused by synchronization is not negligible, we show the swarming-based approach exhibits better performance than a centralized algorithm (based upon the average of $N$ observations) in terms of (real-time) convergence speed. We also derive an error bound that is monotone decreasing in network size and connectivity. We characterize the scheme's finite-time performances for both convex and non-convex objective functions.
OCOct 27, 2017
Zeroth Order Nonconvex Multi-Agent Optimization over NetworksDavood Hajinezhad, Mingyi Hong, Alfredo Garcia
In this paper, we consider distributed optimization problems over a multi-agent network, where each agent can only partially evaluate the objective function, and it is allowed to exchange messages with its immediate neighbors. Differently from all existing works on distributed optimization, our focus is given to optimizing a class of non-convex problems, and under the challenging setting where each agent can only access the zeroth-order information (i.e., the functional values) of its local functions. For different types of network topologies such as undirected connected networks or star networks, we develop efficient distributed algorithms and rigorously analyze their convergence and rate of convergence (to the set of stationary solutions). Numerical results are provided to demonstrate the efficiency of the proposed algorithms.