A Survey on Large Language Model based Autonomous AgentsLei Wang, Chen Ma, Xueyang Feng et al.
Autonomous agents have long been a prominent research focus in both academic and industry communities. Previous research in this field often focuses on training agents with limited knowledge within isolated environments, which diverges significantly from human learning processes, and thus makes the agents hard to achieve human-like decisions. Recently, through the acquisition of vast amounts of web knowledge, large language models (LLMs) have demonstrated remarkable potential in achieving human-level intelligence. This has sparked an upsurge in studies investigating LLM-based autonomous agents. In this paper, we present a comprehensive survey of these studies, delivering a systematic review of the field of LLM-based autonomous agents from a holistic perspective. More specifically, we first discuss the construction of LLM-based autonomous agents, for which we propose a unified framework that encompasses a majority of the previous work. Then, we present a comprehensive overview of the diverse applications of LLM-based autonomous agents in the fields of social science, natural science, and engineering. Finally, we delve into the evaluation strategies commonly used for LLM-based autonomous agents. Based on the previous studies, we also present several challenges and future directions in this field. To keep track of this field and continuously update our survey, we maintain a repository of relevant references at https://github.com/Paitesanshi/LLM-Agent-Survey.
User Behavior Simulation with Large Language Model based AgentsLei Wang, Jingsen Zhang, Hao Yang et al.
Simulating high quality user behavior data has always been a fundamental problem in human-centered applications, where the major difficulty originates from the intricate mechanism of human decision process. Recently, substantial evidences have suggested that by learning huge amounts of web knowledge, large language models (LLMs) can achieve human-like intelligence. We believe these models can provide significant opportunities to more believable user behavior simulation. To inspire such direction, we propose an LLM-based agent framework and design a sandbox environment to simulate real user behaviors. Based on extensive experiments, we find that the simulated behaviors of our method are very close to the ones of real humans. Concerning potential applications, we simulate and study two social phenomenons including (1) information cocoons and (2) user conformity behaviors. This research provides novel simulation paradigms for human-centered applications.
A Generative Approach for Script Event Prediction via Contrastive Fine-tuningFangqi Zhu, Jun Gao, Changlong Yu et al.
Script event prediction aims to predict the subsequent event given the context. This requires the capability to infer the correlations between events. Recent works have attempted to improve event correlation reasoning by using pretrained language models and incorporating external knowledge~(e.g., discourse relations). Though promising results have been achieved, some challenges still remain. First, the pretrained language models adopted by current works ignore event-level knowledge, resulting in an inability to capture the correlations between events well. Second, modeling correlations between events with discourse relations is limited because it can only capture explicit correlations between events with discourse markers, and cannot capture many implicit correlations. To this end, we propose a novel generative approach for this task, in which a pretrained language model is fine-tuned with an event-centric pretraining objective and predicts the next event within a generative paradigm. Specifically, we first introduce a novel event-level blank infilling strategy as the learning objective to inject event-level knowledge into the pretrained language model, and then design a likelihood-based contrastive loss for fine-tuning the generative model. Instead of using an additional prediction layer, we perform prediction by using sequence likelihoods generated by the generative model. Our approach models correlations between events in a soft way without any external knowledge. The likelihood-based prediction eliminates the need to use additional networks to make predictions and is somewhat interpretable since it scores each word in the event. Experimental results on the multi-choice narrative cloze~(MCNC) task demonstrate that our approach achieves better results than other state-of-the-art baselines. Our code will be available at https://github.com/zhufq00/mcnc.
5.8CLJun 20, 2023
Recent Advances in Direct Speech-to-text TranslationChen Xu, Rong Ye, Qianqian Dong et al. · bytedance
Recently, speech-to-text translation has attracted more and more attention and many studies have emerged rapidly. In this paper, we present a comprehensive survey on direct speech translation aiming to summarize the current state-of-the-art techniques. First, we categorize the existing research work into three directions based on the main challenges -- modeling burden, data scarcity, and application issues. To tackle the problem of modeling burden, two main structures have been proposed, encoder-decoder framework (Transformer and the variants) and multitask frameworks. For the challenge of data scarcity, recent work resorts to many sophisticated techniques, such as data augmentation, pre-training, knowledge distillation, and multilingual modeling. We analyze and summarize the application issues, which include real-time, segmentation, named entity, gender bias, and code-switching. Finally, we discuss some promising directions for future work.
On Manipulating Signals of User-Item Graph: A Jacobi Polynomial-based Graph Collaborative FilteringJiayan Guo, Lun Du, Xu Chen et al. · pku
Collaborative filtering (CF) is an important research direction in recommender systems that aims to make recommendations given the information on user-item interactions. Graph CF has attracted more and more attention in recent years due to its effectiveness in leveraging high-order information in the user-item bipartite graph for better recommendations. Specifically, recent studies show the success of graph neural networks (GNN) for CF is attributed to its low-pass filtering effects. However, current researches lack a study of how different signal components contributes to recommendations, and how to design strategies to properly use them well. To this end, from the view of spectral transformation, we analyze the important factors that a graph filter should consider to achieve better performance. Based on the discoveries, we design JGCF, an efficient and effective method for CF based on Jacobi polynomial bases and frequency decomposition strategies. Extensive experiments on four widely used public datasets show the effectiveness and efficiency of the proposed methods, which brings at most 27.06% performance gain on Alibaba-iFashion. Besides, the experimental results also show that JGCF is better at handling sparse datasets, which shows potential in making recommendations for cold-start users.
24.9CLNov 3, 2023
Don't Make Your LLM an Evaluation Benchmark CheaterKun Zhou, Yutao Zhu, Zhipeng Chen et al.
Large language models~(LLMs) have greatly advanced the frontiers of artificial intelligence, attaining remarkable improvement in model capacity. To assess the model performance, a typical approach is to construct evaluation benchmarks for measuring the ability level of LLMs in different aspects. Despite that a number of high-quality benchmarks have been released, the concerns about the appropriate use of these benchmarks and the fair comparison of different models are increasingly growing. Considering these concerns, in this paper, we discuss the potential risk and impact of inappropriately using evaluation benchmarks and misleadingly interpreting the evaluation results. Specially, we focus on a special issue that would lead to inappropriate evaluation, \ie \emph{benchmark leakage}, referring that the data related to evaluation sets is occasionally used for model training. This phenomenon now becomes more common since pre-training data is often prepared ahead of model test. We conduct extensive experiments to study the effect of benchmark leverage, and find that it can dramatically boost the evaluation results, which would finally lead to an unreliable assessment of model performance. To improve the use of existing evaluation benchmarks, we finally present several guidelines for both LLM developers and benchmark maintainers. We hope this work can draw attention to appropriate training and evaluation of LLMs.
7.8CLJun 5, 2023
PolyVoice: Language Models for Speech to Speech TranslationQianqian Dong, Zhiying Huang, Qiao Tian et al.
We propose PolyVoice, a language model-based framework for speech-to-speech translation (S2ST) system. Our framework consists of two language models: a translation language model and a speech synthesis language model. We use discretized speech units, which are generated in a fully unsupervised way, and thus our framework can be used for unwritten languages. For the speech synthesis part, we adopt the existing VALL-E X approach and build a unit-based audio language model. This grants our framework the ability to preserve the voice characteristics and the speaking style of the original speech. We examine our system on Chinese $\rightarrow$ English and English $\rightarrow$ Spanish pairs. Experimental results show that our system can generate speech with high translation quality and audio quality. Speech samples are available at https://speechtranslation.github.io/polyvoice.
10.2CVDec 15, 2025Code
Soul: Breathe Life into Digital Human for High-fidelity Long-term Multimodal AnimationJiangning Zhang, Junwei Zhu, Zhenye Gan et al.
We propose a multimodal-driven framework for high-fidelity long-term digital human animation termed $\textbf{Soul}$, which generates semantically coherent videos from a single-frame portrait image, text prompts, and audio, achieving precise lip synchronization, vivid facial expressions, and robust identity preservation. We construct Soul-1M, containing 1 million finely annotated samples with a precise automated annotation pipeline (covering portrait, upper-body, full-body, and multi-person scenes) to mitigate data scarcity, and we carefully curate Soul-Bench for comprehensive and fair evaluation of audio-/text-guided animation methods. The model is built on the Wan2.2-5B backbone, integrating audio-injection layers and multiple training strategies together with threshold-aware codebook replacement to ensure long-term generation consistency. Meanwhile, step/CFG distillation and a lightweight VAE are used to optimize inference efficiency, achieving an 11.4$\times$ speedup with negligible quality loss. Extensive experiments show that Soul significantly outperforms current leading open-source and commercial models on video quality, video-text alignment, identity preservation, and lip-synchronization accuracy, demonstrating broad applicability in real-world scenarios such as virtual anchors and film production. Project page at https://zhangzjn.github.io/projects/Soul/
2.0IROct 19, 2022
Hierarchical Multi-Interest Co-Network For Coarse-Grained RankingXu Yuan, Chen Xu, Qiwei Chen et al.
In this era of information explosion, a personalized recommendation system is convenient for users to get information they are interested in. To deal with billions of users and items, large-scale online recommendation services usually consist of three stages: candidate generation, coarse-grained ranking, and fine-grained ranking. The success of each stage depends on whether the model accurately captures the interests of users, which are usually hidden in users' behavior data. Previous research shows that users' interests are diverse, and one vector is not sufficient to capture users' different preferences. Therefore, many methods use multiple vectors to encode users' interests. However, there are two unsolved problems: (1) The similarity of different vectors in existing methods is too high, with too much redundant information. Consequently, the interests of users are not fully represented. (2) Existing methods model the long-term and short-term behaviors together, ignoring the differences between them. This paper proposes a Hierarchical Multi-Interest Co-Network (HCN) to capture users' diverse interests in the coarse-grained ranking stage. Specifically, we design a hierarchical multi-interest extraction layer to update users' diverse interest centers iteratively. The multiple embedded vectors obtained in this way contain more information and represent the interests of users better in various aspects. Furthermore, we develop a Co-Interest Network to integrate users' long-term and short-term interests. Experiments on several real-world datasets and one large-scale industrial dataset show that HCN effectively outperforms the state-of-the-art methods. We deploy HCN into a large-scale real world E-commerce system and achieve extra 2.5\% improvements on GMV (Gross Merchandise Value).
Bias and Unfairness in Information Retrieval Systems: New Challenges in the LLM EraSunhao Dai, Chen Xu, Shicheng Xu et al.
With the rapid advancements of large language models (LLMs), information retrieval (IR) systems, such as search engines and recommender systems, have undergone a significant paradigm shift. This evolution, while heralding new opportunities, introduces emerging challenges, particularly in terms of biases and unfairness, which may threaten the information ecosystem. In this paper, we present a comprehensive survey of existing works on emerging and pressing bias and unfairness issues in IR systems when the integration of LLMs. We first unify bias and unfairness issues as distribution mismatch problems, providing a groundwork for categorizing various mitigation strategies through distribution alignment. Subsequently, we systematically delve into the specific bias and unfairness issues arising from three critical stages of LLMs integration into IR systems: data collection, model development, and result evaluation. In doing so, we meticulously review and analyze recent literature, focusing on the definitions, characteristics, and corresponding mitigation strategies associated with these issues. Finally, we identify and highlight some open problems and challenges for future work, aiming to inspire researchers and stakeholders in the IR field and beyond to better understand and mitigate bias and unfairness issues of IR in this LLM era. We also consistently maintain a GitHub repository for the relevant papers and resources in this rising direction at https://github.com/KID-22/LLM-IR-Bias-Fairness-Survey.
Step-Audio: Unified Understanding and Generation in Intelligent Speech InteractionAilin Huang, Boyong Wu, Bruce Wang et al.
Real-time speech interaction, serving as a fundamental interface for human-machine collaboration, holds immense potential. However, current open-source models face limitations such as high costs in voice data collection, weakness in dynamic control, and limited intelligence. To address these challenges, this paper introduces Step-Audio, the first production-ready open-source solution. Key contributions include: 1) a 130B-parameter unified speech-text multi-modal model that achieves unified understanding and generation, with the Step-Audio-Chat version open-sourced; 2) a generative speech data engine that establishes an affordable voice cloning framework and produces the open-sourced lightweight Step-Audio-TTS-3B model through distillation; 3) an instruction-driven fine control system enabling dynamic adjustments across dialects, emotions, singing, and RAP; 4) an enhanced cognitive architecture augmented with tool calling and role-playing abilities to manage complex tasks effectively. Based on our new StepEval-Audio-360 evaluation benchmark, Step-Audio achieves state-of-the-art performance in human evaluations, especially in terms of instruction following. On open-source benchmarks like LLaMA Question, shows 9.3% average performance improvement, demonstrating our commitment to advancing the development of open-source multi-modal language technologies. Our code and models are available at https://github.com/stepfun-ai/Step-Audio.
Towards Equivalent Transformation of User Preferences in Cross Domain RecommendationXu Chen, Ya Zhang, Ivor Tsang et al.
Cross domain recommendation (CDR) is one popular research topic in recommender systems. This paper focuses on a popular scenario for CDR where different domains share the same set of users but no overlapping items. The majority of recent methods have explored the shared-user representation to transfer knowledge across domains. However, the idea of shared-user representation resorts to learn the overlapped features of user preferences and suppresses the domain-specific features. Other works try to capture the domain-specific features by an MLP mapping but require heuristic human knowledge of choosing samples to train the mapping. In this paper, we attempt to learn both features of user preferences in a more principled way. We assume that each user's preferences in one domain can be expressed by the other one, and these preferences can be mutually converted to each other with the so-called equivalent transformation. Based on this assumption, we propose an equivalent transformation learner (ETL) which models the joint distribution of user behaviors across domains. The equivalent transformation in ETL relaxes the idea of shared-user representation and allows the learned preferences in different domains to preserve the domain-specific features as well as the overlapped features. Extensive experiments on three public benchmarks demonstrate the effectiveness of ETL compared with recent state-of-the-art methods. Codes and data are available online:~\url{https://github.com/xuChenSJTU/ETL-master}
0.5CLJun 16, 2023
CMLM-CSE: Based on Conditional MLM Contrastive Learning for Sentence EmbeddingsWei Zhang, Xu Chen
Traditional comparative learning sentence embedding directly uses the encoder to extract sentence features, and then passes in the comparative loss function for learning. However, this method pays too much attention to the sentence body and ignores the influence of some words in the sentence on the sentence semantics. To this end, we propose CMLM-CSE, an unsupervised contrastive learning framework based on conditional MLM. On the basis of traditional contrastive learning, an additional auxiliary network is added to integrate sentence embedding to perform MLM tasks, forcing sentence embedding to learn more masked word information. Finally, when Bertbase was used as the pretraining language model, we exceeded SimCSE by 0.55 percentage points on average in textual similarity tasks, and when Robertabase was used as the pretraining language model, we exceeded SimCSE by 0.3 percentage points on average in textual similarity tasks.
9.7DCApr 11, 2025
Jupiter: Fast and Resource-Efficient Collaborative Inference of Generative LLMs on Edge DevicesShengyuan Ye, Bei Ouyang, Liekang Zeng et al.
Generative large language models (LLMs) have garnered significant attention due to their exceptional capabilities in various AI tasks. Traditionally deployed in cloud datacenters, LLMs are now increasingly moving towards more accessible edge platforms to protect sensitive user data and ensure privacy preservation. The limited computational resources of individual edge devices, however, can result in excessively prolonged inference latency and overwhelmed memory usage. While existing research has explored collaborative edge computing to break the resource wall of individual devices, these solutions yet suffer from massive communication overhead and under-utilization of edge resources. Furthermore, they focus exclusively on optimizing the prefill phase, neglecting the crucial autoregressive decoding phase for generative LLMs. To address that, we propose Jupiter, a fast, scalable, and resource-efficient collaborative edge AI system for generative LLM inference. Jupiter introduces a flexible pipelined architecture as a principle and differentiates its system design according to the differentiated characteristics of the prefill and decoding phases. For prefill phase, Jupiter submits a novel intra-sequence pipeline parallelism and develops a meticulous parallelism planning strategy to maximize resource efficiency; For decoding, Jupiter devises an effective outline-based pipeline parallel decoding mechanism combined with speculative decoding, which further magnifies inference acceleration. Extensive evaluation based on realistic implementation demonstrates that Jupiter remarkably outperforms state-of-the-art approaches under various edge environment setups, achieving up to 26.1x end-to-end latency reduction while rendering on-par generation quality.
13.6IRFeb 14, 2022
Measuring "Why" in Recommender Systems: a Comprehensive Survey on the Evaluation of Explainable RecommendationXu Chen, Yongfeng Zhang, Ji-Rong Wen
Explainable recommendation has shown its great advantages for improving recommendation persuasiveness, user satisfaction, system transparency, among others. A fundamental problem of explainable recommendation is how to evaluate the explanations. In the past few years, various evaluation strategies have been proposed. However, they are scattered in different papers, and there lacks a systematic and detailed comparison between them. To bridge this gap, in this paper, we comprehensively review the previous work, and provide different taxonomies for them according to the evaluation perspectives and evaluation methods. Beyond summarizing the previous work, we also analyze the (dis)advantages of existing evaluation methods and provide a series of guidelines on how to select them. The contents of this survey are based on more than 100 papers from top-tier conferences like IJCAI, AAAI, TheWebConf, Recsys, UMAP, and IUI, and their complete summarization are presented at https://shimo.im/sheets/VKrpYTcwVH6KXgdy/MODOC/. With this survey, we finally aim to provide a clear and comprehensive review on the evaluation of explainable recommendation.
2.0IRDec 6, 2021
User behavior understanding in real world settingsWeiqi Shao, Xu Chen, Jiashu Zhao et al.
How to extract meaningful information in user historical behavior plays a crucial role in recommendation. User behavior sequence often contains multiple conceptually distinct items that belong to different item groups and the number of the item groups is changing over time. It is necessary to learn a dynamic group of representations according the item groups in a user historical behavior. However, current works only learns a predefined and fixed number representations which includes single representation methods and multi representations methods from the user context that could lead to suboptimal recommendation quality. In this paper we propose a model that can automatically and adaptively generates a dynamic group of representations from the user behavior accordingly. To be specific, AutoRep is composed of an informative representation construct (IRC) module and a dynamic representations construct (DRC) module. The IRC module learns the overall sequential characteristics of user behavior with a bi-directional architecture transformer. The DRC module dynamically allocate the item in the user behavior into different item groups and form a dynamic group of representations in a differentiable method. Such design improves the model recommendation performance. We evaluate the proposed model on five benchmark datasets. The results show that AutoRep outperforms representative baselines. Further ablation study has been conducted to deepen our understandings of AutoRep, including the proposed module IRC and DRC.
2.0IRDec 6, 2021
Gumble Softmax For User Behavior ModelingWeiqi Shao, Xu Chen, Jiashu Zhao et al.
Recently, sequential recommendation systems are important in solving the information overload in many online services. Current methods in sequential recommendation focus on learning a fixed number of representations for each user at any time, with a single representation or multi representations for the user. However, when a user is exploring items on an e-commerce recommendation system, the number of this user's hobbies may change overtime (e.g. increase/reduce one more interest), affected by the user's evolving self needs. Moreover, different users may have various number of interests. In this paper, we argue that it is meaningful to explore a personalized dynamic number of user interests, and learn a dynamic group of user interest representations accordingly. We propose a sequential model with dynamic number of representations for recommendation systems (RDRSR). Specifically, RDRSR is composed of a dynamic interest discriminator (DID) module and a dynamic interest allocator (DIA) module. The DID module explores the number of a user's interests by learning the overall sequential characteristics with bi-directional self-attention and Gumbel-Softmax. The DIA module make the historical clicked items into a group of item groups and constructs user's dynamic interest representation. Additionally, experiments on the real-world datasets demonstrates our model's effectiveness.
Wasserstein Distance Regularized Sequence Representation for Text Matching in Asymmetrical DomainsWeijie Yu, Chen Xu, Jun Xu et al.
One approach to matching texts from asymmetrical domains is projecting the input sequences into a common semantic space as feature vectors upon which the matching function can be readily defined and learned. In real-world matching practices, it is often observed that with the training goes on, the feature vectors projected from different domains tend to be indistinguishable. The phenomenon, however, is often overlooked in existing matching models. As a result, the feature vectors are constructed without any regularization, which inevitably increases the difficulty of learning the downstream matching functions. In this paper, we propose a novel match method tailored for text matching in asymmetrical domains, called WD-Match. In WD-Match, a Wasserstein distance-based regularizer is defined to regularize the features vectors projected from different domains. As a result, the method enforces the feature projection function to generate vectors such that those correspond to different domains cannot be easily discriminated. The training process of WD-Match amounts to a game that minimizes the matching loss regularized by the Wasserstein distance. WD-Match can be used to improve different text matching methods, by using the method as its underlying matching model. Four popular text matching methods have been exploited in the paper. Experimental results based on four publicly available benchmarks showed that WD-Match consistently outperformed the underlying methods and the baselines.
3.3SPJul 22, 2019
Realistic Channel Models Pre-trainingYourui Huangfu, Jian Wang, Chen Xu et al.
In this paper, we propose a neural-network-based realistic channel model with both the similar accuracy as deterministic channel models and uniformity as stochastic channel models. To facilitate this realistic channel modeling, a multi-domain channel embedding method combined with self-attention mechanism is proposed to extract channel features from multiple domains simultaneously. This 'one model to fit them all' solution employs available wireless channel data as the only data set for self-supervised pre-training. With the permission of users, network operators or other organizations can make use of some available user specific data to fine-tune this pre-trained realistic channel model for applications on channel-related downstream tasks. Moreover, even without fine-tuning, we show that the pre-trained realistic channel model itself is a great tool with its understanding of wireless channel.
3.3CLJun 10, 2019
A Survey on Neural Machine Reading ComprehensionBoyu Qiu, Xu Chen, Jungang Xu et al.
Enabling a machine to read and comprehend the natural language documents so that it can answer some questions remains an elusive challenge. In recent years, the popularity of deep learning and the establishment of large-scale datasets have both promoted the prosperity of Machine Reading Comprehension. This paper aims to present how to utilize the Neural Network to build a Reader and introduce some classic models, analyze what improvements they make. Further, we also point out the defects of existing models and future research directions
Unpaired Pose Guided Human Image GenerationXu Chen, Jie Song, Otmar Hilliges
This paper studies the task of full generative modelling of realistic images of humans, guided only by coarse sketch of the pose, while providing control over the specific instance or type of outfit worn by the user. This is a difficult problem because input and output domain are very different and direct image-to-image translation becomes infeasible. We propose an end-to-end trainable network under the generative adversarial framework, that provides detailed control over the final appearance while not requiring paired training data and hence allows us to forgo the challenging problem of fitting 3D poses to 2D images. The model allows to generate novel samples conditioned on either an image taken from the target domain or a class label indicating the style of clothing (e.g., t-shirt). We thoroughly evaluate the architecture and the contributions of the individual components experimentally. Finally, we show in a large scale perceptual study that our approach can generate realistic looking images and that participants struggle in detecting fake images versus real samples, especially if faces are blurred.
11.3NISep 14, 2018
Follow Me at the Edge: Mobility-Aware Dynamic Service Placement for Mobile Edge ComputingTao Ouyang, Zhi Zhou, Xu Chen
Mobile edge computing is a new computing paradigm, which pushes cloud computing capabilities away from the centralized cloud to the network edge. However, with the sinking of computing capabilities, the new challenge incurred by user mobility arises: since end-users typically move erratically, the services should be dynamically migrated among multiple edges to maintain the service performance, i.e., user-perceived latency. Tackling this problem is non-trivial since frequent service migration would greatly increase the operational cost. To address this challenge in terms of the performance-cost trade-off, in this paper we study the mobile edge service performance optimization problem under long-term cost budget constraint. To address user mobility which is typically unpredictable, we apply Lyapunov optimization to decompose the long-term optimization problem into a series of real-time optimization problems which do not require a priori knowledge such as user mobility. As the decomposed problem is NP-hard, we first design an approximation algorithm based on Markov approximation to seek a near-optimal solution. To make our solution scalable and amenable to future 5G application scenario with large-scale user devices, we further propose a distributed approximation scheme with greatly reduced time complexity, based on the technique of best response update. Rigorous theoretical analysis and extensive evaluations demonstrate the efficacy of the proposed centralized and distributed schemes.
28.8IRMay 9, 2018
Learning Heterogeneous Knowledge Base Embeddings for Explainable RecommendationQingyao Ai, Vahid Azizi, Xu Chen et al.
Providing model-generated explanations in recommender systems is important to user experience. State-of-the-art recommendation algorithms - especially collaborative filtering (CF)-based approaches with shallow or deep models - usually work with various unstructured information sources for recommendation, such as textual reviews, visual images, and various implicit or explicit feedbacks. Though structured knowledge bases were considered in content-based approaches, they have been largely ignored recently due to the research focus on CF approaches. However, structured knowledge exhibit unique advantages in personalized recommendation systems. When the explicit knowledge about users and items is considered for recommendation, the system could provide highly customized recommendations based on users' historical behaviors and the knowledge is helpful for providing informed explanations regarding the recommended items. A great challenge for using knowledge bases for recommendation is how to integrate large-scale structured data, while taking advantage of collaborative filtering for highly accurate performance. Recent achievements in knowledge-base embedding (KBE) sheds light on this problem, which makes it possible to learn user and item representations while preserving the structure of their relationship with external knowledge for explanation. In this work, we propose to explain knowledge-base embeddings for explainable recommendation. Specifically, we propose a knowledge-base representation learning framework to embed heterogeneous entities for recommendation, and based on the embedded knowledge base, a soft matching algorithm is proposed to generate personalized explanations for the recommended items. Experimental results on real-world e-commerce datasets verified the superior recommendation performance and the explainability power of our approach compared with state-of-the-art baselines.
23.9IRMar 17, 2018
Learning over Knowledge-Base Embeddings for RecommendationYongfeng Zhang, Qingyao Ai, Xu Chen et al.
State-of-the-art recommendation algorithms -- especially the collaborative filtering (CF) based approaches with shallow or deep models -- usually work with various unstructured information sources for recommendation, such as textual reviews, visual images, and various implicit or explicit feedbacks. Though structured knowledge bases were considered in content-based approaches, they have been largely neglected recently due to the availability of vast amount of data, and the learning power of many complex models. However, structured knowledge bases exhibit unique advantages in personalized recommendation systems. When the explicit knowledge about users and items is considered for recommendation, the system could provide highly customized recommendations based on users' historical behaviors. A great challenge for using knowledge bases for recommendation is how to integrated large-scale structured and unstructured data, while taking advantage of collaborative filtering for highly accurate performance. Recent achievements on knowledge base embedding sheds light on this problem, which makes it possible to learn user and item representations while preserving the structure of their relationship with external knowledge. In this work, we propose to reason over knowledge base embeddings for personalized recommendation. Specifically, we propose a knowledge base representation learning approach to embed heterogeneous entities for recommendation. Experimental results on real-world dataset verified the superior performance of our approach compared with state-of-the-art baselines.