Fang Fang

CV
h-index16
3papers
1citation
Novelty80%
AI Score31

3 Papers

1.9MLDec 24, 2021
Optimal Model Averaging of Support Vector Machines in Diverging Model Spaces

Chaoxia Yuan, Chao Ying, Zhou Yu et al.

Support vector machine (SVM) is a powerful classification method that has achieved great success in many fields. Since its performance can be seriously impaired by redundant covariates, model selection techniques are widely used for SVM with high dimensional covariates. As an alternative to model selection, significant progress has been made in the area of model averaging in the past decades. Yet no frequentist model averaging method was considered for SVM. This work aims to fill the gap and to propose a frequentist model averaging procedure for SVM which selects the optimal weight by cross validation. Even when the number of covariates diverges at an exponential rate of the sample size, we show asymptotic optimality of the proposed method in the sense that the ratio of its hinge loss to the lowest possible loss converges to one. We also derive the convergence rate which provides more insights to model averaging. Compared to model selection methods of SVM which require a tedious but critical task of tuning parameter selection, the model averaging method avoids the task and shows promising performances in the empirical studies.

1.4CVNov 7, 2021Code
SL-CycleGAN: Blind Motion Deblurring in Cycles using Sparse Learning

Ali Syed Saqlain, Li-Yun Wang, Fang Fang

In this paper, we introduce an end-to-end generative adversarial network (GAN) based on sparse learning for single image blind motion deblurring, which we called SL-CycleGAN. For the first time in blind motion deblurring, we propose a sparse ResNet-block as a combination of sparse convolution layers and a trainable spatial pooler k-winner based on HTM (Hierarchical Temporal Memory) to replace non-linearity such as ReLU in the ResNet-block of SL-CycleGAN generators. Furthermore, unlike many state-of-the-art GAN-based motion deblurring methods that treat motion deblurring as a linear end-to-end process, we take our inspiration from the domain-to-domain translation ability of CycleGAN, and we show that image deblurring can be cycle-consistent while achieving the best qualitative results. Finally, we perform extensive experiments on popular image benchmarks both qualitatively and quantitatively and achieve the record-breaking PSNR of 38.087 dB on GoPro dataset, which is 5.377 dB better than the most recent deblurring method.

1.1CVApr 13, 2016
A Novel Method to Study Bottom-up Visual Saliency and its Neural Mechanism

Cheng Chen, Xilin Zhang, Yizhou Wang et al.

In this study, we propose a novel method to measure bottom-up saliency maps of natural images. In order to eliminate the influence of top-down signals, backward masking is used to make stimuli (natural images) subjectively invisible to subjects, however, the bottom-up saliency can still orient the subjects attention. To measure this orientation/attention effect, we adopt the cueing effect paradigm by deploying discrimination tasks at each location of an image, and measure the discrimination performance variation across the image as the attentional effect of the bottom-up saliency. Such attentional effects are combined to construct a final bottomup saliency map. Based on the proposed method, we introduce a new bottom-up saliency map dataset of natural images to benchmark computational models. We compare several state-of-the-art saliency models on the dataset. Moreover, the proposed paradigm is applied to investigate the neural basis of the bottom-up visual saliency map by analyzing psychophysical and fMRI experimental results. Our findings suggest that the bottom-up saliency maps of natural images are constructed in V1. It provides a strong scientific evidence to resolve the long standing dispute in neuroscience about where the bottom-up saliency map is constructed in human brain.