Jinxin Liu

LG
h-index13
11papers
302citations
Novelty56%
AI Score45

11 Papers

25.0LGFeb 22, 2023Code
Behavior Proximal Policy Optimization

Zifeng Zhuang, Kun Lei, Jinxin Liu et al.

Offline reinforcement learning (RL) is a challenging setting where existing off-policy actor-critic methods perform poorly due to the overestimation of out-of-distribution state-action pairs. Thus, various additional augmentations are proposed to keep the learned policy close to the offline dataset (or the behavior policy). In this work, starting from the analysis of offline monotonic policy improvement, we get a surprising finding that some online on-policy algorithms are naturally able to solve offline RL. Specifically, the inherent conservatism of these on-policy algorithms is exactly what the offline RL method needs to overcome the overestimation. Based on this, we propose Behavior Proximal Policy Optimization (BPPO), which solves offline RL without any extra constraint or regularization introduced compared to PPO. Extensive experiments on the D4RL benchmark indicate this extremely succinct method outperforms state-of-the-art offline RL algorithms. Our implementation is available at https://github.com/Dragon-Zhuang/BPPO.

21.4LGJun 22, 2023Code
Beyond OOD State Actions: Supported Cross-Domain Offline Reinforcement Learning

Jinxin Liu, Ziqi Zhang, Zhenyu Wei et al.

Offline reinforcement learning (RL) aims to learn a policy using only pre-collected and fixed data. Although avoiding the time-consuming online interactions in RL, it poses challenges for out-of-distribution (OOD) state actions and often suffers from data inefficiency for training. Despite many efforts being devoted to addressing OOD state actions, the latter (data inefficiency) receives little attention in offline RL. To address this, this paper proposes the cross-domain offline RL, which assumes offline data incorporate additional source-domain data from varying transition dynamics (environments), and expects it to contribute to the offline data efficiency. To do so, we identify a new challenge of OOD transition dynamics, beyond the common OOD state actions issue, when utilizing cross-domain offline data. Then, we propose our method BOSA, which employs two support-constrained objectives to address the above OOD issues. Through extensive experiments in the cross-domain offline RL setting, we demonstrate BOSA can greatly improve offline data efficiency: using only 10\% of the target data, BOSA could achieve {74.4\%} of the SOTA offline RL performance that uses 100\% of the target data. Additionally, we also show BOSA can be effortlessly plugged into model-based offline RL and noising data augmentation techniques (used for generating source-domain data), which naturally avoids the potential dynamics mismatch between target-domain data and newly generated source-domain data.

11.5LGJun 23, 2023
CLUE: Calibrated Latent Guidance for Offline Reinforcement Learning

Jinxin Liu, Lipeng Zu, Li He et al.

Offline reinforcement learning (RL) aims to learn an optimal policy from pre-collected and labeled datasets, which eliminates the time-consuming data collection in online RL. However, offline RL still bears a large burden of specifying/handcrafting extrinsic rewards for each transition in the offline data. As a remedy for the labor-intensive labeling, we propose to endow offline RL tasks with a few expert data and utilize the limited expert data to drive intrinsic rewards, thus eliminating the need for extrinsic rewards. To achieve that, we introduce \textbf{C}alibrated \textbf{L}atent g\textbf{U}idanc\textbf{E} (CLUE), which utilizes a conditional variational auto-encoder to learn a latent space such that intrinsic rewards can be directly qualified over the latent space. CLUE's key idea is to align the intrinsic rewards consistent with the expert intention via enforcing the embeddings of expert data to a calibrated contextual representation. We instantiate the expert-driven intrinsic rewards in sparse-reward offline RL tasks, offline imitation learning (IL) tasks, and unsupervised offline RL tasks. Empirically, we find that CLUE can effectively improve the sparse-reward offline RL performance, outperform the state-of-the-art offline IL baselines, and discover diverse skills from static reward-free offline data.

0.6CLOct 8, 2022
ConstGCN: Constrained Transmission-based Graph Convolutional Networks for Document-level Relation Extraction

Ji Qi, Bin Xu, Kaisheng Zeng et al.

Document-level relation extraction with graph neural networks faces a fundamental graph construction gap between training and inference - the golden graph structure only available during training, which causes that most methods adopt heuristic or syntactic rules to construct a prior graph as a pseudo proxy. In this paper, we propose $\textbf{ConstGCN}$, a novel graph convolutional network which performs knowledge-based information propagation between entities along with all specific relation spaces without any prior graph construction. Specifically, it updates the entity representation by aggregating information from all other entities along with each relation space, thus modeling the relation-aware spatial information. To control the information flow passing through the indeterminate relation spaces, we propose to constrain the propagation using transmitting scores learned from the Noise Contrastive Estimation between fact triples. Experimental results show that our method outperforms the previous state-of-the-art (SOTA) approaches on the DocRE dataset.

3.8LGOct 7, 2023
Improving Offline-to-Online Reinforcement Learning with Q Conditioned State Entropy Exploration

Ziqi Zhang, Xiao Xiong, Zifeng Zhuang et al.

Studying how to fine-tune offline reinforcement learning (RL) pre-trained policy is profoundly significant for enhancing the sample efficiency of RL algorithms. However, directly fine-tuning pre-trained policies often results in sub-optimal performance. This is primarily due to the distribution shift between offline pre-training and online fine-tuning stages. Specifically, the distribution shift limits the acquisition of effective online samples, ultimately impacting the online fine-tuning performance. In order to narrow down the distribution shift between offline and online stages, we proposed Q conditioned state entropy (QCSE) as intrinsic reward. Specifically, QCSE maximizes the state entropy of all samples individually, considering their respective Q values. This approach encourages exploration of low-frequency samples while penalizing high-frequency ones, and implicitly achieves State Marginal Matching (SMM), thereby ensuring optimal performance, solving the asymptotic sub-optimality of constraint-based approaches. Additionally, QCSE can seamlessly integrate into various RL algorithms, enhancing online fine-tuning performance. To validate our claim, we conduct extensive experiments, and observe significant improvements with QCSE (about 13% for CQL and 8% for Cal-QL). Furthermore, we extended experimental tests to other algorithms, affirming the generality of QCSE.

3.8LGDec 12, 2023Code
A dynamical clipping approach with task feedback for Proximal Policy Optimization

Ziqi Zhang, Jingzehua Xu, Zifeng Zhuang et al.

Proximal Policy Optimization (PPO) has been broadly applied to robotics learning, showcasing stable training performance. However, the fixed clipping bound setting may limit the performance of PPO. Specifically, there is no theoretical proof that the optimal clipping bound remains consistent throughout the entire training process. Meanwhile, previous researches suggest that a fixed clipping bound restricts the policy's ability to explore. Therefore, many past studies have aimed to dynamically adjust the PPO clipping bound to enhance PPO's performance. However, the objective of these approaches are not directly aligned with the objective of reinforcement learning (RL) tasks, which is to maximize the cumulative Return. Unlike previous clipping approaches, we propose a bi-level proximal policy optimization objective that can dynamically adjust the clipping bound to better reflect the preference (maximizing Return) of these RL tasks. Based on this bi-level proximal policy optimization paradigm, we introduce a new algorithm named Preference based Proximal Policy Optimization (Pb-PPO). Pb-PPO utilizes a multi-armed bandit approach to refelect RL preference, recommending the clipping bound for PPO that can maximizes the current Return. Therefore, Pb-PPO results in greater stability and improved performance compared to PPO with a fixed clipping bound. We test Pb-PPO on locomotion benchmarks across multiple environments, including Gym-Mujoco and legged-gym. Additionally, we validate Pb-PPO on customized navigation tasks. Meanwhile, we conducted comparisons with PPO using various fixed clipping bounds and various of clipping approaches. The experimental results indicate that Pb-PPO demonstrates superior training performance compared to PPO and its variants. Our codebase has been released at : https://github.com/stevezhangzA/pb_ppo

10.9CLOct 21, 2025Code
WebSeer: Training Deeper Search Agents through Reinforcement Learning with Self-Reflection

Guanzhong He, Zhen Yang, Jinxin Liu et al.

Search agents have achieved significant advancements in enabling intelligent information retrieval and decision-making within interactive environments. Although reinforcement learning has been employed to train agentic models capable of more dynamic interactive retrieval, existing methods are limited by shallow tool-use depth and the accumulation of errors over multiple iterative interactions. In this paper, we present WebSeer, a more intelligent search agent trained via reinforcement learning enhanced with a self-reflection mechanism. Specifically, we construct a large dataset annotated with reflection patterns and design a two-stage training framework that unifies cold start and reinforcement learning within the self-reflection paradigm for real-world web-based environments, which enables the model to generate longer and more reflective tool-use trajectories. Our approach substantially extends tool-use chains and improves answer accuracy. Using a single 14B model, we achieve state-of-the-art results on HotpotQA and SimpleQA, with accuracies of 72.3% and 90.0%, respectively, and demonstrate strong generalization to out-of-distribution datasets. The code is available at https://github.com/99hgz/WebSeer

21.8CLMay 23, 2023Code
Preserving Knowledge Invariance: Rethinking Robustness Evaluation of Open Information Extraction

Ji Qi, Chuchun Zhang, Xiaozhi Wang et al.

The robustness to distribution changes ensures that NLP models can be successfully applied in the realistic world, especially for information extraction tasks. However, most prior evaluation benchmarks have been devoted to validating pairwise matching correctness, ignoring the crucial measurement of robustness. In this paper, we present the first benchmark that simulates the evaluation of open information extraction models in the real world, where the syntactic and expressive distributions under the same knowledge meaning may drift variously. We design and annotate a large-scale testbed in which each example is a knowledge-invariant clique that consists of sentences with structured knowledge of the same meaning but with different syntactic and expressive forms. By further elaborating the robustness metric, a model is judged to be robust if its performance is consistently accurate on the overall cliques. We perform experiments on typical models published in the last decade as well as a popular large language model, the results show that the existing successful models exhibit a frustrating degradation, with a maximum drop of 23.43 F1 score. Our resources and code are available at https://github.com/qijimrc/ROBUST.

15.9CLJan 11, 2024
How Proficient Are Large Language Models in Formal Languages? An In-Depth Insight for Knowledge Base Question Answering

Jinxin Liu, Shulin Cao, Jiaxin Shi et al. · tsinghua

Knowledge Base Question Answering (KBQA) aims to answer natural language questions based on facts in knowledge bases. A typical approach to KBQA is semantic parsing, which translates a question into an executable logical form in a formal language. Recent works leverage the capabilities of large language models (LLMs) for logical form generation to improve performance. However, although it is validated that LLMs are capable of solving some KBQA problems, there has been little discussion on the differences in LLMs' proficiency in formal languages used in semantic parsing. In this work, we propose to evaluate the understanding and generation ability of LLMs to deal with differently structured logical forms by examining the inter-conversion of natural and formal language through in-context learning of LLMs. Extensive experiments with models of different sizes show that state-of-the-art LLMs can understand formal languages as well as humans, but generating correct logical forms given a few examples remains a challenge. Most importantly, our results also indicate that LLMs exhibit considerable sensitivity. In general, the formal language with a lower formalization level, i.e., the more similar it is to natural language, is more friendly to LLMs.

1.2SPJan 18, 2024
Deep Dict: Deep Learning-based Lossy Time Series Compressor for IoT Data

Jinxin Liu, Petar Djukic, Michel Kulhandjian et al.

We propose Deep Dict, a deep learning-based lossy time series compressor designed to achieve a high compression ratio while maintaining decompression error within a predefined range. Deep Dict incorporates two essential components: the Bernoulli transformer autoencoder (BTAE) and a distortion constraint. BTAE extracts Bernoulli representations from time series data, reducing the size of the representations compared to conventional autoencoders. The distortion constraint limits the prediction error of BTAE to the desired range. Moreover, in order to address the limitations of common regression losses such as L1/L2, we introduce a novel loss function called quantized entropy loss (QEL). QEL takes into account the specific characteristics of the problem, enhancing robustness to outliers and alleviating optimization challenges. Our evaluation of Deep Dict across ten diverse time series datasets from various domains reveals that Deep Dict outperforms state-of-the-art lossy compressors in terms of compression ratio by a significant margin by up to 53.66%.

11.3LGOct 25, 2021
Unsupervised Domain Adaptation with Dynamics-Aware Rewards in Reinforcement Learning

Jinxin Liu, Hao Shen, Donglin Wang et al.

Unsupervised reinforcement learning aims to acquire skills without prior goal representations, where an agent automatically explores an open-ended environment to represent goals and learn the goal-conditioned policy. However, this procedure is often time-consuming, limiting the rollout in some potentially expensive target environments. The intuitive approach of training in another interaction-rich environment disrupts the reproducibility of trained skills in the target environment due to the dynamics shifts and thus inhibits direct transferring. Assuming free access to a source environment, we propose an unsupervised domain adaptation method to identify and acquire skills across dynamics. Particularly, we introduce a KL regularized objective to encourage emergence of skills, rewarding the agent for both discovering skills and aligning its behaviors respecting dynamics shifts. This suggests that both dynamics (source and target) shape the reward to facilitate the learning of adaptive skills. We also conduct empirical experiments to demonstrate that our method can effectively learn skills that can be smoothly deployed in target.