Zhenyu Zhang

h-index11
2papers
524citations

2 Papers

10.2CVFeb 9, 2025
Multi-Branch Collaborative Learning Network for Video Quality Assessment in Industrial Video Search

Hengzhu Tang, Zefeng Zhang, Zhiping Li et al.

Video Quality Assessment (VQA) is vital for large-scale video retrieval systems, aimed at identifying quality issues to prioritize high-quality videos. In industrial systems, low-quality video characteristics fall into four categories: visual-related issues like mosaics and black boxes, textual issues from video titles and OCR content, and semantic issues like frame incoherence and frame-text mismatch from AI-generated videos. Despite their prevalence in industrial settings, these low-quality videos have been largely overlooked in academic research, posing a challenge for accurate identification. To address this, we introduce the Multi-Branch Collaborative Network (MBCN) tailored for industrial video retrieval systems. MBCN features four branches, each designed to tackle one of the aforementioned quality issues. After each branch independently scores videos, we aggregate these scores using a weighted approach and a squeeze-and-excitation mechanism to dynamically address quality issues across different scenarios. We implement point-wise and pair-wise optimization objectives to ensure score stability and reasonableness. Extensive offline and online experiments on a world-level video search engine demonstrate MBCN's effectiveness in identifying video quality issues, significantly enhancing the retrieval system's ranking performance. Detailed experimental analyses confirm the positive contribution of all four evaluation branches. Furthermore, MBCN significantly improves recognition accuracy for low-quality AI-generated videos compared to the baseline.

11.8CVJan 2, 2025
EasySplat: View-Adaptive Learning makes 3D Gaussian Splatting Easy

Ao Gao, Luosong Guo, Tao Chen et al.

3D Gaussian Splatting (3DGS) techniques have achieved satisfactory 3D scene representation. Despite their impressive performance, they confront challenges due to the limitation of structure-from-motion (SfM) methods on acquiring accurate scene initialization, or the inefficiency of densification strategy. In this paper, we introduce a novel framework EasySplat to achieve high-quality 3DGS modeling. Instead of using SfM for scene initialization, we employ a novel method to release the power of large-scale pointmap approaches. Specifically, we propose an efficient grouping strategy based on view similarity, and use robust pointmap priors to obtain high-quality point clouds and camera poses for 3D scene initialization. After obtaining a reliable scene structure, we propose a novel densification approach that adaptively splits Gaussian primitives based on the average shape of neighboring Gaussian ellipsoids, utilizing KNN scheme. In this way, the proposed method tackles the limitation on initialization and optimization, leading to an efficient and accurate 3DGS modeling. Extensive experiments demonstrate that EasySplat outperforms the current state-of-the-art (SOTA) in handling novel view synthesis.