Self-Supervised Predictive Learning: A Negative-Free Method for Sound Source Localization in Visual ScenesZengjie Song, Yuxi Wang, Junsong Fan et al.
Sound source localization in visual scenes aims to localize objects emitting the sound in a given image. Recent works showing impressive localization performance typically rely on the contrastive learning framework. However, the random sampling of negatives, as commonly adopted in these methods, can result in misalignment between audio and visual features and thus inducing ambiguity in localization. In this paper, instead of following previous literature, we propose Self-Supervised Predictive Learning (SSPL), a negative-free method for sound localization via explicit positive mining. Specifically, we first devise a three-stream network to elegantly associate sound source with two augmented views of one corresponding video frame, leading to semantically coherent similarities between audio and visual features. Second, we introduce a novel predictive coding module for audio-visual feature alignment. Such a module assists SSPL to focus on target objects in a progressive manner and effectively lowers the positive-pair learning difficulty. Experiments show surprising results that SSPL outperforms the state-of-the-art approach on two standard sound localization benchmarks. In particular, SSPL achieves significant improvements of 8.6% cIoU and 3.4% AUC on SoundNet-Flickr compared to the previous best. Code is available at: https://github.com/zjsong/SSPL.
Informative Data Mining for One-Shot Cross-Domain Semantic SegmentationYuxi Wang, Jian Liang, Jun Xiao et al.
Contemporary domain adaptation offers a practical solution for achieving cross-domain transfer of semantic segmentation between labeled source data and unlabeled target data. These solutions have gained significant popularity; however, they require the model to be retrained when the test environment changes. This can result in unbearable costs in certain applications due to the time-consuming training process and concerns regarding data privacy. One-shot domain adaptation methods attempt to overcome these challenges by transferring the pre-trained source model to the target domain using only one target data. Despite this, the referring style transfer module still faces issues with computation cost and over-fitting problems. To address this problem, we propose a novel framework called Informative Data Mining (IDM) that enables efficient one-shot domain adaptation for semantic segmentation. Specifically, IDM provides an uncertainty-based selection criterion to identify the most informative samples, which facilitates quick adaptation and reduces redundant training. We then perform a model adaptation method using these selected samples, which includes patch-wise mixing and prototype-based information maximization to update the model. This approach effectively enhances adaptation and mitigates the overfitting problem. In general, we provide empirical evidence of the effectiveness and efficiency of IDM. Our approach outperforms existing methods and achieves a new state-of-the-art one-shot performance of 56.7\%/55.4\% on the GTA5/SYNTHIA to Cityscapes adaptation tasks, respectively. The code will be released at \url{https://github.com/yxiwang/IDM}.
Enhancing Sound Source Localization via False Negative EliminationZengjie Song, Jiangshe Zhang, Yuxi Wang et al.
Sound source localization aims to localize objects emitting the sound in visual scenes. Recent works obtaining impressive results typically rely on contrastive learning. However, the common practice of randomly sampling negatives in prior arts can lead to the false negative issue, where the sounds semantically similar to visual instance are sampled as negatives and incorrectly pushed away from the visual anchor/query. As a result, this misalignment of audio and visual features could yield inferior performance. To address this issue, we propose a novel audio-visual learning framework which is instantiated with two individual learning schemes: self-supervised predictive learning (SSPL) and semantic-aware contrastive learning (SACL). SSPL explores image-audio positive pairs alone to discover semantically coherent similarities between audio and visual features, while a predictive coding module for feature alignment is introduced to facilitate the positive-only learning. In this regard SSPL acts as a negative-free method to eliminate false negatives. By contrast, SACL is designed to compact visual features and remove false negatives, providing reliable visual anchor and audio negatives for contrast. Different from SSPL, SACL releases the potential of audio-visual contrastive learning, offering an effective alternative to achieve the same goal. Comprehensive experiments demonstrate the superiority of our approach over the state-of-the-arts. Furthermore, we highlight the versatility of the learned representation by extending the approach to audio-visual event classification and object detection tasks. Code and models are available at: https://github.com/zjsong/SACL.
8.4CVAug 2, 2023
DiffusePast: Diffusion-based Generative Replay for Class Incremental Semantic SegmentationJingfan Chen, Yuxi Wang, Pengfei Wang et al.
The Class Incremental Semantic Segmentation (CISS) extends the traditional segmentation task by incrementally learning newly added classes. Previous work has introduced generative replay, which involves replaying old class samples generated from a pre-trained GAN, to address the issues of catastrophic forgetting and privacy concerns. However, the generated images lack semantic precision and exhibit out-of-distribution characteristics, resulting in inaccurate masks that further degrade the segmentation performance. To tackle these challenges, we propose DiffusePast, a novel framework featuring a diffusion-based generative replay module that generates semantically accurate images with more reliable masks guided by different instructions (e.g., text prompts or edge maps). Specifically, DiffusePast introduces a dual-generator paradigm, which focuses on generating old class images that align with the distribution of downstream datasets while preserving the structure and layout of the original images, enabling more precise masks. To adapt to the novel visual concepts of newly added classes continuously, we incorporate class-wise token embedding when updating the dual-generator. Moreover, we assign adequate pseudo-labels of old classes to the background pixels in the new step images, further mitigating the forgetting of previously learned knowledge. Through comprehensive experiments, our method demonstrates competitive performance across mainstream benchmarks, striking a better balance between the performance of old and novel classes.
6.8CVMar 16, 2023
A Survey of Deep Visual Cross-Domain Few-Shot LearningWenjian Wang, Lijuan Duan, Yuxi Wang et al.
Few-Shot transfer learning has become a major focus of research as it allows recognition of new classes with limited labeled data. While it is assumed that train and test data have the same data distribution, this is often not the case in real-world applications. This leads to decreased model transfer effects when the new class distribution differs significantly from the learned classes. Research into Cross-Domain Few-Shot (CDFS) has emerged to address this issue, forming a more challenging and realistic setting. In this survey, we provide a detailed taxonomy of CDFS from the problem setting and corresponding solutions view. We summarise the existing CDFS network architectures and discuss the solution ideas for each direction the taxonomy indicates. Furthermore, we introduce various CDFS downstream applications and outline classification, detection, and segmentation benchmarks and corresponding standards for evaluation. We also discuss the challenges of CDFS research and explore potential directions for future investigation. Through this review, we aim to provide comprehensive guidance on CDFS research, enabling researchers to gain insight into the state-of-the-art while allowing them to build upon existing solutions to develop their own CDFS models.
17.8CVJul 24, 2024
CityX: Controllable Procedural Content Generation for Unbounded 3D CitiesShougao Zhang, Mengqi Zhou, Yuxi Wang et al.
Urban areas, as the primary human habitat in modern civilization, accommodate a broad spectrum of social activities. With the surge of embodied intelligence, recent years have witnessed an increasing presence of physical agents in urban areas, such as autonomous vehicles and delivery robots. As a result, practitioners significantly value crafting authentic, simulation-ready 3D cities to facilitate the training and verification of such agents. However, this task is quite challenging. Current generative methods fall short in either diversity, controllability, or fidelity. In this work, we resort to the procedural content generation (PCG) technique for high-fidelity generation. It assembles superior assets according to empirical rules, ultimately leading to industrial-grade outcomes. To ensure diverse and self contained creation, we design a management protocol to accommodate extensive PCG plugins with distinct functions and interfaces. Based on this unified PCG library, we develop a multi-agent framework to transform multi-modal instructions, including OSM, semantic maps, and satellite images, into executable programs. The programs coordinate relevant plugins to construct the 3D city consistent with the control condition. A visual feedback scheme is introduced to further refine the initial outcomes. Our method, named CityX, demonstrates its superiority in creating diverse, controllable, and realistic 3D urban scenes. The synthetic scenes can be seamlessly deployed as a real-time simulator and an infinite data generator for embodied intelligence research. Our project page: https://cityx-lab.github.io.
TexPrax: A Messaging Application for Ethical, Real-time Data Collection and AnnotationLorenz Stangier, Ji-Ung Lee, Yuxi Wang et al.
Collecting and annotating task-oriented dialog data is difficult, especially for highly specific domains that require expert knowledge. At the same time, informal communication channels such as instant messengers are increasingly being used at work. This has led to a lot of work-relevant information that is disseminated through those channels and needs to be post-processed manually by the employees. To alleviate this problem, we present TexPrax, a messaging system to collect and annotate problems, causes, and solutions that occur in work-related chats. TexPrax uses a chatbot to directly engage the employees to provide lightweight annotations on their conversation and ease their documentation work. To comply with data privacy and security regulations, we use an end-to-end message encryption and give our users full control over their data which has various advantages over conventional annotation tools. We evaluate TexPrax in a user-study with German factory employees who ask their colleagues for solutions on problems that arise during their daily work. Overall, we collect 202 task-oriented German dialogues containing 1,027 sentences with sentence-level expert annotations. Our data analysis also reveals that real-world conversations frequently contain instances with code-switching, varying abbreviations for the same entity, and dialects which NLP systems should be able to handle.
14.7CVJul 18, 2024
Open Vocabulary 3D Scene Understanding via Geometry Guided Self-DistillationPengfei Wang, Yuxi Wang, Shuai Li et al.
The scarcity of large-scale 3D-text paired data poses a great challenge on open vocabulary 3D scene understanding, and hence it is popular to leverage internet-scale 2D data and transfer their open vocabulary capabilities to 3D models through knowledge distillation. However, the existing distillation-based 3D scene understanding approaches rely on the representation capacity of 2D models, disregarding the exploration of geometric priors and inherent representational advantages offered by 3D data. In this paper, we propose an effective approach, namely Geometry Guided Self-Distillation (GGSD), to learn superior 3D representations from 2D pre-trained models. Specifically, we first design a geometry guided distillation module to distill knowledge from 2D models, and then leverage the 3D geometric priors to alleviate the inherent noise in 2D models and enhance the representation learning process. Due to the advantages of 3D representation, the performance of the distilled 3D student model can significantly surpass that of the 2D teacher model. This motivates us to further leverage the representation advantages of 3D data through self-distillation. As a result, our proposed GGSD approach outperforms the existing open vocabulary 3D scene understanding methods by a large margin, as demonstrated by our experiments on both indoor and outdoor benchmark datasets.
Continual Forgetting for Pre-trained Vision ModelsHongbo Zhao, Bolin Ni, Haochen Wang et al.
For privacy and security concerns, the need to erase unwanted information from pre-trained vision models is becoming evident nowadays. In real-world scenarios, erasure requests originate at any time from both users and model owners. These requests usually form a sequence. Therefore, under such a setting, selective information is expected to be continuously removed from a pre-trained model while maintaining the rest. We define this problem as continual forgetting and identify two key challenges. (i) For unwanted knowledge, efficient and effective deleting is crucial. (ii) For remaining knowledge, the impact brought by the forgetting procedure should be minimal. To address them, we propose Group Sparse LoRA (GS-LoRA). Specifically, towards (i), we use LoRA modules to fine-tune the FFN layers in Transformer blocks for each forgetting task independently, and towards (ii), a simple group sparse regularization is adopted, enabling automatic selection of specific LoRA groups and zeroing out the others. GS-LoRA is effective, parameter-efficient, data-efficient, and easy to implement. We conduct extensive experiments on face recognition, object detection and image classification and demonstrate that GS-LoRA manages to forget specific classes with minimal impact on other classes. Codes will be released on \url{https://github.com/bjzhb666/GS-LoRA}.
5.8AISep 22, 2025Code
Evaluating Multimodal Large Language Models with Daily Composite Tasks in Home EnvironmentsZhenliang Zhang, Yuxi Wang, Hongzhao Xie et al.
A key feature differentiating artificial general intelligence (AGI) from traditional AI is that AGI can perform composite tasks that require a wide range of capabilities. Although embodied agents powered by multimodal large language models (MLLMs) offer rich perceptual and interactive capabilities, it remains largely unexplored whether they can solve composite tasks. In the current work, we designed a set of composite tasks inspired by common daily activities observed in early childhood development. Within a dynamic and simulated home environment, these tasks span three core domains: object understanding, spatial intelligence, and social activity. We evaluated 17 leading proprietary and open-source MLLMs on these tasks. The results consistently showed poor performance across all three domains, indicating a substantial gap between current capabilities and general intelligence requirements. Together, our tasks offer a preliminary framework for evaluating the general capabilities of embodied agents, marking an early but significant step toward the development of embodied MLLMs and their real-world deployment.
A Curriculum-style Self-training Approach for Source-Free Semantic SegmentationYuxi Wang, Jian Liang, Zhaoxiang Zhang
Source-free domain adaptation has developed rapidly in recent years, where the well-trained source model is adapted to the target domain instead of the source data, offering the potential for privacy concerns and intellectual property protection. However, a number of feature alignment techniques in prior domain adaptation methods are not feasible in this challenging problem setting. Thereby, we resort to probing inherent domain-invariant feature learning and propose a curriculum-style self-training approach for source-free domain adaptive semantic segmentation. In particular, we introduce a curriculum-style entropy minimization method to explore the implicit knowledge from the source model, which fits the trained source model to the target data using certain information from easy-to-hard predictions. We then train the segmentation network by the proposed complementary curriculum-style self-training, which utilizes the negative and positive pseudo labels following the curriculum-learning manner. Although negative pseudo-labels with high uncertainty cannot be identified with the correct labels, they can definitely indicate absent classes. Moreover, we employ an information propagation scheme to further reduce the intra-domain discrepancy within the target domain, which could act as a standard post-processing method for the domain adaptation field. Furthermore, we extend the proposed method to a more challenging black-box source model scenario where only the source model's predictions are available. Extensive experiments validate that our method yields state-of-the-art performance on source-free semantic segmentation tasks for both synthetic-to-real and adverse conditions datasets. The code and corresponding trained models are released at \url{https://github.com/yxiwang/ATP}.
6.2CVMar 14, 2025
EmoDiffusion: Enhancing Emotional 3D Facial Animation with Latent Diffusion ModelsYixuan Zhang, Qing Chang, Yuxi Wang et al.
Speech-driven 3D facial animation seeks to produce lifelike facial expressions that are synchronized with the speech content and its emotional nuances, finding applications in various multimedia fields. However, previous methods often overlook emotional facial expressions or fail to disentangle them effectively from the speech content. To address these challenges, we present EmoDiffusion, a novel approach that disentangles different emotions in speech to generate rich 3D emotional facial expressions. Specifically, our method employs two Variational Autoencoders (VAEs) to separately generate the upper face region and mouth region, thereby learning a more refined representation of the facial sequence. Unlike traditional methods that use diffusion models to connect facial expression sequences with audio inputs, we perform the diffusion process in the latent space. Furthermore, we introduce an Emotion Adapter to evaluate upper face movements accurately. Given the paucity of 3D emotional talking face data in the animation industry, we capture facial expressions under the guidance of animation experts using LiveLinkFace on an iPhone. This effort results in the creation of an innovative 3D blendshape emotional talking face dataset (3D-BEF) used to train our network. Extensive experiments and perceptual evaluations validate the effectiveness of our approach, confirming its superiority in generating realistic and emotionally rich facial animations.
16.4CVMar 23, 2024
SceneX: Procedural Controllable Large-scale Scene GenerationMengqi Zhou, Yuxi Wang, Jun Hou et al.
Developing comprehensive explicit world models is crucial for understanding and simulating real-world scenarios. Recently, Procedural Controllable Generation (PCG) has gained significant attention in large-scale scene generation by enabling the creation of scalable, high-quality assets. However, PCG faces challenges such as limited modular diversity, high expertise requirements, and challenges in managing the diverse elements and structures in complex scenes. In this paper, we introduce a large-scale scene generation framework, SceneX, which can automatically produce high-quality procedural models according to designers' textual descriptions. Specifically, the proposed method comprises two components, PCGHub and PCGPlanner. The former encompasses an extensive collection of accessible procedural assets and thousands of hand-craft API documents to perform as a standard protocol for PCG controller. The latter aims to generate executable actions for Blender to produce controllable and precise 3D assets guided by the user's instructions. Extensive experiments demonstrated the capability of our method in controllable large-scale scene generation, including nature scenes and unbounded cities, as well as scene editing such as asset placement and season translation.
Pulling Target to Source: A New Perspective on Domain Adaptive Semantic SegmentationHaochen Wang, Yujun Shen, Jingjing Fei et al.
Domain adaptive semantic segmentation aims to transfer knowledge from a labeled source domain to an unlabeled target domain. However, existing methods primarily focus on directly learning qualified target features, making it challenging to guarantee their discrimination in the absence of target labels. This work provides a new perspective. We observe that the features learned with source data manage to keep categorically discriminative during training, thereby enabling us to implicitly learn adequate target representations by simply \textbf{pulling target features close to source features for each category}. To this end, we propose T2S-DA, which we interpret as a form of pulling Target to Source for Domain Adaptation, encouraging the model in learning similar cross-domain features. Also, considering the pixel categories are heavily imbalanced for segmentation datasets, we come up with a dynamic re-weighting strategy to help the model concentrate on those underperforming classes. Extensive experiments confirm that T2S-DA learns a more discriminative and generalizable representation, significantly surpassing the state-of-the-art. We further show that our method is quite qualified for the domain generalization task, verifying its domain-invariant property.