14.4LGJun 4, 2025
Attention-Only Transformers via Unrolled Subspace DenoisingPeng Wang, Yifu Lu, Yaodong Yu et al.
Despite the popularity of transformers in practice, their architectures are empirically designed and neither mathematically justified nor interpretable. Moreover, as indicated by many empirical studies, some components of transformer architectures may be redundant. To derive a fully interpretable transformer architecture with only necessary components, we contend that the goal of representation learning is to compress a set of noisy initial token representations towards a mixture of low-dimensional subspaces. To compress these noisy token representations, an associated denoising operation naturally takes the form of a multi-head (subspace) self-attention. By unrolling such iterative denoising operations into a deep network, we arrive at a highly compact architecture that consists of \textit{only} self-attention operators with skip connections at each layer. Moreover, we show that each layer performs highly efficient denoising: it improves the signal-to-noise ratio of token representations \textit{at a linear rate} with respect to the number of layers. Despite its simplicity, extensive experiments on vision and language tasks demonstrate that such a transformer achieves performance close to that of standard transformer architectures such as GPT-2 and CRATE.
1.4CVApr 15, 2021
PURE: Passive mUlti-peRson idEntification via Deep Footstep Separation and RecognitionChao Cai, Ruinan Jin, Peng Wang et al.
Recently, \textit{passive behavioral biometrics} (e.g., gesture or footstep) have become promising complements to conventional user identification methods (e.g., face or fingerprint) under special situations, yet existing sensing technologies require lengthy measurement traces and cannot identify multiple users at the same time. To this end, we propose \systemname\ as a passive multi-person identification system leveraging deep learning enabled footstep separation and recognition. \systemname\ passively identifies a user by deciphering the unique "footprints" in its footstep. Different from existing gait-enabled recognition systems incurring a long sensing delay to acquire many footsteps, \systemname\ can recognize a person by as few as only one step, substantially cutting the identification latency. To make \systemname\ adaptive to walking pace variations, environmental dynamics, and even unseen targets, we apply an adversarial learning technique to improve its domain generalisability and identification accuracy. Finally, \systemname\ can defend itself against replay attack, enabled by the richness of footstep and spatial awareness. We implement a \systemname\ prototype using commodity hardware and evaluate it in typical indoor settings. Evaluation results demonstrate a cross-domain identification accuracy of over 90\%.