Yixuan Zhang

h-index9
2papers
171citations

2 Papers

9.6CLFeb 18, 2025Code
RuozhiBench: Evaluating LLMs with Logical Fallacies and Misleading Premises

Zenan Zhai, Hao Li, Xudong Han et al.

Recent advances in large language models (LLMs) have shown that they can answer questions requiring complex reasoning. However, their ability to identify and respond to text containing logical fallacies or deliberately misleading premises remains less studied. To address this gap, we introduce RuozhiBench, a bilingual dataset comprising 677 carefully curated questions that contain various forms of deceptive reasoning, meticulously crafted through extensive human effort and expert review. In a comprehensive evaluation of 17 LLMs from 5 Series over RuozhiBench using both open-ended and two-choice formats, we conduct extensive analyses on evaluation protocols and result patterns. Despite their high scores on conventional benchmarks, these models showed limited ability to detect and reason correctly about logical fallacies, with even the best-performing model, Claude-3-haiku, achieving only 62% accuracy compared to the human of more than 90%.

6.2CVMar 14, 2025
EmoDiffusion: Enhancing Emotional 3D Facial Animation with Latent Diffusion Models

Yixuan Zhang, Qing Chang, Yuxi Wang et al.

Speech-driven 3D facial animation seeks to produce lifelike facial expressions that are synchronized with the speech content and its emotional nuances, finding applications in various multimedia fields. However, previous methods often overlook emotional facial expressions or fail to disentangle them effectively from the speech content. To address these challenges, we present EmoDiffusion, a novel approach that disentangles different emotions in speech to generate rich 3D emotional facial expressions. Specifically, our method employs two Variational Autoencoders (VAEs) to separately generate the upper face region and mouth region, thereby learning a more refined representation of the facial sequence. Unlike traditional methods that use diffusion models to connect facial expression sequences with audio inputs, we perform the diffusion process in the latent space. Furthermore, we introduce an Emotion Adapter to evaluate upper face movements accurately. Given the paucity of 3D emotional talking face data in the animation industry, we capture facial expressions under the guidance of animation experts using LiveLinkFace on an iPhone. This effort results in the creation of an innovative 3D blendshape emotional talking face dataset (3D-BEF) used to train our network. Extensive experiments and perceptual evaluations validate the effectiveness of our approach, confirming its superiority in generating realistic and emotionally rich facial animations.