Depth Quality-Inspired Feature Manipulation for Efficient RGB-D and Video Salient Object DetectionWenbo Zhang, Keren Fu, Zhuo Wang et al.
Recently CNN-based RGB-D salient object detection (SOD) has obtained significant improvement on detection accuracy. However, existing models often fail to perform well in terms of efficiency and accuracy simultaneously. This hinders their potential applications on mobile devices as well as many real-world problems. To bridge the accuracy gap between lightweight and large models for RGB-D SOD, in this paper, an efficient module that can greatly improve the accuracy but adds little computation is proposed. Inspired by the fact that depth quality is a key factor influencing the accuracy, we propose an efficient depth quality-inspired feature manipulation (DQFM) process, which can dynamically filter depth features according to depth quality. The proposed DQFM resorts to the alignment of low-level RGB and depth features, as well as holistic attention of the depth stream to explicitly control and enhance cross-modal fusion. We embed DQFM to obtain an efficient lightweight RGB-D SOD model called DFM-Net, where we in addition design a tailored depth backbone and a two-stage decoder as basic parts. Extensive experimental results on nine RGB-D datasets demonstrate that our DFM-Net outperforms recent efficient models, running at about 20 FPS on CPU with only 8.5Mb model size, and meanwhile being 2.9/2.4 times faster and 6.7/3.1 times smaller than the latest best models A2dele and MobileSal. It also maintains state-of-the-art accuracy when even compared to non-efficient models. Interestingly, further statistics and analyses verify the ability of DQFM in distinguishing depth maps of various qualities without any quality labels. Last but not least, we further apply DFM-Net to deal with video SOD (VSOD), achieving comparable performance against recent efficient models while being 3/2.3 times faster/smaller than the prior best in this field. Our code is available at https://github.com/zwbx/DFM-Net.
12.8IVMar 21, 2022
ME-Net: Multi-Encoder Net Framework for Brain Tumor SegmentationWenbo Zhang, Guang Yang, He Huang et al.
Glioma is the most common and aggressive brain tumor. Magnetic resonance imaging (MRI) plays a vital role to evaluate tumors for the arrangement of tumor surgery and the treatment of subsequent procedures. However, the manual segmentation of the MRI image is strenuous, which limits its clinical application. With the development of deep learning, a large number of automatic segmentation methods have been developed, but most of them stay in 2D images, which leads to subpar performance. Moreover, the serious voxel imbalance between the brain tumor and the background as well as the different sizes and locations of the brain tumor makes the segmentation of 3D images a challenging problem. Aiming at segmenting 3D MRI, we propose a model for brain tumor segmentation with multiple encoders. The structure contains four encoders and one decoder. The four encoders correspond to the four modalities of the MRI image, perform one-to-one feature extraction, and then merge the feature maps of the four modalities into the decoder. This method reduces the difficulty of feature extraction and greatly improves model performance. We also introduced a new loss function named "Categorical Dice", and set different weights for different segmented regions at the same time, which solved the problem of voxel imbalance. We evaluated our approach using the online BraTS 2020 Challenge verification. Our proposed method can achieve promising results in the validation set compared to the state-of-the-art approaches with Dice scores of 0.70249, 0.88267, and 0.73864 for the intact tumor, tumor core, and enhanced tumor, respectively.
4.8CLNov 13, 2024Code
CHAI for LLMs: Improving Code-Mixed Translation in Large Language Models through Reinforcement Learning with AI FeedbackWenbo Zhang, Aditya Majumdar, Amulya Yadav
Large Language Models (LLMs) have demonstrated remarkable capabilities across various NLP tasks but struggle with code-mixed (or code-switched) language understanding. For example, prior work benchmarking the performance of multilingual LLMs on code-mixed translation tasks has demonstrated that current state-of-the-art multilingual LLMs are ineffective in dealing with code-mixed languages. However, the question of how to improve the capability of multilingual LLMs to handle code-mixed language has not received any attention to date. In this paper, we tackle this research gap by proposing CHAI, a novel general-purpose framework for improving the ability of multilingual LLMs to handle code-mixed languages. CHAI relies on three novel contributions made in this paper. First, we explore the ability of LLMs to provide accurate annotations for code-mixed translation tasks. Second, we leverage this ability of LLMs as annotators to generate preference data for code-mixed translation tasks at scale, which are then used within a reinforcement learning from AI feedback (RLAIF) procedure to improve LLMs' capability on code-mixed tasks. Third, we conduct a rigorous experimental evaluation across various real-world datasets and settings. Our analysis shows that CHAI-powered LLMs outperform state-of-the-art open-source LLMs by 25.66% (in terms of win rate adjudicated by human annotators) in code-mixed translation tasks. This work represents a first step towards developing more inclusive code-mixed LLMs.
SegAnyPET: Universal Promptable Segmentation from Positron Emission Tomography ImagesYichi Zhang, Le Xue, Wenbo Zhang et al.
Positron Emission Tomography (PET) is a powerful molecular imaging tool that plays a crucial role in modern medical diagnostics by visualizing radio-tracer distribution to reveal physiological processes. Accurate organ segmentation from PET images is essential for comprehensive multi-systemic analysis of interactions between different organs and pathologies. Existing segmentation methods are limited by insufficient annotation data and varying levels of annotation, resulting in weak generalization ability and difficulty in clinical application. Recent developments in segmentation foundation models have shown superior versatility across diverse segmentation tasks. Despite the efforts of medical adaptations, these works primarily focus on structural medical images with detailed physiological structural information and exhibit limited generalization performance on molecular PET imaging. In this paper, we collect and construct PETS-5k, the largest PET segmentation dataset to date, comprising 5,731 three-dimensional whole-body PET images and encompassing over 1.3M 2D images. Based on the established dataset, we develop SegAnyPET, a modality-specific 3D foundation model for universal promptable segmentation from PET images. To issue the challenge of discrepant annotation quality, we adopt a cross prompting confident learning (CPCL) strategy with an uncertainty-guided self-rectification process to robustly learn segmentation from high-quality labeled data and low-quality noisy labeled data for promptable segmentation. Experimental results demonstrate that SegAnyPET can segment seen and unseen target organs using only one or a few prompt points, outperforming state-of-the-art foundation models and task-specific fully supervised models with higher accuracy and strong generalization ability for universal segmentation.
5.2CVApr 17, 2024
A Progressive Framework of Vision-language Knowledge Distillation and Alignment for Multilingual SceneWenbo Zhang, Yifan Zhang, Jianfeng Lin et al.
Pre-trained vision-language (V-L) models such as CLIP have shown excellent performance in many downstream cross-modal tasks. However, most of them are only applicable to the English context. Subsequent research has focused on this problem and proposed improved models, such as CN-CLIP and AltCLIP, to facilitate their applicability to Chinese and even other languages. Nevertheless, these models suffer from high latency and a large memory footprint in inference, which limits their further deployment on resource-constrained edge devices. In this work, we propose a conceptually simple yet effective multilingual CLIP Compression framework and train a lightweight multilingual vision-language model, called DC-CLIP, for both Chinese and English context. In this framework, we collect high-quality Chinese and English text-image pairs and design two training stages, including multilingual vision-language feature distillation and alignment. During the first stage, lightweight image/text student models are designed to learn robust visual/multilingual textual feature representation ability from corresponding teacher models, respectively. Subsequently, the multilingual vision-language alignment stage enables effective alignment of visual and multilingual textual features to further improve the model's multilingual performance. Comprehensive experiments in zero-shot image classification, conducted based on the ELEVATER benchmark, showcase that DC-CLIP achieves superior performance in the English context and competitive performance in the Chinese context, even with less training data, when compared to existing models of similar parameter magnitude. The evaluation demonstrates the effectiveness of our designed training mechanism.
6.7CLOct 1, 2025
MOSS-Speech: Towards True Speech-to-Speech Models Without Text GuidanceXingjian Zhao, Zhe Xu, Qinyuan Cheng et al.
Spoken dialogue systems often rely on cascaded pipelines that transcribe, process, and resynthesize speech. While effective, this design discards paralinguistic cues and limits expressivity. Recent end-to-end methods reduce latency and better preserve these cues, yet still rely on text intermediates, creating a fundamental bottleneck. We present MOSS-Speech, a true speech-to-speech large language model that directly understands and generates speech without relying on text guidance. Our approach combines a modality-based layer-splitting architecture with a frozen pre-training strategy, preserving the reasoning and knowledge of pretrained text LLMs while adding native speech capabilities. Experiments show that our model achieves state-of-the-art results in spoken question answering and delivers comparable speech-to-speech performance relative to existing text-guided systems, while still maintaining competitive text performance. By narrowing the gap between text-guided and direct speech generation, our work establishes a new paradigm for expressive and efficient end-to-end speech interaction.
7.2HCJun 13, 2025
The Hardness of Achieving Impact in AI for Social Impact Research: A Ground-Level View of Challenges & OpportunitiesAditya Majumdar, Wenbo Zhang, Kashvi Prawal et al.
In an attempt to tackle the UN SDGs, AI for Social Impact (AI4SI) projects focus on harnessing AI to address societal issues in areas such as healthcare, social justice, etc. Unfortunately, despite growing interest in AI4SI, achieving tangible, on-the-ground impact remains a significant challenge. For example, identifying and engaging motivated collaborators who are willing to co-design and deploy AI based solutions in real-world settings is often difficult. Even when such partnerships are established, many AI4SI projects "fail" to progress beyond the proof-of-concept stage, and hence, are unable to transition to at-scale production-level solutions. Furthermore, the unique challenges faced by AI4SI researchers are not always fully recognized within the broader AI community, where such work is sometimes viewed as primarily applied and not aligning with the traditional criteria for novelty emphasized in core AI venues. This paper attempts to shine a light on the diverse challenges faced in AI4SI research by diagnosing a multitude of factors that prevent AI4SI partnerships from achieving real-world impact on the ground. Drawing on semi-structured interviews with six leading AI4SI researchers - complemented by the authors' own lived experiences in conducting AI4SI research - this paper attempts to understand the day-to-day difficulties faced in developing and deploying socially impactful AI solutions. Through thematic analysis, we identify structural and organizational, communication, collaboration, and operational challenges as key barriers to deployment. While there are no easy fixes, we synthesize best practices and actionable strategies drawn from these interviews and our own work in this space. In doing so, we hope this paper serves as a practical reference guide for AI4SI researchers and partner organizations seeking to engage more effectively in socially impactful AI collaborations.
4.5MLJul 5, 2025
Where to Intervene: Action Selection in Deep Reinforcement LearningWenbo Zhang, Hengrui Cai
Deep reinforcement learning (RL) has gained widespread adoption in recent years but faces significant challenges, particularly in unknown and complex environments. Among these, high-dimensional action selection stands out as a critical problem. Existing works often require a sophisticated prior design to eliminate redundancy in the action space, relying heavily on domain expert experience or involving high computational complexity, which limits their generalizability across different RL tasks. In this paper, we address these challenges by proposing a general data-driven action selection approach with model-free and computationally friendly properties. Our method not only selects minimal sufficient actions but also controls the false discovery rate via knockoff sampling. More importantly, we seamlessly integrate the action selection into deep RL methods during online training. Empirical experiments validate the established theoretical guarantees, demonstrating that our method surpasses various alternative techniques in terms of both performance in variable selection and overall achieved rewards.
BTS-Net: Bi-directional Transfer-and-Selection Network For RGB-D Salient Object DetectionWenbo Zhang, Yao Jiang, Keren Fu et al.
Depth information has been proved beneficial in RGB-D salient object detection (SOD). However, depth maps obtained often suffer from low quality and inaccuracy. Most existing RGB-D SOD models have no cross-modal interactions or only have unidirectional interactions from depth to RGB in their encoder stages, which may lead to inaccurate encoder features when facing low quality depth. To address this limitation, we propose to conduct progressive bi-directional interactions as early in the encoder stage, yielding a novel bi-directional transfer-and-selection network named BTS-Net, which adopts a set of bi-directional transfer-and-selection (BTS) modules to purify features during encoding. Based on the resulting robust encoder features, we also design an effective light-weight group decoder to achieve accurate final saliency prediction. Comprehensive experiments on six widely used datasets demonstrate that BTS-Net surpasses 16 latest state-of-the-art approaches in terms of four key metrics.
Siamese Keypoint Prediction Network for Visual Object TrackingQiang Li, Zekui Qin, Wenbo Zhang et al.
Visual object tracking aims to estimate the location of an arbitrary target in a video sequence given its initial bounding box. By utilizing offline feature learning, the siamese paradigm has recently been the leading framework for high performance tracking. However, current existing siamese trackers either heavily rely on complicated anchor-based detection networks or lack the ability to resist to distractors. In this paper, we propose the Siamese keypoint prediction network (SiamKPN) to address these challenges. Upon a Siamese backbone for feature embedding, SiamKPN benefits from a cascade heatmap strategy for coarse-to-fine prediction modeling. In particular, the strategy is implemented by sequentially shrinking the coverage of the label heatmap along the cascade to apply loose-to-strict intermediate supervisions. During inference, we find the predicted heatmaps of successive stages to be gradually concentrated to the target and reduced to the distractors. SiamKPN performs well against state-of-the-art trackers for visual object tracking on four benchmark datasets including OTB-100, VOT2018, LaSOT and GOT-10k, while running at real-time speed.
3.1HCJul 29, 2019
Hand-Gesture-Recognition Based Text Input Method for AR/VR Wearable DevicesNizamuddin Maitlo, Yanbo Wang, Chao Ping Chen et al.
Static and dynamic hand movements are basic way for human-machine interactions. To recognize and classify these movements, first these movements are captured by the cameras mounted on the augmented reality (AR) or virtual reality (VR) wearable devices. The hand is segmented using segmentation method and its gestures are passed to hand gesture recognition algorithm, which depends on depth-wise separable convolutional neural network for training, testing and finally running smoothly on mobile AR/VR devices, while maintaining the accuracy and balancing the load. A number of gestures are processed for identification of right gesture and to classify the gesture and ignore the all intermittent gestures. With proposed method, a user can write letters and numbers in air by just moving his/her hand in air. Gesture based operations are performed, and trajectory of hand is recorded as handwritten text. Finally, that handwritten text is processed for the text recognition.
End-to-end Hand Mesh Recovery from a Monocular RGB ImageXiong Zhang, Qiang Li, Hong Mo et al.
In this paper, we present a HAnd Mesh Recovery (HAMR) framework to tackle the problem of reconstructing the full 3D mesh of a human hand from a single RGB image. In contrast to existing research on 2D or 3D hand pose estimation from RGB or/and depth image data, HAMR can provide a more expressive and useful mesh representation for monocular hand image understanding. In particular, the mesh representation is achieved by parameterizing a generic 3D hand model with shape and relative 3D joint angles. By utilizing this mesh representation, we can easily compute the 3D joint locations via linear interpolations between the vertexes of the mesh, while obtain the 2D joint locations with a projection of the 3D joints.To this end, a differentiable re-projection loss can be defined in terms of the derived representations and the ground-truth labels, thus making our framework end-to-end trainable.Qualitative experiments show that our framework is capable of recovering appealing 3D hand mesh even in the presence of severe occlusions.Quantitatively, our approach also outperforms the state-of-the-art methods for both 2D and 3D hand pose estimation from a monocular RGB image on several benchmark datasets.
0.9CVMar 3, 2017
Incident Light Frequency-based Image Defogging AlgorithmWenbo Zhang, Xiaorong Hou
Considering the problem of color distortion caused by the defogging algorithm based on dark channel prior, an improved algorithm was proposed to calculate the transmittance of all channels respectively. First, incident light frequency's effect on the transmittance of various color channels was analyzed according to the Beer-Lambert's Law, from which a proportion among various channel transmittances was derived; afterwards, images were preprocessed by down-sampling to refine transmittance, and then the original size was restored to enhance the operational efficiency of the algorithm; finally, the transmittance of all color channels was acquired in accordance with the proportion, and then the corresponding transmittance was used for image restoration in each channel. The experimental results show that compared with the existing algorithm, this improved image defogging algorithm could make image colors more natural, solve the problem of slightly higher color saturation caused by the existing algorithm, and shorten the operation time by four to nine times.
0.9CVJan 12, 2017
Light Source Point Cluster Selection Based Atmosphere Light EstimationWenbo Zhang, Xiaorong Hou
Atmosphere light value is a highly critical parameter in defogging algorithms that are based on an atmosphere scattering model. Any error in atmosphere light value will produce a direct impact on the accuracy of scattering computation and thus bring chromatic distortion to restored images. To address this problem, this paper propose a method that relies on clustering statistics to estimate atmosphere light value. It starts by selecting in the original image some potential atmosphere light source points, which are grouped into point clusters by means of clustering technique. From these clusters, a number of clusters containing candidate atmosphere light source points are selected, the points are then analyzed statistically, and the cluster containing the most candidate points is used for estimating atmosphere light value. The mean brightness vector of the candidate atmosphere light points in the chosen point cluster is taken as the estimate of atmosphere light value, while their geometric center in the image is accepted as the location of atmosphere light. Experimental results suggest that this statistics clustering method produces more accurate atmosphere brightness vectors and light source locations. This accuracy translates to, from a subjective perspective, more natural defogging effect on the one hand and to the improvement in various objective image quality indicators on the other hand.