Yuqi Liu

CV
h-index9
6papers
28citations
Novelty53%
AI Score37

6 Papers

13.1CVFeb 8, 2025Code
AdaFlow: Efficient Long Video Editing via Adaptive Attention Slimming And Keyframe Selection

Shuheng Zhang, Yuqi Liu, Hongbo Zhou et al.

Despite great progress, text-driven long video editing is still notoriously challenging mainly due to excessive memory overhead. Although recent efforts have simplified this task into a two-step process of keyframe translation and interpolation generation, the token-wise keyframe translation still plagues the upper limit of video length. In this paper, we propose a novel and training-free approach towards efficient and effective long video editing, termed AdaFlow. We first reveal that not all tokens of video frames hold equal importance for keyframe translation, based on which we propose an Adaptive Attention Slimming scheme for AdaFlow to squeeze the $KV$ sequence, thus increasing the number of keyframes for translations by an order of magnitude. In addition, an Adaptive Keyframe Selection scheme is also equipped to select the representative frames for joint editing, further improving generation quality. With these innovative designs, AdaFlow achieves high-quality long video editing of minutes in one inference, i.e., more than 1$k$ frames on one A800 GPU, which is about ten times longer than the compared methods, e.g., TokenFlow. To validate AdaFlow, we also build a new benchmark for long video editing with high-quality annotations, termed LongV-EVAL. Our code is released at: https://github.com/jidantang55/AdaFlow.

6.1AISep 22, 2021Code
A Reinforcement Learning Benchmark for Autonomous Driving in Intersection Scenarios

Yuqi Liu, Qichao Zhang, Dongbin Zhao

In recent years, control under urban intersection scenarios becomes an emerging research topic. In such scenarios, the autonomous vehicle confronts complicated situations since it must deal with the interaction with social vehicles timely while obeying the traffic rules. Generally, the autonomous vehicle is supposed to avoid collisions while pursuing better efficiency. The existing work fails to provide a framework that emphasizes the integrity of the scenarios while being able to deploy and test reinforcement learning(RL) methods. Specifically, we propose a benchmark for training and testing RL-based autonomous driving agents in complex intersection scenarios, which is called RL-CIS. Then, a set of baselines are deployed consists of various algorithms. The test benchmark and baselines are to provide a fair and comprehensive training and testing platform for the study of RL for autonomous driving in the intersection scenario, advancing the progress of RL-based methods for intersection autonomous driving control. The code of our proposed framework can be found at https://github.com/liuyuqi123/ComplexUrbanScenarios.

1.4CVFeb 27, 2022Code
An Efficient End-to-End 3D Voxel Reconstruction based on Neural Architecture Search

Yongdong Huang, Yuanzhan Li, Xulong Cao et al.

Using neural networks to represent 3D objects has become popular. However, many previous works employ neural networks with fixed architecture and size to represent different 3D objects, which lead to excessive network parameters for simple objects and limited reconstruction accuracy for complex objects. For each 3D model, it is desirable to have an end-to-end neural network with as few parameters as possible to achieve high-fidelity reconstruction. In this paper, we propose an efficient voxel reconstruction method utilizing neural architecture search (NAS) and binary classification. Taking the number of layers, the number of nodes in each layer, and the activation function of each layer as the search space, a specific network architecture can be obtained based on reinforcement learning technology. Furthermore, to get rid of the traditional surface reconstruction algorithms (e.g., marching cube) used after network inference, we complete the end-to-end network by classifying binary voxels. Compared to other signed distance field (SDF) prediction or binary classification networks, our method achieves significantly higher reconstruction accuracy using fewer network parameters.

5.7CVJan 19, 2022Code
High-fidelity 3D Model Compression based on Key Spheres

Yuanzhan Li, Yuqi Liu, Yujie Lu et al.

In recent years, neural signed distance function (SDF) has become one of the most effective representation methods for 3D models. By learning continuous SDFs in 3D space, neural networks can predict the distance from a given query space point to its closest object surface,whose positive and negative signs denote inside and outside of the object, respectively. Training a specific network for each 3D model, which individually embeds its shape, can realize compressed representation of objects by storing fewer network (and possibly latent) parameters. Consequently, reconstruction through network inference and surface recovery can be achieved. In this paper, we propose an SDF prediction network using explicit key spheres as input. Key spheres are extracted from the internal space of objects, whose centers either have relatively larger SDF values (sphere radii), or are located at essential positions. By inputting the spatial information of multiple spheres which imply different local shapes, the proposed method can significantly improve the reconstruction accuracy with a negligible storage cost. Compared to previous works, our method achieves the high-fidelity and high-compression 3D object coding and reconstruction. Experiments conducted on three datasets verify the superior performance of our method.

2.6CVMay 31, 2021Code
SN-Graph: a Minimalist 3D Object Representation for Classification

Siyu Zhang, Hui Cao, Yuqi Liu et al.

Using deep learning techniques to process 3D objects has achieved many successes. However, few methods focus on the representation of 3D objects, which could be more effective for specific tasks than traditional representations, such as point clouds, voxels, and multi-view images. In this paper, we propose a Sphere Node Graph (SN-Graph) to represent 3D objects. Specifically, we extract a certain number of internal spheres (as nodes) from the signed distance field (SDF), and then establish connections (as edges) among the sphere nodes to construct a graph, which is seamlessly suitable for 3D analysis using graph neural network (GNN). Experiments conducted on the ModelNet40 dataset show that when there are fewer nodes in the graph or the tested objects are rotated arbitrarily, the classification accuracy of SN-Graph is significantly higher than the state-of-the-art methods.

5.6CVJan 11, 2021
Spherical Transformer: Adapting Spherical Signal to CNNs

Yuqi Liu, Yin Wang, Haikuan Du et al.

Convolutional neural networks (CNNs) have been widely used in various vision tasks, e.g. image classification, semantic segmentation, etc. Unfortunately, standard 2D CNNs are not well suited for spherical signals such as panorama images or spherical projections, as the sphere is an unstructured grid. In this paper, we present Spherical Transformer which can transform spherical signals into vectors that can be directly processed by standard CNNs such that many well-designed CNNs architectures can be reused across tasks and datasets by pretraining. To this end, the proposed method first uses local structured sampling methods such as HEALPix to construct a transformer grid by using the information of spherical points and its adjacent points, and then transforms the spherical signals to the vectors through the grid. By building the Spherical Transformer module, we can use multiple CNN architectures directly. We evaluate our approach on the tasks of spherical MNIST recognition, 3D object classification and omnidirectional image semantic segmentation. For 3D object classification, we further propose a rendering-based projection method to improve the performance and a rotational-equivariant model to improve the anti-rotation ability. Experimental results on three tasks show that our approach achieves superior performance over state-of-the-art methods.