Dong Liu

NI
h-index29
8papers
147citations
Novelty52%
AI Score33

8 Papers

5.2CVMar 20, 2024
Enhancing Fingerprint Image Synthesis with GANs, Diffusion Models, and Style Transfer Techniques

W. Tang, D. Figueroa, D. Liu et al.

We present novel approaches involving generative adversarial networks and diffusion models in order to synthesize high quality, live and spoof fingerprint images while preserving features such as uniqueness and diversity. We generate live fingerprints from noise with a variety of methods, and we use image translation techniques to translate live fingerprint images to spoof. To generate different types of spoof images based on limited training data we incorporate style transfer techniques through a cycle autoencoder equipped with a Wasserstein metric along with Gradient Penalty (CycleWGAN-GP) in order to avoid mode collapse and instability. We find that when the spoof training data includes distinct spoof characteristics, it leads to improved live-to-spoof translation. We assess the diversity and realism of the generated live fingerprint images mainly through the Fréchet Inception Distance (FID) and the False Acceptance Rate (FAR). Our best diffusion model achieved a FID of 15.78. The comparable WGAN-GP model achieved slightly higher FID while performing better in the uniqueness assessment due to a slightly lower FAR when matched against the training data, indicating better creativity. Moreover, we give example images showing that a DDPM model clearly can generate realistic fingerprint images.

3.6CVMay 17, 2025
CHRIS: Clothed Human Reconstruction with Side View Consistency

Dong Liu, Yifan Yang, Zixiong Huang et al.

Creating a realistic clothed human from a single-view RGB image is crucial for applications like mixed reality and filmmaking. Despite some progress in recent years, mainstream methods often fail to fully utilize side-view information, as the input single-view image contains front-view information only. This leads to globally unrealistic topology and local surface inconsistency in side views. To address these, we introduce Clothed Human Reconstruction with Side View Consistency, namely CHRIS, which consists of 1) A Side-View Normal Discriminator that enhances global visual reasonability by distinguishing the generated side-view normals from the ground truth ones; 2) A Multi-to-One Gradient Computation (M2O) that ensures local surface consistency. M2O calculates the gradient of a sampling point by integrating the gradients of the nearby points, effectively acting as a smooth operation. Experimental results demonstrate that CHRIS achieves state-of-the-art performance on public benchmarks and outperforms the prior work.

4.3NIOct 28, 2021
Deep Learning Aided Packet Routing in Aeronautical Ad-Hoc Networks Relying on Real Flight Data: From Single-Objective to Near-Pareto Multi-Objective Optimization

Dong Liu, Jiankang Zhang, Jingjing Cui et al.

Data packet routing in aeronautical ad-hoc networks (AANETs) is challenging due to their high-dynamic topology. In this paper, we invoke deep learning (DL) to assist routing in AANETs. We set out from the single objective of minimizing the end-to-end (E2E) delay. Specifically, a deep neural network (DNN) is conceived for mapping the local geographic information observed by the forwarding node into the information required for determining the optimal next hop. The DNN is trained by exploiting the regular mobility pattern of commercial passenger airplanes from historical flight data. After training, the DNN is stored by each airplane for assisting their routing decisions during flight relying solely on local geographic information. Furthermore, we extend the DL-aided routing algorithm to a multi-objective scenario, where we aim for simultaneously minimizing the delay, maximizing the path capacity, and maximizing the path lifetime. Our simulation results based on real flight data show that the proposed DL-aided routing outperforms existing position-based routing protocols in terms of its E2E delay, path capacity as well as path lifetime, and it is capable of approaching the Pareto front that is obtained using global link information.

5.9NIOct 28, 2021
Deep Learning Aided Routing for Space-Air-Ground Integrated Networks Relying on Real Satellite, Flight, and Shipping Data

Dong Liu, Jiankang Zhang, Jingjing Cui et al.

Current maritime communications mainly rely on satellites having meager transmission resources, hence suffering from poorer performance than modern terrestrial wireless networks. With the growth of transcontinental air traffic, the promising concept of aeronautical ad hoc networking relying on commercial passenger airplanes is potentially capable of enhancing satellite-based maritime communications via air-to-ground and multi-hop air-to-air links. In this article, we conceive space-air-ground integrated networks (SAGINs) for supporting ubiquitous maritime communications, where the low-earth-orbit satellite constellations, passenger airplanes, terrestrial base stations, ships, respectively, serve as the space-, air-, ground- and sea-layer. To meet heterogeneous service requirements, and accommodate the time-varying and self-organizing nature of SAGINs, we propose a deep learning (DL) aided multi-objective routing algorithm, which exploits the quasi-predictable network topology and operates in a distributed manner. Our simulation results based on real satellite, flight, and shipping data in the North Atlantic region show that the integrated network enhances the coverage quality by reducing the end-to-end (E2E) delay and by boosting the E2E throughput as well as improving the path-lifetime. The results demonstrate that our DL-aided multi-objective routing algorithm is capable of achieving near Pareto-optimal performance.

2.7MLJun 27, 2020Code
$α$ Belief Propagation for Approximate Inference

Dong Liu, Minh Thành Vu, Zuxing Li et al.

Belief propagation (BP) algorithm is a widely used message-passing method for inference in graphical models. BP on loop-free graphs converges in linear time. But for graphs with loops, BP's performance is uncertain, and the understanding of its solution is limited. To gain a better understanding of BP in general graphs, we derive an interpretable belief propagation algorithm that is motivated by minimization of a localized $α$-divergence. We term this algorithm as $α$ belief propagation ($α$-BP). It turns out that $α$-BP generalizes standard BP. In addition, this work studies the convergence properties of $α$-BP. We prove and offer the convergence conditions for $α$-BP. Experimental simulations on random graphs validate our theoretical results. The application of $α$-BP to practical problems is also demonstrated.

10.1LGJan 3, 2020
Optimizing Wireless Systems Using Unsupervised and Reinforced-Unsupervised Deep Learning

Dong Liu, Chengjian Sun, Chenyang Yang et al.

Resource allocation and transceivers in wireless networks are usually designed by solving optimization problems subject to specific constraints, which can be formulated as variable or functional optimization. If the objective and constraint functions of a variable optimization problem can be derived, standard numerical algorithms can be applied for finding the optimal solution, which however incur high computational cost when the dimension of the variable is high. To reduce the on-line computational complexity, learning the optimal solution as a function of the environment's status by deep neural networks (DNNs) is an effective approach. DNNs can be trained under the supervision of optimal solutions, which however, is not applicable to the scenarios without models or for functional optimization where the optimal solutions are hard to obtain. If the objective and constraint functions are unavailable, reinforcement learning can be applied to find the solution of a functional optimization problem, which is however not tailored to optimization problems in wireless networks. In this article, we introduce unsupervised and reinforced-unsupervised learning frameworks for solving both variable and functional optimization problems without the supervision of the optimal solutions. When the mathematical model of the environment is completely known and the distribution of environment's status is known or unknown, we can invoke unsupervised learning algorithm. When the mathematical model of the environment is incomplete, we introduce reinforced-unsupervised learning algorithms that learn the model by interacting with the environment. Our simulation results confirm the applicability of these learning frameworks by taking a user association problem as an example.

1.8LGJul 30, 2019
Model-Free Unsupervised Learning for Optimization Problems with Constraints

Chengjian Sun, Dong Liu, Chenyang Yang

In many optimization problems in wireless communications, the expressions of objective function or constraints are hard or even impossible to derive, which makes the solutions difficult to find. In this paper, we propose a model-free learning framework to solve constrained optimization problems without the supervision of the optimal solution. Neural networks are used respectively for parameterizing the function to be optimized, parameterizing the Lagrange multiplier associated with instantaneous constraints, and approximating the unknown objective function or constraints. We provide learning algorithms to train all the neural networks simultaneously, and reveal the connections of the proposed framework with reinforcement learning. Numerical and simulation results validate the proposed framework and demonstrate the efficiency of model-free learning by taking power control problem as an example.

3.3NIJan 22, 2018
A Learning-based Approach to Joint Content Caching and Recommendation at Base Stations

Dong Liu, Chenyang Yang

Recommendation system is able to shape user demands, which can be used for boosting caching gain. In this paper, we jointly optimize content caching and recommendation at base stations to maximize the caching gain meanwhile not compromising the user preference. We first propose a model to capture the impact of recommendation on user demands, which is controlled by a user-specific psychological threshold. We then formulate a joint caching and recommendation problem maximizing the successful offloading probability, which is a mixed integer programming problem. We develop a hierarchical iterative algorithm to solve the problem when the threshold is known. Since the user threshold is unknown in practice, we proceed to propose an $\varepsilon$-greedy algorithm to find the solution by learning the threshold via interactions with users. Simulation results show that the proposed algorithms improve the successful offloading probability compared with prior works with/without recommendation. The $\varepsilon$-greedy algorithm learns the user threshold quickly, and achieves more than $1-\varepsilon$ of the performance obtained by the algorithm with known threshold.