2.0CVOct 16, 2024
Task Consistent Prototype Learning for Incremental Few-shot Semantic SegmentationWenbo Xu, Yanan Wu, Haoran Jiang et al.
Incremental Few-Shot Semantic Segmentation (iFSS) tackles a task that requires a model to continually expand its segmentation capability on novel classes using only a few annotated examples. Typical incremental approaches encounter a challenge that the objective of the base training phase (fitting base classes with sufficient instances) does not align with the incremental learning phase (rapidly adapting to new classes with less forgetting). This disconnect can result in suboptimal performance in the incremental setting. This study introduces a meta-learning-based prototype approach that encourages the model to learn how to adapt quickly while preserving previous knowledge. Concretely, we mimic the incremental evaluation protocol during the base training session by sampling a sequence of pseudo-incremental tasks. Each task in the simulated sequence is trained using a meta-objective to enable rapid adaptation without forgetting. To enhance discrimination among class prototypes, we introduce prototype space redistribution learning, which dynamically updates class prototypes to establish optimal inter-prototype boundaries within the prototype space. Extensive experiments on iFSS datasets built upon PASCAL and COCO benchmarks show the advanced performance of the proposed approach, offering valuable insights for addressing iFSS challenges.
Uncertainty Weighted Actor-Critic for Offline Reinforcement LearningYue Wu, Shuangfei Zhai, Nitish Srivastava et al.
Offline Reinforcement Learning promises to learn effective policies from previously-collected, static datasets without the need for exploration. However, existing Q-learning and actor-critic based off-policy RL algorithms fail when bootstrapping from out-of-distribution (OOD) actions or states. We hypothesize that a key missing ingredient from the existing methods is a proper treatment of uncertainty in the offline setting. We propose Uncertainty Weighted Actor-Critic (UWAC), an algorithm that detects OOD state-action pairs and down-weights their contribution in the training objectives accordingly. Implementation-wise, we adopt a practical and effective dropout-based uncertainty estimation method that introduces very little overhead over existing RL algorithms. Empirically, we observe that UWAC substantially improves model stability during training. In addition, UWAC out-performs existing offline RL methods on a variety of competitive tasks, and achieves significant performance gains over the state-of-the-art baseline on datasets with sparse demonstrations collected from human experts.
1.0LGDec 18, 2019
Relational Mimic for Visual Adversarial Imitation LearningLionel Blondé, Yichuan Charlie Tang, Jian Zhang et al.
In this work, we introduce a new method for imitation learning from video demonstrations. Our method, Relational Mimic (RM), improves on previous visual imitation learning methods by combining generative adversarial networks and relational learning. RM is flexible and can be used in conjunction with other recent advances in generative adversarial imitation learning to better address the need for more robust and sample-efficient approaches. In addition, we introduce a new neural network architecture that improves upon the previous state-of-the-art in reinforcement learning and illustrate how increasing the relational reasoning capabilities of the agent enables the latter to achieve increasingly higher performance in a challenging locomotion task with pixel inputs. Finally, we study the effects and contributions of relational learning in policy evaluation, policy improvement and reward learning through ablation studies.
17.9LGFeb 22, 2018
Structured Control Nets for Deep Reinforcement LearningMario Srouji, Jian Zhang, Ruslan Salakhutdinov
In recent years, Deep Reinforcement Learning has made impressive advances in solving several important benchmark problems for sequential decision making. Many control applications use a generic multilayer perceptron (MLP) for non-vision parts of the policy network. In this work, we propose a new neural network architecture for the policy network representation that is simple yet effective. The proposed Structured Control Net (SCN) splits the generic MLP into two separate sub-modules: a nonlinear control module and a linear control module. Intuitively, the nonlinear control is for forward-looking and global control, while the linear control stabilizes the local dynamics around the residual of global control. We hypothesize that this will bring together the benefits of both linear and nonlinear policies: improve training sample efficiency, final episodic reward, and generalization of learned policy, while requiring a smaller network and being generally applicable to different training methods. We validated our hypothesis with competitive results on simulations from OpenAI MuJoCo, Roboschool, Atari, and a custom 2D urban driving environment, with various ablation and generalization tests, trained with multiple black-box and policy gradient training methods. The proposed architecture has the potential to improve upon broader control tasks by incorporating problem specific priors into the architecture. As a case study, we demonstrate much improved performance for locomotion tasks by emulating the biological central pattern generators (CPGs) as the nonlinear part of the architecture.