Gang Liu

h-index14
2papers
678citations

2 Papers

13.3CVApr 20, 2019
A Differential Approach for Gaze Estimation

Gang Liu, Yu Yu, Kenneth A. Funes Mora et al.

Non-invasive gaze estimation methods usually regress gaze directions directly from a single face or eye image. However, due to important variabilities in eye shapes and inner eye structures amongst individuals, universal models obtain limited accuracies and their output usually exhibit high variance as well as biases which are subject dependent. Therefore, increasing accuracy is usually done through calibration, allowing gaze predictions for a subject to be mapped to his/her actual gaze. In this paper, we introduce a novel image differential method for gaze estimation. We propose to directly train a differential convolutional neural network to predict the gaze differences between two eye input images of the same subject. Then, given a set of subject specific calibration images, we can use the inferred differences to predict the gaze direction of a novel eye sample. The assumption is that by allowing the comparison between two eye images, annoyance factors (alignment, eyelid closing, illumination perturbations) which usually plague single image prediction methods can be much reduced, allowing better prediction altogether. Experiments on 3 public datasets validate our approach which constantly outperforms state-of-the-art methods even when using only one calibration sample or when the latter methods are followed by subject specific gaze adaptation.

0.9CVFeb 10, 2017
Texture Characterization by Using Shape Co-occurrence Patterns

Gui-Song Xia, Gang Liu, Xiang Bai et al.

Texture characterization is a key problem in image understanding and pattern recognition. In this paper, we present a flexible shape-based texture representation using shape co-occurrence patterns. More precisely, texture images are first represented by tree of shapes, each of which is associated with several geometrical and radiometric attributes. Then four typical kinds of shape co-occurrence patterns based on the hierarchical relationship of the shapes in the tree are learned as codewords. Three different coding methods are investigated to learn the codewords, with which, any given texture image can be encoded into a descriptive vector. In contrast with existing works, the proposed method not only inherits the strong ability to depict geometrical aspects of textures and the high robustness to variations of imaging conditions from the shape-based method, but also provides a flexible way to consider shape relationships and to compute high-order statistics on the tree. To our knowledge, this is the first time to use co-occurrence patterns of explicit shapes as a tool for texture analysis. Experiments on various texture datasets and scene datasets demonstrate the efficiency of the proposed method.