Haoran Feng

CV
h-index7
4papers
38citations
Novelty44%
AI Score38

4 Papers

6.6LGJun 7, 2023Code
M$^3$Fair: Mitigating Bias in Healthcare Data through Multi-Level and Multi-Sensitive-Attribute Reweighting Method

Yinghao Zhu, Jingkun An, Enshen Zhou et al. · tencent-ai

In the data-driven artificial intelligence paradigm, models heavily rely on large amounts of training data. However, factors like sampling distribution imbalance can lead to issues of bias and unfairness in healthcare data. Sensitive attributes, such as race, gender, age, and medical condition, are characteristics of individuals that are commonly associated with discrimination or bias. In healthcare AI, these attributes can play a significant role in determining the quality of care that individuals receive. For example, minority groups often receive fewer procedures and poorer-quality medical care than white individuals in US. Therefore, detecting and mitigating bias in data is crucial to enhancing health equity. Bias mitigation methods include pre-processing, in-processing, and post-processing. Among them, Reweighting (RW) is a widely used pre-processing method that performs well in balancing machine learning performance and fairness performance. RW adjusts the weights for samples within each (group, label) combination, where these weights are utilized in loss functions. However, RW is limited to considering only a single sensitive attribute when mitigating bias and assumes that each sensitive attribute is equally important. This may result in potential inaccuracies when addressing intersectional bias. To address these limitations, we propose M3Fair, a multi-level and multi-sensitive-attribute reweighting method by extending the RW method to multiple sensitive attributes at multiple levels. Our experiments on real-world datasets show that the approach is effective, straightforward, and generalizable in addressing the healthcare fairness issues.

13.5CVMar 20, 2024Code
AGFSync: Leveraging AI-Generated Feedback for Preference Optimization in Text-to-Image Generation

Jingkun An, Yinghao Zhu, Zongjian Li et al.

Text-to-Image (T2I) diffusion models have achieved remarkable success in image generation. Despite their progress, challenges remain in both prompt-following ability, image quality and lack of high-quality datasets, which are essential for refining these models. As acquiring labeled data is costly, we introduce AGFSync, a framework that enhances T2I diffusion models through Direct Preference Optimization (DPO) in a fully AI-driven approach. AGFSync utilizes Vision-Language Models (VLM) to assess image quality across style, coherence, and aesthetics, generating feedback data within an AI-driven loop. By applying AGFSync to leading T2I models such as SD v1.4, v1.5, and SDXL-base, our extensive experiments on the TIFA dataset demonstrate notable improvements in VQA scores, aesthetic evaluations, and performance on the HPSv2 benchmark, consistently outperforming the base models. AGFSync's method of refining T2I diffusion models paves the way for scalable alignment techniques. Our code and dataset are publicly available at https://anjingkun.github.io/AGFSync.

5.8AIOct 22, 2024
An Eye for an AI: Evaluating GPT-4o's Visual Perception Skills and Geometric Reasoning Skills Using Computer Graphics Questions

Tony Haoran Feng, Paul Denny, Burkhard C. Wünsche et al.

CG (Computer Graphics) is a popular field of CS (Computer Science), but many students find this topic difficult due to it requiring a large number of skills, such as mathematics, programming, geometric reasoning, and creativity. Over the past few years, researchers have investigated ways to harness the power of GenAI (Generative Artificial Intelligence) to improve teaching. In CS, much of the research has focused on introductory computing. A recent study evaluating the performance of an LLM (Large Language Model), GPT-4 (text-only), on CG questions, indicated poor performance and reliance on detailed descriptions of image content, which often required considerable insight from the user to return reasonable results. So far, no studies have investigated the abilities of LMMs (Large Multimodal Models), or multimodal LLMs, to solve CG questions and how these abilities can be used to improve teaching. In this study, we construct two datasets of CG questions requiring varying degrees of visual perception skills and geometric reasoning skills, and evaluate the current state-of-the-art LMM, GPT-4o, on the two datasets. We find that although GPT-4o exhibits great potential in solving questions with visual information independently, major limitations still exist to the accuracy and quality of the generated results. We propose several novel approaches for CG educators to incorporate GenAI into CG teaching despite these limitations. We hope that our guidelines further encourage learning and engagement in CG classrooms.

17.4CVJun 24, 2025
AnimaX: Animating the Inanimate in 3D with Joint Video-Pose Diffusion Models

Zehuan Huang, Haoran Feng, Yangtian Sun et al.

We present AnimaX, a feed-forward 3D animation framework that bridges the motion priors of video diffusion models with the controllable structure of skeleton-based animation. Traditional motion synthesis methods are either restricted to fixed skeletal topologies or require costly optimization in high-dimensional deformation spaces. In contrast, AnimaX effectively transfers video-based motion knowledge to the 3D domain, supporting diverse articulated meshes with arbitrary skeletons. Our method represents 3D motion as multi-view, multi-frame 2D pose maps, and enables joint video-pose diffusion conditioned on template renderings and a textual motion prompt. We introduce shared positional encodings and modality-aware embeddings to ensure spatial-temporal alignment between video and pose sequences, effectively transferring video priors to motion generation task. The resulting multi-view pose sequences are triangulated into 3D joint positions and converted into mesh animation via inverse kinematics. Trained on a newly curated dataset of 160,000 rigged sequences, AnimaX achieves state-of-the-art results on VBench in generalization, motion fidelity, and efficiency, offering a scalable solution for category-agnostic 3D animation. Project page: \href{https://anima-x.github.io/}{https://anima-x.github.io/}.