SaMoye: Zero-shot Singing Voice Conversion Model Based on Feature Disentanglement and EnhancementZihao Wang, Le Ma, Yongsheng Feng et al.
Singing voice conversion (SVC) aims to convert a singer's voice to another singer's from a reference audio while keeping the original semantics. However, existing SVC methods can hardly perform zero-shot due to incomplete feature disentanglement or dependence on the speaker look-up table. We propose the first open-source high-quality zero-shot SVC model SaMoye that can convert singing to human and non-human timbre. SaMoye disentangles the singing voice's features into content, timbre, and pitch features, where we combine multiple ASR models and compress the content features to reduce timbre leaks. Besides, we enhance the timbre features by unfreezing the speaker encoder and mixing the speaker embedding with top-3 similar speakers. We also establish an unparalleled large-scale dataset to guarantee zero-shot performance, which comprises more than 1,815 hours of pure singing voice and 6,367 speakers. We conduct objective and subjective experiments to find that SaMoye outperforms other models in zero-shot SVC tasks even under extreme conditions like converting singing to animals' timbre. The code and weight of SaMoye are available on https://github.com/CarlWangChina/SaMoye-SVC. The weights, code, dataset, and documents of SaMoye are publicly available on \url{https://github.com/CarlWangChina/SaMoye-SVC}.
2.7SDSep 5, 2024
MetaBGM: Dynamic Soundtrack Transformation For Continuous Multi-Scene Experiences With Ambient Awareness And PersonalizationHaoxuan Liu, Zihao Wang, Haorong Hong et al.
This paper introduces MetaBGM, a groundbreaking framework for generating background music that adapts to dynamic scenes and real-time user interactions. We define multi-scene as variations in environmental contexts, such as transitions in game settings or movie scenes. To tackle the challenge of converting backend data into music description texts for audio generation models, MetaBGM employs a novel two-stage generation approach that transforms continuous scene and user state data into these texts, which are then fed into an audio generation model for real-time soundtrack creation. Experimental results demonstrate that MetaBGM effectively generates contextually relevant and dynamic background music for interactive applications.
9.3SDNov 12, 2025
Diff-V2M: A Hierarchical Conditional Diffusion Model with Explicit Rhythmic Modeling for Video-to-Music GenerationShulei Ji, Zihao Wang, Jiaxing Yu et al.
Video-to-music (V2M) generation aims to create music that aligns with visual content. However, two main challenges persist in existing methods: (1) the lack of explicit rhythm modeling hinders audiovisual temporal alignments; (2) effectively integrating various visual features to condition music generation remains non-trivial. To address these issues, we propose Diff-V2M, a general V2M framework based on a hierarchical conditional diffusion model, comprising two core components: visual feature extraction and conditional music generation. For rhythm modeling, we begin by evaluating several rhythmic representations, including low-resolution mel-spectrograms, tempograms, and onset detection functions (ODF), and devise a rhythmic predictor to infer them directly from videos. To ensure contextual and affective coherence, we also extract semantic and emotional features. All features are incorporated into the generator via a hierarchical cross-attention mechanism, where emotional features shape the affective tone via the first layer, while semantic and rhythmic features are fused in the second cross-attention layer. To enhance feature integration, we introduce timestep-aware fusion strategies, including feature-wise linear modulation (FiLM) and weighted fusion, allowing the model to adaptively balance semantic and rhythmic cues throughout the diffusion process. Extensive experiments identify low-resolution ODF as a more effective signal for modeling musical rhythm and demonstrate that Diff-V2M outperforms existing models on both in-domain and out-of-domain datasets, achieving state-of-the-art performance in terms of objective metrics and subjective comparisons. Demo and code are available at https://Tayjsl97.github.io/Diff-V2M-Demo/.
4.3ASFeb 18, 2025
A Comprehensive Survey on Generative AI for Video-to-Music GenerationShulei Ji, Songruoyao Wu, Zihao Wang et al.
The burgeoning growth of video-to-music generation can be attributed to the ascendancy of multimodal generative models. However, there is a lack of literature that comprehensively combs through the work in this field. To fill this gap, this paper presents a comprehensive review of video-to-music generation using deep generative AI techniques, focusing on three key components: visual feature extraction, music generation frameworks, and conditioning mechanisms. We categorize existing approaches based on their designs for each component, clarifying the roles of different strategies. Preceding this, we provide a fine-grained classification of video and music modalities, illustrating how different categories influence the design of components within the generation pipelines. Furthermore, we summarize available multimodal datasets and evaluation metrics while highlighting ongoing challenges in the field.