Zhigang Wang

h-index34
2papers
3,718citations

2 Papers

3.9CVMar 21, 2023
Propagate And Calibrate: Real-time Passive Non-line-of-sight Tracking

Yihao Wang, Zhigang Wang, Bin Zhao et al.

Non-line-of-sight (NLOS) tracking has drawn increasing attention in recent years, due to its ability to detect object motion out of sight. Most previous works on NLOS tracking rely on active illumination, e.g., laser, and suffer from high cost and elaborate experimental conditions. Besides, these techniques are still far from practical application due to oversimplified settings. In contrast, we propose a purely passive method to track a person walking in an invisible room by only observing a relay wall, which is more in line with real application scenarios, e.g., security. To excavate imperceptible changes in videos of the relay wall, we introduce difference frames as an essential carrier of temporal-local motion messages. In addition, we propose PAC-Net, which consists of alternating propagation and calibration, making it capable of leveraging both dynamic and static messages on a frame-level granularity. To evaluate the proposed method, we build and publish the first dynamic passive NLOS tracking dataset, NLOS-Track, which fills the vacuum of realistic NLOS datasets. NLOS-Track contains thousands of NLOS video clips and corresponding trajectories. Both real-shot and synthetic data are included. Our codes and dataset are available at https://againstentropy.github.io/NLOS-Track/.

9.6CVNov 25, 2024
Open-Vocabulary Octree-Graph for 3D Scene Understanding

Zhigang Wang, Yifei Su, Chenhui Li et al.

Open-vocabulary 3D scene understanding is indispensable for embodied agents. Recent works leverage pretrained vision-language models (VLMs) for object segmentation and project them to point clouds to build 3D maps. Despite progress, a point cloud is a set of unordered coordinates that requires substantial storage space and does not directly convey occupancy information or spatial relation, making existing methods inefficient for downstream tasks, e.g., path planning and complex text-based object retrieval. To address these issues, we propose Octree-Graph, a novel scene representation for open-vocabulary 3D scene understanding. Specifically, a Chronological Group-wise Segment Merging (CGSM) strategy and an Instance Feature Aggregation (IFA) algorithm are first designed to get 3D instances and corresponding semantic features. Subsequently, an adaptive-octree structure is developed that stores semantics and depicts the occupancy of an object adjustably according to its shape. Finally, the Octree-Graph is constructed where each adaptive-octree acts as a graph node, and edges describe the spatial relations among nodes. Extensive experiments on various tasks are conducted on several widely-used datasets, demonstrating the versatility and effectiveness of our method.