Open-Set Biometrics: Beyond Good Closed-Set ModelsYiyang Su, Minchul Kim, Feng Liu et al.
Biometric recognition has primarily addressed closed-set identification, assuming all probe subjects are in the gallery. However, most practical applications involve open-set biometrics, where probe subjects may or may not be present in the gallery. This poses distinct challenges in effectively distinguishing individuals in the gallery while minimizing false detections. While it is commonly believed that powerful biometric models can excel in both closed- and open-set scenarios, existing loss functions are inconsistent with open-set evaluation. They treat genuine (mated) and imposter (non-mated) similarity scores symmetrically and neglect the relative magnitudes of imposter scores. To address these issues, we simulate open-set evaluation using minibatches during training and introduce novel loss functions: (1) the identification-detection loss optimized for open-set performance under selective thresholds and (2) relative threshold minimization to reduce the maximum negative score for each probe. Across diverse biometric tasks, including face recognition, gait recognition, and person re-identification, our experiments demonstrate the effectiveness of the proposed loss functions, significantly enhancing open-set performance while positively impacting closed-set performance. Our code and models are available at https://github.com/prevso1088/open-set-biometrics.
13.1CVApr 28, 2025
CineVerse: Consistent Keyframe Synthesis for Cinematic Scene CompositionQuynh Phung, Long Mai, Fabian David Caba Heilbron et al.
We present CineVerse, a novel framework for the task of cinematic scene composition. Similar to traditional multi-shot generation, our task emphasizes the need for consistency and continuity across frames. However, our task also focuses on addressing challenges inherent to filmmaking, such as multiple characters, complex interactions, and visual cinematic effects. In order to learn to generate such content, we first create the CineVerse dataset. We use this dataset to train our proposed two-stage approach. First, we prompt a large language model (LLM) with task-specific instructions to take in a high-level scene description and generate a detailed plan for the overall setting and characters, as well as the individual shots. Then, we fine-tune a text-to-image generation model to synthesize high-quality visual keyframes. Experimental results demonstrate that CineVerse yields promising improvements in generating visually coherent and contextually rich movie scenes, paving the way for further exploration in cinematic video synthesis.
10.6CVDec 16, 2020
Shape My Face: Registering 3D Face Scans by Surface-to-Surface TranslationMehdi Bahri, Eimear O' Sullivan, Shunwang Gong et al.
Standard registration algorithms need to be independently applied to each surface to register, following careful pre-processing and hand-tuning. Recently, learning-based approaches have emerged that reduce the registration of new scans to running inference with a previously-trained model. In this paper, we cast the registration task as a surface-to-surface translation problem, and design a model to reliably capture the latent geometric information directly from raw 3D face scans. We introduce Shape-My-Face (SMF), a powerful encoder-decoder architecture based on an improved point cloud encoder, a novel visual attention mechanism, graph convolutional decoders with skip connections, and a specialized mouth model that we smoothly integrate with the mesh convolutions. Compared to the previous state-of-the-art learning algorithms for non-rigid registration of face scans, SMF only requires the raw data to be rigidly aligned (with scaling) with a pre-defined face template. Additionally, our model provides topologically-sound meshes with minimal supervision, offers faster training time, has orders of magnitude fewer trainable parameters, is more robust to noise, and can generalize to previously unseen datasets. We extensively evaluate the quality of our registrations on diverse data. We demonstrate the robustness and generalizability of our model with in-the-wild face scans across different modalities, sensor types, and resolutions. Finally, we show that, by learning to register scans, SMF produces a hybrid linear and non-linear morphable model. Manipulation of the latent space of SMF allows for shape generation, and morphing applications such as expression transfer in-the-wild. We train SMF on a dataset of human faces comprising 9 large-scale databases on commodity hardware.
3D Face Modeling From Diverse Raw Scan DataFeng Liu, Luan Tran, Xiaoming Liu
Traditional 3D face models learn a latent representation of faces using linear subspaces from limited scans of a single database. The main roadblock of building a large-scale face model from diverse 3D databases lies in the lack of dense correspondence among raw scans. To address these problems, this paper proposes an innovative framework to jointly learn a nonlinear face model from a diverse set of raw 3D scan databases and establish dense point-to-point correspondence among their scans. Specifically, by treating input scans as unorganized point clouds, we explore the use of PointNet architectures for converting point clouds to identity and expression feature representations, from which the decoder networks recover their 3D face shapes. Further, we propose a weakly supervised learning approach that does not require correspondence label for the scans. We demonstrate the superior dense correspondence and representation power of our proposed method, and its contribution to single-image 3D face reconstruction.