Sparse2Dense: Learning to Densify 3D Features for 3D Object DetectionTianyu Wang, Xiaowei Hu, Zhengzhe Liu et al.
LiDAR-produced point clouds are the major source for most state-of-the-art 3D object detectors. Yet, small, distant, and incomplete objects with sparse or few points are often hard to detect. We present Sparse2Dense, a new framework to efficiently boost 3D detection performance by learning to densify point clouds in latent space. Specifically, we first train a dense point 3D detector (DDet) with a dense point cloud as input and design a sparse point 3D detector (SDet) with a regular point cloud as input. Importantly, we formulate the lightweight plug-in S2D module and the point cloud reconstruction module in SDet to densify 3D features and train SDet to produce 3D features, following the dense 3D features in DDet. So, in inference, SDet can simulate dense 3D features from regular (sparse) point cloud inputs without requiring dense inputs. We evaluate our method on the large-scale Waymo Open Dataset and the Waymo Domain Adaptation Dataset, showing its high performance and efficiency over the state of the arts.
5.0CVJul 6, 2023
Probabilistic and Semantic Descriptions of Image Manifolds and Their ApplicationsPeter Tu, Zhaoyuan Yang, Richard Hartley et al.
This paper begins with a description of methods for estimating image probability density functions that reflects the observation that such data is usually constrained to lie in restricted regions of the high-dimensional image space-not every pattern of pixels is an image. It is common to say that images lie on a lower-dimensional manifold in the high-dimensional space. However, it is not the case that all points on the manifold have an equal probability of being images. Images are unevenly distributed on the manifold, and our task is to devise ways to model this distribution as a probability distribution. We therefore consider popular generative models. For our purposes, generative/probabilistic models should have the properties of 1) sample generation: the possibility to sample from this distribution with the modelled density function, and 2) probability computation: given a previously unseen sample from the dataset of interest, one should be able to compute its probability, at least up to a normalising constant. To this end, we investigate the use of methods such as normalising flow and diffusion models. We then show how semantic interpretations are used to describe points on the manifold. To achieve this, we consider an emergent language framework that uses variational encoders for a disentangled representation of points that reside on a given manifold. Trajectories between points on a manifold can then be described as evolving semantic descriptions. We also show that such probabilistic descriptions (bounded) can be used to improve semantic consistency by constructing defences against adversarial attacks. We evaluate our methods with improved semantic robustness and OoD detection capability, explainable and editable semantic interpolation, and improved classification accuracy under patch attacks. We also discuss the limitation in diffusion models.
Step-Audio: Unified Understanding and Generation in Intelligent Speech InteractionAilin Huang, Boyong Wu, Bruce Wang et al.
Real-time speech interaction, serving as a fundamental interface for human-machine collaboration, holds immense potential. However, current open-source models face limitations such as high costs in voice data collection, weakness in dynamic control, and limited intelligence. To address these challenges, this paper introduces Step-Audio, the first production-ready open-source solution. Key contributions include: 1) a 130B-parameter unified speech-text multi-modal model that achieves unified understanding and generation, with the Step-Audio-Chat version open-sourced; 2) a generative speech data engine that establishes an affordable voice cloning framework and produces the open-sourced lightweight Step-Audio-TTS-3B model through distillation; 3) an instruction-driven fine control system enabling dynamic adjustments across dialects, emotions, singing, and RAP; 4) an enhanced cognitive architecture augmented with tool calling and role-playing abilities to manage complex tasks effectively. Based on our new StepEval-Audio-360 evaluation benchmark, Step-Audio achieves state-of-the-art performance in human evaluations, especially in terms of instruction following. On open-source benchmarks like LLaMA Question, shows 9.3% average performance improvement, demonstrating our commitment to advancing the development of open-source multi-modal language technologies. Our code and models are available at https://github.com/stepfun-ai/Step-Audio.
CyberMentor: AI Powered Learning Tool Platform to Address Diverse Student Needs in Cybersecurity EducationTianyu Wang, Nianjun Zhou, Zhixiong Chen
Many non-traditional students in cybersecurity programs often lack access to advice from peers, family members and professors, which can hinder their educational experiences. Additionally, these students may not fully benefit from various LLM-powered AI assistants due to issues like content relevance, locality of advice, minimum expertise, and timing. This paper addresses these challenges by introducing an application designed to provide comprehensive support by answering questions related to knowledge, skills, and career preparation advice tailored to the needs of these students. We developed a learning tool platform, CyberMentor, to address the diverse needs and pain points of students majoring in cybersecurity. Powered by agentic workflow and Generative Large Language Models (LLMs), the platform leverages Retrieval-Augmented Generation (RAG) for accurate and contextually relevant information retrieval to achieve accessibility and personalization. We demonstrated its value in addressing knowledge requirements for cybersecurity education and for career marketability, in tackling skill requirements for analytical and programming assignments, and in delivering real time on demand learning support. Using three use scenarios, we showcased CyberMentor in facilitating knowledge acquisition and career preparation and providing seamless skill-based guidance and support. We also employed the LangChain prompt-based evaluation methodology to evaluate the platform's impact, confirming its strong performance in helpfulness, correctness, and completeness. These results underscore the system's ability to support students in developing practical cybersecurity skills while improving equity and sustainability within higher education. Furthermore, CyberMentor's open-source design allows for adaptation across other disciplines, fostering educational innovation and broadening its potential impact.
8.4CVJul 19, 2025Code
DCHM: Depth-Consistent Human Modeling for Multiview DetectionJiahao Ma, Tianyu Wang, Miaomiao Liu et al.
Multiview pedestrian detection typically involves two stages: human modeling and pedestrian localization. Human modeling represents pedestrians in 3D space by fusing multiview information, making its quality crucial for detection accuracy. However, existing methods often introduce noise and have low precision. While some approaches reduce noise by fitting on costly multiview 3D annotations, they often struggle to generalize across diverse scenes. To eliminate reliance on human-labeled annotations and accurately model humans, we propose Depth-Consistent Human Modeling (DCHM), a framework designed for consistent depth estimation and multiview fusion in global coordinates. Specifically, our proposed pipeline with superpixel-wise Gaussian Splatting achieves multiview depth consistency in sparse-view, large-scaled, and crowded scenarios, producing precise point clouds for pedestrian localization. Extensive validations demonstrate that our method significantly reduces noise during human modeling, outperforming previous state-of-the-art baselines. Additionally, to our knowledge, DCHM is the first to reconstruct pedestrians and perform multiview segmentation in such a challenging setting. Code is available on the \href{https://jiahao-ma.github.io/DCHM/}{project page}.
Cross-Embodiment Robot Manipulation Skill Transfer using Latent Space AlignmentTianyu Wang, Dwait Bhatt, Xiaolong Wang et al.
This paper focuses on transferring control policies between robot manipulators with different morphology. While reinforcement learning (RL) methods have shown successful results in robot manipulation tasks, transferring a trained policy from simulation to a real robot or deploying it on a robot with different states, actions, or kinematics is challenging. To achieve cross-embodiment policy transfer, our key insight is to project the state and action spaces of the source and target robots to a common latent space representation. We first introduce encoders and decoders to associate the states and actions of the source robot with a latent space. The encoders, decoders, and a latent space control policy are trained simultaneously using loss functions measuring task performance, latent dynamics consistency, and encoder-decoder ability to reconstruct the original states and actions. To transfer the learned control policy, we only need to train target encoders and decoders that align a new target domain to the latent space. We use generative adversarial training with cycle consistency and latent dynamics losses without access to the task reward or reward tuning in the target domain. We demonstrate sim-to-sim and sim-to-real manipulation policy transfer with source and target robots of different states, actions, and embodiments. The source code is available at \url{https://github.com/ExistentialRobotics/cross_embodiment_transfer}.
22.7CVDec 27, 2024
Generative Video PropagationShaoteng Liu, Tianyu Wang, Jui-Hsien Wang et al.
Large-scale video generation models have the inherent ability to realistically model natural scenes. In this paper, we demonstrate that through a careful design of a generative video propagation framework, various video tasks can be addressed in a unified way by leveraging the generative power of such models. Specifically, our framework, GenProp, encodes the original video with a selective content encoder and propagates the changes made to the first frame using an image-to-video generation model. We propose a data generation scheme to cover multiple video tasks based on instance-level video segmentation datasets. Our model is trained by incorporating a mask prediction decoder head and optimizing a region-aware loss to aid the encoder to preserve the original content while the generation model propagates the modified region. This novel design opens up new possibilities: In editing scenarios, GenProp allows substantial changes to an object's shape; for insertion, the inserted objects can exhibit independent motion; for removal, GenProp effectively removes effects like shadows and reflections from the whole video; for tracking, GenProp is capable of tracking objects and their associated effects together. Experiment results demonstrate the leading performance of our model in various video tasks, and we further provide in-depth analyses of the proposed framework.
14.4CVMar 3, 2025
HOP: Heterogeneous Topology-based Multimodal Entanglement for Co-Speech Gesture GenerationHongye Cheng, Tianyu Wang, Guangsi Shi et al.
Co-speech gestures are crucial non-verbal cues that enhance speech clarity and expressiveness in human communication, which have attracted increasing attention in multimodal research. While the existing methods have made strides in gesture accuracy, challenges remain in generating diverse and coherent gestures, as most approaches assume independence among multimodal inputs and lack explicit modeling of their interactions. In this work, we propose a novel multimodal learning method named HOP for co-speech gesture generation that captures the heterogeneous entanglement between gesture motion, audio rhythm, and text semantics, enabling the generation of coordinated gestures. By leveraging spatiotemporal graph modeling, we achieve the alignment of audio and action. Moreover, to enhance modality coherence, we build the audio-text semantic representation based on a reprogramming module, which is beneficial for cross-modality adaptation. Our approach enables the trimodal system to learn each other's features and represent them in the form of topological entanglement. Extensive experiments demonstrate that HOP achieves state-of-the-art performance, offering more natural and expressive co-speech gesture generation. More information, codes, and demos are available here: https://star-uu-wang.github.io/HOP/
Mining Supervision for Dynamic Regions in Self-Supervised Monocular Depth EstimationHoang Chuong Nguyen, Tianyu Wang, Jose M. Alvarez et al.
This paper focuses on self-supervised monocular depth estimation in dynamic scenes trained on monocular videos. Existing methods jointly estimate pixel-wise depth and motion, relying mainly on an image reconstruction loss. Dynamic regions1 remain a critical challenge for these methods due to the inherent ambiguity in depth and motion estimation, resulting in inaccurate depth estimation. This paper proposes a self-supervised training framework exploiting pseudo depth labels for dynamic regions from training data. The key contribution of our framework is to decouple depth estimation for static and dynamic regions of images in the training data. We start with an unsupervised depth estimation approach, which provides reliable depth estimates for static regions and motion cues for dynamic regions and allows us to extract moving object information at the instance level. In the next stage, we use an object network to estimate the depth of those moving objects assuming rigid motions. Then, we propose a new scale alignment module to address the scale ambiguity between estimated depths for static and dynamic regions. We can then use the depth labels generated to train an end-to-end depth estimation network and improve its performance. Extensive experiments on the Cityscapes and KITTI datasets show that our self-training strategy consistently outperforms existing self/unsupervised depth estimation methods.
1.4CVJan 19, 2022
DMF-Net: Dual-Branch Multi-Scale Feature Fusion Network for copy forgery identification of anti-counterfeiting QR codeZhongyuan Guo, Hong Zheng, Changhui You et al.
Anti-counterfeiting QR codes are widely used in people's work and life, especially in product packaging. However, the anti-counterfeiting QR code has the risk of being copied and forged in the circulation process. In reality, copying is usually based on genuine anti-counterfeiting QR codes, but the brands and models of copiers are diverse, and it is extremely difficult to determine which individual copier the forged anti-counterfeiting code come from. In response to the above problems, this paper proposes a method for copy forgery identification of anti-counterfeiting QR code based on deep learning. We first analyze the production principle of anti-counterfeiting QR code, and convert the identification of copy forgery to device category forensics, and then a Dual-Branch Multi-Scale Feature Fusion network is proposed. During the design of the network, we conducted a detailed analysis of the data preprocessing layer, single-branch design, etc., combined with experiments, the specific structure of the dual-branch multi-scale feature fusion network is determined. The experimental results show that the proposed method has achieved a high accuracy of copy forgery identification, which exceeds the current series of methods in the field of image forensics.
18.9CVSep 3, 2021
Towards Accurate Alignment in Real-time 3D Hand-Mesh ReconstructionXiao Tang, Tianyu Wang, Chi-Wing Fu
3D hand-mesh reconstruction from RGB images facilitates many applications, including augmented reality (AR). However, this requires not only real-time speed and accurate hand pose and shape but also plausible mesh-image alignment. While existing works already achieve promising results, meeting all three requirements is very challenging. This paper presents a novel pipeline by decoupling the hand-mesh reconstruction task into three stages: a joint stage to predict hand joints and segmentation; a mesh stage to predict a rough hand mesh; and a refine stage to fine-tune it with an offset mesh for mesh-image alignment. With careful design in the network structure and in the loss functions, we can promote high-quality finger-level mesh-image alignment and drive the models together to deliver real-time predictions. Extensive quantitative and qualitative results on benchmark datasets demonstrate that the quality of our results outperforms the state-of-the-art methods on hand-mesh/pose precision and hand-image alignment. In the end, we also showcase several real-time AR scenarios.
Conceptual similarity and communicative need shape colexification: an experimental studyAndres Karjus, Richard A. Blythe, Simon Kirby et al.
Colexification refers to the phenomenon of multiple meanings sharing one word in a language. Cross-linguistic lexification patterns have been shown to be largely predictable, as similar concepts are often colexified. We test a recent claim that, beyond this general tendency, communicative needs play an important role in shaping colexification patterns. We approach this question by means of a series of human experiments, using an artificial language communication game paradigm. Our results across four experiments match the previous cross-linguistic findings: all other things being equal, speakers do prefer to colexify similar concepts. However, we also find evidence supporting the communicative need hypothesis: when faced with a frequent need to distinguish similar pairs of meanings, speakers adjust their colexification preferences to maintain communicative efficiency, and avoid colexifying those similar meanings which need to be distinguished in communication. This research provides further evidence to support the argument that languages are shaped by the needs and preferences of their speakers.
4.2LGJun 9, 2020
Learning Navigation Costs from Demonstration with Semantic ObservationsTianyu Wang, Vikas Dhiman, Nikolay Atanasov
This paper focuses on inverse reinforcement learning (IRL) for autonomous robot navigation using semantic observations. The objective is to infer a cost function that explains demonstrated behavior while relying only on the expert's observations and state-control trajectory. We develop a map encoder, which infers semantic class probabilities from the observation sequence, and a cost encoder, defined as deep neural network over the semantic features. Since the expert cost is not directly observable, the representation parameters can only be optimized by differentiating the error between demonstrated controls and a control policy computed from the cost estimate. The error is optimized using a closed-form subgradient computed only over a subset of promising states via a motion planning algorithm. We show that our approach learns to follow traffic rules in the autonomous driving CARLA simulator by relying on semantic observations of cars, sidewalks and road lanes.
0.9CVApr 16, 2019
Shortest Paths in HSI Space for Color Texture ClassificationMingxin Jin, Yongsheng Dong, Lintao Zheng et al.
Color texture representation is an important step in the task of texture classification. Shortest paths was used to extract color texture features from RGB and HSV color spaces. In this paper, we propose to use shortest paths in the HSI space to build a texture representation for classification. In particular, two undirected graphs are used to model the H channel and the S and I channels respectively in order to represent a color texture image. Moreover, the shortest paths is constructed by using four pairs of pixels according to different scales and directions of the texture image. Experimental results on colored Brodatz and USPTex databases reveal that our proposed method is effective, and the highest classification accuracy rate is 96.93% in the Brodatz database.
32.9CVApr 2, 2019
Spatial Attentive Single-Image Deraining with a High Quality Real Rain DatasetTianyu Wang, Xin Yang, Ke Xu et al.
Removing rain streaks from a single image has been drawing considerable attention as rain streaks can severely degrade the image quality and affect the performance of existing outdoor vision tasks. While recent CNN-based derainers have reported promising performances, deraining remains an open problem for two reasons. First, existing synthesized rain datasets have only limited realism, in terms of modeling real rain characteristics such as rain shape, direction and intensity. Second, there are no public benchmarks for quantitative comparisons on real rain images, which makes the current evaluation less objective. The core challenge is that real world rain/clean image pairs cannot be captured at the same time. In this paper, we address the single image rain removal problem in two ways. First, we propose a semi-automatic method that incorporates temporal priors and human supervision to generate a high-quality clean image from each input sequence of real rain images. Using this method, we construct a large-scale dataset of $\sim$$29.5K$ rain/rain-free image pairs that covers a wide range of natural rain scenes. Second, to better cover the stochastic distribution of real rain streaks, we propose a novel SPatial Attentive Network (SPANet) to remove rain streaks in a local-to-global manner. Extensive experiments demonstrate that our network performs favorably against the state-of-the-art deraining methods.