Pose-Graph Attentional Graph Neural Network for Lidar Place RecognitionMilad Ramezani, Liang Wang, Joshua Knights et al.
This paper proposes a pose-graph attentional graph neural network, called P-GAT, which compares (key)nodes between sequential and non-sequential sub-graphs for place recognition tasks as opposed to a common frame-to-frame retrieval problem formulation currently implemented in SOTA place recognition methods. P-GAT uses the maximum spatial and temporal information between neighbour cloud descriptors -- generated by an existing encoder -- utilising the concept of pose-graph SLAM. Leveraging intra- and inter-attention and graph neural network, P-GAT relates point clouds captured in nearby locations in Euclidean space and their embeddings in feature space. Experimental results on the large-scale publically available datasets demonstrate the effectiveness of our approach in scenes lacking distinct features and when training and testing environments have different distributions (domain adaptation). Further, an exhaustive comparison with the state-of-the-art shows improvements in performance gains. Code is available at https://github.com/csiro-robotics/P-GAT.
1.5CVDec 14, 2023
Scene 3-D Reconstruction System in Scattering MediumZhuoyifan Zhang, Lu Zhang, Liang Wang et al.
The research on neural radiance fields for new view synthesis has experienced explosive growth with the development of new models and extensions. The NERF algorithm, suitable for underwater scenes or scattering media, is also evolving. Existing underwater 3D reconstruction systems still face challenges such as extensive training time and low rendering efficiency. This paper proposes an improved underwater 3D reconstruction system to address these issues and achieve rapid, high-quality 3D reconstruction.To begin with, we enhance underwater videos captured by a monocular camera to correct the poor image quality caused by the physical properties of the water medium while ensuring consistency in enhancement across adjacent frames. Subsequently, we perform keyframe selection on the video frames to optimize resource utilization and eliminate the impact of dynamic objects on the reconstruction results. The selected keyframes, after pose estimation using COLMAP, undergo a three-dimensional reconstruction improvement process using neural radiance fields based on multi-resolution hash coding for model construction and rendering.