Xiaoliang Xu

IR
h-index23
8papers
401citations
Novelty46%
AI Score52

8 Papers

DBMar 25, 2022Code
Navigable Proximity Graph-Driven Native Hybrid Queries with Structured and Unstructured Constraints

Mengzhao Wang, Lingwei Lv, Xiaoliang Xu et al.

As research interest surges, vector similarity search is applied in multiple fields, including data mining, computer vision, and information retrieval. {Given a set of objects (e.g., a set of images) and a query object, we can easily transform each object into a feature vector and apply the vector similarity search to retrieve the most similar objects. However, the original vector similarity search cannot well support \textit{hybrid queries}, where users not only input unstructured query constraint (i.e., the feature vector of query object) but also structured query constraint (i.e., the desired attributes of interest). Hybrid query processing aims at identifying these objects with similar feature vectors to query object and satisfying the given attribute constraints. Recent efforts have attempted to answer a hybrid query by performing attribute filtering and vector similarity search separately and then merging the results later, which limits efficiency and accuracy because they are not purpose-built for hybrid queries.} In this paper, we propose a native hybrid query (NHQ) framework based on proximity graph (PG), which provides the specialized \textit{composite index and joint pruning} modules for hybrid queries. We easily deploy existing various PGs on this framework to process hybrid queries efficiently. Moreover, we present two novel navigable PGs (NPGs) with optimized edge selection and routing strategies, which obtain better overall performance than existing PGs. After that, we deploy the proposed NPGs in NHQ to form two hybrid query methods, which significantly outperform the state-of-the-art competitors on all experimental datasets (10$\times$ faster under the same \textit{Recall}), including eight public and one in-house real-world datasets. Our code and datasets have been released at \url{https://github.com/AshenOn3/NHQ}.

CVAug 19, 2024Code
Graph-guided Cross-composition Feature Disentanglement for Compositional Zero-shot Learning

Yuxia Geng, Runkai Zhu, Jiaoyan Chen et al.

Disentanglement of visual features of primitives (i.e., attributes and objects) has shown exceptional results in Compositional Zero-shot Learning (CZSL). However, due to the feature divergence of an attribute (resp. object) when combined with different objects (resp. attributes), it is challenging to learn disentangled primitive features that are general across different compositions. To this end, we propose the solution of cross-composition feature disentanglement, which takes multiple primitive-sharing compositions as inputs and constrains the disentangled primitive features to be general across these compositions. More specifically, we leverage a compositional graph to define the overall primitive-sharing relationships between compositions, and build a task-specific architecture upon the recently successful large pre-trained vision-language model (VLM) CLIP, with dual cross-composition disentangling adapters (called L-Adapter and V-Adapter) inserted into CLIP's frozen text and image encoders, respectively. Evaluation on three popular CZSL benchmarks shows that our proposed solution significantly improves the performance of CZSL, and its components have been verified by solid ablation studies. Our code and data are available at:https://github.com/zhurunkai/DCDA.

87.7AIMay 16Code
Multi-Paradigm Agent Interaction in Practice:A Systematic Analysis of Generator-Evaluator, ReAct Loop,and Adversarial Evaluation in the buddyMe Framework

Xiaohua Wang, Chao Han, Kai Yu et al.

The rapid evolution of Large Language Model (LLM) agents has produced diverse interaction paradigms, yet few production systems integrate multiple paradigms within a unified architecture. This paper presents a systematic analysis of three principal agent interaction paradigms, including Multi-Agent Orchestration (Generator-Evaluator), ReAct Tool-Use Loops, and Memory-Augmented Interaction, as implemented in buddyMe, an open-source multi-model agent programming framework. We formalize a five-stage processing pipeline: Requirement Pre-Review -> Task Decomposition -> ReAct Execution -> Real-Execution Verification -> Adversarial Evaluation Discussion, and establish a six-dimensional evaluation schema with weighted scoring. Through four empirical case studies drawn from real-world deployment logs covering museum guide generation, scheduled weather tasks, and comprehensive tour planning, we draw three key conclusions. First, Generator-Evaluator pre-review detects requirement omissions in 20 percent of complex tasks, with 80 percent tasks passing initial inspection. Second, the ReAct loop ensures stable subtask execution but leads to around 30 percent redundant tool invocations. Third, adversarial Evaluator-Defender discussions reach consensus within 2-3 rounds for nearly 70 percent of scenarios, functioning mainly for content refinement rather than logical reversal. We additionally provide three Mermaid-based architectural diagrams and conduct cross-paradigm comparisons with CrewAI, AutoGen, LangGraph, MemGPT and A-Mem across six system dimensions. The research outcomes offer practical design guidelines for constructing stable and reliable multi-paradigm agent systems.

CLDec 4, 2023Code
Prompting Disentangled Embeddings for Knowledge Graph Completion with Pre-trained Language Model

Yuxia Geng, Jiaoyan Chen, Yuhang Zeng et al.

Both graph structures and textual information play a critical role in Knowledge Graph Completion (KGC). With the success of Pre-trained Language Models (PLMs) such as BERT, they have been applied for text encoding for KGC. However, the current methods mostly prefer to fine-tune PLMs, leading to huge training costs and limited scalability to larger PLMs. In contrast, we propose to utilize prompts and perform KGC on a frozen PLM with only the prompts trained. Accordingly, we propose a new KGC method named PDKGC with two prompts -- a hard task prompt which is to adapt the KGC task to the PLM pre-training task of token prediction, and a disentangled structure prompt which learns disentangled graph representation so as to enable the PLM to combine more relevant structure knowledge with the text information. With the two prompts, PDKGC builds a textual predictor and a structural predictor, respectively, and their combination leads to more comprehensive entity prediction. Solid evaluation on three widely used KGC datasets has shown that PDKGC often outperforms the baselines including the state-of-the-art, and its components are all effective. Our codes and data are available at https://github.com/genggengcss/PDKGC.

58.6IRApr 20
Multi-Faceted Continual Knowledge Graph Embedding for Semantic-Aware Link Prediction

Jing Qi, Yuxiang Wang, Zhiyuan Yu et al.

Continual Knowledge Graph Embedding (CKGE) aims to continually learn embeddings for new knowledge, i.e., entities and relations, while retaining previously acquired knowledge. Most existing CKGE methods mitigate catastrophic forgetting via regularization or replaying old knowledge. They conflate new and old knowledge of an entity within the same embedding space to seek a balance between them. However, entities inherently exhibit multi-faceted semantics that evolve dynamically as their relational contexts change over time. A shared embedding fails to capture and distinguish these temporal semantic variations, degrading lifelong link prediction accuracy across snapshots. To address this, we propose a Multi-Faceted CKGE framework (MF-CKGE) for semantic-aware link prediction. During offline learning, MF-CKGE separates temporal old and new knowledge into distinct embedding spaces to prevent knowledge entanglement and employs semantic decoupling to reduce semantic redundancy, thereby improving space efficiency. During online inference, MF-CKGE adaptively identifies semantically query-relevant entity embeddings by quantifying their semantic importance, reducing interference from query-irrelevant noise. Experiments on eight datasets show that MF-CKGE achieves an average (maximum) improvement of 1.7% (2.7%) and 1.4% (3.8%) in MRR and Hits@10, respectively, over the best baseline. Our source code and datasets are available at: https://anonymous.4open.science/r/MF-CKGE-04E5.

LGNov 25, 2025
GED-Consistent Disentanglement of Aligned and Unaligned Substructures for Graph Similarity Learning

Zhentao Zhan, Xiaoliang Xu, Jingjing Wang et al.

Graph Similarity Computation (GSC) is a fundamental graph related task where Graph Edit Distance (GED) serves as a prevalent metric. GED is determined by an optimal alignment between a pair of graphs that partitions each into aligned (zero-cost) and unaligned (cost-incurring) substructures. Due to NP-hard nature of exact GED computation, GED approximations based on Graph Neural Network(GNN) have emerged. Existing GNN-based GED approaches typically learn node embeddings for each graph and then aggregate pairwise node similarities to estimate the final similarity. Despite their effectiveness, we identify a mismatch between this prevalent node-centric matching paradigm and the core principles of GED. This discrepancy leads to two critical limitations: (1) a failure to capture the global structural correspondence for optimal alignment, and (2) a misattribution of edit costs driven by spurious node level signals. To address these limitations, we propose GCGSim, a GED-consistent graph similarity learning framework centering on graph-level matching and substructure-level edit costs. Specifically, we make three core technical contributions. Extensive experiments on four benchmark datasets show that GCGSim achieves state-of-the-art performance. Our comprehensive analyses further validate that the framework effectively learns disentangled and semantically meaningful substructure representations.

LGDec 13, 2024
Graph Similarity Computation via Interpretable Neural Node Alignment

Jingjing Wang, Hongjie Zhu, Haoran Xie et al.

\Graph similarity computation is an essential task in many real-world graph-related applications such as retrieving the similar drugs given a query chemical compound or finding the user's potential friends from the social network database. Graph Edit Distance (GED) and Maximum Common Subgraphs (MCS) are the two commonly used domain-agnostic metrics to evaluate graph similarity in practice. Unfortunately, computing the exact GED is known to be a NP-hard problem. To solve this limitation, neural network based models have been proposed to approximate the calculations of GED/MCS. However, deep learning models are well-known ``black boxes'', thus the typically characteristic one-to-one node/subgraph alignment process in the classical computations of GED and MCS cannot be seen. Existing methods have paid attention to approximating the node/subgraph alignment (soft alignment), but the one-to-one node alignment (hard alignment) has not yet been solved. To fill this gap, in this paper we propose a novel interpretable neural node alignment model without relying on node alignment ground truth information. Firstly, the quadratic assignment problem in classical GED computation is relaxed to a linear alignment via embedding the features in the node embedding space. Secondly, a differentiable Gumbel-Sinkhorn module is proposed to unsupervised generate the optimal one-to-one node alignment matrix. Experimental results in real-world graph datasets demonstrate that our method outperforms the state-of-the-art methods in graph similarity computation and graph retrieval tasks, achieving up to 16\% reduction in the Mean Squared Error and up to 12\% improvement in the retrieval evaluation metrics, respectively.

IRJan 29, 2021
A Comprehensive Survey and Experimental Comparison of Graph-Based Approximate Nearest Neighbor Search

Mengzhao Wang, Xiaoliang Xu, Qiang Yue et al.

Approximate nearest neighbor search (ANNS) constitutes an important operation in a multitude of applications, including recommendation systems, information retrieval, and pattern recognition. In the past decade, graph-based ANNS algorithms have been the leading paradigm in this domain, with dozens of graph-based ANNS algorithms proposed. Such algorithms aim to provide effective, efficient solutions for retrieving the nearest neighbors for a given query. Nevertheless, these efforts focus on developing and optimizing algorithms with different approaches, so there is a real need for a comprehensive survey about the approaches' relative performance, strengths, and pitfalls. Thus here we provide a thorough comparative analysis and experimental evaluation of 13 representative graph-based ANNS algorithms via a new taxonomy and fine-grained pipeline. We compared each algorithm in a uniform test environment on eight real-world datasets and 12 synthetic datasets with varying sizes and characteristics. Our study yields novel discoveries, offerings several useful principles to improve algorithms, thus designing an optimized method that outperforms the state-of-the-art algorithms. This effort also helped us pinpoint algorithms' working portions, along with rule-of-thumb recommendations about promising research directions and suitable algorithms for practitioners in different fields.