Tian Tian

CL
h-index16
8papers
141citations
Novelty53%
AI Score30

8 Papers

1.8LGJul 4, 2022
Doubly-Asynchronous Value Iteration: Making Value Iteration Asynchronous in Actions

Tian Tian, Kenny Young, Richard S. Sutton

Value iteration (VI) is a foundational dynamic programming method, important for learning and planning in optimal control and reinforcement learning. VI proceeds in batches, where the update to the value of each state must be completed before the next batch of updates can begin. Completing a single batch is prohibitively expensive if the state space is large, rendering VI impractical for many applications. Asynchronous VI helps to address the large state space problem by updating one state at a time, in-place and in an arbitrary order. However, Asynchronous VI still requires a maximization over the entire action space, making it impractical for domains with large action space. To address this issue, we propose doubly-asynchronous value iteration (DAVI), a new algorithm that generalizes the idea of asynchrony from states to states and actions. More concretely, DAVI maximizes over a sampled subset of actions that can be of any user-defined size. This simple approach of using sampling to reduce computation maintains similarly appealing theoretical properties to VI without the need to wait for a full sweep through the entire action space in each update. In this paper, we show DAVI converges to the optimal value function with probability one, converges at a near-geometric rate with probability 1-delta, and returns a near-optimal policy in computation time that nearly matches a previously established bound for VI. We also empirically demonstrate DAVI's effectiveness in several experiments.

6.4LGJun 26, 2024
Confident Natural Policy Gradient for Local Planning in $q_π$-realizable Constrained MDPs

Tian Tian, Lin F. Yang, Csaba Szepesvári

The constrained Markov decision process (CMDP) framework emerges as an important reinforcement learning approach for imposing safety or other critical objectives while maximizing cumulative reward. However, the current understanding of how to learn efficiently in a CMDP environment with a potentially infinite number of states remains under investigation, particularly when function approximation is applied to the value functions. In this paper, we address the learning problem given linear function approximation with $q_π$-realizability, where the value functions of all policies are linearly representable with a known feature map, a setting known to be more general and challenging than other linear settings. Utilizing a local-access model, we propose a novel primal-dual algorithm that, after $\tilde{O}(\text{poly}(d) ε^{-3})$ queries, outputs with high probability a policy that strictly satisfies the constraints while nearly optimizing the value with respect to a reward function. Here, $d$ is the feature dimension and $ε> 0$ is a given error. The algorithm relies on a carefully crafted off-policy evaluation procedure to evaluate the policy using historical data, which informs policy updates through policy gradients and conserves samples. To our knowledge, this is the first result achieving polynomial sample complexity for CMDP in the $q_π$-realizable setting.

5.1MEJun 14, 2020
Dynamic Window-level Granger Causality of Multi-channel Time Series

Zhiheng Zhang, Wenbo Hu, Tian Tian et al.

Granger causality method analyzes the time series causalities without building a complex causality graph. However, the traditional Granger causality method assumes that the causalities lie between time series channels and remain constant, which cannot model the real-world time series data with dynamic causalities along the time series channels. In this paper, we present the dynamic window-level Granger causality method (DWGC) for multi-channel time series data. We build the causality model on the window-level by doing the F-test with the forecasting errors on the sliding windows. We propose the causality indexing trick in our DWGC method to reweight the original time series data. Essentially, the causality indexing is to decrease the auto-correlation and increase the cross-correlation causal effects, which improves the DWGC method. Theoretical analysis and experimental results on two synthetic and one real-world datasets show that the improved DWGC method with causality indexing better detects the window-level causalities.

26.4LGMar 7, 2019Code
MinAtar: An Atari-Inspired Testbed for Thorough and Reproducible Reinforcement Learning Experiments

Kenny Young, Tian Tian

The Arcade Learning Environment (ALE) is a popular platform for evaluating reinforcement learning agents. Much of the appeal comes from the fact that Atari games demonstrate aspects of competency we expect from an intelligent agent and are not biased toward any particular solution approach. The challenge of the ALE includes (1) the representation learning problem of extracting pertinent information from raw pixels, and (2) the behavioural learning problem of leveraging complex, delayed associations between actions and rewards. Often, the research questions we are interested in pertain more to the latter, but the representation learning problem adds significant computational expense. We introduce MinAtar, short for miniature Atari, a new set of environments that capture the general mechanics of specific Atari games while simplifying the representational complexity to focus more on the behavioural challenges. MinAtar consists of analogues of five Atari games: Seaquest, Breakout, Asterix, Freeway and Space Invaders. Each MinAtar environment provides the agent with a 10x10xn binary state representation. Each game plays out on a 10x10 grid with n channels corresponding to game-specific objects, such as ball, paddle and brick in the game Breakout. To investigate the behavioural challenges posed by MinAtar, we evaluated a smaller version of the DQN architecture as well as online actor-critic with eligibility traces. With the representation learning problem simplified, we can perform experiments with significantly less computational expense. In our experiments, we use the saved compute time to perform step-size parameter sweeps and more runs than is typical for the ALE. Experiments like this improve reproducibility, and allow us to draw more confident conclusions. We hope that MinAtar can allow researchers to thoroughly investigate behavioural challenges similar to those inherent in the ALE.

16.2CLJul 27, 2016
Joint Embedding of Hierarchical Categories and Entities for Concept Categorization and Dataless Classification

Yuezhang Li, Ronghuo Zheng, Tian Tian et al.

Due to the lack of structured knowledge applied in learning distributed representation of cate- gories, existing work cannot incorporate category hierarchies into entity information. We propose a framework that embeds entities and categories into a semantic space by integrating structured knowledge and taxonomy hierarchy from large knowledge bases. The framework allows to com- pute meaningful semantic relatedness between entities and categories. Our framework can han- dle both single-word concepts and multiple-word concepts with superior performance on concept categorization and yield state of the art results on dataless hierarchical classification.

2.3CLMay 12, 2016
Joint Embeddings of Hierarchical Categories and Entities

Yuezhang Li, Ronghuo Zheng, Tian Tian et al.

Due to the lack of structured knowledge applied in learning distributed representation of categories, existing work cannot incorporate category hierarchies into entity information.~We propose a framework that embeds entities and categories into a semantic space by integrating structured knowledge and taxonomy hierarchy from large knowledge bases. The framework allows to compute meaningful semantic relatedness between entities and categories.~Compared with the previous state of the art, our framework can handle both single-word concepts and multiple-word concepts with superior performance in concept categorization and semantic relatedness.

0.8CLMay 11, 2016
Machine Comprehension Based on Learning to Rank

Tian Tian, Yuezhang Li

Machine comprehension plays an essential role in NLP and has been widely explored with dataset like MCTest. However, this dataset is too simple and too small for learning true reasoning abilities. \cite{hermann2015teaching} therefore release a large scale news article dataset and propose a deep LSTM reader system for machine comprehension. However, the training process is expensive. We therefore try feature-engineered approach with semantics on the new dataset to see how traditional machine learning technique and semantics can help with machine comprehension. Meanwhile, our proposed L2R reader system achieves good performance with efficiency and less training data.

1.1CLDec 7, 2015
Jointly Modeling Topics and Intents with Global Order Structure

Bei Chen, Jun Zhu, Nan Yang et al.

Modeling document structure is of great importance for discourse analysis and related applications. The goal of this research is to capture the document intent structure by modeling documents as a mixture of topic words and rhetorical words. While the topics are relatively unchanged through one document, the rhetorical functions of sentences usually change following certain orders in discourse. We propose GMM-LDA, a topic modeling based Bayesian unsupervised model, to analyze the document intent structure cooperated with order information. Our model is flexible that has the ability to combine the annotations and do supervised learning. Additionally, entropic regularization can be introduced to model the significant divergence between topics and intents. We perform experiments in both unsupervised and supervised settings, results show the superiority of our model over several state-of-the-art baselines.