Jianhua Wang

h-index37
2papers
6,674citations

2 Papers

2.6CVDec 2, 2022
Dunhuang murals contour generation network based on convolution and self-attention fusion

Baokai Liu, Fengjie He, Shiqiang Du et al.

Dunhuang murals are a collection of Chinese style and national style, forming a self-contained Chinese-style Buddhist art. It has very high historical and cultural value and research significance. Among them, the lines of Dunhuang murals are highly general and expressive. It reflects the character's distinctive character and complex inner emotions. Therefore, the outline drawing of murals is of great significance to the research of Dunhuang Culture. The contour generation of Dunhuang murals belongs to image edge detection, which is an important branch of computer vision, aims to extract salient contour information in images. Although convolution-based deep learning networks have achieved good results in image edge extraction by exploring the contextual and semantic features of images. However, with the enlargement of the receptive field, some local detail information is lost. This makes it impossible for them to generate reasonable outline drawings of murals. In this paper, we propose a novel edge detector based on self-attention combined with convolution to generate line drawings of Dunhuang murals. Compared with existing edge detection methods, firstly, a new residual self-attention and convolution mixed module (Ramix) is proposed to fuse local and global features in feature maps. Secondly, a novel densely connected backbone extraction network is designed to efficiently propagate rich edge feature information from shallow layers into deep layers. Compared with existing methods, it is shown on different public datasets that our method is able to generate sharper and richer edge maps. In addition, testing on the Dunhuang mural dataset shows that our method can achieve very competitive performance.

2.2ROJan 3, 2020
Gait Graph Optimization: Generate Variable Gaits from One Base Gait for Lower-limb Rehabilitation Exoskeleton Robots

Lei Zhang, Weihai Chen, Yuan Chai et al.

The most concentrated application of lower-limb rehabilitation exoskeleton (LLE) robot is that it can help paraplegics "re-walk". However, "walking" in daily life is more than just walking on flat ground with fixed gait. This paper focuses on variable gaits generation for LLE robot to adapt complex walking environment. Different from traditional gaits generator for biped robot, the generated gaits for LLEs should be comfortable to patients. Inspired by the pose graph optimization algorithm in SLAM, we propose a graph-based gait generation algorithm called gait graph optimization (GGO) to generate variable, functional and comfortable gaits from one base gait collected from healthy individuals to adapt the walking environment. Variants of walking problem, e.g., stride adjustment, obstacle avoidance, and stair ascent and descent, help verify the proposed approach in simulation and experimentation. We open source our implementation.