Jianhua Wang

h-index25
2papers
3,416citations

2 Papers

9.4ROMay 22, 2024
GameVLM: A Decision-making Framework for Robotic Task Planning Based on Visual Language Models and Zero-sum Games

Aoran Mei, Jianhua Wang, Guo-Niu Zhu et al.

With their prominent scene understanding and reasoning capabilities, pre-trained visual-language models (VLMs) such as GPT-4V have attracted increasing attention in robotic task planning. Compared with traditional task planning strategies, VLMs are strong in multimodal information parsing and code generation and show remarkable efficiency. Although VLMs demonstrate great potential in robotic task planning, they suffer from challenges like hallucination, semantic complexity, and limited context. To handle such issues, this paper proposes a multi-agent framework, i.e., GameVLM, to enhance the decision-making process in robotic task planning. In this study, VLM-based decision and expert agents are presented to conduct the task planning. Specifically, decision agents are used to plan the task, and the expert agent is employed to evaluate these task plans. Zero-sum game theory is introduced to resolve inconsistencies among different agents and determine the optimal solution. Experimental results on real robots demonstrate the efficacy of the proposed framework, with an average success rate of 83.3%.

1.5CVMay 10, 2023
Multi-stage Progressive Reasoning for Dunhuang Murals Inpainting

Wenjie Liu, Baokai Liu, Shiqiang Du et al.

Dunhuang murals suffer from fading, breakage, surface brittleness and extensive peeling affected by prolonged environmental erosion. Image inpainting techniques are widely used in the field of digital mural inpainting. Generally speaking, for mural inpainting tasks with large area damage, it is challenging for any image inpainting method. In this paper, we design a multi-stage progressive reasoning network (MPR-Net) containing global to local receptive fields for murals inpainting. This network is capable of recursively inferring the damage boundary and progressively tightening the regional texture constraints. Moreover, to adaptively fuse plentiful information at various scales of murals, a multi-scale feature aggregation module (MFA) is designed to empower the capability to select the significant features. The execution of the model is similar to the process of a mural restorer (i.e., inpainting the structure of the damaged mural globally first and then adding the local texture details further). Our method has been evaluated through both qualitative and quantitative experiments, and the results demonstrate that it outperforms state-of-the-art image inpainting methods.