Yiwen Gu

CV
h-index44
4papers
132citations
Novelty55%
AI Score35

4 Papers

CVMar 24, 2022Code
Movie Genre Classification by Language Augmentation and Shot Sampling

Zhongping Zhang, Yiwen Gu, Bryan A. Plummer et al.

Video-based movie genre classification has garnered considerable attention due to its various applications in recommendation systems. Prior work has typically addressed this task by adapting models from traditional video classification tasks, such as action recognition or event detection. However, these models often neglect language elements (e.g., narrations or conversations) present in videos, which can implicitly convey high-level semantics of movie genres, like storylines or background context. Additionally, existing approaches are primarily designed to encode the entire content of the input video, leading to inefficiencies in predicting movie genres. Movie genre prediction may require only a few shots to accurately determine the genres, rendering a comprehensive understanding of the entire video unnecessary. To address these challenges, we propose a Movie genre Classification method based on Language augmentatIon and shot samPling (Movie-CLIP). Movie-CLIP mainly consists of two parts: a language augmentation module to recognize language elements from the input audio, and a shot sampling module to select representative shots from the entire video. We evaluate our method on MovieNet and Condensed Movies datasets, achieving approximate 6-9% improvement in mean Average Precision (mAP) over the baselines. We also generalize Movie-CLIP to the scene boundary detection task, achieving 1.1% improvement in Average Precision (AP) over the state-of-the-art. We release our implementation at github.com/Zhongping-Zhang/Movie-CLIP.

CVJun 7, 2023
BU-CVKit: Extendable Computer Vision Framework for Species Independent Tracking and Analysis

Mahir Patel, Lucas Carstensen, Yiwen Gu et al.

A major bottleneck of interdisciplinary computer vision (CV) research is the lack of a framework that eases the reuse and abstraction of state-of-the-art CV models by CV and non-CV researchers alike. We present here BU-CVKit, a computer vision framework that allows the creation of research pipelines with chainable Processors. The community can create plugins of their work for the framework, hence improving the re-usability, accessibility, and exposure of their work with minimal overhead. Furthermore, we provide MuSeqPose Kit, a user interface for the pose estimation package of BU-CVKit, which automatically scans for installed plugins and programmatically generates an interface for them based on the metadata provided by the user. It also provides software support for standard pose estimation features such as annotations, 3D reconstruction, reprojection, and camera calibration. Finally, we show examples of behavioral neuroscience pipelines created through the sample plugins created for our framework.

CLDec 11, 2021Code
Show, Write, and Retrieve: Entity-aware Article Generation and Retrieval

Zhongping Zhang, Yiwen Gu, Bryan A. Plummer

Article comprehension is an important challenge in natural language processing with many applications such as article generation or image-to-article retrieval. Prior work typically encodes all tokens in articles uniformly using pretrained language models. However, in many applications, such as understanding news stories, these articles are based on real-world events and may reference many named entities that are difficult to accurately recognize and predict by language models. To address this challenge, we propose an ENtity-aware article GeneratIoN and rEtrieval (ENGINE) framework, to explicitly incorporate named entities into language models. ENGINE has two main components: a named-entity extraction module to extract named entities from both metadata and embedded images associated with articles, and an entity-aware mechanism that enhances the model's ability to recognize and predict entity names. We conducted experiments on three public datasets: GoodNews, VisualNews, and WikiText, where our results demonstrate that our model can boost both article generation and article retrieval performance, with a 4-5 perplexity improvement in article generation and a 3-4% boost in recall@1 in article retrieval. We release our implementation at https://github.com/Zhongping-Zhang/ENGINE .

CVDec 13, 2024
ExeChecker: Where Did I Go Wrong?

Yiwen Gu, Mahir Patel, Margrit Betke

In this paper, we present a contrastive learning based framework, ExeChecker, for the interpretation of rehabilitation exercises. Our work builds upon state-of-the-art advances in the area of human pose estimation, graph-attention neural networks, and transformer interpretablity. The downstream task is to assist rehabilitation by providing informative feedback to users while they are performing prescribed exercises. We utilize a contrastive learning strategy during training. Given a tuple of correctly and incorrectly executed exercises, our model is able to identify and highlight those joints that are involved in an incorrect movement and thus require the user's attention. We collected an in-house dataset, ExeCheck, with paired recordings of both correct and incorrect execution of exercises. In our experiments, we tested our method on this dataset as well as the UI-PRMD dataset and found ExeCheck outperformed the baseline method using pairwise sequence alignment in identifying joints of physical relevance in rehabilitation exercises.