Li Zhang

CV
h-index21
5papers
316citations
Novelty56%
AI Score36

5 Papers

31.6CVMar 1, 2023
S-NeRF: Neural Radiance Fields for Street Views

Ziyang Xie, Junge Zhang, Wenye Li et al.

Neural Radiance Fields (NeRFs) aim to synthesize novel views of objects and scenes, given the object-centric camera views with large overlaps. However, we conjugate that this paradigm does not fit the nature of the street views that are collected by many self-driving cars from the large-scale unbounded scenes. Also, the onboard cameras perceive scenes without much overlapping. Thus, existing NeRFs often produce blurs, 'floaters' and other artifacts on street-view synthesis. In this paper, we propose a new street-view NeRF (S-NeRF) that considers novel view synthesis of both the large-scale background scenes and the foreground moving vehicles jointly. Specifically, we improve the scene parameterization function and the camera poses for learning better neural representations from street views. We also use the the noisy and sparse LiDAR points to boost the training and learn a robust geometry and reprojection based confidence to address the depth outliers. Moreover, we extend our S-NeRF for reconstructing moving vehicles that is impracticable for conventional NeRFs. Thorough experiments on the large-scale driving datasets (e.g., nuScenes and Waymo) demonstrate that our method beats the state-of-the-art rivals by reducing 7% to 40% of the mean-squared error in the street-view synthesis and a 45% PSNR gain for the moving vehicles rendering.

21.7CVJun 8, 2022Code
Learning Ego 3D Representation as Ray Tracing

Jiachen Lu, Zheyuan Zhou, Xiatian Zhu et al.

A self-driving perception model aims to extract 3D semantic representations from multiple cameras collectively into the bird's-eye-view (BEV) coordinate frame of the ego car in order to ground downstream planner. Existing perception methods often rely on error-prone depth estimation of the whole scene or learning sparse virtual 3D representations without the target geometry structure, both of which remain limited in performance and/or capability. In this paper, we present a novel end-to-end architecture for ego 3D representation learning from an arbitrary number of unconstrained camera views. Inspired by the ray tracing principle, we design a polarized grid of "imaginary eyes" as the learnable ego 3D representation and formulate the learning process with the adaptive attention mechanism in conjunction with the 3D-to-2D projection. Critically, this formulation allows extracting rich 3D representation from 2D images without any depth supervision, and with the built-in geometry structure consistent w.r.t. BEV. Despite its simplicity and versatility, extensive experiments on standard BEV visual tasks (e.g., camera-based 3D object detection and BEV segmentation) show that our model outperforms all state-of-the-art alternatives significantly, with an extra advantage in computational efficiency from multi-task learning.

10.4CVOct 15, 2023
CBARF: Cascaded Bundle-Adjusting Neural Radiance Fields from Imperfect Camera Poses

Hongyu Fu, Xin Yu, Lincheng Li et al.

Existing volumetric neural rendering techniques, such as Neural Radiance Fields (NeRF), face limitations in synthesizing high-quality novel views when the camera poses of input images are imperfect. To address this issue, we propose a novel 3D reconstruction framework that enables simultaneous optimization of camera poses, dubbed CBARF (Cascaded Bundle-Adjusting NeRF).In a nutshell, our framework optimizes camera poses in a coarse-to-fine manner and then reconstructs scenes based on the rectified poses. It is observed that the initialization of camera poses has a significant impact on the performance of bundle-adjustment (BA). Therefore, we cascade multiple BA modules at different scales to progressively improve the camera poses. Meanwhile, we develop a neighbor-replacement strategy to further optimize the results of BA in each stage. In this step, we introduce a novel criterion to effectively identify poorly estimated camera poses. Then we replace them with the poses of neighboring cameras, thus further eliminating the impact of inaccurate camera poses. Once camera poses have been optimized, we employ a density voxel grid to generate high-quality 3D reconstructed scenes and images in novel views. Experimental results demonstrate that our CBARF model achieves state-of-the-art performance in both pose optimization and novel view synthesis, especially in the existence of large camera pose noise.

28.6CVDec 5, 2023Code
WoVoGen: World Volume-aware Diffusion for Controllable Multi-camera Driving Scene Generation

Jiachen Lu, Ze Huang, Zeyu Yang et al.

Generating multi-camera street-view videos is critical for augmenting autonomous driving datasets, addressing the urgent demand for extensive and varied data. Due to the limitations in diversity and challenges in handling lighting conditions, traditional rendering-based methods are increasingly being supplanted by diffusion-based methods. However, a significant challenge in diffusion-based methods is ensuring that the generated sensor data preserve both intra-world consistency and inter-sensor coherence. To address these challenges, we combine an additional explicit world volume and propose the World Volume-aware Multi-camera Driving Scene Generator (WoVoGen). This system is specifically designed to leverage 4D world volume as a foundational element for video generation. Our model operates in two distinct phases: (i) envisioning the future 4D temporal world volume based on vehicle control sequences, and (ii) generating multi-camera videos, informed by this envisioned 4D temporal world volume and sensor interconnectivity. The incorporation of the 4D world volume empowers WoVoGen not only to generate high-quality street-view videos in response to vehicle control inputs but also to facilitate scene editing tasks.

6.5CVFeb 22, 2024
FrameNeRF: A Simple and Efficient Framework for Few-shot Novel View Synthesis

Yan Xing, Pan Wang, Ligang Liu et al.

We present a novel framework, called FrameNeRF, designed to apply off-the-shelf fast high-fidelity NeRF models with fast training speed and high rendering quality for few-shot novel view synthesis tasks. The training stability of fast high-fidelity models is typically constrained to dense views, making them unsuitable for few-shot novel view synthesis tasks. To address this limitation, we utilize a regularization model as a data generator to produce dense views from sparse inputs, facilitating subsequent training of fast high-fidelity models. Since these dense views are pseudo ground truth generated by the regularization model, original sparse images are then used to fine-tune the fast high-fidelity model. This process helps the model learn realistic details and correct artifacts introduced in earlier stages. By leveraging an off-the-shelf regularization model and a fast high-fidelity model, our approach achieves state-of-the-art performance across various benchmark datasets.