Yinan Zhang

CV
h-index12
8papers
657citations
Novelty53%
AI Score31

8 Papers

14.1LGJun 15, 2022
Learning Large-scale Subsurface Simulations with a Hybrid Graph Network Simulator

Tailin Wu, Qinchen Wang, Yinan Zhang et al. · mit, stanford

Subsurface simulations use computational models to predict the flow of fluids (e.g., oil, water, gas) through porous media. These simulations are pivotal in industrial applications such as petroleum production, where fast and accurate models are needed for high-stake decision making, for example, for well placement optimization and field development planning. Classical finite difference numerical simulators require massive computational resources to model large-scale real-world reservoirs. Alternatively, streamline simulators and data-driven surrogate models are computationally more efficient by relying on approximate physics models, however they are insufficient to model complex reservoir dynamics at scale. Here we introduce Hybrid Graph Network Simulator (HGNS), which is a data-driven surrogate model for learning reservoir simulations of 3D subsurface fluid flows. To model complex reservoir dynamics at both local and global scale, HGNS consists of a subsurface graph neural network (SGNN) to model the evolution of fluid flows, and a 3D-U-Net to model the evolution of pressure. HGNS is able to scale to grids with millions of cells per time step, two orders of magnitude higher than previous surrogate models, and can accurately predict the fluid flow for tens of time steps (years into the future). Using an industry-standard subsurface flow dataset (SPE-10) with 1.1 million cells, we demonstrate that HGNS is able to reduce the inference time up to 18 times compared to standard subsurface simulators, and that it outperforms other learning-based models by reducing long-term prediction errors by up to 21%.

30.7CVJan 20, 2024
Large-scale Reinforcement Learning for Diffusion Models

Yinan Zhang, Eric Tzeng, Yilun Du et al.

Text-to-image diffusion models are a class of deep generative models that have demonstrated an impressive capacity for high-quality image generation. However, these models are susceptible to implicit biases that arise from web-scale text-image training pairs and may inaccurately model aspects of images we care about. This can result in suboptimal samples, model bias, and images that do not align with human ethics and preferences. In this paper, we present an effective scalable algorithm to improve diffusion models using Reinforcement Learning (RL) across a diverse set of reward functions, such as human preference, compositionality, and fairness over millions of images. We illustrate how our approach substantially outperforms existing methods for aligning diffusion models with human preferences. We further illustrate how this substantially improves pretrained Stable Diffusion (SD) models, generating samples that are preferred by humans 80.3% of the time over those from the base SD model while simultaneously improving both the composition and diversity of generated samples.

6.3IRJun 9, 2021
Initialization Matters: Regularizing Manifold-informed Initialization for Neural Recommendation Systems

Yinan Zhang, Boyang Li, Yong Liu et al.

Proper initialization is crucial to the optimization and the generalization of neural networks. However, most existing neural recommendation systems initialize the user and item embeddings randomly. In this work, we propose a new initialization scheme for user and item embeddings called Laplacian Eigenmaps with Popularity-based Regularization for Isolated Data (LEPORID). LEPORID endows the embeddings with information regarding multi-scale neighborhood structures on the data manifold and performs adaptive regularization to compensate for high embedding variance on the tail of the data distribution. Exploiting matrix sparsity, LEPORID embeddings can be computed efficiently. We evaluate LEPORID in a wide range of neural recommendation models. In contrast to the recent surprising finding that the simple K-nearest-neighbor (KNN) method often outperforms neural recommendation systems, we show that existing neural systems initialized with LEPORID often perform on par or better than KNN. To maximize the effects of the initialization, we propose the Dual-Loss Residual Recommendation (DLR2) network, which, when initialized with LEPORID, substantially outperforms both traditional and state-of-the-art neural recommender systems.

35.3CVDec 17, 2020
Neural Radiance Flow for 4D View Synthesis and Video Processing

Yilun Du, Yinan Zhang, Hong-Xing Yu et al.

We present a method, Neural Radiance Flow (NeRFlow),to learn a 4D spatial-temporal representation of a dynamic scene from a set of RGB images. Key to our approach is the use of a neural implicit representation that learns to capture the 3D occupancy, radiance, and dynamics of the scene. By enforcing consistency across different modalities, our representation enables multi-view rendering in diverse dynamic scenes, including water pouring, robotic interaction, and real images, outperforming state-of-the-art methods for spatial-temporal view synthesis. Our approach works even when inputs images are captured with only one camera. We further demonstrate that the learned representation can serve as an implicit scene prior, enabling video processing tasks such as image super-resolution and de-noising without any additional supervision.

26.3CVOct 18, 2020
Image GANs meet Differentiable Rendering for Inverse Graphics and Interpretable 3D Neural Rendering

Yuxuan Zhang, Wenzheng Chen, Huan Ling et al.

Differentiable rendering has paved the way to training neural networks to perform "inverse graphics" tasks such as predicting 3D geometry from monocular photographs. To train high performing models, most of the current approaches rely on multi-view imagery which are not readily available in practice. Recent Generative Adversarial Networks (GANs) that synthesize images, in contrast, seem to acquire 3D knowledge implicitly during training: object viewpoints can be manipulated by simply manipulating the latent codes. However, these latent codes often lack further physical interpretation and thus GANs cannot easily be inverted to perform explicit 3D reasoning. In this paper, we aim to extract and disentangle 3D knowledge learned by generative models by utilizing differentiable renderers. Key to our approach is to exploit GANs as a multi-view data generator to train an inverse graphics network using an off-the-shelf differentiable renderer, and the trained inverse graphics network as a teacher to disentangle the GAN's latent code into interpretable 3D properties. The entire architecture is trained iteratively using cycle consistency losses. We show that our approach significantly outperforms state-of-the-art inverse graphics networks trained on existing datasets, both quantitatively and via user studies. We further showcase the disentangled GAN as a controllable 3D "neural renderer", complementing traditional graphics renderers.

0.5CLNov 7, 2019
Explicit Pairwise Word Interaction Modeling Improves Pretrained Transformers for English Semantic Similarity Tasks

Yinan Zhang, Raphael Tang, Jimmy Lin

In English semantic similarity tasks, classic word embedding-based approaches explicitly model pairwise "interactions" between the word representations of a sentence pair. Transformer-based pretrained language models disregard this notion, instead modeling pairwise word interactions globally and implicitly through their self-attention mechanism. In this paper, we hypothesize that introducing an explicit, constrained pairwise word interaction mechanism to pretrained language models improves their effectiveness on semantic similarity tasks. We validate our hypothesis using BERT on four tasks in semantic textual similarity and answer sentence selection. We demonstrate consistent improvements in quality by adding an explicit pairwise word interaction module to BERT.

11.3IRMar 19, 2019
Diversity-Promoting Deep Reinforcement Learning for Interactive Recommendation

Yong Liu, Yinan Zhang, Qiong Wu et al.

Interactive recommendation that models the explicit interactions between users and the recommender system has attracted a lot of research attentions in recent years. Most previous interactive recommendation systems only focus on optimizing recommendation accuracy while overlooking other important aspects of recommendation quality, such as the diversity of recommendation results. In this paper, we propose a novel recommendation model, named \underline{D}iversity-promoting \underline{D}eep \underline{R}einforcement \underline{L}earning (D$^2$RL), which encourages the diversity of recommendation results in interaction recommendations. More specifically, we adopt a Determinantal Point Process (DPP) model to generate diverse, while relevant item recommendations. A personalized DPP kernel matrix is maintained for each user, which is constructed from two parts: a fixed similarity matrix capturing item-item similarity, and the relevance of items dynamically learnt through an actor-critic reinforcement learning framework. We performed extensive offline experiments as well as simulated online experiments with real world datasets to demonstrate the effectiveness of the proposed model.

3.4LGJan 19, 2019
Towards Physically Safe Reinforcement Learning under Supervision

Yinan Zhang, Devin Balkcom, Haoxiang Li

This paper addresses the question of how a previously available control policy $π_s$ can be used as a supervisor to more quickly and safely train a new learned control policy $π_L$ for a robot. A weighted average of the supervisor and learned policies is used during trials, with a heavier weight initially on the supervisor, in order to allow safe and useful physical trials while the learned policy is still ineffective. During the process, the weight is adjusted to favor the learned policy. As weights are adjusted, the learned network must compensate so as to give safe and reasonable outputs under the different weights. A pioneer network is introduced that pre-learns a policy that performs similarly to the current learned policy under the planned next step for new weights; this pioneer network then replaces the currently learned network in the next set of trials. Experiments in OpenAI Gym demonstrate the effectiveness of the proposed method.