Unified Lexical Representation for Interpretable Visual-Language AlignmentYifan Li, Yikai Wang, Yanwei Fu et al.
Visual-Language Alignment (VLA) has gained a lot of attention since CLIP's groundbreaking work. Although CLIP performs well, the typical direct latent feature alignment lacks clarity in its representation and similarity scores. On the other hand, lexical representation, a vector whose element represents the similarity between the sample and a word from the vocabulary, is a natural sparse representation and interpretable, providing exact matches for individual words. However, lexical representations are difficult to learn due to no ground-truth supervision and false-discovery issues, and thus requires complex design to train effectively. In this paper, we introduce LexVLA, a more interpretable VLA framework by learning a unified lexical representation for both modalities without complex design. We use DINOv2 as our visual model for its local-inclined features and Llama 2, a generative language model, to leverage its in-context lexical prediction ability. To avoid the false discovery, we propose an overuse penalty to refrain the lexical representation from falsely frequently activating meaningless words. We demonstrate that these two pre-trained uni-modal models can be well-aligned by fine-tuning on the modest multi-modal dataset and avoid intricate training configurations. On cross-modal retrieval benchmarks, LexVLA, trained on the CC-12M multi-modal dataset, outperforms baselines fine-tuned on larger datasets (e.g., YFCC15M) and those trained from scratch on even bigger datasets (e.g., 1.1B data, including CC-12M). We conduct extensive experiments to analyze LexVLA. Codes are available at https://github.com/Clementine24/LexVLA.
8.5ROAug 30, 2023
WALL-E: Embodied Robotic WAiter Load Lifting with Large Language ModelTianyu Wang, Yifan Li, Haitao Lin et al.
Enabling robots to understand language instructions and react accordingly to visual perception has been a long-standing goal in the robotics research community. Achieving this goal requires cutting-edge advances in natural language processing, computer vision, and robotics engineering. Thus, this paper mainly investigates the potential of integrating the most recent Large Language Models (LLMs) and existing visual grounding and robotic grasping system to enhance the effectiveness of the human-robot interaction. We introduce the WALL-E (Embodied Robotic WAiter load lifting with Large Language model) as an example of this integration. The system utilizes the LLM of ChatGPT to summarize the preference object of the users as a target instruction via the multi-round interactive dialogue. The target instruction is then forwarded to a visual grounding system for object pose and size estimation, following which the robot grasps the object accordingly. We deploy this LLM-empowered system on the physical robot to provide a more user-friendly interface for the instruction-guided grasping task. The further experimental results on various real-world scenarios demonstrated the feasibility and efficacy of our proposed framework. See the project website at: https://star-uu-wang.github.io/WALL-E/
Language-based Image Colorization: A Benchmark and BeyondYifan Li, Shuai Yang, Jiaying Liu
Image colorization aims to bring colors back to grayscale images. Automatic image colorization methods, which requires no additional guidance, struggle to generate high-quality images due to color ambiguity, and provides limited user controllability. Thanks to the emergency of cross-modality datasets and models, language-based colorization methods are proposed to fully utilize the efficiency and flexibly of text descriptions to guide colorization. In view of the lack of a comprehensive review of language-based colorization literature, we conduct a thorough analysis and benchmarking. We first briefly summarize existing automatic colorization methods. Then, we focus on language-based methods and point out their core challenge on cross-modal alignment. We further divide these methods into two categories: one attempts to train a cross-modality network from scratch, while the other utilizes the pre-trained cross-modality model to establish the textual-visual correspondence. Based on the analyzed limitations of existing language-based methods, we propose a simple yet effective method based on distilled diffusion model. Extensive experiments demonstrate that our simple baseline can produces better results than previous complex methods with 14 times speed up. To the best of our knowledge, this is the first comprehensive review and benchmark on language-based image colorization field, providing meaningful insights for the community. The code is available at https://github.com/lyf1212/Color-Turbo.
Towards Event-oriented Long Video UnderstandingYifan Du, Kun Zhou, Yuqi Huo et al.
With the rapid development of video Multimodal Large Language Models (MLLMs), numerous benchmarks have been proposed to assess their video understanding capability. However, due to the lack of rich events in the videos, these datasets may suffer from the short-cut bias that the answers can be deduced from a few frames, without the need to watch the entire video. To address this issue, we introduce Event-Bench, an event-oriented long video understanding benchmark built on existing datasets and human annotations. Event-Bench includes six event-related tasks and 2,190 test instances to comprehensively evaluate video event understanding ability. Additionally, we propose Video Instruction Merging~(VIM), a cost-effective method that enhances video MLLMs using merged, event-intensive video instructions, addressing the scarcity of human-annotated, event-intensive data. Extensive experiments show that the best-performing model, GPT-4o, achieves an overall accuracy of 53.33, significantly outperforming the best open-source model by 41.42%. Leveraging an effective instruction synthesis method and an adaptive model architecture, VIM surpasses both state-of-the-art open-source models and GPT-4V on the Event-Bench. All code, data, and models are publicly available at https://github.com/RUCAIBox/Event-Bench.
1.2MMDec 28, 2017Code
Field Studies with Multimedia Big Data: Opportunities and Challenges (Extended Version)Mario Michael Krell, Julia Bernd, Yifan Li et al.
Social multimedia users are increasingly sharing all kinds of data about the world. They do this for their own reasons, not to provide data for field studies-but the trend presents a great opportunity for scientists. The Yahoo Flickr Creative Commons 100 Million (YFCC100M) dataset comprises 99 million images and nearly 800 thousand videos from Flickr, all shared under Creative Commons licenses. To enable scientists to leverage these media records for field studies, we propose a new framework that extracts targeted subcorpora from the YFCC100M, in a format usable by researchers who are not experts in big data retrieval and processing. This paper discusses a number of examples from the literature-as well as some entirely new ideas-of natural and social science field studies that could be piloted, supplemented, replicated, or conducted using YFCC100M data. These examples illustrate the need for a general new open-source framework for Multimedia Big Data Field Studies. There is currently a gap between the separate aspects of what multimedia researchers have shown to be possible with consumer-produced big data and the follow-through of creating a comprehensive field study framework that supports scientists across other disciplines. To bridge this gap, we must meet several challenges. For example, the framework must handle unlabeled and noisily labeled data to produce a filtered dataset for a scientist-who naturally wants it to be both as large and as clean as possible. This requires an iterative approach that provides access to statistical summaries and refines the search by constructing new classifiers. The first phase of our framework is available as Multimedia Commons Search, an intuitive interface that enables complex search queries at a large scale...
22.1CVJan 2, 2024
Temporal Adaptive RGBT Tracking with Modality PromptHongyu Wang, Xiaotao Liu, Yifan Li et al.
RGBT tracking has been widely used in various fields such as robotics, surveillance processing, and autonomous driving. Existing RGBT trackers fully explore the spatial information between the template and the search region and locate the target based on the appearance matching results. However, these RGBT trackers have very limited exploitation of temporal information, either ignoring temporal information or exploiting it through online sampling and training. The former struggles to cope with the object state changes, while the latter neglects the correlation between spatial and temporal information. To alleviate these limitations, we propose a novel Temporal Adaptive RGBT Tracking framework, named as TATrack. TATrack has a spatio-temporal two-stream structure and captures temporal information by an online updated template, where the two-stream structure refers to the multi-modal feature extraction and cross-modal interaction for the initial template and the online update template respectively. TATrack contributes to comprehensively exploit spatio-temporal information and multi-modal information for target localization. In addition, we design a spatio-temporal interaction (STI) mechanism that bridges two branches and enables cross-modal interaction to span longer time scales. Extensive experiments on three popular RGBT tracking benchmarks show that our method achieves state-of-the-art performance, while running at real-time speed.
Repositioning the Subject within ImageYikai Wang, Chenjie Cao, Ke Fan et al.
Current image manipulation primarily centers on static manipulation, such as replacing specific regions within an image or altering its overall style. In this paper, we introduce an innovative dynamic manipulation task, subject repositioning. This task involves relocating a user-specified subject to a desired position while preserving the image's fidelity. Our research reveals that the fundamental sub-tasks of subject repositioning, which include filling the void left by the repositioned subject, reconstructing obscured portions of the subject and blending the subject to be consistent with surrounding areas, can be effectively reformulated as a unified, prompt-guided inpainting task. Consequently, we can employ a single diffusion generative model to address these sub-tasks using various task prompts learned through our proposed task inversion technique. Additionally, we integrate pre-processing and post-processing techniques to further enhance the quality of subject repositioning. These elements together form our SEgment-gEnerate-and-bLEnd (SEELE) framework. To assess SEELE's effectiveness in subject repositioning, we assemble a real-world subject repositioning dataset called ReS. Results of SEELE on ReS demonstrate its efficacy. Code and ReS dataset are available at https://yikai-wang.github.io/seele/.
16.4CVMay 27, 2025
IndustryEQA: Pushing the Frontiers of Embodied Question Answering in Industrial ScenariosYifan Li, Yuhang Chen, Anh Dao et al.
Existing Embodied Question Answering (EQA) benchmarks primarily focus on household environments, often overlooking safety-critical aspects and reasoning processes pertinent to industrial settings. This drawback limits the evaluation of agent readiness for real-world industrial applications. To bridge this, we introduce IndustryEQA, the first benchmark dedicated to evaluating embodied agent capabilities within safety-critical warehouse scenarios. Built upon the NVIDIA Isaac Sim platform, IndustryEQA provides high-fidelity episodic memory videos featuring diverse industrial assets, dynamic human agents, and carefully designed hazardous situations inspired by real-world safety guidelines. The benchmark includes rich annotations covering six categories: equipment safety, human safety, object recognition, attribute recognition, temporal understanding, and spatial understanding. Besides, it also provides extra reasoning evaluation based on these categories. Specifically, it comprises 971 question-answer pairs generated from small warehouse and 373 pairs from large ones, incorporating scenarios with and without human. We further propose a comprehensive evaluation framework, including various baseline models, to assess their general perception and reasoning abilities in industrial environments. IndustryEQA aims to steer EQA research towards developing more robust, safety-aware, and practically applicable embodied agents for complex industrial environments. Benchmark and codes are available.
15.5CVJun 25, 2025
Seeing is Believing? Mitigating OCR Hallucinations in Multimodal Large Language ModelsZhentao He, Can Zhang, Ziheng Wu et al.
Recent advancements in multimodal large language models have enhanced document understanding by integrating textual and visual information. However, existing models exhibit incompleteness within their paradigm in real-world scenarios, particularly under visual degradation. In such conditions, the current response paradigm often fails to adequately perceive visual degradation and ambiguity, leading to overreliance on linguistic priors or misaligned visual-textual reasoning. This difficulty in recognizing uncertainty frequently results in the generation of hallucinatory content, especially when a precise answer is not feasible. To better demonstrate and analyze this phenomenon and problem, we propose KIE-HVQA, the first benchmark dedicated to evaluating OCR hallucination in degraded document understanding. This dataset includes test samples spanning identity cards and invoices, with simulated real-world degradations for OCR reliability. This setup allows for evaluating models' capacity, under degraded input, to distinguish reliable visual information and answer accordingly, thereby highlighting the challenge of avoiding hallucination on uncertain data. To achieve vision-faithful reasoning and thereby avoid the aforementioned issues, we further introduce a GRPO-based framework featuring a novel reward mechanism. By incorporating a self-awareness of visual uncertainty and an analysis method that initiates refusal to answer to increase task difficulty within our supervised fine-tuning and reinforcement learning framework, we successfully mitigated hallucinations in ambiguous regions. Experiments on Qwen2.5-VL demonstrate that our 7B-parameter model achieves a 22\% absolute improvement in hallucination-free accuracy over GPT-4o on KIE-HVQA and there is no significant performance drop in standard tasks, highlighting both effectiveness and robustness.
1.2NCAug 21, 2025
BrainPath: Generating Subject-Specific Brain Aging TrajectoriesYifan Li, Javad Sohankar, Ji Luo et al.
Quantifying and forecasting individual brain aging trajectories is critical for understanding neurodegenerative disease and the heterogeneity of aging, yet current approaches remain limited. Most models predict chronological age, an imperfect surrogate for biological aging, or generate synthetic MRIs that enhance data diversity but fail to capture subject-specific trajectories. Here, we present BrainPath, a 3D generative framework that learns longitudinal brain aging dynamics during training and, at inference, predicts anatomically faithful MRIs at arbitrary timepoints from a single baseline scan. BrainPath integrates an age calibration loss, a swap learning strategy, and an age perceptual loss to preserve subtle, biologically meaningful variations. Across held-out ADNI and an independent NACC dataset, BrainPath outperforms state-of-the-art reference models in structural similarity (SSIM), mean squared error (MSE), peak signal-to-noise ratio (PSNR), and MRI age-difference accuracy, while capturing realistic and temporally consistent aging patterns. Beyond methodological innovation, BrainPath enables personalized mapping of brain aging, synthetic follow-up scan prediction, and trajectory-based analyses, providing a foundation for precision modeling of brain aging and supporting research into neurodegeneration and aging interventions.
12.4CVJun 22, 2020
RP2K: A Large-Scale Retail Product Dataset for Fine-Grained Image ClassificationJingtian Peng, Chang Xiao, Yifan Li
We introduce RP2K, a new large-scale retail product dataset for fine-grained image classification. Unlike previous datasets focusing on relatively few products, we collect more than 500,000 images of retail products on shelves belonging to 2000 different products. Our dataset aims to advance the research in retail object recognition, which has massive applications such as automatic shelf auditing and image-based product information retrieval. Our dataset enjoys following properties: (1) It is by far the largest scale dataset in terms of product categories. (2) All images are captured manually in physical retail stores with natural lightings, matching the scenario of real applications. (3) We provide rich annotations to each object, including the sizes, shapes and flavors/scents. We believe our dataset could benefit both computer vision research and retail industry. Our dataset is publicly available at https://www.pinlandata.com/rp2k_dataset.