Hai Li

CV
h-index23
6papers
623citations
Novelty59%
AI Score36

6 Papers

33.7CVOct 28, 2022Code
Vox-Fusion: Dense Tracking and Mapping with Voxel-based Neural Implicit Representation

Xingrui Yang, Hai Li, Hongjia Zhai et al.

In this work, we present a dense tracking and mapping system named Vox-Fusion, which seamlessly fuses neural implicit representations with traditional volumetric fusion methods. Our approach is inspired by the recently developed implicit mapping and positioning system and further extends the idea so that it can be freely applied to practical scenarios. Specifically, we leverage a voxel-based neural implicit surface representation to encode and optimize the scene inside each voxel. Furthermore, we adopt an octree-based structure to divide the scene and support dynamic expansion, enabling our system to track and map arbitrary scenes without knowing the environment like in previous works. Moreover, we proposed a high-performance multi-process framework to speed up the method, thus supporting some applications that require real-time performance. The evaluation results show that our methods can achieve better accuracy and completeness than previous methods. We also show that our Vox-Fusion can be used in augmented reality and virtual reality applications. Our source code is publicly available at https://github.com/zju3dv/Vox-Fusion.

3.9CVSep 8, 2023
Depth Completion with Multiple Balanced Bases and Confidence for Dense Monocular SLAM

Weijian Xie, Guanyi Chu, Quanhao Qian et al. · tencent-ai

Dense SLAM based on monocular cameras does indeed have immense application value in the field of AR/VR, especially when it is performed on a mobile device. In this paper, we propose a novel method that integrates a light-weight depth completion network into a sparse SLAM system using a multi-basis depth representation, so that dense mapping can be performed online even on a mobile phone. Specifically, we present a specifically optimized multi-basis depth completion network, called BBC-Net, tailored to the characteristics of traditional sparse SLAM systems. BBC-Net can predict multiple balanced bases and a confidence map from a monocular image with sparse points generated by off-the-shelf keypoint-based SLAM systems. The final depth is a linear combination of predicted depth bases that can be optimized by tuning the corresponding weights. To seamlessly incorporate the weights into traditional SLAM optimization and ensure efficiency and robustness, we design a set of depth weight factors, which makes our network a versatile plug-in module, facilitating easy integration into various existing sparse SLAM systems and significantly enhancing global depth consistency through bundle adjustment. To verify the portability of our method, we integrate BBC-Net into two representative SLAM systems. The experimental results on various datasets show that the proposed method achieves better performance in monocular dense mapping than the state-of-the-art methods. We provide an online demo running on a mobile phone, which verifies the efficiency and mapping quality of the proposed method in real-world scenarios.

7.1LGFeb 3, 2025
Hamming Attention Distillation: Binarizing Keys and Queries for Efficient Long-Context Transformers

Mark Horton, Tergel Molom-Ochir, Peter Liu et al.

Pre-trained transformer models with extended context windows are notoriously expensive to run at scale, often limiting real-world deployment due to their high computational and memory requirements. In this paper, we introduce Hamming Attention Distillation (HAD), a novel framework that binarizes keys and queries in the attention mechanism to achieve significant efficiency gains. By converting keys and queries into {-1, +1} vectors and replacing dot-product operations with efficient Hamming distance computations, our method drastically reduces computational overhead. Additionally, we incorporate attention matrix sparsification to prune low-impact activations, which further reduces the cost of processing long-context sequences. \par Despite these aggressive compression strategies, our distilled approach preserves a high degree of representational power, leading to substantially improved accuracy compared to prior transformer binarization methods. We evaluate HAD on a range of tasks and models, including the GLUE benchmark, ImageNet, and QuALITY, demonstrating state-of-the-art performance among binarized Transformers while drastically reducing the computational costs of long-context inference. \par We implement HAD in custom hardware simulations, demonstrating superior performance characteristics compared to a custom hardware implementation of standard attention. HAD achieves just $\mathbf{1.78}\%$ performance losses on GLUE compared to $9.08\%$ in state-of-the-art binarization work, and $\mathbf{2.5}\%$ performance losses on ImageNet compared to $12.14\%$, all while targeting custom hardware with a $\mathbf{79}\%$ area reduction and $\mathbf{87}\%$ power reduction compared to its standard attention counterpart.

42.3CVJun 10, 2024
PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction

Danpeng Chen, Hai Li, Weicai Ye et al.

Recently, 3D Gaussian Splatting (3DGS) has attracted widespread attention due to its high-quality rendering, and ultra-fast training and rendering speed. However, due to the unstructured and irregular nature of Gaussian point clouds, it is difficult to guarantee geometric reconstruction accuracy and multi-view consistency simply by relying on image reconstruction loss. Although many studies on surface reconstruction based on 3DGS have emerged recently, the quality of their meshes is generally unsatisfactory. To address this problem, we propose a fast planar-based Gaussian splatting reconstruction representation (PGSR) to achieve high-fidelity surface reconstruction while ensuring high-quality rendering. Specifically, we first introduce an unbiased depth rendering method, which directly renders the distance from the camera origin to the Gaussian plane and the corresponding normal map based on the Gaussian distribution of the point cloud, and divides the two to obtain the unbiased depth. We then introduce single-view geometric, multi-view photometric, and geometric regularization to preserve global geometric accuracy. We also propose a camera exposure compensation model to cope with scenes with large illumination variations. Experiments on indoor and outdoor scenes show that our method achieves fast training and rendering while maintaining high-fidelity rendering and geometric reconstruction, outperforming 3DGS-based and NeRF-based methods.

3.4LGNov 21, 2019
AutoShrink: A Topology-aware NAS for Discovering Efficient Neural Architecture

Tunhou Zhang, Hsin-Pai Cheng, Zhenwen Li et al.

Resource is an important constraint when deploying Deep Neural Networks (DNNs) on mobile and edge devices. Existing works commonly adopt the cell-based search approach, which limits the flexibility of network patterns in learned cell structures. Moreover, due to the topology-agnostic nature of existing works, including both cell-based and node-based approaches, the search process is time consuming and the performance of found architecture may be sub-optimal. To address these problems, we propose AutoShrink, a topology-aware Neural Architecture Search(NAS) for searching efficient building blocks of neural architectures. Our method is node-based and thus can learn flexible network patterns in cell structures within a topological search space. Directed Acyclic Graphs (DAGs) are used to abstract DNN architectures and progressively optimize the cell structure through edge shrinking. As the search space intrinsically reduces as the edges are progressively shrunk, AutoShrink explores more flexible search space with even less search time. We evaluate AutoShrink on image classification and language tasks by crafting ShrinkCNN and ShrinkRNN models. ShrinkCNN is able to achieve up to 48% parameter reduction and save 34% Multiply-Accumulates (MACs) on ImageNet-1K with comparable accuracy of state-of-the-art (SOTA) models. Specifically, both ShrinkCNN and ShrinkRNN are crafted within 1.5 GPU hours, which is 7.2x and 6.7x faster than the crafting time of SOTA CNN and RNN models, respectively.

7.8CVOct 20, 2018
Differentiable Fine-grained Quantization for Deep Neural Network Compression

Hsin-Pai Cheng, Yuanjun Huang, Xuyang Guo et al.

Neural networks have shown great performance in cognitive tasks. When deploying network models on mobile devices with limited resources, weight quantization has been widely adopted. Binary quantization obtains the highest compression but usually results in big accuracy drop. In practice, 8-bit or 16-bit quantization is often used aiming at maintaining the same accuracy as the original 32-bit precision. We observe different layers have different accuracy sensitivity of quantization. Thus judiciously selecting different precision for different layers/structures can potentially produce more efficient models compared to traditional quantization methods by striking a better balance between accuracy and compression rate. In this work, we propose a fine-grained quantization approach for deep neural network compression by relaxing the search space of quantization bitwidth from discrete to a continuous domain. The proposed approach applies gradient descend based optimization to generate a mixed-precision quantization scheme that outperforms the accuracy of traditional quantization methods under the same compression rate.