Chang Li

IR
h-index8
7papers
37citations
Novelty50%
AI Score40

7 Papers

4.1LGDec 29, 2025
Exploiting the Prior of Generative Time Series Imputation

YuYang Miao, Chang Li, Zehua Chen

Time series imputation, i.e., filling the missing values of a time recording, finds various applications in electricity, finance, and weather modelling. Previous methods have introduced generative models such as diffusion probabilistic models and Schrodinger bridge models to conditionally generate the missing values from Gaussian noise or directly from linear interpolation results. However, as their prior is not informative to the ground-truth target, their generation process inevitably suffer increased burden and limited imputation accuracy. In this work, we present Bridge-TS, building a data-to-data generation process for generative time series imputation and exploiting the design of prior with two novel designs. Firstly, we propose expert prior, leveraging a pretrained transformer-based module as an expert to fill the missing values with a deterministic estimation, and then taking the results as the prior of ground truth target. Secondly, we explore compositional priors, utilizing several pretrained models to provide different estimation results, and then combining them in the data-to-data generation process to achieve a compositional priors-to-target imputation process. Experiments conducted on several benchmark datasets such as ETT, Exchange, and Weather show that Bridge-TS reaches a new record of imputation accuracy in terms of mean square error and mean absolute error, demonstrating the superiority of improving prior for generative time series imputation.

2.0IROct 12, 2021
Optimizing Ranking Systems Online as Bandits

Chang Li

Ranking system is the core part of modern retrieval and recommender systems, where the goal is to rank candidate items given user contexts. Optimizing ranking systems online means that the deployed system can serve user requests, e.g., queries in the web search, and optimize the ranking policy by learning from user interactions, e.g., clicks. Bandit is a general online learning framework and can be used in our optimization task. However, due to the unique features of ranking, there are several challenges in designing bandit algorithms for ranking system optimization. In this dissertation, we study and propose solutions for four challenges in optimizing ranking systems online: effectiveness, safety, nonstationarity, and diversification. First, the effectiveness is related to how fast the algorithm learns from interactions. We study the effective online ranker evaluation task and propose the MergeDTS algorithm to solve the problem effectively. Second, the deployed algorithm should be safe, which means the algorithm only displays reasonable content to user requests. To solve the safe online learning to rank problem, we propose the BubbleRank algorithm. Third, as users change their preferences constantly, the algorithm should handle the nonstationarity. We formulate this nonstationary online learning to rank problem as cascade non-stationary bandits and propose CascadeDUCB and CascadeSWUCB algorithms to solve the problem. Finally, the contents in ranked lists should be diverse. We consider the results diversification task and propose the CascadeHybird algorithm that considers both the item relevance and results diversification when learning from user interactions.

3.6IRMay 11, 2021
Federated Unbiased Learning to Rank

Chang Li, Hua Ouyang

Unbiased Learning to Rank (ULTR) studies the problem of learning a ranking function based on biased user interactions. In this framework, ULTR algorithms have to rely on a large amount of user data that are collected, stored, and aggregated by central servers. In this paper, we consider an on-device search setting, where users search against their personal corpora on their local devices, and the goal is to learn a ranking function from biased user interactions. Due to privacy constraints, users' queries, personal documents, results lists, and raw interaction data will not leave their devices, and ULTR has to be carried out via Federated Learning (FL). Directly applying existing ULTR algorithms on users' devices could suffer from insufficient training data due to the limited amount of local interactions. To address this problem, we propose the FedIPS algorithm, which learns from user interactions on-device under the coordination of a central server and uses click propensities to remove the position bias in user interactions. Our evaluation of FedIPS on the Yahoo and Istella datasets shows that FedIPS is robust over a range of position biases.

3.2IRDec 12, 2018
Online Learning to Rank with List-level Feedback for Image Filtering

Chang Li, Artem Grotov, Ilya Markov et al.

Online learning to rank (OLTR) via implicit feedback has been extensively studied for document retrieval in cases where the feedback is available at the level of individual items. To learn from item-level feedback, the current algorithms require certain assumptions about user behavior. In this paper, we study a more general setup: OLTR with list-level feedback, where the feedback is provided only at the level of an entire ranked list. We propose two methods that allow online learning to rank in this setup. The first method, PGLearn, uses a ranking model to generate policies and optimizes it online using policy gradients. The second method, RegLearn, learns to combine individual document relevance scores by directly predicting the observed list-level feedback through regression. We evaluate the proposed methods on the image filtering task, in which deep neural networks (DNNs) are used to rank images in response to a set of standing queries. We show that PGLearn does not perform well in OLTR with list-level feedback. RegLearn, instead, shows good performance in both online and offline metrics.

10.8IRDec 11, 2018Code
MergeDTS: A Method for Effective Large-Scale Online Ranker Evaluation

Chang Li, Ilya Markov, Maarten de Rijke et al.

Online ranker evaluation is one of the key challenges in information retrieval. While the preferences of rankers can be inferred by interleaving methods, the problem of how to effectively choose the ranker pair that generates the interleaved list without degrading the user experience too much is still challenging. On the one hand, if two rankers have not been compared enough, the inferred preference can be noisy and inaccurate. On the other, if two rankers are compared too many times, the interleaving process inevitably hurts the user experience too much. This dilemma is known as the exploration versus exploitation tradeoff. It is captured by the $K$-armed dueling bandit problem, which is a variant of the $K$-armed bandit problem, where the feedback comes in the form of pairwise preferences. Today's deployed search systems can evaluate a large number of rankers concurrently, and scaling effectively in the presence of numerous rankers is a critical aspect of $K$-armed dueling bandit problems. In this paper, we focus on solving the large-scale online ranker evaluation problem under the so-called Condorcet assumption, where there exists an optimal ranker that is preferred to all other rankers. We propose Merge Double Thompson Sampling (MergeDTS), which first utilizes a divide-and-conquer strategy that localizes the comparisons carried out by the algorithm to small batches of rankers, and then employs Thompson Sampling (TS) to reduce the comparisons between suboptimal rankers inside these small batches. The effectiveness (regret) and efficiency (time complexity) of MergeDTS are extensively evaluated using examples from the domain of online evaluation for web search. Our main finding is that for large-scale Condorcet ranker evaluation problems, MergeDTS outperforms the state-of-the-art dueling bandit algorithms.

3.5LGJun 18, 2018Code
Incremental Sparse Bayesian Ordinal Regression

Chang Li, Maarten de Rijke

Ordinal Regression (OR) aims to model the ordering information between different data categories, which is a crucial topic in multi-label learning. An important class of approaches to OR models the problem as a linear combination of basis functions that map features to a high dimensional non-linear space. However, most of the basis function-based algorithms are time consuming. We propose an incremental sparse Bayesian approach to OR tasks and introduce an algorithm to sequentially learn the relevant basis functions in the ordinal scenario. Our method, called Incremental Sparse Bayesian Ordinal Regression (ISBOR), automatically optimizes the hyper-parameters via the type-II maximum likelihood method. By exploiting fast marginal likelihood optimization, ISBOR can avoid big matrix inverses, which is the main bottleneck in applying basis function-based algorithms to OR tasks on large-scale datasets. We show that ISBOR can make accurate predictions with parsimonious basis functions while offering automatic estimates of the prediction uncertainty. Extensive experiments on synthetic and real word datasets demonstrate the efficiency and effectiveness of ISBOR compared to other basis function-based OR approaches.

11.1LGJun 15, 2018
BubbleRank: Safe Online Learning to Re-Rank via Implicit Click Feedback

Chang Li, Branislav Kveton, Tor Lattimore et al.

In this paper, we study the problem of safe online learning to re-rank, where user feedback is used to improve the quality of displayed lists. Learning to rank has traditionally been studied in two settings. In the offline setting, rankers are typically learned from relevance labels created by judges. This approach has generally become standard in industrial applications of ranking, such as search. However, this approach lacks exploration and thus is limited by the information content of the offline training data. In the online setting, an algorithm can experiment with lists and learn from feedback on them in a sequential fashion. Bandit algorithms are well-suited for this setting but they tend to learn user preferences from scratch, which results in a high initial cost of exploration. This poses an additional challenge of safe exploration in ranked lists. We propose BubbleRank, a bandit algorithm for safe re-ranking that combines the strengths of both the offline and online settings. The algorithm starts with an initial base list and improves it online by gradually exchanging higher-ranked less attractive items for lower-ranked more attractive items. We prove an upper bound on the n-step regret of BubbleRank that degrades gracefully with the quality of the initial base list. Our theoretical findings are supported by extensive experiments on a large-scale real-world click dataset.