Xiaohan Zhang

CV
h-index14
3papers
16citations
Novelty60%
AI Score38

3 Papers

13.5CVDec 20, 2024Code
SCENIC: Scene-aware Semantic Navigation with Instruction-guided Control

Xiaohan Zhang, Sebastian Starke, Vladimir Guzov et al.

Synthesizing natural human motion that adapts to complex environments while allowing creative control remains a fundamental challenge in motion synthesis. Existing models often fall short, either by assuming flat terrain or lacking the ability to control motion semantics through text. To address these limitations, we introduce SCENIC, a diffusion model designed to generate human motion that adapts to dynamic terrains within virtual scenes while enabling semantic control through natural language. The key technical challenge lies in simultaneously reasoning about complex scene geometry while maintaining text control. This requires understanding both high-level navigation goals and fine-grained environmental constraints. The model must ensure physical plausibility and precise navigation across varied terrain, while also preserving user-specified text control, such as ``carefully stepping over obstacles" or ``walking upstairs like a zombie." Our solution introduces a hierarchical scene reasoning approach. At its core is a novel scene-dependent, goal-centric canonicalization that handles high-level goal constraint, and is complemented by an ego-centric distance field that captures local geometric details. This dual representation enables our model to generate physically plausible motion across diverse 3D scenes. By implementing frame-wise text alignment, our system achieves seamless transitions between different motion styles while maintaining scene constraints. Experiments demonstrate our novel diffusion model generates arbitrarily long human motions that both adapt to complex scenes with varying terrain surfaces and respond to textual prompts. Additionally, we show SCENIC can generalize to four real-scene datasets. Our code, dataset, and models will be released at \url{https://virtualhumans.mpi-inf.mpg.de/scenic/}.

10.5CVMar 17, 2024
FORCE: Physics-aware Human-object Interaction

Xiaohan Zhang, Bharat Lal Bhatnagar, Sebastian Starke et al.

Interactions between human and objects are influenced not only by the object's pose and shape, but also by physical attributes such as object mass and surface friction. They introduce important motion nuances that are essential for diversity and realism. Despite advancements in recent human-object interaction methods, this aspect has been overlooked. Generating nuanced human motion presents two challenges. First, it is non-trivial to learn from multi-modal human and object information derived from both the physical and non-physical attributes. Second, there exists no dataset capturing nuanced human interactions with objects of varying physical properties, hampering model development. This work addresses the gap by introducing the FORCE model, an approach for synthesizing diverse, nuanced human-object interactions by modeling physical attributes. Our key insight is that human motion is dictated by the interrelation between the force exerted by the human and the perceived resistance. Guided by a novel intuitive physics encoding, the model captures the interplay between human force and resistance. Experiments also demonstrate incorporating human force facilitates learning multi-class motion. Accompanying our model, we contribute a dataset, which features diverse, different-styled motion through interactions with varying resistances.

3.6CVSep 16, 2025
Recurrent Cross-View Object Geo-Localization

Xiaohan Zhang, Si-Yuan Cao, Xiaokai Bai et al.

Cross-view object geo-localization (CVOGL) aims to determine the location of a specific object in high-resolution satellite imagery given a query image with a point prompt. Existing approaches treat CVOGL as a one-shot detection task, directly regressing object locations from cross-view information aggregation, but they are vulnerable to feature noise and lack mechanisms for error correction. In this paper, we propose ReCOT, a Recurrent Cross-view Object geo-localization Transformer, which reformulates CVOGL as a recurrent localization task. ReCOT introduces a set of learnable tokens that encode task-specific intent from the query image and prompt embeddings, and iteratively attend to the reference features to refine the predicted location. To enhance this recurrent process, we incorporate two complementary modules: (1) a SAM-based knowledge distillation strategy that transfers segmentation priors from the Segment Anything Model (SAM) to provide clearer semantic guidance without additional inference cost, and (2) a Reference Feature Enhancement Module (RFEM) that introduces a hierarchical attention to emphasize object-relevant regions in the reference features. Extensive experiments on standard CVOGL benchmarks demonstrate that ReCOT achieves state-of-the-art (SOTA) performance while reducing parameters by 60% compared to previous SOTA approaches.