David Li

CV
h-index10
8papers
116citations
Novelty48%
AI Score44

8 Papers

4.8CVAug 13, 2022
Progressive Multi-scale Light Field Networks

David Li, Amitabh Varshney

Neural representations have shown great promise in their ability to represent radiance and light fields while being very compact compared to the image set representation. However, current representations are not well suited for streaming as decoding can only be done at a single level of detail and requires downloading the entire neural network model. Furthermore, high-resolution light field networks can exhibit flickering and aliasing as neural networks are sampled without appropriate filtering. To resolve these issues, we present a progressive multi-scale light field network that encodes a light field with multiple levels of detail. Lower levels of detail are encoded using fewer neural network weights enabling progressive streaming and reducing rendering time. Our progressive multi-scale light field network addresses aliasing by encoding smaller anti-aliased representations at its lower levels of detail. Additionally, per-pixel level of detail enables our representation to support dithered transitions and foveated rendering.

2.8CVSep 20, 2023
Continuous Levels of Detail for Light Field Networks

David Li, Brandon Y. Feng, Amitabh Varshney

Recently, several approaches have emerged for generating neural representations with multiple levels of detail (LODs). LODs can improve the rendering by using lower resolutions and smaller model sizes when appropriate. However, existing methods generally focus on a few discrete LODs which suffer from aliasing and flicker artifacts as details are changed and limit their granularity for adapting to resource limitations. In this paper, we propose a method to encode light field networks with continuous LODs, allowing for finely tuned adaptations to rendering conditions. Our training procedure uses summed-area table filtering allowing efficient and continuous filtering at various LODs. Furthermore, we use saliency-based importance sampling which enables our light field networks to distribute their capacity, particularly limited at lower LODs, towards representing the details viewers are most likely to focus on. Incorporating continuous LODs into neural representations enables progressive streaming of neural representations, decreasing the latency and resource utilization for rendering.

5.6IVMar 27
On-Device Super Resolution Imaging Using Low-Cost SPAD Array and Embedded Lightweight Deep Learning

Zhenya Zang, Xingda Li, David Day Uei Li

This work presents a lightweight super-resolution (LiteSR) neural network for depth and intensity images acquired from a consumer-grade single-photon avalanche diode (SPAD) array with a 48x32 spatial resolution. The proposed framework reconstructs high-resolution (HR) images of size 256x256. Both synthetic and real datasets are used for performance evaluation. Extensive quantitative metrics demonstrate high reconstruction fidelity on synthetic datasets, while experiments on real indoor and outdoor measurements further confirm the robustness of the proposed approach. Moreover, the SPAD sensor is interfaced with an Arduino UNO Q microcontroller, which receives low-resolution (LR) depth and intensity images and feeds them into a compressed, pre-trained deep learning (DL) model, enabling real-time SR video streaming. In addition to the 256x256 setting, a range of target HR resolutions is evaluated to determine the maximum achievable upscaling resolution (512x512) with LiteSR, including scenarios with noise-corrupted LR inputs. The proposed LiteSR-embedded system co-design provides a scalable, cost-effective solution to enhance the spatial resolution of current consumer-grade SPAD arrays to meet HR imaging requirements.

3.7CVFeb 8, 2024Code
Spiking Neural Network Enhanced Hand Gesture Recognition Using Low-Cost Single-photon Avalanche Diode Array

Zhenya Zang, Xingda Li, David Day Uei Li

We present a compact spiking convolutional neural network (SCNN) and spiking multilayer perceptron (SMLP) to recognize ten different gestures in dark and bright light environments, using a $9.6 single-photon avalanche diode (SPAD) array. In our hand gesture recognition (HGR) system, photon intensity data was leveraged to train and test the network. A vanilla convolutional neural network (CNN) was also implemented to compare the performance of SCNN with the same network topologies and training strategies. Our SCNN was trained from scratch instead of being converted from the CNN. We tested the three models in dark and ambient light (AL)-corrupted environments. The results indicate that SCNN achieves comparable accuracy (90.8%) to CNN (92.9%) and exhibits lower floating operations with only 8 timesteps. SMLP also presents a trade-off between computational workload and accuracy. The code and collected datasets of this work are available at https://github.com/zzy666666zzy/TinyLiDAR_NET_SNN.

1.5CVDec 14, 2023
Mixed Reality Communication for Medical Procedures: Teaching the Placement of a Central Venous Catheter

Manuel Rebol, Krzysztof Pietroszek, Claudia Ranniger et al.

Medical procedures are an essential part of healthcare delivery, and the acquisition of procedural skills is a critical component of medical education. Unfortunately, procedural skill is not evenly distributed among medical providers. Skills may vary within departments or institutions, and across geographic regions, depending on the provider's training and ongoing experience. We present a mixed reality real-time communication system to increase access to procedural skill training and to improve remote emergency assistance. Our system allows a remote expert to guide a local operator through a medical procedure. RGBD cameras capture a volumetric view of the local scene including the patient, the operator, and the medical equipment. The volumetric capture is augmented onto the remote expert's view to allow the expert to spatially guide the local operator using visual and verbal instructions. We evaluated our mixed reality communication system in a study in which experts teach the ultrasound-guided placement of a central venous catheter (CVC) to students in a simulation setting. The study compares state-of-the-art video communication against our system. The results indicate that our system enhances and offers new possibilities for visual communication compared to video teleconference-based training.

7.1LGAug 11, 2025
Energy Consumption in Parallel Neural Network Training

Philipp Huber, David Li, Juan Pedro Gutiérrez Hermosillo Muriedas et al.

The increasing demand for computational resources of training neural networks leads to a concerning growth in energy consumption. While parallelization has enabled upscaling model and dataset sizes and accelerated training, its impact on energy consumption is often overlooked. To close this research gap, we conducted scaling experiments for data-parallel training of two models, ResNet50 and FourCastNet, and evaluated the impact of parallelization parameters, i.e., GPU count, global batch size, and local batch size, on predictive performance, training time, and energy consumption. We show that energy consumption scales approximately linearly with the consumed resources, i.e., GPU hours; however, the respective scaling factor differs substantially between distinct model trainings and hardware, and is systematically influenced by the number of samples and gradient updates per GPU hour. Our results shed light on the complex interplay of scaling up neural network training and can inform future developments towards more sustainable AI research.

4.8CVFeb 17, 2022
OmniSyn: Synthesizing 360 Videos with Wide-baseline Panoramas

David Li, Yinda Zhang, Christian Häne et al.

Immersive maps such as Google Street View and Bing Streetside provide true-to-life views with a massive collection of panoramas. However, these panoramas are only available at sparse intervals along the path they are taken, resulting in visual discontinuities during navigation. Prior art in view synthesis is usually built upon a set of perspective images, a pair of stereoscopic images, or a monocular image, but barely examines wide-baseline panoramas, which are widely adopted in commercial platforms to optimize bandwidth and storage usage. In this paper, we leverage the unique characteristics of wide-baseline panoramas and present OmniSyn, a novel pipeline for 360° view synthesis between wide-baseline panoramas. OmniSyn predicts omnidirectional depth maps using a spherical cost volume and a monocular skip connection, renders meshes in 360° images, and synthesizes intermediate views with a fusion network. We demonstrate the effectiveness of OmniSyn via comprehensive experimental results including comparison with the state-of-the-art methods on CARLA and Matterport datasets, ablation studies, and generalization studies on street views. We envision our work may inspire future research for this unheeded real-world task and eventually produce a smoother experience for navigating immersive maps.

16.1PLJan 13, 2021Code
MLGO: a Machine Learning Guided Compiler Optimizations Framework

Mircea Trofin, Yundi Qian, Eugene Brevdo et al.

Leveraging machine-learning (ML) techniques for compiler optimizations has been widely studied and explored in academia. However, the adoption of ML in general-purpose, industry strength compilers has yet to happen. We propose MLGO, a framework for integrating ML techniques systematically in an industrial compiler -- LLVM. As a case study, we present the details and results of replacing the heuristics-based inlining-for-size optimization in LLVM with machine learned models. To the best of our knowledge, this work is the first full integration of ML in a complex compiler pass in a real-world setting. It is available in the main LLVM repository. We use two different ML algorithms: Policy Gradient and Evolution Strategies, to train the inlining-for-size model, and achieve up to 7\% size reduction, when compared to state of the art LLVM -Oz. The same model, trained on one corpus, generalizes well to a diversity of real-world targets, as well as to the same set of targets after months of active development. This property of the trained models is beneficial to deploy ML techniques in real-world settings.