Chenyang Li

CV
h-index10
11papers
362citations
Novelty51%
AI Score35

11 Papers

11.6CVMar 30, 2023Code
DAMO-StreamNet: Optimizing Streaming Perception in Autonomous Driving

Jun-Yan He, Zhi-Qi Cheng, Chenyang Li et al. · cmu, uw

Real-time perception, or streaming perception, is a crucial aspect of autonomous driving that has yet to be thoroughly explored in existing research. To address this gap, we present DAMO-StreamNet, an optimized framework that combines recent advances from the YOLO series with a comprehensive analysis of spatial and temporal perception mechanisms, delivering a cutting-edge solution. The key innovations of DAMO-StreamNet are (1) A robust neck structure incorporating deformable convolution, enhancing the receptive field and feature alignment capabilities (2) A dual-branch structure that integrates short-path semantic features and long-path temporal features, improving motion state prediction accuracy. (3) Logits-level distillation for efficient optimization, aligning the logits of teacher and student networks in semantic space. (4) A real-time forecasting mechanism that updates support frame features with the current frame, ensuring seamless streaming perception during inference. Our experiments demonstrate that DAMO-StreamNet surpasses existing state-of-the-art methods, achieving 37.8% (normal size (600, 960)) and 43.3% (large size (1200, 1920)) sAP without using extra data. This work not only sets a new benchmark for real-time perception but also provides valuable insights for future research. Additionally, DAMO-StreamNet can be applied to various autonomous systems, such as drones and robots, paving the way for real-time perception. The code is at https://github.com/zhiqic/DAMO-StreamNet.

12.7CVOct 27, 2022Code
ProContEXT: Exploring Progressive Context Transformer for Tracking

Jin-Peng Lan, Zhi-Qi Cheng, Jun-Yan He et al. · cmu, uw

Existing Visual Object Tracking (VOT) only takes the target area in the first frame as a template. This causes tracking to inevitably fail in fast-changing and crowded scenes, as it cannot account for changes in object appearance between frames. To this end, we revamped the tracking framework with Progressive Context Encoding Transformer Tracker (ProContEXT), which coherently exploits spatial and temporal contexts to predict object motion trajectories. Specifically, ProContEXT leverages a context-aware self-attention module to encode the spatial and temporal context, refining and updating the multi-scale static and dynamic templates to progressively perform accurately tracking. It explores the complementary between spatial and temporal context, raising a new pathway to multi-context modeling for transformer-based trackers. In addition, ProContEXT revised the token pruning technique to reduce computational complexity. Extensive experiments on popular benchmark datasets such as GOT-10k and TrackingNet demonstrate that the proposed ProContEXT achieves state-of-the-art performance.

21.9CLOct 20, 2023
WordArt Designer: User-Driven Artistic Typography Synthesis using Large Language Models

Jun-Yan He, Zhi-Qi Cheng, Chenyang Li et al. · cmu, uw

This paper introduces WordArt Designer, a user-driven framework for artistic typography synthesis, relying on the Large Language Model (LLM). The system incorporates four key modules: the LLM Engine, SemTypo, StyTypo, and TexTypo modules. 1) The LLM Engine, empowered by the LLM (e.g., GPT-3.5), interprets user inputs and generates actionable prompts for the other modules, thereby transforming abstract concepts into tangible designs. 2) The SemTypo module optimizes font designs using semantic concepts, striking a balance between artistic transformation and readability. 3) Building on the semantic layout provided by the SemTypo module, the StyTypo module creates smooth, refined images. 4) The TexTypo module further enhances the design's aesthetics through texture rendering, enabling the generation of inventive textured fonts. Notably, WordArt Designer highlights the fusion of generative AI with artistic typography. Experience its capabilities on ModelScope: https://www.modelscope.cn/studios/WordArt/WordArt.

8.9IVJul 7, 2023Code
Thoracic Cartilage Ultrasound-CT Registration using Dense Skeleton Graph

Zhongliang Jiang, Chenyang Li, Xuesong Li et al.

Autonomous ultrasound (US) imaging has gained increased interest recently, and it has been seen as a potential solution to overcome the limitations of free-hand US examinations, such as inter-operator variations. However, it is still challenging to accurately map planned paths from a generic atlas to individual patients, particularly for thoracic applications with high acoustic-impedance bone structures under the skin. To address this challenge, a graph-based non-rigid registration is proposed to enable transferring planned paths from the atlas to the current setup by explicitly considering subcutaneous bone surface features instead of the skin surface. To this end, the sternum and cartilage branches are segmented using a template matching to assist coarse alignment of US and CT point clouds. Afterward, a directed graph is generated based on the CT template. Then, the self-organizing map using geographical distance is successively performed twice to extract the optimal graph representations for CT and US point clouds, individually. To evaluate the proposed approach, five cartilage point clouds from distinct patients are employed. The results demonstrate that the proposed graph-based registration can effectively map trajectories from CT to the current setup for displaying US views through limited intercostal space. The non-rigid registration results in terms of Hausdorff distance (Mean$\pm$SD) is 9.48$\pm$0.27 mm and the path transferring error in terms of Euclidean distance is 2.21$\pm$1.11 mm.

18.4CVDec 29, 2023Code
Tracking with Human-Intent Reasoning

Jiawen Zhu, Zhi-Qi Cheng, Jun-Yan He et al. · cmu, uw

Advances in perception modeling have significantly improved the performance of object tracking. However, the current methods for specifying the target object in the initial frame are either by 1) using a box or mask template, or by 2) providing an explicit language description. These manners are cumbersome and do not allow the tracker to have self-reasoning ability. Therefore, this work proposes a new tracking task -- Instruction Tracking, which involves providing implicit tracking instructions that require the trackers to perform tracking automatically in video frames. To achieve this, we investigate the integration of knowledge and reasoning capabilities from a Large Vision-Language Model (LVLM) for object tracking. Specifically, we propose a tracker called TrackGPT, which is capable of performing complex reasoning-based tracking. TrackGPT first uses LVLM to understand tracking instructions and condense the cues of what target to track into referring embeddings. The perception component then generates the tracking results based on the embeddings. To evaluate the performance of TrackGPT, we construct an instruction tracking benchmark called InsTrack, which contains over one thousand instruction-video pairs for instruction tuning and evaluation. Experiments show that TrackGPT achieves competitive performance on referring video object segmentation benchmarks, such as getting a new state-of the-art performance of 66.5 $\mathcal{J}\&\mathcal{F}$ on Refer-DAVIS. It also demonstrates a superior performance of instruction tracking under new evaluation protocols. The code and models are available at \href{https://github.com/jiawen-zhu/TrackGPT}{https://github.com/jiawen-zhu/TrackGPT}.

5.9CVMay 25, 2023Code
KeyPosS: Plug-and-Play Facial Landmark Detection through GPS-Inspired True-Range Multilateration

Xu Bao, Zhi-Qi Cheng, Jun-Yan He et al.

Accurate facial landmark detection is critical for facial analysis tasks, yet prevailing heatmap and coordinate regression methods grapple with prohibitive computational costs and quantization errors. Through comprehensive theoretical analysis and experimentation, we identify and elucidate the limitations of existing techniques. To overcome these challenges, we pioneer the application of True-Range Multilateration, originally devised for GPS localization, to facial landmark detection. We propose KeyPoint Positioning System (KeyPosS) - the first framework to deduce exact landmark coordinates by triangulating distances between points of interest and anchor points predicted by a fully convolutional network. A key advantage of KeyPosS is its plug-and-play nature, enabling flexible integration into diverse decoding pipelines. Extensive experiments on four datasets demonstrate state-of-the-art performance, with KeyPosS outperforming existing methods in low-resolution settings despite minimal computational overhead. By spearheading the integration of Multilateration with facial analysis, KeyPosS marks a paradigm shift in facial landmark detection. The code is available at https://github.com/zhiqic/KeyPosS.

3.7CVJan 3, 2024
WordArt Designer API: User-Driven Artistic Typography Synthesis with Large Language Models on ModelScope

Jun-Yan He, Zhi-Qi Cheng, Chenyang Li et al. · cmu, uw

This paper introduces the WordArt Designer API, a novel framework for user-driven artistic typography synthesis utilizing Large Language Models (LLMs) on ModelScope. We address the challenge of simplifying artistic typography for non-professionals by offering a dynamic, adaptive, and computationally efficient alternative to traditional rigid templates. Our approach leverages the power of LLMs to understand and interpret user input, facilitating a more intuitive design process. We demonstrate through various case studies how users can articulate their aesthetic preferences and functional requirements, which the system then translates into unique and creative typographic designs. Our evaluations indicate significant improvements in user satisfaction, design flexibility, and creative expression over existing systems. The WordArt Designer API not only democratizes the art of typography but also opens up new possibilities for personalized digital communication and design.

5.2CVNov 18, 2024
GLDesigner: Leveraging Multi-Modal LLMs as Designer for Enhanced Aesthetic Text Glyph Layouts

Junwen He, Yifan Wang, Lijun Wang et al.

Text logo design heavily relies on the creativity and expertise of professional designers, in which arranging element layouts is one of the most important procedures. However, this specific task has received limited attention, often overshadowed by broader layout generation tasks such as document or poster design. In this paper, we propose a Vision-Language Model (VLM)-based framework that generates content-aware text logo layouts by integrating multi-modal inputs with user-defined constraints, enabling more flexible and robust layout generation for real-world applications. We introduce two model techniques that reduce the computational cost for processing multiple glyph images simultaneously, without compromising performance. To support instruction tuning of our model, we construct two extensive text logo datasets that are five times larger than existing public datasets. In addition to geometric annotations (\textit{e.g.}, text masks and character recognition), our datasets include detailed layout descriptions in natural language, enabling the model to reason more effectively in handling complex designs and custom user inputs. Experimental results demonstrate the effectiveness of our proposed framework and datasets, outperforming existing methods on various benchmarks that assess geometric aesthetics and human preferences.

8.5AIJun 28, 2024
MetaDesigner: Advancing Artistic Typography Through AI-Driven, User-Centric, and Multilingual WordArt Synthesis

Jun-Yan He, Zhi-Qi Cheng, Chenyang Li et al.

MetaDesigner introduces a transformative framework for artistic typography synthesis, powered by Large Language Models (LLMs) and grounded in a user-centric design paradigm. Its foundation is a multi-agent system comprising the Pipeline, Glyph, and Texture agents, which collectively orchestrate the creation of customizable WordArt, ranging from semantic enhancements to intricate textural elements. A central feedback mechanism leverages insights from both multimodal models and user evaluations, enabling iterative refinement of design parameters. Through this iterative process, MetaDesigner dynamically adjusts hyperparameters to align with user-defined stylistic and thematic preferences, consistently delivering WordArt that excels in visual quality and contextual resonance. Empirical evaluations underscore the system's versatility and effectiveness across diverse WordArt applications, yielding outputs that are both aesthetically compelling and context-sensitive.

11.1CVMar 1, 2020
Shape retrieval of non-rigid 3d human models

David Pickup, Xianfang Sun, Paul L Rosin et al.

3D models of humans are commonly used within computer graphics and vision, and so the ability to distinguish between body shapes is an important shape retrieval problem. We extend our recent paper which provided a benchmark for testing non-rigid 3D shape retrieval algorithms on 3D human models. This benchmark provided a far stricter challenge than previous shape benchmarks. We have added 145 new models for use as a separate training set, in order to standardise the training data used and provide a fairer comparison. We have also included experiments with the FAUST dataset of human scans. All participants of the previous benchmark study have taken part in the new tests reported here, many providing updated results using the new data. In addition, further participants have also taken part, and we provide extra analysis of the retrieval results. A total of 25 different shape retrieval methods.

8.3CVNov 17, 2018
Skeleton-based Gesture Recognition Using Several Fully Connected Layers with Path Signature Features and Temporal Transformer Module

Chenyang Li, Xin Zhang, Lufan Liao et al.

The skeleton based gesture recognition is gaining more popularity due to its wide possible applications. The key issues are how to extract discriminative features and how to design the classification model. In this paper, we first leverage a robust feature descriptor, path signature (PS), and propose three PS features to explicitly represent the spatial and temporal motion characteristics, i.e., spatial PS (S_PS), temporal PS (T_PS) and temporal spatial PS (T_S_PS). Considering the significance of fine hand movements in the gesture, we propose an "attention on hand" (AOH) principle to define joint pairs for the S_PS and select single joint for the T_PS. In addition, the dyadic method is employed to extract the T_PS and T_S_PS features that encode global and local temporal dynamics in the motion. Secondly, without the recurrent strategy, the classification model still faces challenges on temporal variation among different sequences. We propose a new temporal transformer module (TTM) that can match the sequence key frames by learning the temporal shifting parameter for each input. This is a learning-based module that can be included into standard neural network architecture. Finally, we design a multi-stream fully connected layer based network to treat spatial and temporal features separately and fused them together for the final result. We have tested our method on three benchmark gesture datasets, i.e., ChaLearn 2016, ChaLearn 2013 and MSRC-12. Experimental results demonstrate that we achieve the state-of-the-art performance on skeleton-based gesture recognition with high computational efficiency.