LPViT: Low-Power Semi-structured Pruning for Vision TransformersKaixin Xu, Zhe Wang, Chunyun Chen et al.
Vision transformers have emerged as a promising alternative to convolutional neural networks for various image analysis tasks, offering comparable or superior performance. However, one significant drawback of ViTs is their resource-intensive nature, leading to increased memory footprint, computation complexity, and power consumption. To democratize this high-performance technology and make it more environmentally friendly, it is essential to compress ViT models, reducing their resource requirements while maintaining high performance. In this paper, we introduce a new block-structured pruning to address the resource-intensive issue for ViTs, offering a balanced trade-off between accuracy and hardware acceleration. Unlike unstructured pruning or channel-wise structured pruning, block pruning leverages the block-wise structure of linear layers, resulting in more efficient matrix multiplications. To optimize this pruning scheme, our paper proposes a novel hardware-aware learning objective that simultaneously maximizes speedup and minimizes power consumption during inference, tailored to the block sparsity structure. This objective eliminates the need for empirical look-up tables and focuses solely on reducing parametrized layer connections. Moreover, our paper provides a lightweight algorithm to achieve post-training pruning for ViTs, utilizing second-order Taylor approximation and empirical optimization to solve the proposed hardware-aware objective. Extensive experiments on ImageNet are conducted across various ViT architectures, including DeiT-B and DeiT-S, demonstrating competitive performance with other pruning methods and achieving a remarkable balance between accuracy preservation and power savings. Especially, we achieve 3.93x speedup on dedicated hardware and GPUs respectively for DeiT-B, and a power reduction by 1.4x on GPUs. Code released to https://github.com/Akimoto-Cris/LPViT.
3.9CVJul 25, 2023
GaitFormer: Revisiting Intrinsic Periodicity for Gait RecognitionQian Wu, Ruixuan Xiao, Kaixin Xu et al.
Gait recognition aims to distinguish different walking patterns by analyzing video-level human silhouettes, rather than relying on appearance information. Previous research on gait recognition has primarily focused on extracting local or global spatial-temporal representations, while overlooking the intrinsic periodic features of gait sequences, which, when fully utilized, can significantly enhance performance. In this work, we propose a plug-and-play strategy, called Temporal Periodic Alignment (TPA), which leverages the periodic nature and fine-grained temporal dependencies of gait patterns. The TPA strategy comprises two key components. The first component is Adaptive Fourier-transform Position Encoding (AFPE), which adaptively converts features and discrete-time signals into embeddings that are sensitive to periodic walking patterns. The second component is the Temporal Aggregation Module (TAM), which separates embeddings into trend and seasonal components, and extracts meaningful temporal correlations to identify primary components, while filtering out random noise. We present a simple and effective baseline method for gait recognition, based on the TPA strategy. Extensive experiments conducted on three popular public datasets (CASIA-B, OU-MVLP, and GREW) demonstrate that our proposed method achieves state-of-the-art performance on multiple benchmark tests.
5.2CVJul 2, 2024
DM3D: Distortion-Minimized Weight Pruning for Lossless 3D Object DetectionKaixin Xu, Qingtian Feng, Hao Chen et al.
Applying deep neural networks to 3D point cloud processing has attracted increasing attention due to its advanced performance in many areas, such as AR/VR, autonomous driving, and robotics. However, as neural network models and 3D point clouds expand in size, it becomes a crucial challenge to reduce the computational and memory overhead to meet latency and energy constraints in real-world applications. Although existing approaches have proposed to reduce both computational cost and memory footprint, most of them only address the spatial redundancy in inputs, i.e. removing the redundancy of background points in 3D data. In this paper, we propose a novel post-training weight pruning scheme for 3D object detection that is (1) orthogonal to all existing point cloud sparsifying methods, which determines redundant parameters in the pretrained model that lead to minimal distortion in both locality and confidence (detection distortion); and (2) a universal plug-and-play pruning framework that works with arbitrary 3D detection model. This framework aims to minimize detection distortion of network output to maximally maintain detection precision, by identifying layer-wise sparsity based on second-order Taylor approximation of the distortion. Albeit utilizing second-order information, we introduced a lightweight scheme to efficiently acquire Hessian information, and subsequently perform dynamic programming to solve the layer-wise sparsity. Extensive experiments on KITTI, Nuscenes and ONCE datasets demonstrate that our approach is able to maintain and even boost the detection precision on pruned model under noticeable computation reduction (FLOPs). Noticeably, we achieve over 3.89x, 3.72x FLOPs reduction on CenterPoint and PVRCNN model, respectively, without mAP decrease, significantly improving the state-of-the-art.
12.3ROAug 28, 2025
Learning Primitive Embodied World Models: Towards Scalable Robotic LearningQiao Sun, Liujia Yang, Wei Tang et al.
While video-generation-based embodied world models have gained increasing attention, their reliance on large-scale embodied interaction data remains a key bottleneck. The scarcity, difficulty of collection, and high dimensionality of embodied data fundamentally limit the alignment granularity between language and actions and exacerbate the challenge of long-horizon video generation--hindering generative models from achieving a "GPT moment" in the embodied domain. There is a naive observation: the diversity of embodied data far exceeds the relatively small space of possible primitive motions. Based on this insight, we propose a novel paradigm for world modeling--Primitive Embodied World Models (PEWM). By restricting video generation to fixed short horizons, our approach 1) enables fine-grained alignment between linguistic concepts and visual representations of robotic actions, 2) reduces learning complexity, 3) improves data efficiency in embodied data collection, and 4) decreases inference latency. By equipping with a modular Vision-Language Model (VLM) planner and a Start-Goal heatmap Guidance mechanism (SGG), PEWM further enables flexible closed-loop control and supports compositional generalization of primitive-level policies over extended, complex tasks. Our framework leverages the spatiotemporal vision priors in video models and the semantic awareness of VLMs to bridge the gap between fine-grained physical interaction and high-level reasoning, paving the way toward scalable, interpretable, and general-purpose embodied intelligence.