Pengcheng Wang

CV
h-index9
4papers
75citations
Novelty50%
AI Score35

4 Papers

2.3CVDec 9, 2020Code
JANUS: Benchmarking Commercial and Open-Source Cloud and Edge Platforms for Object and Anomaly Detection Workloads

Karthick Shankar, Pengcheng Wang, Ran Xu et al.

With diverse IoT workloads, placing compute and analytics close to where data is collected is becoming increasingly important. We seek to understand what is the performance and the cost implication of running analytics on IoT data at the various available platforms. These workloads can be compute-light, such as outlier detection on sensor data, or compute-intensive, such as object detection from video feeds obtained from drones. In our paper, JANUS, we profile the performance/$ and the compute versus communication cost for a compute-light IoT workload and a compute-intensive IoT workload. In addition, we also look at the pros and cons of some of the proprietary deep-learning object detection packages, such as Amazon Rekognition, Google Vision, and Azure Cognitive Services, to contrast with open-source and tunable solutions, such as Faster R-CNN (FRCNN). We find that AWS IoT Greengrass delivers at least 2X lower latency and 1.25X lower cost compared to all other cloud platforms for the compute-light outlier detection workload. For the compute-intensive streaming video analytics task, an opensource solution to object detection running on cloud VMs saves on dollar costs compared to proprietary solutions provided by Amazon, Microsoft, and Google, but loses out on latency (up to 6X). If it runs on a low-powered edge device, the latency is up to 49X lower.

9.4LGMar 14, 2025
Residual Policy Gradient: A Reward View of KL-regularized Objective

Pengcheng Wang, Xinghao Zhu, Yuxin Chen et al.

Reinforcement Learning and Imitation Learning have achieved widespread success in many domains but remain constrained during real-world deployment. One of the main issues is the additional requirements that were not considered during training. To address this challenge, policy customization has been introduced, aiming to adapt a prior policy while preserving its inherent properties and meeting new task-specific requirements. A principled approach to policy customization is Residual Q-Learning (RQL), which formulates the problem as a Markov Decision Process (MDP) and derives a family of value-based learning algorithms. However, RQL has not yet been applied to policy gradient methods, which restricts its applicability, especially in tasks where policy gradient has already proven more effective. In this work, we first derive a concise form of Soft Policy Gradient as a preliminary. Building on this, we introduce Residual Policy Gradient (RPG), which extends RQL to policy gradient methods, allowing policy customization in gradient-based RL settings. With the view of RPG, we rethink the KL-regularized objective widely used in RL fine-tuning. We show that under certain assumptions, KL-regularized objective leads to a maximum-entropy policy that balances the inherent properties and task-specific requirements on a reward-level. Our experiments in MuJoCo demonstrate the effectiveness of Soft Policy Gradient and Residual Policy Gradient.

10.1CVOct 21, 2020Code
ApproxDet: Content and Contention-Aware Approximate Object Detection for Mobiles

Ran Xu, Chen-lin Zhang, Pengcheng Wang et al.

Advanced video analytic systems, including scene classification and object detection, have seen widespread success in various domains such as smart cities and autonomous transportation. With an ever-growing number of powerful client devices, there is incentive to move these heavy video analytics workloads from the cloud to mobile devices to achieve low latency and real-time processing and to preserve user privacy. However, most video analytic systems are heavyweight and are trained offline with some pre-defined latency or accuracy requirements. This makes them unable to adapt at runtime in the face of three types of dynamism -- the input video characteristics change, the amount of compute resources available on the node changes due to co-located applications, and the user's latency-accuracy requirements change. In this paper we introduce ApproxDet, an adaptive video object detection framework for mobile devices to meet accuracy-latency requirements in the face of changing content and resource contention scenarios. To achieve this, we introduce a multi-branch object detection kernel (layered on Faster R-CNN), which incorporates a data-driven modeling approach on the performance metrics, and a latency SLA-driven scheduler to pick the best execution branch at runtime. We couple this kernel with approximable video object tracking algorithms to create an end-to-end video object detection system. We evaluate ApproxDet on a large benchmark video dataset and compare quantitatively to AdaScale and YOLOv3. We find that ApproxDet is able to adapt to a wide variety of contention and content characteristics and outshines all baselines, e.g., it achieves 52% lower latency and 11.1% higher accuracy over YOLOv3.

4.7CVAug 28, 2019
ApproxNet: Content and Contention-Aware Video Analytics System for Embedded Clients

Ran Xu, Rakesh Kumar, Pengcheng Wang et al.

Videos take a lot of time to transport over the network, hence running analytics on the live video on embedded or mobile devices has become an important system driver. Considering that such devices, e.g., surveillance cameras or AR/VR gadgets, are resource constrained, creating lightweight deep neural networks (DNNs) for embedded devices is crucial. None of the current approximation techniques for object classification DNNs can adapt to changing runtime conditions, e.g., changes in resource availability on the device, the content characteristics, or requirements from the user. In this paper, we introduce ApproxNet, a video object classification system for embedded or mobile clients. It enables novel dynamic approximation techniques to achieve desired inference latency and accuracy trade-off under changing runtime conditions. It achieves this by enabling two approximation knobs within a single DNN model, rather than creating and maintaining an ensemble of models (e.g., MCDNN [MobiSys-16]. We show that ApproxNet can adapt seamlessly at runtime to these changes, provides low and stable latency for the image and video frame classification problems, and show the improvement in accuracy and latency over ResNet [CVPR-16], MCDNN [MobiSys-16], MobileNets [Google-17], NestDNN [MobiCom-18], and MSDNet [ICLR-18].